In all honesty, should we restart? Or carry on?
>Remind Pella that without your help, she would be dead as well.
>You should probably apologize as well. You know, if you feel like it.
You do so, panicking as she gets closer, and she pauses. You remind her that you helped bust her out of her CLAUSTROPHOBIC PRISON CELL, and that your FREQUENT DISTRACTIONS often gave her the time needed to use her PSIONIC POWERS and such.
She still glares at you a bit, and you carefully get to your FEET, slowly walking up to her. You put your hand on her SHOULDER, and say, genuinely...
"I'm sorry."
You promise to restrain any PARTICULARLY RANDOM IMPULSES that enter your MIND, and decide that the best way to avenge Carl's death is through SURVIVAL, TEAMWORK and helping to free the other ATASHDEY from the TERRIBLE GRASP of the LIGHT DRAGONS and THE ONE WHO RULES. She nods a little, and the two of you rest for a short while.
>What do you do now, then?
Fake suggestion: >Do something REALLY RANDOM, just to piss Pella off.
Real suggestion: > Seeing as the LIGHT DRAGON caught you while travelling NORTHEAST, suggest going SOUTH instead to confuse them.
edited 20th Apr '12 5:46:22 AM by neobullseye
Stuff happens. Post it here so we can laugh at you >=D> Choose to begin your heroic quest to defeat the light dragons by figuring out how to defeat light dragons.
No, we should not. Let's keep going.
>Bake a cake to comfort Pella.
>Do something REALLY RANDOM, just to tick Pella off.
>Bake a CAKE MUD PIE to comfort Pella.
Having just managed to barely fix your RELATIONSHIP with Pella, you then decide to ruin the newly repaired FRIENDSHIP by grabbing some MUD, roughly shaping it into a SLOPPY DISC and then throwing it at her.
She promptly stabs you with her SPEAR. Oh well. You SHRUG as you promptly BLEED TO DEATH.
>Restart game
Right, back to working out what to do next!
>Seeing as the LIGHT DRAGON caught you while travelling NORTHEAST WEST, suggest going SOUTH instead to confuse them.
Except then you'd be going against the ORIGINAL IDEA, though it would be a good way to SHAKE THEIR PURSUIT. It might work... and perhaps it would be for the best? That is, to put the past entirely behind you both.
>Choose to begin your HEROIC QUEST to defeat the LIGHT DRAGONS by figuring out how to defeat LIGHT DRAGONS.
Well, first you make sure you've got what is commonly referred to as a 'LOLHUGE ARMY' and outnumber them by about FIVE TO ONE. Unless, of course, you can lure them into CONFINED SPACES and pick them off ONE BY ONE. Whatever the case, the three four of you are no match for an army of LIGHT DRAGONS.
Too be honest, the REBELS may actually be more HINDERED by you looking for them then your SUPPORT would help. Ultimately, you have three choices:
- Keep going WEST, into HUMAN TERRITORY. You'll reach there in a COUPLE OF DAYS at most, assuming you don't spend too much time DAWDLING.
- Head NORTH, straight for the REBELS, though it would be EXTREMELY RISKY to do so.
- Head SOUTH, into UNCHARTED LANDS, and put the PAST behind you too start a NEW LIFE and a NEW ADVENTURE.
>What do you do?
edited 20th Apr '12 2:37:42 PM by Eventua
> Go North to aid the rebels in their cause. Being viewed as a heroine by the people could come with some sweet perks.
>Go EAST.
but the future refused to change. the miracle never happen.> go north
>Suggest that the two of you continue west, for now at least.
>Remember what you can about humans.
OP called 'em "hairless giants" a while back. I'm wondering if Atashdey are imp-sized.
Ponders too much; thinks too little. Currently goes by Knowlessman.>Go south.
>Go NORTH, for now at least. The REBELS will surely need your help! Right?!
Although Pella thinks that you should both head WEST like originally planned, you suggest it might be quicker and easier in the long run to head straight for the REBEL BASE.
>Remember what you can about HUMANS.
Ah yes... the HAIRLESS GIANTS. You don't know a huge amount of information about them, having really only heard REPORTS and RUMORS, but Pella informs you of what little she's seen:
1) They're pretty TALL: just over twice the size of a FEMALE ATASHDEY, and just under twice the size of a MALE ATASHDEY.
2) They lack FUR and look kind of like MONKEYS. You do not know what a MONKEY is, and she just kind of IGNORES you.
3) They seem to use a wider variety of MATERIALS and RESOURCES than you do, and utilize STRANGE MACHINES that SPIT FIRE and move on WHEELS.
4) They're apparently quite predisposed towards AGGRESSION and GREED, though not particularly more so than the ATASHDEY.
5) They're notoriously XENOPHOBIC and RACIST. Typical of the FILTHY SCUM, really.
6) It remains UNKNOWN if they can use PSIONICS, though they lack HORNS, so it's entirely possible that they can't.
>What do you do?
>Wonder why nobody is making suggestions.
>Keep walking.
>wander around, drop any pretense of having a destination.
>Wonder why nobody is making SUGGESTIONS.
Terra 2.0 and Gaia don't seem to be very TALKATIVE, and so the four of you head NORTH.
>Keep walking.
The four of you head NORTH, making your way slowly through the FOLIAGE and keeping your HEADS low so that you're not spotted. Your JOURNEY finally seems to be getting easier, and you haven't really encountered much resistance.
You stop for another rest a few HOURS later. There are a few MOSS-COVERED ROCKS around, and THICK FOLIAGE and LARGE TREES and such. There appears to be a BEE HIVE hanging from a TREE BRANCH, and the SCENT of NUMEROUS SMALL CREATURES: INSECTS and RABBITS, mostly. There are some BEAUTIFUL RED FLOWERS amidst the FOLIAGE.
You notice that a short distance to the WEST the TREES and FOLIAGE begin to die out and get replaced by RUGGED HILLS and at least one SHORT STEEP CLIFF. You can also faintly pick out a MYSTERIOUS SCENT that rings faintly in your MIND, though you can't quite remember where you've smelt it before, and Pella doesn't seem to pick it up either.
There are numerous THINGS you could do or QUESTIONS you could ask, based on both the IMMEDIATE ENVIRONMENT and based on EARLIER EVENTS and such.
>What do you do?!
> Stay far, FAR away from the BEEHIVE.
> Try to find out what that MYSTERIOUS SCENT is.
Stuff happens. Post it here so we can laugh at you >=D>Ask Terra 2.0 what the scent is.
>Refuse to speak to them when the don't answer.
>Ask Pella what the scent is.
>Stay far, far away from the BEEHIVE.
You observe it at a distance. You feel distinctly PARANOID, like touching it would just lead to a great deal of PAIN and WACKY HIJINKS.
>Try to find out what that MYSTERIOUS SCENT is.
You do so, through...
>Ask Terra 2.0 what the scent is.
He doesn't answer you. Typical.
>Refuse to speak to him when he doesn't answer.
That'll teach him! >:D
>Ask Pella what the SCENT is.
As mentioned, she doesn't seem to be able to pick it up. You decide to investigate the MYSTERIOUS SCENT, eventually finding it at the EDGE of a PARTICULARLY WELL HIDDEN HOLE.
>What do you do?
> Carefully APPROACH the HOLE. If nothing horrible happens:
> Look down the HOLE.
Stuff happens. Post it here so we can laugh at you >=D>Find a rock or a stick that you judge not to be secretly sapient (if indeed you're capable of that), drop it down the hole, and listen to try and guess how deep it is. And whether or not there're spikes.
Ponders too much; thinks too little. Currently goes by Knowlessman.> INSPECT the HOLE for WHITE RABBITS.
>Carefully approach the HOLE.
>Look down the HOLE.
You do so. It appears to be very EMPTY. Like most HOLES, really. However, you notice a faint BLUE GLOW from deep within it, and can hear the FAINT SOUND OF CLICKING and CLACKING.
>Inspect the HOLE for WHITE RABBITS.
Pfft, silly IDEA! The RABBITS are over there!
>Find a ROCK or a STICK that you judge not to be SECRETLY SAPIENT, drop it down the HOLE, and listen to try and guess how deep it is. And whether or not there're SPIKES.
You carefully, carefully search through the FOLIAGE. Their TINY VOICES and PLEADING LACK OF EMOTION beg you not to pick them, but you eventually decide on a PARTICULARLY BROKEN STICK. Judging it to be LONG DEAD, you drop its DULL BROWN CORPSE down the DEEP DARK HOLE.
It flickers in the BLUE GLOW for less than a SECOND, and you hear a very FAINT NOISE as it lands. If you're careful, you could probably climb safely down the HOLE.
>What do you do?
> See if you can find some kind of MAKESHIFT ROPE. Something like a VINE or whatever.
> (Possibly tie the VINE to your body, give the OTHER END to PELLA), then CAREFULLY CLIMB DOWN the HOLE.
Stuff happens. Post it here so we can laugh at you >=D>Ask Pella what she thinks is down there.
Ponders too much; thinks too little. Currently goes by Knowlessman.
>Throw Terra 2.0 at her, then run!