Follow TV Tropes

Following

General Sonic The Hedgehog thread

Go To

Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#15401: Apr 24th 2013 at 1:47:00 PM

Bayonetta seems rather unfitting for smash bros considering the kind of character she is but then again so was Snake.

ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#15402: Apr 24th 2013 at 1:55:11 PM

Bayonetta getting in is one thing, but replacing Sonic? One of the most iconic figures in video gaming? Highly unlikely.

Moon
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#15403: Apr 24th 2013 at 2:07:00 PM

She wouldn't be replacing him though since she's kind of no longer SEGA-affiliated.

WaxingName from Everywhere Since: Oct, 2010
#15404: Apr 24th 2013 at 2:08:45 PM

[up]How many times do I have to repeat this: Sega owns Bayonetta. Their logo was still in that trailer for the sequel.

Please help out our The History Of Video Games page.
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#15405: Apr 24th 2013 at 2:10:50 PM

Oh well, I didn't realize that. I figured they published it but didn't exactly own it.

Komodin TV Tropes' Sonic Wiki Curator from Windy Hill Zone Since: Jan, 2001 Relationship Status: I like big bots and I can not lie
TV Tropes' Sonic Wiki Curator
#15406: Apr 24th 2013 at 2:14:18 PM

How many times do I have to repeat this: Sega owns Bayonetta. Their logo was still in that trailer for the sequel.

Simmer down, mang. It's not that big a deal.

At any rate, there's a significantly higher chance of an absence of third-party characters altogether, so... meh.

Experience has taught me to investigate anything that glows.
darkabomination Since: Mar, 2012
#15407: Apr 24th 2013 at 3:46:31 PM

Eh, I can respect Nintendo, but I can't love them. There's no other games quite like Sonic, Space Channel 5, or Jet Set Radio.

WaxingName from Everywhere Since: Oct, 2010
#15408: Apr 24th 2013 at 5:05:28 PM

[up]If only Sega could get a surge of creativity like the Dreamcast days...

Please help out our The History Of Video Games page.
darkabomination Since: Mar, 2012
#15409: Apr 24th 2013 at 5:44:45 PM

That's the thing. The graphics may not hold up as impressive today as back then, but they're very, very fun. Plus they had kickass soundtracks. Greedy Game or Grace and Glory anyone?

WaxingName from Everywhere Since: Oct, 2010
#15410: Apr 24th 2013 at 6:23:48 PM

[up]It's ironic that Sega's greatest surge of Genre-Busting creativity was during their final years as a console producer.

That's what I call going out with a bang.

Please help out our The History Of Video Games page.
Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#15411: Apr 24th 2013 at 7:18:32 PM

[up] Actually, it's not ironic at all. When a company sees their end coming, they usually remove all inhibition and just make a game they really want to make without worry about sales figures or anything like that. Both Disney and Squaresoft did that and I'm pretty sure others have done it too. It seems that taking that option led to the survival of all three companies.

Let the joy of love give you an answer! Check out my book!
WaxingName from Everywhere Since: Oct, 2010
#15412: Apr 24th 2013 at 7:26:34 PM

[up]I thought Sega saved itself by stopping making consoles. I know that Square saved itself using that method when making Final Fantasy I, however.

Please help out our The History Of Video Games page.
darkabomination Since: Mar, 2012
#15413: Apr 24th 2013 at 7:40:19 PM

It's why I love Jet Set Radio. It's like every anti-authority and cool attitude trope from the 90s was crammed into an all around awesome game as a last tribute of the decade. I don't think releasing it in 2000 was an accident.

Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#15414: Apr 24th 2013 at 9:23:36 PM

[up][up] I believe that it was a combination of the two.

Let the joy of love give you an answer! Check out my book!
WaxingName from Everywhere Since: Oct, 2010
#15415: Apr 24th 2013 at 10:38:00 PM

[up]I think Sega also saved itself with the Gamecube ports of Dreamcast games that were put together shortly after they went third-party. It helped the transition into them becoming a full multiplatform developer.

Please help out our The History Of Video Games page.
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#15416: Apr 25th 2013 at 9:54:12 AM

I kind of like SEGA games over Nintendo ones as well. Something about SEGA...sure Ninty's the A student who is a nice guy and you like hanging out with him but SEGA is that student whose grades while inconsistent and sometimes a bit of a prick, is well, cooler and a bit more fun to be around at his best.

WaxingName from Everywhere Since: Oct, 2010
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#15418: Apr 25th 2013 at 11:42:35 AM

We get Olympics crap :/

edited 25th Apr '13 11:42:48 AM by Vertigo_High

Bobinator Keeper of the 90's Since: Feb, 2013
Keeper of the 90's
#15419: Apr 25th 2013 at 11:59:34 AM

I always figured that if they ever did a proper Mario/Sonic crossover, it should be an RPG. Not by Bioware, but by Alphadream, so I'd basically expect it to play like a Mario & Luigi game with Sonic in it. You want a plot? Robotnik doing a thing with the Chaos Emeralds, while Bowser is doing a thing with the Power Stars. Mario/Sonic show up to fight Robotnik/Bowser, the emeralds/stars go unstable at the same time, worlds merge together, boom. Sega and Nintendo should totally write me a check.

I've actually put a lot more thought into this than I should, but I don't want to sound like one of those people who go on and on about their game idea that will probably never happen, so. :P

edited 25th Apr '13 12:00:07 PM by Bobinator

"Great Scott! Send in the Doomsday Squad!"
ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#15420: Apr 25th 2013 at 3:13:29 PM

[up] Almost sounds like the plot to that Sonic/Mega Man crossover Archie's been doing.

Incidentally, that's a fun read so far.

edited 25th Apr '13 3:13:50 PM by ShadowHog

Moon
WaxingName from Everywhere Since: Oct, 2010
#15421: Apr 25th 2013 at 6:58:02 PM

A Mario/Sonic crossover platformer would have to be a 2D platformer. 3D wouldn't work for a crossover at all.

Please help out our The History Of Video Games page.
KnownUnknown Since: Jan, 2001
#15422: Apr 25th 2013 at 6:59:40 PM

I dunno. They could make it with two distinct playstyles similar to Generations: 3D stages for Sonic, 2D stages for Mario.

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#15423: Apr 25th 2013 at 7:56:16 PM

Or 3D for Mario and 2D for Sonic. I dunno, I just think that's a better fit.

Moon
KnownUnknown Since: Jan, 2001
#15424: Apr 25th 2013 at 8:48:07 PM

Or 3D for both.

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
Komodin TV Tropes' Sonic Wiki Curator from Windy Hill Zone Since: Jan, 2001 Relationship Status: I like big bots and I can not lie

Total posts: 77,941
Top