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YMMV / Cobra Triangle

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  • Anticlimax Boss: The second-to-last boss is a red version of the Stock Ness Monster, who will deliver a One-Hit KO if you try to attack it. If you just steer around it, however, it won't attack and will run out of health when the timer runs out.
  • Difficulty Spike: Level 8, Jump the Waterfall. A relatively short course, but you spend it navigating your boat over a sequence of waterfalls via ramps. Go too slow, and you won't have the speed to make it all the way across. Go too fast, and you have to pray that the ramps that move back and forth are in the right place for how you have your boat steered. While the next level is a bit easier than this, it's still no picnic, involves more ramp jumping, and the difficulty is never going back to what it was in the first seven levels.
  • That One Level: Again, Level 8. Constantly pulled towards bottomless pits, being required to maintain speed while trying to go over moving ramps... hair-pulling frustrating that stopped many gamers in their tracks. There's actually a second Jump The Waterfall stage much later in the game that's even worse, due to having to dodge fire from drones while jumping over more waterfalls with ramps that move even faster. Note the similarities between this and the Turbo Tunnel level in Battletoads, another Rare joint.

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