Follow TV Tropes

Following

Prototype 2

Go To

TheGunheart Since: Jan, 2001
#401: Feb 19th 2012 at 1:29:32 PM

I have to agree. The run speed is just so gloriously fast. It's probably one of the only games this generation where just moving around is fun as hell.

Keybreak Since: Apr, 2010
#402: Feb 19th 2012 at 1:31:18 PM

I always prefer third-person games to first. I like being able to see around me.

And not being locked to the ground.

jackcayman Since: Oct, 2011
#403: Feb 26th 2012 at 8:13:11 AM

I can't wait until this game is released. I'm antecipating it more than any other game I've ever antecipated before. It seems like it's going to be awesome.

April can't arrive soon enough.

Keybreak Since: Apr, 2010
#404: Feb 26th 2012 at 8:25:15 AM

I was looking at pre-odering the game online.

The collector's edition is $80 (I should not...) and the RADNET edition is only $60.

I remember when games that big used to only be fifty dollars...the horror. O_O

TheGunheart Since: Jan, 2001
#405: Feb 27th 2012 at 9:22:54 PM

One thing that's been bothering me after it was pointed out on another forum: Armor hasn't shown up since the initial reveal trailer. And the devs have only shown off the shield. I know it's stupid to assume, but I'm kind of worried they might have taken it out. It was my favorite power partly on account of how badass it looked.

Cassie The armored raven from Malaysia, but where? Since: Feb, 2011
The armored raven
#406: Feb 28th 2012 at 6:01:03 AM

I hope not! Armor was Awesome Yet Practical !

What profit is it to a man, when he gains his money, but loses his internet? Anonymous 16:26 I believe...
MotorRunner A Light In The Darkness from WSA Since: Dec, 2011 Relationship Status: Abstaining
A Light In The Darkness
#407: Mar 1st 2012 at 1:31:46 AM

Maybe they increased the badass-ness of the armour but want us to see for ourselves after buying the game!

ARCHITECT POWAHHH! Will soon be posting as 'Firebird'... [[http://tinyurl.com/ttwiktlk Wiki Talk Subfor
TheGunheart Since: Jan, 2001
#408: Mar 2nd 2012 at 7:17:49 PM

[up]I'm hoping that's the case. Plus, I imagine it's kind of hard to show off, being more or less an alternate skin with damage resistance. I don't recall armor showing up in promos for the first one, either.

Oufour REVENGEANCE from Katorga-12 Since: Mar, 2011
REVENGEANCE
#409: Mar 2nd 2012 at 7:20:07 PM

It popped up in a few previews. I remember seeing one no X-play, back when I didn't know about sites like Giant Bomb.

“My body is ready. I’m gonna take your names, take your ass, and then we’ll be making games”. - Reggie Fils-Aime, CEO of Nintendo America
DeathNoteFan Since: Oct, 2010
#410: Mar 4th 2012 at 12:18:15 AM

Too bad there won't be a Five Bad Band on this game.

AnOtherT An Other Troper Since: Nov, 2010 Relationship Status: Faithful to 2D
#411: Mar 4th 2012 at 12:36:28 AM

The screenshots I've seen of the Armour power in P2 show it looking rather disappointingly similair to the one in the first game.

TheGunheart Since: Jan, 2001
#412: Mar 4th 2012 at 12:47:14 AM

I'd be more disappointed if it were some kind of "beast form", like it's been implied.

MotorRunner A Light In The Darkness from WSA Since: Dec, 2011 Relationship Status: Abstaining
A Light In The Darkness
#413: Mar 8th 2012 at 9:49:11 AM

Beast Form... I'd prefer "Tank-Mode".

ARCHITECT POWAHHH! Will soon be posting as 'Firebird'... [[http://tinyurl.com/ttwiktlk Wiki Talk Subfor
Keybreak Since: Apr, 2010
#414: Mar 18th 2012 at 4:45:11 PM

While playing Crackdown 2, I recalled the obvious parallels to Prototype and thought that Alex would fit great in Pacific City. There's always Freaks and Peacekeepers to eat. [lol]

Though, it's got a lot more scenary than NYZ, and the citizens do a lot more stuff. Like give random speeches and there's another guy who even sings and plays guitar. tongue

Well, I hope at least the new Prototype will still be fun.

MotorRunner A Light In The Darkness from WSA Since: Dec, 2011 Relationship Status: Abstaining
A Light In The Darkness
#415: Mar 18th 2012 at 6:55:21 PM

It has got to be. It's PROTOTYPE!

ARCHITECT POWAHHH! Will soon be posting as 'Firebird'... [[http://tinyurl.com/ttwiktlk Wiki Talk Subfor
artfulscruff Since: Apr, 2010
#416: Mar 19th 2012 at 4:07:20 AM

The Armour in P1 looked badass, but I never used it in actual missions. Yeah, you take less damage, but because of the decreased mobility I found myself getting hit more. I'd rather have the option of quickly legging it if things get hectic.

I'm really looking forward to the sequel. The first game is one of the most fun games I've ever played. There's only a couple of things that really pissed me off in it, and if they've fixed those I'll be happy. The first one is the frustratingly difficult bosses (looking at you, Supreme Hunter), and the other is the lock-on system. It probably seemed like a good idea to have it default to the most threatening target in your line of sight, but when you just want to lock on to the zombie right in front of you and it keeps going to the tank two blocks behind you, it's seriously irritating.

Keybreak Since: Apr, 2010
#417: Mar 19th 2012 at 8:50:19 AM

What annoyed me was the tanks. >:/

They follow you. They always shoot at the Infected right behind you. And they're harder to break then the helicopters.

Often when I'd come across one I'd climb in as a marine just to "deactivate" them.

thatguythere47 Since: Jul, 2010
#418: Mar 19th 2012 at 9:30:37 AM

I still don't understand why you couldn't dodge roll in armor. I can jump thirty feet in the air or run at 30 KM/H but I can't roll slightly to the left?

I wouldn't mind a beast-form power. Hulking out and fucking up an entire city block would be so satisfying.

Is using "Julian Assange is a Hillary butt plug" an acceptable signature quote?
Keybreak Since: Apr, 2010
#419: Mar 19th 2012 at 9:33:45 AM

It's very rigid armor?

Even that armor wasn't great against all those missles. Every time I try running up a building in it something would knock me off...

Phoenixor Departed days ahead. from Scotland. Still. Since: Mar, 2010
Departed days ahead.
#420: Mar 19th 2012 at 10:26:51 AM

The helicopters were the worst for me. Every time I try to smack one down, I either miss or I run out of things to throw. Then when I finally whip it to death, ANOTHER helicopter comes to fight me after I beat the first. So annoying.

I guess we could go... wherever we please.
Keybreak Since: Apr, 2010
#421: Mar 19th 2012 at 10:28:32 AM

What I did was a fully charged up Musclemass airkick. tongue One-Hit Kill every time.

Phoenixor Departed days ahead. from Scotland. Still. Since: Mar, 2010
Departed days ahead.
#422: Mar 19th 2012 at 10:31:36 AM

I tried that, but either I got shot down by a missile or I missed my mark completely. Eventually I just took to running like my virus-y life depended on it whenever I spotted one.

I guess we could go... wherever we please.
Keybreak Since: Apr, 2010
#423: Mar 19th 2012 at 10:32:56 AM

Also Armor.

Or, airkick and right before you connect, grab onto it, hi-jack it, and kill the rest. [lol]

HellmanSabian Since: Jun, 2010 Relationship Status: Maxing my social links
#424: Mar 19th 2012 at 11:29:57 AM

It's good in a way though. You may be a person of mass destruction but that doesn't mean the military and the Infected can't put up a challenge.

Keybreak Since: Apr, 2010
#425: Mar 19th 2012 at 12:23:06 PM

Which bugged me about it. The catharsis fades when they get too good to fight you. ;P


Total posts: 648
Top