So that's an a-okay, then? :)
So, we're good to go?
It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.Think I'll just take it as a 'yes'.
Should I put the intro back into the original post, or just repost it?
Repost it, please.
"You lost, Dio. You lost for one simple reason - you were using charcoal." - Hank HillI'll just go with one, plus the starting spells.
edited 6th Dec '11 4:00:42 PM by Dragon573
It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.Sorry I kind of disappeared, my family switched houses recently and just now got an internet connection. I there still room fr another player?
Always.
"You lost, Dio. You lost for one simple reason - you were using charcoal." - Hank HillGreat! I don't know exactly what I'm going to do yet, though my character probably won't be quite as a colorful as anything posted so far. I'll probably just be a typical Nord with an axe.
•Name: Arik Mac Asgaill
•Gender: Male
•Age: 27
•Race: Nord
•Birthsign: The Warrior
•Homeland: Skyrim
•Appearance: A tall, muscular, blond-haired nord with a full beard
•Personality: Curious, inquisitive, and sometimes down on himself for lacking the intelligence and talent to use magic. He nevertheless is devoted to his duty and loyal to the people around him, and never stops trying to advance himself in the skills he does posess.
•Possessions/Gear: A well made iron battleaxe, a hunting bow, 20 iron arrows, a suit of iron armor, a few health and stamina potions, and a coinpurse with a small sum of gold.
•Skills: Talented in smithing, two-handed, and heavy armor, and decent at archery.
•Background: The son of two blacksmiths in the town of Falkreath, where his parents made a living by selling their goods to foreign traders. Arik had a good upbringing, but the magical arts always interested him much more than the trade of smithing. He saved the money he earned working for his parents growing up and traveled to the college on Winterhold in his early 20's, hoping to fulfill his dream of becoming a mage, where he promptly found that his interest in magic far outstripped his talent. He dropped out after only a few months and returned home after realizing he was no mage, and now manages father's forge and works part-time as a mercenary for extra money.
edited 11th Dec '11 8:28:41 AM by randomtropeloser
Alright, first off, Rabbit, you are a lying bastard; you promised you'd alert me if you started this.
Second, this thread seems rather disorganised; I'll assume the most recent character posted follows the established template and follow it.
Third, gimme fifteen minutes and I'll have a charrie.
Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-Did I? Aw shit. Well, it's in my sig, so I totally did!
Looks good to me. I really like the "failed mage" part, I lol'd quite a bit at that.
Your legacy shall drift away, blown into eternity, like the sands of the desert.- Name:Adric
•Gender: Male
•Age: 29
•Race: Dunmer
•Birthsign: The Lord
•Homeland: Cyrodiil; moved to Skyrim at seventeen.
•Appearance: While small by human standards, Adric is well-built for an elf, sporting a decent amount of muscle mass. His height is average for his race. His skin is dark, even for his race, best likened to the colour of a stroke left by a charcoal pencil. His hair is glossy black, and reaches his shoulders; it alternates between flowing freely and being tied in a tail. His rather mobile lifestyle means his wardrobe is limited to a set of leather armour, sans helmet, though he occasionally wears a deep green robe around town.
•Personality: He manages to be simultaneously sarcastic and upbeat most of the time, casually bantering about with anyone who has the inclination. Many mistake this jubilant manner for foolishness or whimsy; the majority of said people haven't yet heard of his occupation, and he is fine with that.
•Possessions/Gear: An arming sword of Orcish design and a dagger of High Elven inclination (wrested, no doubt, from the hands of a Thalmor agent), a bow of old Nordic design paired with a quiver of varying fullness, along with the aforementioned suit of armour.
•Skills: Proficient with one-handed weapons, stealth, Illusion magic, and archery. Decent with picking locks and the use and care of lighter armour.
•Background: (Assuming the RP takes place near the "current" time period) Raised by parents that were frequently on-the-move, Adric experienced brief snatches of life in Morrowind, High Rock, and Cyrodiil, before entering Skyrim. His family went back to northern Cyrodiil, but, when Adric was of age, he opted to return to Skyrim, which he had the most pleasant memories of. He spent several years working for a wizard in Winterhold, who taught him Illusion magic, and another few years apprenticed to an Orsimer smith, who taught him the craft and a few things about the use of the weapons they made. He cannot recall exactly the thoughts that went through his head when he started mercenary work, only that there was quite a bit of money involved, the risk seemed minimal, and he already had weapons and armour he had made himself.
Though he was at first shocked at the reality of killing another sentient being, it perhaps helped that his first assignment was, quite simply, a prick, and had done enough damage to people and things in the past to warrant his sentence many times over.
Adric quickly learned that stealth both went hand-in-hand with his magic and would likely help him a great deal in surviving his newfound profession, and gradually evolved from an average sword-for-hire to a fairly skilled sneak, using his brain as much as his brawn to accomplish his goals.
edited 11th Dec '11 2:51:07 PM by Exelixi
Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-Looks good to me, Exe. I don't think Rabbit or Daltar had any problems either, so you should be good.
I also have no issues with Random's character.
"You lost, Dio. You lost for one simple reason - you were using charcoal." - Hank Hillhey is it too late to join?
Nope, just post a signup.
"You lost, Dio. You lost for one simple reason - you were using charcoal." - Hank HillMay I start posting, then?
Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-I do believe you can. We'll let you know if an issue crops up later, hopefully by tonight. For now, though, you and Random are pretty much accepted.
"You lost, Dio. You lost for one simple reason - you were using charcoal." - Hank HillAwesome!
Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-edited 20th Dec '11 1:44:13 AM by ilyjks123
Wow. Get Alise and Aurora in the room and you'd have a party.
Or a scuffle.
Or a cat fight.
Or a war.
Or complete global destruction from the clashing forces of optimism and cynicism.
There's a difference?
I like it quite a bit, genuinely happy characters are often good for balancing out the serious, angsty, and dramatic types. One vote of approval here.
Your legacy shall drift away, blown into eternity, like the sands of the desert.This is Tamriel. It isn't a cat fight unless it's two Khajiit chicks going at it in a cage match.
Mura: -flips the bird to veterinary science with one hand and Euclidean geometry with the other-I've found my new signature quote.
“DAMMIT WHEN I HEAR 'SPACE CQC' ALL I CAN THINK OF IS BIG BOSS WITH A FISHBOWL ON HIS HEAD, STRANGLING AN ASTRONAUT OUTSIDE THE ISS."edited 20th Dec '11 1:44:57 AM by ilyjks123
I think we should make a system... if one or two G Ms give their good word you shouldn't have to wait for the third one to start posting. If the third one does ahve a problem, well we'll deal with it afterwards. Much better than holding everyone up.
If I'm sure of something it's that I'm not sure of anything.