After reading the definition of Plot Device back in the day, I realized that absolutely anything could be called a plot device. Heck, it's a good thing when a character furthers or enhances the story, lest we wind up with a work of entertainment completely devoid of any forward progression (I think that's called a painting, not a story - in which case, why'd anybody hire a writer?).
This is a personal question and please decide for yourself, but do you have to make the nation's downfall result from video games? In real life, politicians who don't protect the people with gun laws and parents who don't notice when their sons gather lots of guns and make explosives blame video games for their own failures. The shame of this is that the politicians and parents then do nothing to stop this from happening again and take no responsibility for their own failures, causing the same thing to happen over and over again.
There's also the issue of how someone would be driven to acts of violence, too. What I'm getting at is I don't think it's at all healthy for our society to put all the blame on one party when the violence could have also been avoided by the other party not antagonizing everyone. This tolerance of any and all dickery yet zero tolerance of reprisal only aggrevates the bullied more, making violent reprisal even more likely.
As far as neglect goes, it could appear to result from anything but would ultimately stem from being a sociopath (meaning feeling nothing or joy at others' pain and death instead of sadness). For example, if you were playing a video game and a sick, bleeding child stepped in front of the tv screen, would you shout "Get the fuck out of the way! You're blocking my view!" or would you react with fear, worry, sadness, etc?
The character sounds great, and I really like how it could accurately represent George Bush as the sociopath he is with some small touches.
edited 16th Feb '11 3:53:23 PM by colbertimposter