YMMV: Nephilim

  • Mary Sue: Surprisingly, many of the important people described in the campaigns' scenarios tend to fit this trope. Partly justified however: most characters are supposed to have already lived several centuries, and to a certain extent you can choose the human you possess... So it's very easy to get carried over with the awesomeness of a certain character.
  • Misblamed: Nephilim is sometimes criticized for being a copy of The World of Darkness, but it was originally published in 1992, when Vampire: The Masquerade was less than a year old. Conversely, Mage: The Awakening is a rather obvious rip-off of Nephilim (Backstory dating to Atlantis, five splats with elemental associations, grimoires used to focus spells, evil mages that have mangled their souls to become souleaters, etc.) and even shares some of the same writers, which may be the reason for the close similarity.
  • What Do You Mean, It's Not Symbolic?: The game's cosmology is drawn from various traditions.