Top 3 Video Game Controllers:
- Xbox 360 controller. It may not have the motion controls of the DualShock 3, but it fits my hands better, plus the thumbsticks are easier to grip.
- Wii remote + nunchuk. It's the only ambidextrous controller on the market*. The motion controls are generally done well in first- and second-party titles (like Metroid Prime 3), plus you have much more freedom of where to move your hands while you're playing. The main problem with it is, like above, it doesn't fit my hands as well as the 360 controller does.
- Mouse and keyboard. Nothing beats it for sheer versatility. When the desk decides it doesn't hate my arms, I have no issues with comfortability. It's not ranked higher because it doesn't really feel like a controller.
Worst (note: I've never played the NES, so it's not on here.)
- SNES controller. It's too flat. There's basically nothing to grab on to. Plus (at least with mine) the d-pad requires way too much precision, to the point where just a touch in the wrong direction will make Samus aim at the floor when I want her to shoot the thing in front of me. You can bet I had a fun time going through Animal Antics.
- Xbox controller, first version. Seriously, Microsoft. Do you really think everyone's hands are the size of dinner plates? What were you smoking when you designed it? Also, the face buttons were placed like the standard button setup, but rotated 45 degrees, which made playing games like Tony Hawk's Underground... difficult.
- Nintendo 64 controller. There's really not much I can say about it that hasn't already been said, but it was tricky to get used to playing Kirby 64 after I had gotten used to nothing using the d-pad. At first, I thought the game was broken. And then there's the Pokémon Stadium minigames that seemed to randomly switch between where to grab the controller... At least it has good games to compensate.
edited 21st Mar '12 6:42:03 PM by Nikkolas
edited 21st Mar '12 8:23:03 PM by disruptorfe404
You need to Get Known to get one of those.