YMMV / Naughty Bear

  • Crowning Moment of Awesome: The ironic kills, examples include killing a politician with a disco's toilet and getting R.O.B.O - B.3.A.R.5 to kill their own master.
  • Crowning Moment of Funny: Some of the object kills.
  • Fridge Horror: Located, conveniently, in the refrigerators themselves. All the bears are full of fluff and so is all the wildlife (fluffouls, fluffrogs etc.) and all the bears ever eat are sweets. SO WHY DO THEY HAVE MEAT IN THEIR FRIDGES?
  • Nightmare Fuel: On the game's official website, Naughty Bear would come out in a cheap Jump Scare. Not really scary in itself, until you'd reach the main page where Naughty would stand there, watching you. He wouldn't do anything, but his Kubrick Stare was quite unnerving.
    • In-verse, some of Naughty's nastier kills and tactics can be this due to their brutality (driving bears to commit suicide and slamming their heads into electric equipment come to mind). Some of the enemies as well, such as the vampiric and zombie bears.
    • Just the whole concept of Naughty Bear. Although, it's Played for Laughs the whole game encourages you the player in divulging in the acts of violence and dismemberment (or "deflufication" in-universe) against the many inhabitants of Paradise Island. Even though they're mostly made up of Asshole Victims some of their demises are pretty unpleasant. But the biggest thing though is how the player is made to be a Super-Persistent Predator and a one man killing machine.
    • Some of the short collection of videos promoting the game at it's time can come off a bit like this too. Here's all four of them.
  • Jerkass Woobie: Naughty Bear might be a murderer, but the other bears mistreat him so much that he becomes just plain pitiable and you end up rooting for him to get revenge on them.
  • Surprisingly Improved Sequel: Panic In Paradise is considered to be one by most of the player base. More weapons and kill animations (Albeit, many weapons share kill animations), more levels with less repetition, and a Hitman-esque formula that provides level progression with assassinations and kills, not points.
  • Too Dumb to Live: "Oh no! Naughty's gone berserk and is murdering everyone on the island! Let me fix this broken telephone right out here in the open!"
    • In the ending, the other bears invite Naughty to a celebration. As soon as he gets there, they smash a cake into his face and laugh at him, without trying to kill him or anything. No surprises as to what happens next.
  • What an Idiot!: The bears still make fun of Naughty, despite being killed in the previous episode. You would have thought by now that they would have learned their lesson, but nope.
  • What Do You Mean, It's Not for Kids?: The game becomes less violent when you consider that the teddies bleed fluff.