I'm almost positive that the the twin elephants individually (and even collectively, maybe) have less health than the others. And they sometimes follow a kind of Mook Chivalry, probably the game ensuring they don't get in eachother's way. Those factors make them easier than the solo fights, I agree.
edited 23rd Jan '18 8:53:43 PM by Rationalinsanity
Politics is the skilled use of blunt objects.Got a curved sword that heals on hit, so that's become my go to, coz immortality is fun.
I.... I had one that heals on crits, but I'm pretty sure only the heavy weapons and bows heal on hit.
Composite bow is fun for that reason. Also useful against the colossus and elephant fights.
Say to the others who did not follow through You're still our brothers, and we will fight for youYeah, one of those two elephants tends to run away more, making it a lot easier.
Optimism is a duty.The hard elephant fight was the one where the guy threw smoke bombs and fire bombs AND shot arrows. And unlike the others, he was alone, meaning that he didn't have a commander shouting orders for you to hear and react to.
He did the whole Calling Your Attacks thing, but he did it so close to his actually performing that attack that it almost didn't matter.
Say to the others who did not follow through You're still our brothers, and we will fight for youDid anyone else have an issue in the DLC where the treasure in Castra Vetus Villam in the north part is already collected for you?
Optimism is a duty.I've got to say I found the Hidden Ones disappointing.
Bayek has become Generic Assassin 21# and talking about how awesome Amunet is.
The origin of "shall not take the life of an innocent" also seems a bit weird as the Not-A-Terrorist-Allegory-Honest member wasn't taking the lives of innocents, he was just ignoring the collateral damage from it and benefiting.
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.Huh sounds like they should have made Amunet the main character.
"I am Alpharius. This is a lie."Amunet is off in Rome apparently doing Roman things, which is weird because Mark and Octavian are about to make shit go down.
Meanwhile, Bayek is fighting in the Sinai peninsula against Rome.
Which is....weird history because Rome and Egypt are allies at this point but is fitting with their completely made up Empire=Evil, Rebels=Good war which they've wholesale inserted into this time in history.
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.I think the point is that they are allies politically, but culturally still very much at odds.
I have this growing suspicion that there will be a surprise DLC focussing on Rome somewhere down the line.
Another weird quirk of the game I've discovered is that it does not handle shooting downwards with the predator bow well at all. Trying to steer your arrow to a target far below you is very hard, because the camera refuses to behave, and the arrow does not really seem to behave like a projectile anymore. This is not very noticeable in the vanilla game, but in the Sinai, with so many high cliffsides everywhere, its suddenly a thing.
edited 24th Jan '18 11:27:01 PM by Redmess
Optimism is a duty.I wouldn't be surprised if they made Amunet the main character (or went the Syndicate route and had two) in a sequel. As long as they give her more options than dual swords, yuck.
edited 25th Jan '18 1:48:42 PM by Rationalinsanity
Politics is the skilled use of blunt objects.Finished the DLC, it was ok. A bit dissapointed there weren't more tombs to explore, just a LOT of mountain passes with bandit camps and the like.
I'm also a bit surprised that that new upstart religion, Christianity, hasn't been mentioned yet in the game. Maybe too politically sensitive to include that? We do get a crucified Bayek, though.
Optimism is a duty.It's 40 BC (4 years after Caesar died)
Christianity isn't a thing yet. Won't be for about 55 years. 70 years if you count it from Jesus dying.
edited 25th Jan '18 7:57:48 PM by Ghilz
Oops, never mind.
Optimism is a duty.Spoiler, Jesus is a Templar
OOO! Next Game! AC: JUDEA - play as Yeshua, the son of a carpenter, as he fights back against Roman occupation of his homeland - gather supplies to feed your growing army; inspire your lieutenants; turn city officials, such as tax men and former soldiers to your side.
The final act - infiltrate an execution, to assassinate a Real Historical Figure - The Pilate.
Use a recovered Apple to escape a sealed cave.
Coming Q3 2020 (He is risen. Take a leap of faith)
Honestly, the first thing that I thought of was this
edited 26th Jan '18 5:08:33 AM by TerminusEst
Si Vis Pacem, Para PerkeleI would 9000% play that game. I'd even get the collector's edition of that
Say to the others who did not follow through You're still our brothers, and we will fight for youYou just KNOW what Ubisoft would bundle as the statuette as well. AND the pose combination.....
This video showed up on my recommended feed for some reason but I thought it was interesting. It's basically a defense of Ubisoft's work on the AC franchise and how we take their massive, elaborate open worlds for granted.
"Spans an entire country" is hugely misleading. The map is only 10 or so kilometers across, while just the distance from Alexandria to Memphis would be more about 200 km. From Alexandria to Aswan would be about a thousand. Of course no one wants to spend an entire day just crossing the map, but the point is that that statement is very, very relative.
The weather is largely well done, but I never have the feeling of being in the desert under a cloudless sky, because it's practically always cloudy. I'd have liked the deserts a little bigger too, now I kinda feel like I'm crossing a patch of dunes a lot of the time.
Optimism is a duty.You can clearly see the pyramids from Alexandria, and that's hilarious.
Say to the others who did not follow through You're still our brothers, and we will fight for youI mean, it's no more egregious than Black Flag and its tiny Caribbeans.
An absolute plague of enemy ships on the sea. And your spotter can't see them until they're right up in your face
And yet these games are sooooo fuuuun
Say to the others who did not follow through You're still our brothers, and we will fight for youI really don't mind, but I can't help but roll my eyes a little at promotional materials and such claiming these games to simulate "entire countries". No one is going to play on a real scale map of a thousand kilometers or more across, unless if its for some super-realistic simulator.
Still, there is plenty of wiggle room left. A thousand kilometers is obviously going to be far too much, but what about, say, fifty to a hundred? That would be big enough to actually model a huge city like Alexandria, and still leave plenty of room for villages and wilderness.
And never say never, maybe in 20 years a company will actually try it. Maybe it will be Ubisoft, too, who knows.
Speaking of, what are the largest open sandbox gaming worlds out there, outside of specialist simulators? I remember that Red Dead Redemption was big enough that traversing it on horseback was edging on tedious.
EDIT: found a comparison here.
Imagine having an Assassin's Creed map as big as that of Just Cause 3.
edited 26th Jan '18 5:25:31 PM by Redmess
Optimism is a duty.
Hepzibah's sword and Golden Wolf are my gotos. Got those swords are so awesome.
Also, the two elephants together was the easiest elephant fight I've had, except for the plot mandated one with Caesar.
Say to the others who did not follow through You're still our brothers, and we will fight for you