Follow TV Tropes

Following

Street Fighter X Tekken

Go To

HellmanSabian Since: Jun, 2010 Relationship Status: Maxing my social links
#6251: May 10th 2012 at 7:45:45 AM

I suppose it's not just the character but the people who play them as well. I find the players who try and screw with you using mix-ups a lot more annoying then other kinds of Blanka players.

shadowryu Since: Jun, 2009
#6252: May 10th 2012 at 11:02:08 PM

So after making the switch from Lili to Poison, I'm having a WAAAAY easier time dealing with jump ins. Most scrubs never seem to realize those aren't so free against certain characters. Also, I really need to learn to fight Asuka mirrors and Vega's mobility.

KSonik Since: Jan, 2015
#6253: May 11th 2012 at 2:13:47 AM

Well blanka is very annoying to play against

How?

shadowryu Since: Jun, 2009
#6254: May 11th 2012 at 8:52:22 AM

I like to think of Blanka as a litmus test for how scrubby your play is. Blanka is best fought methodically, with the precision of a neurosurgeon. That's why if you use characters like Seth, who are all rushdown, you're going to have a bad time unless you think things through. Sure, he has some tricky blockstrings and weird hit/hurtboxes. But slowdown, let HIM come to YOU, and punish blanka's feeble attempts at damage.

HellmanSabian Since: Jun, 2010 Relationship Status: Maxing my social links
#6255: May 11th 2012 at 11:02:54 AM

Just to add to that, countering their attempts to chip me to death with Blanka's ultra 1 is always funny. Some don't get it that Seth's ultra 1 has a lot of priority. tongue

shadowryu Since: Jun, 2009
#6256: May 12th 2012 at 4:22:46 PM

Jesus I hate the new assist gems.

thiefoftime ....!? from ... Since: Aug, 2009
....!?
#6257: May 13th 2012 at 11:36:20 AM

Now this is interesting.

The potential for an earlier release of the DLC characters is the most intriguing to me.

shadowryu Since: Jun, 2009
#6258: May 13th 2012 at 11:51:25 AM

I'm more interested in the balance changes. I was just blown up by a Cammy in an endless lobby who just spammed jab... and won. There was a line to beat her and we all lost cause that new assist gem is BULLSHIT.

KSonik Since: Jan, 2015
#6259: May 13th 2012 at 11:54:00 AM

Users: Please add Rainbow Mika into the game. Ayano: I would like to try it, but I wonder how successful I would be...

Users: Please put Karin in AE 2012 so we can have the Karin and Sakura dream Rival Match that commemorates the 25th anniversary of Street Fighter! Ayano: Karin... is it possible for her to come to AE 2012?

X 2 X would be most interested in this.

edited 13th May '12 11:55:16 AM by KSonik

HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#6260: May 13th 2012 at 12:00:31 PM

So then they are considering both Mika and Karin?

If so, then they would really need to give Julia a J.C. skin to take advantage of it.

One Strip! One Strip!
X2X You'll never see it coming. from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming.
DelgadoFGA Fighting Game Addict from U.K. Since: May, 2012
Fighting Game Addict
#6263: May 13th 2012 at 5:26:27 PM

First time poster here but a few people here may know me already from Youtube or other communities. Anyway, I found this game to be rushed and even with playing the DLC characters they don't really seem all that great to me with the exception of Bryan Fury who is incredibly fun to mess around with. I do enjoy it, it's not a bad game but it just doesn't feel as fleshed out as SSFIV was. I find the gems annoying too due to the fact that it takes quite a bit of the skill out of the game.

shadowryu Since: Jun, 2009
#6264: May 13th 2012 at 6:14:54 PM

Gems aren't annoying as long as they're not assist gems. The boost gems require you to actually capitalize on the opportunity given within a small time frame, unlike assist gems which are permanent. Also, a lot of people seem to forget that SFIV had some pretty big balance issues in the beginning. I almost gave up on that game cause of the sheer amount of people I saw playing only shotos/Sagat online. SSFIV evened out the playing field a lot, AE not so much, then 2012 making it more or less even again. As much as I hate being beaten by a Cammy who can spam jab with an assist gem all day I hate being killed by a flowchart Ken even more.

edited 13th May '12 6:23:04 PM by shadowryu

HellmanSabian Since: Jun, 2010 Relationship Status: Maxing my social links
#6266: May 16th 2012 at 9:08:25 AM

I doubt things will change that much.

I'm more interested in this big update they keep mentioning. New Street Fighter X Tekken edition? D:

edited 16th May '12 9:08:50 AM by HellmanSabian

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#6267: May 16th 2012 at 10:43:04 AM

Thne Vita version is the Update.

Watch Symphogear
KnownUnknown Since: Jan, 2001
#6268: May 16th 2012 at 11:40:56 AM

^^^ Well, they're not entirely right. But they're not entirely wrong, either.

edited 16th May '12 11:46:37 AM by KnownUnknown

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
X2X You'll never see it coming. from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming.
#6269: May 16th 2012 at 1:24:19 PM

I find it a bit ironic that Capcom blames the oversaturation of the fighting game market when they've put out the most fighters since SFIV: SFIV (with two/three updates depending on how you look at AE Ver.2012), TvC, MvC3 (with its Ultimate update), and SFxT. That's not even counting rereleases of older titles like SSFIITHDR, MvC2, and SFIII: 3S0. And then we have those Darkstalkers 4 rumors floating around. All of this since 2008.

The only company even close to shelling out that many fighters in the span of four years (give or take) has been Arc System Works (especially with their three versions of BlazBlue: Continuum Shift), and even they're not that bad.

"Oh no, Sanji's Chronic Simprosis!" - Kou The Mad
BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#6270: May 16th 2012 at 4:09:12 PM

[up] Not sure whether I would count TvC among the "saturation of the market" group, since it's exclusive to a console that doesn't get most, if any, of the other ones.

fakeangelbr The Awesomest Character from Fortaleza, Brazil Since: Jan, 2010
The Awesomest Character
#6271: May 16th 2012 at 4:15:37 PM

I got to play some SFxT today.

"Infinites vs. timeouts" is an accurate description =/

edited 16th May '12 4:15:52 PM by fakeangelbr

Donate money to Skullgirls, get a sweet poster.
shadowryu Since: Jun, 2009
#6272: May 16th 2012 at 4:23:58 PM

So after the patch I tried playing against a friend of mine who has a rufus and juri team. He tried spamming dive kicks and m.senpusha as per usual and got demolished. Makes me happy. Life is fun again.

[up] I only find the timeout part accurate when I'm playing against someone who plays shotos. They're still stuck playing SF 4 and quite frankly its damn annoying. When I do meet a someone who can play to the shoto's strengths though I get DEMOLISHED.

edited 16th May '12 4:29:40 PM by shadowryu

MetaSkipper the Prodigal from right behind you... Since: Jul, 2011 Relationship Status: Hugging my pillow
the Prodigal
#6273: May 16th 2012 at 4:38:39 PM

So, how about Rolento's knife being broken?

Artificial Intelligence is no match for Natural Stupidity.
shadowryu Since: Jun, 2009
#6274: May 16th 2012 at 4:39:44 PM

[up]Normally I would care, but I don't play shotos or Rolento so it sucks to be the people that do. Also, Capcom, lazy, etc.

KnownUnknown Since: Jan, 2001
#6275: May 16th 2012 at 4:41:25 PM

^^^^^ That's not entirely ironic. If anything, it's fitting: they're the ones saturating the market, so naturally they would be the ones to feel the effects of what they've been doing more strongly.

It's not as though they're blaming other people - at this point it just seems like they're acknowledging the issue.

It's ironic that it was their game that was hit by it, but them being the ones to point it out it isn't, really.

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.

Total posts: 6,471
Top