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JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#1: Feb 2nd 2011 at 9:37:29 AM

Announced.

And The Fandom Rejoiced.

edited 2nd Feb '11 10:35:17 AM by JAF1970

Jonah Falcon
Nyarly Das kann doch nicht sein! from Saksa Since: Feb, 2012
Das kann doch nicht sein!
#2: Feb 2nd 2011 at 9:45:10 AM

If the things I read about Jagged Alliance 3 on the works page still apply, then I doubt that there will be much rejoicing.

I'm skeptical at least.

People aren't as awful as the internet makes them out to be.
JackMackerel from SOME OBSCURE MEDIA Since: Jul, 2010
#3: Feb 2nd 2011 at 9:56:10 AM

No, that was with the remake of the JA 2, and I really don't mind real-time, even if it's not JA at all.

Half-Life: Dual Nature, a crossover story of reasonably sized proportions.
mahel042 State-sponsored username from Stockholm,Sweden Since: Dec, 2009
State-sponsored username
#4: Feb 2nd 2011 at 10:16:34 AM

Based on the success rate of previous J A3s this will probably end up as "Mercenary Alliance:Jagged Dudes" or something. But yeah it will be interesting if it survives development.

In the quiet of the night, the Neocount of Merentha mused: How long does evolution take, among the damned?
WUE Since: Dec, 1969
#5: Feb 2nd 2011 at 10:20:24 AM

It's been announced since a lot of time, they just changed the title.

Also, it's going to suck. Real-time Jagged Alliance? Seriously?

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#6: Feb 2nd 2011 at 10:28:44 AM

It's not real-time. It's a mix of turn-based and real-time.

The action is paused. You give your instructions. They carry out their actions in real-time. You pause again, etc.

It's like Combat Mission.

It's not "IGO-UGO" (I go, you go). It's "WEGO" (We go.)

edited 2nd Feb '11 10:33:03 AM by JAF1970

Jonah Falcon
Nyarly Das kann doch nicht sein! from Saksa Since: Feb, 2012
Das kann doch nicht sein!
#7: Feb 2nd 2011 at 10:35:00 AM

Sounds to me like battle in most Bioware games.

And I certainly wouldn't call that turn-based at all.

edited 2nd Feb '11 10:35:58 AM by Nyarly

People aren't as awful as the internet makes them out to be.
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#8: Feb 2nd 2011 at 10:35:46 AM

I posted the full press release and all 3 screenshots on my site.

Sounds to me like battle in most Bioware games.

Not quite. It's more structured than that. All combatants have to use up their action points before you can issue new orders. You can't change orders on the fly.

It's turn-based, but everything is resolved at the same time, instead of "Jan fires, Mike fires, Bill fires, Jerry fires".

No, everyone fires at the same time.

edited 2nd Feb '11 11:01:11 AM by JAF1970

Jonah Falcon
EricDVH Since: Jan, 2001
#9: Feb 2nd 2011 at 11:11:43 AM

I've played Combat Mission, JAF is right that WEGO differs completely from the Pausable Realtime used in Bioware games (look under “Simultaneous Turn Resolution” on that trope's page.) Still, looking over the official forum, I can't quite tell if “Plan & Go” is actual WEGO or simply PRT with a coat of paint over it.

Regardless, even though I like all three systems (and actually PREFER PRT personally,) dumping a series' core mechanics like this is a textbook What Were You Thinking? moment. Why oh why do developers do this?

Eric,

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#10: Feb 2nd 2011 at 11:15:29 AM

I prefer the Combat Mission WEGO style, personally, and I think it fits Jagged Alliance better.

Hold on! I know Kalypso. I'll just CALL them and ask. cool

Called Ted at Kalypso - he doesn't know yet. Keep in mind bitComposer is developing, not Kalypso. He'll ask them for me.

edited 2nd Feb '11 11:20:02 AM by JAF1970

Jonah Falcon
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#11: Feb 2nd 2011 at 11:37:31 AM

  • Unrivaled mix of combat (tactics), roleplay, business and strategy
  • Innovative “Plan & Go” combat system combines RTS gameplay with turn-based elements
  • Liberate a fictitious island from a dictator
  • Realistic war setting with authentic-looking firearms
  • Laptop/computer menu as a central anchor point for the player
  • Assemble your own unit of mercenaries from over 60 unique mercenaries
  • Simultaneous control of multiple squads using a strategic map
  • Every mercenary has a detailed set of likes, dislikes, strengths and weaknesses
  • Convincing characters who interact with and comment on the game events
  • All the dialog has audio
  • Train your mercenaries to improve their effectiveness
  • Acquire resources by capturing mines and encampments

"Innovative “Plan & Go” combat system combines RTS gameplay with turn-based elements". That sounds like Combat Mission - you plan everything, then you watch how your decisions unfold.

"Liberate a fictitious island from a dictator". Sounds like Jagged Alliance 2.

edited 2nd Feb '11 11:38:54 AM by JAF1970

Jonah Falcon
Nyarly Das kann doch nicht sein! from Saksa Since: Feb, 2012
Das kann doch nicht sein!
#12: Feb 2nd 2011 at 11:51:38 AM

I don't see how anything else than a (actual) turn-based system can fit to Jagged Alliance.

Then again, if they dumb down the mechanics (as it seems to be the case), it may fit.

People aren't as awful as the internet makes them out to be.
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#13: Feb 2nd 2011 at 12:02:33 PM

It. Is. Turn-Based. If. Its. WEGO.

All it means is that instead of each character taking a turn, they all take their turn at once, which is more realistic than Jill firing while everyone stands around, then Ted firing while everyone stands around, then Bob firing while everyone stands around.

Jonah Falcon
NotSoBadassLongcoat The Showrunner of Dzwiedz 24 from People's Democratic Republic of Badassia (Old as dirt) Relationship Status: Puppy love
The Showrunner of Dzwiedz 24
#14: Feb 2nd 2011 at 12:13:13 PM

If it turns out to work as badly as in Brigade E 5, I call it quits. That game was so shit it wasn't even funny (for example, drawing a pistol from your pocket took less time than using a holster).

"what the complete, unabridged, 4k ultra HD fuck with bonus features" - Mark Von Lewis
Nyarly Das kann doch nicht sein! from Saksa Since: Feb, 2012
Das kann doch nicht sein!
#15: Feb 2nd 2011 at 12:25:28 PM

[up][up] If they are acting at the same time, then it's not completely turn-based. You even called it a mix of turn-based and real-time yourself.

I'm talking about 100% pure turn-based battle, untained from anything real-time. But it seems that it dies out...

People aren't as awful as the internet makes them out to be.
ssfsx17 crazy and proud of it Since: Jun, 2009
crazy and proud of it
#16: Feb 2nd 2011 at 1:22:17 PM

So, is this proposed JA 3 project going to play better than the 1.13 mod? So far, history suggests that the budget for failed JA 3 projects is almost always blown on making things 3-D and what not.

EricDVH Since: Jan, 2001
#17: Feb 2nd 2011 at 1:35:09 PM

It's not even a sequel, just an Enhanced Remake of JA2. Ask yourself a question: If they had just pretty-fied the graphics and made it more mod-able instead of inflaming the fanbase, would they have an easier time?

Now that I think about it though, there is one possible justification for WEGO rather than IGOUGO, which is that it would make multiplayer better, but of course there is no multiplayer.

Eric,

JackMackerel from SOME OBSCURE MEDIA Since: Jul, 2010
#18: Feb 2nd 2011 at 6:41:23 PM

Not really, they're blown because they lose the license or something similar.

Also, the remake is Real Time only.

Half-Life: Dual Nature, a crossover story of reasonably sized proportions.
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#19: Feb 3rd 2011 at 1:03:33 AM

Actually, Kalypso is also publishing Jagged Alliance 2 Reloaded, which is an Enhanced Remake of the original. :)

edited 3rd Feb '11 1:03:51 AM by JAF1970

Jonah Falcon
WUE Since: Dec, 1969
#20: Feb 3rd 2011 at 1:09:57 AM

They're the same game JAF...

EDIT: You even had copy-pasted the PR in your article O_o

edited 3rd Feb '11 1:12:13 AM by WUE

Talby Since: Jun, 2009
#21: Feb 3rd 2011 at 5:44:17 AM

If it's not turn-based, it's crap.

EricDVH Since: Jan, 2001
#22: Feb 3rd 2011 at 7:55:01 AM

Just to nip circular semantics debates in the bud:

  1. WEGO is turn-based.
  2. JA 1 & 2 are IGOUGO, which is also turn-based, but in a different way.
  3. We currently lack sufficient information to determine if this new game is WEGO (turn-based) or PRT (realtime.) We do, however, know it is clearly not IGOUGO, and thus are certain that it differs significantly from JA 1 & 2.

Eric,

SpookyMask Since: Jan, 2011
#23: Jan 12th 2012 at 10:32:46 AM

I need help with Jagged Alliance 2: I get the Error when I try to download the save, I followed GOG's advice and run the game as administrator, but now it claims that there are NO saved games at all =/

SpookyMask Since: Jan, 2011
#24: Jan 22nd 2012 at 3:15:49 AM

So is this game remake of second game with Frozen Synapse's gameplay? =/

KillerBunny666 Since: Jun, 2010
#25: Jan 22nd 2012 at 5:40:21 AM

Wait, it's a remake? Well now I'm disappointed, I was hoping it'd be a new game, I really don't see any reason to play it now instead of JA 2 sad

:)

Total posts: 46
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