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Beyond Good & Evil 2

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KlarkKentThe3rd Since: May, 2010
#101: Jun 14th 2017 at 4:36:37 PM

[up]That much was obvious, at least to me; the original started development as a PS 2 title.

KlarkKentThe3rd Since: May, 2010
#103: Jun 14th 2017 at 11:50:22 PM

As much as I am grateful for the link,.................... Kotaku..........

KSoniK Since: Jan, 2015
#104: Jun 15th 2017 at 4:52:44 PM

The art style reminds me a bit of Overwatch, and Blizzard more or less is the Disney of video games for better or worse.

I thought Nintendo was a more apt comparison to Disney.

KlarkKentThe3rd Since: May, 2010
#105: Jun 18th 2017 at 3:54:59 AM

Okay, finally successfull registered for the Space Monkey program.

...... now what?

NotSoBadassLongcoat The Showrunner of Dzwiedz 24 from People's Democratic Republic of Badassia (Old as dirt) Relationship Status: Puppy love
The Showrunner of Dzwiedz 24
#106: Jun 20th 2017 at 10:50:39 AM

[up][up][up] What is your problem? It's not Polygon, for Fnord's sake...

Also: "Beyond Good & Evil 2 isn’t pretty yet". What do they mean by that? It looks pretty damn good, and all the better when you consider all the mechanics involved!

edited 20th Jun '17 10:53:52 AM by NotSoBadassLongcoat

"what the complete, unabridged, 4k ultra HD fuck with bonus features" - Mark Von Lewis
LE0Night Since: Jul, 2011
#107: Jun 22nd 2017 at 11:46:01 AM

The complete E3 tech demo, presented and demonstrated by Mr. Ancel himself:

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#108: Jun 22nd 2017 at 1:24:09 PM

[up] ... I'm speechless. What kind of game even is this?! I recently read an interview that talked about how Ancel's team had just finished creating the tools that would let them actually build the game. If these are the tools, just what kind of a game will we be getting in the end?

Absolutely blown away. I cannot fucking wait to see what this game turns into. I have faith in Ancel, just as I have faith in Kojima.

yey
KlarkKentThe3rd Since: May, 2010
#109: Jun 22nd 2017 at 1:24:35 PM

[up][up]And people said "the game is not even being made".

edited 22nd Jun '17 1:33:47 PM by KlarkKentThe3rd

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#110: Jun 22nd 2017 at 1:51:16 PM

And now that I've actually finished watching the video, my awe is increased a hundredfold.

Jesus unliving Christ, how is this game even possible? Ignoring even whether the final product will be a good game or not, just the technology behind this game is revolutionary! I never imagined anything even remotely like this as a sequel to the first Beyond Good and Evil. The game looks fun to play already and it's only just begun genuine development!

This is clearly a passion project for Ancel, and it appears insanely ambitious. This will be his magnum opus. I wish him all the luck in the world in creating something so breathtakingly large.

yey
Hashil Since: Aug, 2010
#111: Jun 22nd 2017 at 1:53:18 PM

There's a bittersweetness to the potential of this game.

I really hope they don't turn it into a tired franchise if it does succeed. Ubisoft drove another of Ancel's franchises into the dust before divorcing it from the fucking rabbids already.

KlarkKentThe3rd Since: May, 2010
#112: Jun 22nd 2017 at 3:15:41 PM

[up][up]The whole "seamless transitioning" between surface, sky and space is a big hall of mirrors, a trick. It just pre-loads low poly versions of space/surface, and slowly un-loads the other.

KlarkKentThe3rd Since: May, 2010
#113: Jun 22nd 2017 at 3:20:22 PM

My Space Monkey subscription worked, since apparently I got the video earlier in the mail.

MilesDryden Since: Jan, 2013
#114: Jun 26th 2017 at 7:36:51 AM

It definitely looks impressive but it also eerily reminds me of Spore.

darkabomination Since: Mar, 2012
#115: Jun 27th 2017 at 11:10:49 AM

The first game was supposed to be a lot bigger than it turned out, infamously most of the space exploration was cut and there wasn't much to do after you got the flight upgrade. We'll just have to see how that turns out, I can't imagine the company's not giving him a bigger budget this time, the game's anticipation and cult fandom is too massive.

Hashil Since: Aug, 2010
#116: Jun 27th 2017 at 12:23:47 PM

I don't think the cult fandom is all that massive at all, frankly. Decently sized, but if it was anywhere near that big we'd of had a sequel years ago.

That said, it looks very impressive, and they've indulged him with Rayman in the past, so I'm not worried about budget constraints, considering the goodwill points they'll win with this.

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#117: Jun 27th 2017 at 12:59:16 PM

Beyond Good and Evil 2, in my opinion, has the potential to rehabilitate Ubisoft's reputation. Committing so much resources and effort to Ansel's personal passion project, despite the original being a commercial flop, has to mean something. By all rational calculus, Beyond Good and Evil 2 should not exist. It should still be one of those white whales like Half Life 3- and until this year's E3 it was. But they brought it back, and they brought it back bigger and better than anyone could have ever imagined.

yey
Draghinazzo (4 Score & 7 Years Ago) Relationship Status: I get a feeling so complicated...
#118: Jun 27th 2017 at 2:59:20 PM

It was only recently that Ubisoft became Europe's EA, focused on chasing open world trends, "realism", DLC, orwellian DRM, etc. About a decade or so back they still cared about making creative or interesting games. I think someone in the company must still care, either that or Ancel must have a lot of clout.

darkabomination Since: Mar, 2012
#119: Jun 27th 2017 at 4:57:50 PM

Granted I'm not sticking up for Assassins Creed or their other open world games' poor representation, but critics saying Ubisoft's never had a female protagonist seem to conveniently forget about Jade. What gives?

Barring the ending, she has the same stick and a hover car she gets at the beginning with no significant other tools, she's helping orphans as a maternal figure with absolutely no stigma or explanation needed, she just is, and she's neither cutesy or overly tomboyish as a lead and comes off as very down to Earth.

Draghinazzo (4 Score & 7 Years Ago) Relationship Status: I get a feeling so complicated...
#120: Jun 27th 2017 at 5:07:24 PM

People tend to forget about Beyond Good and Evil. It's well-regarded, but people don't usually associate it with modern Ubisoft.

rmctagg09 The Wanderer from Brooklyn, NY (USA) (Time Abyss) Relationship Status: I won't say I'm in love
The Wanderer
#121: Jun 28th 2017 at 12:43:23 AM

Eating a Vanilluxe will give you frostbite.
darkabomination Since: Mar, 2012
#122: Jun 28th 2017 at 3:40:27 AM

I'm still trying to wrap my head around this being an RPG.

KlarkKentThe3rd Since: May, 2010
#123: Jun 28th 2017 at 3:17:24 PM

RPG is like a cute marketable animal sidekick: you can stick it into anything.

Hashil Since: Aug, 2010
#124: Jun 28th 2017 at 3:19:05 PM

Wonder how deep the character customization will be.

And how many people are just going to make Proto-Jade.

KlarkKentThe3rd Since: May, 2010
#125: Jun 28th 2017 at 10:05:23 PM

[up]I wish at least half the players make proto-Jade.

To rub a certain fact into Michel's face.

edited 28th Jun '17 10:05:33 PM by KlarkKentThe3rd


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