YMMV / Mega Man: Defender of the Human Race

  • Ass Pull: Proto Man having his pre-programmed obedience to Wily accidentally erased by the programing that removed his confidence in Episode 11. While not completely impossible, it only comes up in the narration right before Proto Man has to decide to kill Mega Man or not to give that last little push for him to change sides.
  • Awesome Music: Music in a fanfiction? Well, sort of. The author suggests playing Wily Castle 1 from Mega Man 2 during Rock's first raid on Skull Castle.
  • Growing the Beard: While the first two episodes are good, the story really hits its stride with Episode 3, exploring more emotional territory and providing its own spin on several episodes. Episodes 4 through 7 continue this by starting to tie the subplots together and introducing new takes on elements from the game.
  • Heartwarming Moments: Has its own page.
  • Moment of Awesome: Has its own page.
  • Moral Event Horizon:
    • Dr. Wily crosses this and keeps on running when he attempts to murder his former partner by blowing him up with a bomb and kidnapping his children despite his protests.
      • In-universe, Proto Man thinks that Wily using a program to directly inflict pain is crossing the line.
    • The Stardroids crossed it in a flashback by destroying a planet in front of Duo, stalling him long enough to make him watch.
  • Nightmare Fuel: Has its own page.
  • Squick: In Episode 11 Wily remarks that people in pain and terror turn him on. Lampshaded by ProtoMan.
  • Tear Jerker: It has its own page.
  • The Woobie: Mega Man, Roll, and ProtoMan all have moments of this at times.
    • Lynn and Castor as well.
    • Peekaboo the Met, whose timid personality came about due to torture at the hands of Wily.
    • Nomad is activated by mistake, feels pain almost immediately upon waking, is unable to speak, overhears Wily talking about wiping her memory, and doesn't get a name before running off.