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Deadlock Clock: Dec 15th 2011 at 11:59:00 PM
LOAD 2:28 Since: Nov, 2010 Relationship Status: [TOP SECRET]
2:28
#26: Oct 11th 2011 at 12:39:21 PM

I'm saying no picture is better than a bad one. Voting to pull.

Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Hi
#27: Oct 11th 2011 at 1:34:43 PM

Supporting the pull, it's just too artifacted for my taste plus I'm coming around to the WTF-ness everyone else is getting from it.

edited 11th Oct '11 1:34:55 PM by Willbyr

Camacan from Australiatown Since: Jan, 2001
Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Hi
#29: Oct 11th 2011 at 7:58:23 PM

Well, that was quick. Pulled.

He's got a mouthful of scalpel and a head full of random.

plenum Videoludus ergo sum from Italy Since: Jan, 2010
Videoludus ergo sum
#30: Oct 12th 2011 at 3:28:25 AM

How about a pic of Voldo's more... exotic battle stances from Soul Calibur? Like this one or this one, with a caption like "why, this is a perfectly normal battle stance. Why did you ask?"

"We are not a stuffy encyclopedic wiki. We're a buttload more informal".
Adannor Since: May, 2010
#31: Oct 12th 2011 at 3:40:24 AM

Has the same problems as pulled had.

plenum Videoludus ergo sum from Italy Since: Jan, 2010
Videoludus ergo sum
#32: Oct 12th 2011 at 3:45:03 AM

Weren't you against the pull in the first place? tongue My thinking was that maybe a battle stance was better at showing the trope than just some doctor guy striking a pose.

"We are not a stuffy encyclopedic wiki. We're a buttload more informal".
Adannor Since: May, 2010
#33: Oct 12th 2011 at 4:13:52 AM

I was tongue
But it was done. And putting something with the same problem makes the pull just plain wrong.

Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Hi
#34: Oct 12th 2011 at 4:25:44 AM

Not down with the Voldo pic...it could possibly work for something else, but not here.

Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#35: Oct 12th 2011 at 5:42:55 AM

Voldo is kinda better, but barely, not sold on it.

Camacan from Australiatown Since: Jan, 2001
#36: Oct 12th 2011 at 5:53:47 AM

I think one major problem is that the trope a dynamic thing, not a static thing. It is difficult to show a unpredictable, random yet effective fighting move in action. I think the first Voldo is better but I still just see a weird posture.

Spark9 Since: Nov, 2010
#37: Oct 12th 2011 at 7:23:31 AM

How about showing a screenshot from Soul Calibur, with on one side Voldo in a weird pose, and on the other side a very normal looking opponent?

Saurous Since: Nov, 2009
#38: Oct 31st 2011 at 1:36:27 PM

Where exactly did those stat wheels for the more standard archetypes in Competitive Balance come from? Maybe we could use one of those, only with really bizarre statistics?

Adannor Since: May, 2010
#39: Oct 31st 2011 at 2:12:39 PM

I don't get how it would show. It's not having random stats, it's having random moves.

Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Minkette Since: Jul, 2009
#41: Nov 10th 2011 at 8:40:52 AM

We could have a gif demonstrating someone's moveset, to show how bizarre and unusual it is.

Adannor Since: May, 2010
Quanyails Since: Mar, 2010
#43: Nov 22nd 2011 at 7:04:08 PM

^ If Fast Eddie approves of it, like on True Art Is Incomprehensible, then they are.

Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Hi
#44: Nov 22nd 2011 at 7:29:09 PM

[up] I can pretty much guarantee that that page's GIF is the only one that will ever be allowed.

KyleJacobs from DC - Southern efficiency, Northern charm Since: Mar, 2011 Relationship Status: One True Dodecahedron
#45: Dec 11th 2011 at 11:22:31 AM

I'd suggest something from Deadpool, specifically the one where he fights Taskmaster.

INUH Since: Jul, 2009
#47: Dec 12th 2011 at 12:26:05 AM

The first, due to the sequential nature, makes it look like Noel's turning into Arakune.

The second is a little better.

Infinite Tree: an experimental story
GildedATM Since: Oct, 2011
#48: Dec 12th 2011 at 12:41:35 AM

Maybe we could add labels and a division line to the first picture?

Camacan from Australiatown Since: Jan, 2001
#49: Dec 12th 2011 at 1:19:34 AM

I'm afraid I don't see any combat in the first image, just a series of poses. I have no idea what is going on in the second.

I think it is time to accept this one is just too darn hard to picture. We've been going since August and we haven't worked out how a fighting style made potent by unpredictability could be visualized in something static, even in theory.

GildedATM Since: Oct, 2011
#50: Dec 12th 2011 at 10:53:12 AM

There's no way this is unpicturable. Even if we can't find any video game examples, there's still probably a comics example floating around where a character does something silly and random and his opponent getting surprised by it. There has to be some sort of Deadpool/other crazy guy comic with him/her improvising with something ridiculous.

As for my own suggestions, the first picture shows one of the characters is fluid and can take different shapes, while the other is just a normal-looking girl with guns. It doesn't show fighting, but this trope is generally about characters who are good because they're unpredictable.

The second shows actual fighting game footage (Complete with hitsparks and a flinch); I understand the non-human characters may be confusing, however.

edited 12th Dec '11 11:00:13 AM by GildedATM


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