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Fawriel Since: Jan, 2001
#66326: Dec 19th 2014 at 3:00:28 AM

"Hey, if you're having trouble with AI opponents that can only be beaten because of a random algorithm limiting their power, you should spend money for the privilege of being able to fight one particular character with an AI that could beat most competitive players!"

Keybreak Since: Apr, 2010
#66327: Dec 19th 2014 at 3:02:24 AM

Of course! If the problem is that you're not having enough difficulty, then you can pay for more! grin

Or there's always handicapping. Or changing your button layouts.

They're just lowly robots, Faw, they can't help it~

edited 19th Dec '14 3:02:38 AM by Keybreak

Durazno Since: Jan, 2001 Relationship Status: Drift compatible
#66328: Dec 19th 2014 at 3:12:15 AM

I think you might be misunderstanding the problem here.

Fawriel Since: Jan, 2001
#66329: Dec 19th 2014 at 3:34:20 AM

No, Durazno. Maybe it is I who does not understand. Maybe the thing I truly desire is to put my entire life at the mercy of an RNG and the amiibo is but a first step towards such a perfect world.

Elbruno Mummy Woomy from Chile: Not As Dry As Space! Since: Nov, 2011 Relationship Status: Having tea with Cthulhu
Mummy Woomy
#66330: Dec 19th 2014 at 4:51:47 AM

Shulk's Vision is quite problematic though, it killed me a few times.

Landing that dashing counter is one of the most satisfying things in the game for me. The sound effects, the visuals, the flying frogs...

That said, I don't think I ever landed this many Shadow Sneaks before

Yep, that attack has some surprising range. I have some serious trouble when it comes to dealing with mind-gaming, especially when the slight lag means I have to pull my dodges and counters with some very slight anticipation. I have enough issues already when doing it comes to doing it in real time.

edited 19th Dec '14 5:26:45 AM by Elbruno

"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."
Beaver Since: Oct, 2014 Relationship Status: Anime is my true love
#66331: Dec 19th 2014 at 7:23:56 AM

So, is anyone available to fight later today?

Is this a Jo Jo reference?
FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#66332: Dec 19th 2014 at 8:03:34 AM

Uh, Faw, if you wanted to see all the Palutena Guidances, you could just do that in training mode so that the AI wouldn't poke you while you were trying to activate it.

And I don't find the AI in this game to be too bad, though level 9's are a bit of a thing to fight.

TheHeroHartmut Nerds nearly need needy nerdy nerds from a cave, according to my father (Old as dirt) Relationship Status: Snooping as usual
Nerds nearly need needy nerdy nerds
#66333: Dec 19th 2014 at 8:26:24 AM

@Beaver: We actually have a thread dedicated to challenging others to online bouts, entitled 'Super Smash Bros Multiplayer'. Best not to clutter up this thread with them, true?

Switch FC code: SW-4420-1809-1805
YuukiAsuna from New Aincrad Since: Jul, 2014 Relationship Status: He makes me feel like I have a heart
#66334: Dec 19th 2014 at 8:26:56 AM

The thing about the AI becomes most obvious when you watch two (or more) CP Us fight each other without human intervention.

MMORPGs are serious business.
BlitzTrain Since: Apr, 2014
#66335: Dec 19th 2014 at 8:34:33 AM

We do? That's good to know, I've been wondering about getting some practice against human players sometimes since I have no idea how well fighting to computer is going to prepare me for online. And I almost always got stomped when I used to play the past 3 Smash iterations with my cousins.

Customer Since: Sep, 2009
#66336: Dec 19th 2014 at 8:39:33 AM

If you have to fight the AI, I recommend playing against level 8s, unless you like the "challenge" of fighting level 9s. The problem with 9s is that you end up learning bad habits (as in, ones that'll get you wrecked by actual human players) in order to beat them.

YuukiAsuna from New Aincrad Since: Jul, 2014 Relationship Status: He makes me feel like I have a heart
#66337: Dec 19th 2014 at 8:44:27 AM

If there's something giving me bad habits, it's having to do All-Star with every character.

ALL THE UP SMASH

MMORPGs are serious business.
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#66338: Dec 19th 2014 at 8:58:53 AM

Fawriel?

On the subject of the Palutena codecs. You can perform them in Training mode.

I have a message from another time...
BaffleBlend Hey there! Having fun? from Somewhere Since: Dec, 2012 Relationship Status: LET'S HAVE A ZILLION BABIES
Hey there! Having fun?
#66339: Dec 19th 2014 at 9:56:32 AM

Perfect Pivoting/Neo-Wavedashing is a godsend. It looks and feels natural, it's very versatile, and I keep catching people off-guard.

"It's liberating, realizing you never need to be competent." — Ultimatepheer
Beaver Since: Oct, 2014 Relationship Status: Anime is my true love
#66340: Dec 19th 2014 at 10:06:19 AM

BTW, you can do perfect pivoting for the 3DS version too. It just ruins your circle pad.

Smash Trivia!

The description for the "Souflee" trophy from Kid Icarus reads, "We could tell you it's a cake, but that would be a lie". This is a reference to running gag through the first Portal game, stating that "the cake is a lie".

After obtaining every Mii outfit, the game will give you a notification reading, "Collected every type of custom outfit! Your body is ready!" A reference to Nintendo of America CEO Reggie Fils-Aime's popular quote from E3 2007, "My body is ready!", which has since become a popular meme.

Is this a Jo Jo reference?
FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
feeling blue
#66341: Dec 19th 2014 at 10:13:12 AM

I can't do perfect pivoting and I probably would have trouble applying it to a real match. I'm just going to make things harder on myself and just not use it tongue

BlitzTrain Since: Apr, 2014
#66342: Dec 19th 2014 at 10:26:58 AM

I don't have the money to replace/upgrade anything, so I'd better not try it with the 3DS anyway.

And lv9 CPUs teach you bad habits? Figures... Well, at least I've got decent reaction time now? :p

edited 19th Dec '14 10:27:12 AM by BlitzTrain

TrashJack from Deep within the recesses of the human mind (4 Score & 7 Years Ago) Relationship Status: is commanded to— WANK!
#66343: Dec 19th 2014 at 10:27:11 AM

[up][up][up] And here I thought that "the cake is a lie" died out after Castlevania: Lords of Shadow made a reference to it. Is it a zombie now?

edited 19th Dec '14 10:27:28 AM by TrashJack

Demonfly birdie fairy Since: Jul, 2012
birdie fairy
#66344: Dec 19th 2014 at 10:54:58 AM

IIRC, Portal 2's developers themselves were sick of the phrase.

Though it's not like modern games recycling decade-old memes for the 9001st time is anything particularly new.

edited 19th Dec '14 10:55:40 AM by Demonfly

"Tell them to shut up and have some faith in me." - dead flashback guy
Nap1100 Since: Mar, 2012 Relationship Status: Dancing with myself
#66345: Dec 19th 2014 at 11:12:45 AM

[up]-_-

What exactly is perfect pivoting though? I'm wondering if this is just the fans desperately looking for something to replace wavedashing or if it's legitimate tech.

For Those who Seek the Thrill of Death: A Dramatic SMT3 Hard Playthrough
Fawriel Since: Jan, 2001
#66346: Dec 19th 2014 at 11:12:45 AM

Guys, I figured you could do it in Training Mode, but the level 1s really weren't the issue. tongue In fact, barring the few times I just seemed to be unable to press the button quickly enough, the only level 1 character who was ever fast and aggressive enough to interrupt me during it was... Greninja. Of course!

@Customer: Well, I'll gladly take that bit of advice! Now I'm curious, though. Exactly what kind of bad habits would you learn?

I did notice a strange thing - I used to play Training Mode and chase after level 9s set to "Run" a lot, but on the Wii U (and I think it started happening on the 3DS, too?!), at some point they got into the habit of just jumping up and down by the ledge when I push them into the corner. They used to just dodge backwards into it a lot, which at least gave them some invulnerability, but just jumping around like that makes them trivial... so it wasn't fun to do anymore because in the middle of the stage they're almost impossible to hit, so you end up just waiting for the point where they jump around like useless idiots.

edited 19th Dec '14 11:16:46 AM by Fawriel

FullMoon feeling blue from Surface Since: Jul, 2012 Relationship Status: Shipping fictional characters
Xopher001 Since: Jul, 2012
#66348: Dec 19th 2014 at 12:21:07 PM

This may be old news, but the last amiibo Lootcrate has been delayed to the end of the month because of the shortage in stock of amiibo

randomness4 Snow Ghost from The Land of Inconvenience Since: Sep, 2011
Snow Ghost
#66349: Dec 19th 2014 at 12:41:01 PM

Learning ways to cheese Level 9's, none of them work on decently skilled players so you just end up as an easy and very predictable target.

YO. Rules of the Internet 45. Rule 45 is a lie.
Beaver Since: Oct, 2014 Relationship Status: Anime is my true love
#66350: Dec 19th 2014 at 12:44:26 PM

Ugh, I suck at taking down Master Hand and Crazy Hand. Any characters with really good aerials?

Is this a Jo Jo reference?

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