Disney didn't do Mort because they wanted to make it Lighter and Softer! The reason was that they couldn't get the rights.
Also, we also have the marketing department to blame for those movies! Releasing them on the same weekends as Avatar, and Harry Potter And The Deathly Hallows Part II, both achieving multiple records???? Really, Disney??????
edited 27th Mar '12 3:41:17 PM by Shota
I only really mentioned the "debate" because I figured that's the reason why Disney isn't making the hand-drawn features. The 2D ones not doing as well as they'd like -> Turn to 3D and less 2D. That was my thought process anyway, I'm probably completely wrong for all I know.
I enjoyed Princess and the Frog as much as I enjoyed Tangled. I think if you have both animation methods available to you, the only way to decide which one to use in your next movie is to hash out the story and then decide which method plays best to the story's visual needs, or perhaps which one challenges you in a way you're confident you can handle. I can't imagine either of those films being as good if they were in the other method.
As a filmmaker, the only reason I'd exclude one would be if I didn't have the resources for it. If a film doesn't do well in theaters, I blame the story, not the medium.
edited 27th Mar '12 4:42:04 PM by TParadox
Fresh-eyed movie blogYou know what? I say, one troper needs to make a list of ALLL the kinds of stories that would be, first, most appropriate in hand-drawn animation, and second, most appropriate for CG animation! :)
Aw, so Mort isn't getting made? Shame...
Yeah, I blame Disney's lackluster box office performances for their recent 2D flicks on the advertising (or lack thereof).
First of all, those guys are all nitwits for thinking that releasing their movies during the big name summer blockbusters (Like the Twilight and Harry Potter series.) and secondly, you expected P&TF or WTP to rake in the dough when you barely advertise it at all?
Tangled was sucessful because it was marketed well. WTP and P&TF were not as sucessful because of the lack of advertising.
edited 27th Mar '12 5:27:53 PM by PippingFool
I'm having to learn to pay the priceTheir advertising made "The Secret World of Arrietty" look like a big name Disney-Pixar production in comparison!
I never saw a single ad for the Winnie The Pooh reboot.
Compared to Tangled, which was advertised fucking everywhere that I started to get sick of the damn thing. The Executives were shooting themselves in the damn foot.
It's like they WANT to repeat Home On The Range and forcibly make 2D box office failures.
edited 27th Mar '12 6:10:20 PM by PippingFool
I'm having to learn to pay the priceReally. I didn't even realize Winnie the Pooh had been released until I saw it on the internet. Disney's marketing department is certifiably insane.
Easy street has no parking signs.Well, Winnie The Pooh is a kids' property, clearly written specifically for children. Unless you watch children's programming, you probably wouldn't have seen ads for it.
Fresh-eyed movie blogI babysit on the weekends.
Never came across an ad for WTP once.
I'm having to learn to pay the priceI do watch a fair amount of children's' programs. I thought we were all man-children here.
Easy street has no parking signs.I live in a huge metropolis city. Ads for Winnie the Pooh were everywhere. So no, you didn't need to watch children's programming to know it was going to come out.
Which is strange because I, too, live in a huge metropolis city and yet there was not a single ad to be seen.
Though, I don't live in America so...
I'm having to learn to pay the priceHuh. Disney probably only sees North America as the most important places to put their money into marketing. Which is odd, considering the Pooh stories were written in the UK!
...ENDGAME IS COMING FOR DISNEY...
The only hope left is for failure after failure to happen...
This is where I, the Vampire Mistress, proudly reside: http://liberal.nationstates.net/nation=nova_nacioI saw Winnie the Pooh ads. I don't think marketing was as much problem as Disney, in their infinite wisdom, releasing the movie the same weekend as Harry freakin Potter.
edited 29th Mar '12 8:51:47 PM by Lionheart0
This is why I think a good portion of the blame goes to the marketing. People planning the marketing WANTED 2D to die, or Disney figured that the ONLY WAY to show Hollywood that hand-drawings can be successful is if they went up with steamrollers on the same weekends!! Of course, no one could predict they went on to break as many records as they did!
edited 30th Mar '12 6:47:55 AM by kyun
Jim Hill's got an inkling of what Glen Keane might be up to. Apparently a passion project of his that he's been kicking around in his head for a while is an animated version of Beethoven's 9th Symphony.
Someone still has to draw the picture before they sticking polygons together. It's really not the same thing but Sprites and Polygons get along in video games, its rare you'll hear someone talk about the downfall of sprites and be taken seriously. Actually, its not the same at all, as the process for using sprites and models aren't as similar as "hand drawn" and "Computer Animated" in shows. The machine is still transitioning scenes done by frame by frame by human teams, rather than recycling images against different backgrounds.
edited 12th Apr '12 9:21:13 PM by Cider
Modified Ura-nage, Torture Rackbump
Glen Keane interview https://www.youtube.com/watch?v=NubBTdn-zoE
I treat all living things equally. That is to say, I eat all living thingsTo be perfectly fair, both of those were Alvin and the Chipmunks's fault.
Sadly, Disney won't care about that. They'll blame it on themselves.
But it is kind of their fault isn't it?
I treat all living things equally. That is to say, I eat all living thingsWell, it's their fault for not realizing their expectations for The Princess And The Frog doing as well as The Lion King was unrealistic! Princess's revenue wasn't as high as most CG films, but it wasn't anywhere near bad! But nope. They had to lose the rights to a major series that was going to be hand-drawn, changed the title of Rapunzel, and put all the responsibility on keeping hand-drawn animation alive in the hands of the independents!
I heard the Musker and Clements project had shifted to being a mix of the mediums.