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  • Alternative Character Interpretation:
    • The Jovian Republic is commonly given this treatment. Tyrannical assholes who Put On The Reich to keep their people down and kill anyone who doesn't agree to their creed, or the defenders of humanity and the only voice of reason in a world of nanotechnology and genetic engineering gone mad?
    • The Ultimates have gotten this, a debate which has gotten particularly heated ever since 2e decided to remove them from the list of playable factions. Are they outright fascists who want to wipe out or enslave all other transhumans, or are these "overhumanists" just extremists while "real ultimates" are warrior-philosophers dedicated to endless self-improvement?
  • Game-Breaker: Infolife hackers can be, in effect, up to nearly 200 Rez points ahead of their compatriots.
    • It's possible to have an armor rating of 28/30 with no penalties, and have a fray skill of 180.
      • This has been mitigated somewhat in the latest revision of the core rules. Armor is capped by the character's Durability, and each layer of armor beyond the first inflicts a cumulative -20 penalty on all actions.
  • Genius Bonus: The prominent Extropians named in Rimward are all named after prominent libertarians and individualist anarchists (Friederich Hayek, Peter Thiel, and Benjamin Tucker).
  • Nightmare Fuel: As a horror game, it's to be expected. For example, during the opening fiction piece, one of the commandos the story follows has his head sawed off and carried away (Presumably to have the contents of the brain uploaded to some computer left by the insane AI that built it) by a combat bot, and another is disassembled molecule-by-molecule by a swarm of nanites.
  • Paranoia Fuel: When dealing with TITAN tech, there's no way of knowing that they aren't ten steps ahead and you aren't already doomed. One particularly enlightening story is of a Firewall investigation into a morph company that was blasted out of existence with unusual ferocity during the Fall. It is quickly discovered that the company's morphs just happened to use an abnormal standard which rendered TITAN nanoplagues ineffective, explaining why they were targeted. However, it is then discovered that only the earliest nanoplagues were subject to this flaw, and that for most of the Fall the morphs would have provided no help. This leaves only the explanation that the TITANs specifically destroyed almost all traces of the very existence of a specific morph standard that they easily subverted anyway in order to deny transhumanity any possible insight into their already exponentially superior technology just in case anything could ever have come from it. This all happened at a rapid pace during the Fall. Firewall, with all of their resources, took a decade to figure out that this even happened, and that resistant morph is still lost to the ashes. That's what fighting a super-intelligence is like.
  • Strawman Has a Point: Even with their militant opposition to ongoing modernization, the pre-generated characters from the Jovian faction are portrayed sympathetically - they're not going to rely on the tech that destroyed Earth unless it's the last resort, they're not going to be like everyone else in the 'verse and pretend what comes back after resleeving is still them, they're not going to take what they feel is the easy route in anything by loading up on programs that screw with your mind instead of hard training, and they're certainly not luddites scared of fire - not using someone's tech isn't the same as not knowing.

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