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Street Fighter Vs. Mortal Kombat?

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dmysta3000 Since: Apr, 2009
#1: Feb 13th 2012 at 9:58:25 AM

Apparently both Ed Boon and Yoshinori Ono are interested in making this, but they are both not sure on how it will turn out.

But how many of you guys would like to see this happen? Do you think it will work? Should it be rated M? Which characters would you like to see in it?

Personally, I'm okay with this, but what do you guys think?

NULLcHiLD27 Since: Oct, 2010
#2: Feb 13th 2012 at 10:13:20 AM

I wonder why all the companies don't just make their own version of one big fighting game featuring characters from their specific fighting games, like what Tekken X Street Fighter is supposed to be (or was last time I heard anyway).

KnownUnknown Since: Jan, 2001
#3: Feb 13th 2012 at 10:34:57 AM

Now, I've thought about this some - first-off, the characters in Mortal Kombat would work very well in Street Fighter. MK and SF have very similar styles of gameplay, so it wouldn't be a problem to incorporate them.

The problem is the other way around, naturally. Even passing over the obvious, MK's gameplay styles (at least, until MK 9) is a bit less nuanced than SF, though only by a bit really. A lot of characters would suffer simply by way of not being able to do the things they used to.

The biggest problem is, obviously, the brutality of MK. Most of the characters of SF are intrinsically against brutality - would say use something like the Brutalities in Mk vs DC, however this time they should have the Street Fighter staff create them (like how they should've really had someone from DC design the Brutalities).

Either that, or simply have them use one of their supers as finishers, but make it clear that they are doing a lot more bone crushing damage this time around.

In any case, it's long been a wish of mine to see Vega (Claw) in a Mortal Kombat game. Even though MK is unused to his highly aerial style of gameplay, thematically he would fit in there like a pea in a pod.

edited 13th Feb '12 10:46:25 AM by KnownUnknown

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
Seamus Another Perfect Day from the Quantum Savanna Since: Jul, 2009
Another Perfect Day
#4: Feb 13th 2012 at 10:41:08 AM

I still think a two-game deal would work best, like the current SFXT/TXSF thing; a Street Fighter vs. Mortal Kombat from Capcom, and a Mortal Kombat vs. Street Fighter from Netherrealm.

I've got two guns pointed west and a broken compass.
TravisBickle Just like in the movies. from the grit and grime Since: Jan, 2011
Just like in the movies.
#5: Feb 13th 2012 at 10:48:52 AM

Either that, or simply have them use one of their supers as finishers, but make it clear that they are doing a lot more bone crushing damage this time around.
You can have fatalities without the M-rated gore that still explicitly kill. That Marvel Rise of the Ultimates fighting game had stuff like Wolvernine jamming his claws through his opponent's stomach out through the other side, lifting him up on his claws and throwing him to the ground as a finisher, and that was rated T.

Not that the MK guys shouldn't have M-rated fatalities, just that it's not like Ryu would have to be tearing legs off to match the other side.

edited 13th Feb '12 10:53:59 AM by TravisBickle

Je Suis "Aware"
KnownUnknown Since: Jan, 2001
#6: Feb 13th 2012 at 10:50:40 AM

^ Er.. yeah, that's why I said the Street Fighter staff should design the finishers (and that the DC staff should have designed the finishers for MK vs DC). Netherrealm has proven they can't really do that.

edited 13th Feb '12 10:51:06 AM by KnownUnknown

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
Hydronix I'm an Irene! from TV Tropes Since: Apr, 2010
I'm an Irene!
#7: Feb 13th 2012 at 10:51:55 AM

I think it'd be great. If split into two games.

Street Fighter II V was bloody as hell, so it's easy on that end. And Mortal Kombat has had dumbed down versions without blood before. Or it can be turned off.

If anything, we can always hope they bring back the weapon system from Deadly Alliance/Deception. Well, that could be rather interesting.

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TravisBickle Just like in the movies. from the grit and grime Since: Jan, 2011
Just like in the movies.
#8: Feb 13th 2012 at 11:03:30 AM

I think a better idea would be for the Netherrealm guys to design the MK fatalities, and Capcom to do the SF fatalities. Confer with each other obviously, but let each side kinda do its own thing at the same time.

Je Suis "Aware"
KnownUnknown Since: Jan, 2001
#9: Feb 13th 2012 at 12:26:34 PM

^ Well, they would probably be Brutalities, but yeah that's what they should've done with MK vs DC, instead of having Netherrealm do all of them.

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
Zeromaeus Since: May, 2010
#10: Feb 13th 2012 at 12:37:40 PM

If I did a SF X MK game, I would give every character a Fatality and a Brutality. Street Fighter characters would show signs of the Satsui No Hadou when using fatalities, but look like they normally do during brutalities.

M. Bison already has a Fatality ready super. Just replace the energy at the end of his second ultra from SSFIV with gore. Insta-fatality.

Amusingly, Akuma would have an excusably bloodless fatality, too. The SGS kills the opponent outright, but makes no cuts or anything.

Can't you see Ryu going Evil Ryu and using Metsu Shoryoken to cut open someone's chest with his fist?

edited 13th Feb '12 12:38:12 PM by Zeromaeus

BetaRay Web Slinger/Hope Bringer Since: Jun, 2009 Relationship Status: Can't buy me love
Web Slinger/Hope Bringer
#11: Feb 13th 2012 at 12:52:36 PM

I would play the hell outta this, that's for sure.

You are not alone, and you are not strange. You are you, and everyone has damage. Be the better person.
HellmanSabian Since: Jun, 2010 Relationship Status: Maxing my social links
#12: Feb 13th 2012 at 2:01:57 PM

Interesting idea at least. I'd look to give it a go if it became a reality.

VertigoHigh Since: Sep, 2010
#13: Feb 13th 2012 at 2:24:45 PM

Nope.

MK should crossover with Killer Instinct or Eternal Champions. Problem is it's a bit too late for that.

As for Sf3...Capcom vs SNK 3.

edited 13th Feb '12 2:24:57 PM by VertigoHigh

HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#14: Feb 13th 2012 at 2:32:07 PM

I was under the impression this would never happen due to Capcom not wanting to see their iconic characters like Ryu getting decapitated?

Did they find away around that? If so, color me surprised.

One Strip! One Strip!
BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#15: Feb 13th 2012 at 2:42:20 PM

Yeah, the main issue with this as a crossover is that the Street Fighter characters are nowhere near as brutal as the Mortal Kombat characters kharacters. I feel like the tone doesn't mesh very well, in general.

[up] This in particular is a problem. Tearing off Guile's head, or beating Balrog to death with his own leg is just kind of tasteless when that's never what Street Fighter has been about. SF's stance on fighting is usually on the side of honourable battles. Even Akuma has a sense of honour, alien as it may be.

Also, Known, MK9 is the only game in the series so far to be developed by Netherrealm. MK vs DCU was still Midway.

edited 13th Feb '12 2:44:26 PM by BadWolf21

Plumbum The Plum and Only from Chichester, United Kingdom Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
The Plum and Only
#16: Feb 13th 2012 at 2:52:36 PM

Netherrealm more or less is Midway.

Anyway, back OT, I approve, even if they do the whole Bloodless Carnage thing. Nothing like being able to play Mortal Kombat with my little sis, that's why I keep MK vs DC around.

edited 13th Feb '12 2:54:12 PM by Plumbum

Curse the ill fortune that led you to me.
BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#17: Feb 13th 2012 at 2:56:00 PM

Touche, but they're also WB Games' Chicago division, which apparently added enough common sense to the mix to make Mortal Kombat not terrible.

And yes, if they toned down the brutality of MK, I'd be on board. Ryu vs. Scorpion is the sort of thing everyone born in the '90s wants to see. It just shouldn't end with Ryu as a skeleton.

edited 13th Feb '12 2:57:39 PM by BadWolf21

Hydronix I'm an Irene! from TV Tropes Since: Apr, 2010
I'm an Irene!
#18: Feb 13th 2012 at 3:00:27 PM

People forget that Street Fighter has been pretty violent before. Remember that Anime? Yeah.

Also, Akuma wouldn't kill them only because it's against his nature. Bison and Vega, though...

Finally, Ryu can cause a bloody scar without going into Evil Ryu. He's that strong. tongue

T for Teen is acceptable though.

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BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#19: Feb 13th 2012 at 3:04:38 PM

[up] Isn't it exactly Akuma's nature to kill? I was under the impression that he considers every fight to be to the death, at least against opponents he deems to be his equal (which are the only ones he takes on willingly). He just wouldn't be cruel about it.

What incident are you referring to with the scar?

edited 13th Feb '12 3:05:15 PM by BadWolf21

Hydronix I'm an Irene! from TV Tropes Since: Apr, 2010
I'm an Irene!
#20: Feb 13th 2012 at 3:19:26 PM

Street Fighter II V, the anime based upon the actual regular storyline in itself. Or loosely. Ryu bloodily scars Sagat with his Shoryuken. This is actually part of the regular backstory.

Anyway, no, Akuma is an honorable warrior and doesn't always kill. He's brutal, but he's no killer. All I remember is that he would leave them hospitalized in general, unless, of course, they were going to destroy the world or something. Then, yeah, no choice.

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BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#21: Feb 13th 2012 at 3:35:52 PM

That's the incident I thought you were referring to. The one at the end of the original Street Fighter. Funnily enough, that's the only canonical appearance of Evil Ryu. The only time Ryu fully gave in to the Satsui no Hadou.

Speaking of which, it means "surge of murderous intent," and is Akuma's bread and butter. Yes, Akuma is an honourable warrior, but it is not a form of honour that we can understand. He is listed with Blue-and-Orange Morality for a reason. His known body count is only one (his master), but that's mostly because there are very, very few people he considers strong enough to challenge him at full power. His master, Gouken (which didn't take), Ryu, and Gen (and only when he thought Gen was at full strength; when he realized that Gen was dying, he immediately left) are the only ones I can think of off the top of my head.

Hydronix I'm an Irene! from TV Tropes Since: Apr, 2010
I'm an Irene!
#22: Feb 13th 2012 at 3:40:43 PM

The point was that he's not a murderer in the sense that that's all he does. He's no Shao Kahn or Kano.

He can kill, but he rarely does. Note that he only killed two people early on, so it's entirely possible he didn't mean to do that.

He still fits in well in MK though. Powerful enough, he's still somewhat of a killer. I mean, not on any large degree.

Either way, they don't fit too badly together as is.

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BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#23: Feb 13th 2012 at 3:45:41 PM

I think we were making the same point all along. :P

What I'm trying to say is that while he kills, he is by no means a murderer. He very much did mean to kill Goutetsu, and Gouken (although that one didn't work), but only because their deaths would be honourable, having been bested in fair combat.

KnownUnknown Since: Jan, 2001
#24: Feb 13th 2012 at 3:49:31 PM

^^ Officially, Akuma only fights two battles - battles with people who aren't ready, which he doesn't like to do and which generally end with him leaving in the middle, and real fights with people he feels are powerful and ought to be ready to lay their lives on the line (not caring if they actually are ready to lay their lives on the line - in his opinion, if you challenge him you should know that death is a given).

Every real fight with him is a deathmatch - no exceptions. If you're not ready (if you're sick, too young, obviously way to inexperienced, not annoying, etc) he either won't agree or he won't even finish the fight.

This is why, in story, he never challenges anyone (otherwise it would seem like he's running around the world killing people at random) except for those he has a personal/ambitious reason to or if someone is seriously a problem (Bison, though that was retconned. Also, he had a fight with an asteroid for essentially this reason). He only ever takes challenges.

Anyways, with all the themes of power and authority/divinity through power, Akuma would probably fit perfectly well in Mortal Kombat. I kind of see him seeking out Shao Kahn partially to stop his conquest, but also mostly to test Shao's power and prove he's a fool with his power.

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#25: Feb 13th 2012 at 3:57:23 PM

If SFvMK ever came to be, I think it would be a really cool direction to go in if Akuma had no interest in Shao Kahn, and viewed him as a brash fool not worthy of fighting him.


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