General Sonic The Hedgehog thread:

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Bayonetta seems rather unfitting for smash bros considering the kind of character she is but then again so was Snake.
15402 ShadowHog24th Apr 2013 01:55:11 PM from Earth , Relationship Status: Healthy, deeply-felt respect for this here Shotgun
Bayonetta getting in is one thing, but replacing Sonic? One of the most iconic figures in video gaming? Highly unlikely.
Moon
She wouldn't be replacing him though since she's kind of no longer SEGA-affiliated.
[up]How many times do I have to repeat this: Sega owns Bayonetta. Their logo was still in that trailer for the sequel.
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Oh well, I didn't realize that. I figured they published it but didn't exactly own it.
15406 Komodin24th Apr 2013 02:14:18 PM from Windy Hill Zone , Relationship Status: I like big bots and I can not lie
TV Tropes' Sonic Wiki Curator
How many times do I have to repeat this: Sega owns Bayonetta. Their logo was still in that trailer for the sequel.

Simmer down, mang. It's not that big a deal.

At any rate, there's a significantly higher chance of an absence of third-party characters altogether, so... meh.
15407 darkabomination24th Apr 2013 03:46:31 PM from Avalice , Relationship Status: You cannot grasp the true form
Slayer of ninjas
Eh, I can respect Nintendo, but I can't love them. There's no other games quite like Sonic, Space Channel 5, or Jet Set Radio.
"Can't you be Little Miss Heropants some other time?"
[up]If only Sega could get a surge of creativity like the Dreamcast days...
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15409 darkabomination24th Apr 2013 05:44:45 PM from Avalice , Relationship Status: You cannot grasp the true form
Slayer of ninjas
That's the thing. The graphics may not hold up as impressive today as back then, but they're very, very fun. Plus they had kickass soundtracks. Greedy Game or Grace and Glory anyone?
"Can't you be Little Miss Heropants some other time?"
[up]It's ironic that Sega's greatest surge of Genre-Busting creativity was during their final years as a console producer.

That's what I call going out with a bang.
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15411 Zelenal24th Apr 2013 07:18:32 PM from Purrgatory , Relationship Status: Maxing my social links
It's a status symbol!
[up] Actually, it's not ironic at all. When a company sees their end coming, they usually remove all inhibition and just make a game they really want to make without worry about sales figures or anything like that. Both Disney and Squaresoft did that and I'm pretty sure others have done it too. It seems that taking that option led to the survival of all three companies.
Shake it like it's heat; Overdrive!

Buy my book!
[up]I thought Sega saved itself by stopping making consoles. I know that Square saved itself using that method when making Final Fantasy I, however.
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15413 darkabomination24th Apr 2013 07:40:19 PM from Avalice , Relationship Status: You cannot grasp the true form
Slayer of ninjas
It's why I love Jet Set Radio. It's like every anti-authority and cool attitude trope from the 90s was crammed into an all around awesome game as a last tribute of the decade. I don't think releasing it in 2000 was an accident.
"Can't you be Little Miss Heropants some other time?"
15414 Zelenal24th Apr 2013 09:23:36 PM from Purrgatory , Relationship Status: Maxing my social links
It's a status symbol!
[up][up] I believe that it was a combination of the two.
Shake it like it's heat; Overdrive!

Buy my book!
[up]I think Sega also saved itself with the Gamecube ports of Dreamcast games that were put together shortly after they went third-party. It helped the transition into them becoming a full multiplatform developer.
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I kind of like SEGA games over Nintendo ones as well. Something about SEGA...sure Ninty's the A student who is a nice guy and you like hanging out with him but SEGA is that student whose grades while inconsistent and sometimes a bit of a prick, is well, cooler and a bit more fun to be around at his best.
And then, there's when Nintendo and Sega work together...
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We get Olympics crap :/

edited 25th Apr '13 11:42:48 AM by Vertigo_High

Keeper of the 90's
I always figured that if they ever did a proper Mario/Sonic crossover, it should be an RPG. Not by Bioware, but by Alphadream, so I'd basically expect it to play like a Mario & Luigi game with Sonic in it. You want a plot? Robotnik doing a thing with the Chaos Emeralds, while Bowser is doing a thing with the Power Stars. Mario/Sonic show up to fight Robotnik/Bowser, the emeralds/stars go unstable at the same time, worlds merge together, boom. Sega and Nintendo should totally write me a check.

I've actually put a lot more thought into this than I should, but I don't want to sound like one of those people who go on and on about their game idea that will probably never happen, so. :P

edited 25th Apr '13 12:00:07 PM by Bobinator

"Great Scott! Send in the Doomsday Squad!"
15420 ShadowHog25th Apr 2013 03:13:29 PM from Earth , Relationship Status: Healthy, deeply-felt respect for this here Shotgun
[up] Almost sounds like the plot to that Sonic/Mega Man crossover Archie's been doing.

Incidentally, that's a fun read so far.

edited 25th Apr '13 3:13:50 PM by ShadowHog

Moon
A Mario/Sonic crossover platformer would have to be a 2D platformer. 3D wouldn't work for a crossover at all.
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I dunno. They could make it with two distinct playstyles similar to Generations: 3D stages for Sonic, 2D stages for Mario.
15423 ShadowHog25th Apr 2013 07:56:16 PM from Earth , Relationship Status: Healthy, deeply-felt respect for this here Shotgun
Or 3D for Mario and 2D for Sonic. I dunno, I just think that's a better fit.
Moon
Or 3D for both.
15425 Komodin25th Apr 2013 09:05:30 PM from Windy Hill Zone , Relationship Status: I like big bots and I can not lie

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http://tvtropes.org/pmwiki/posts.php?discussion=12985657500A57372900&page=617