Follow TV Tropes

Following

Video Game / Wrestledunk Sports

Go To

Wrestledunk Sports is a multiplayer game developed by Team Fractal Alligator. In it, up to 8 players split into two teams to compete in a selection of 5 minigames while controlling animate rectangles as characters.

The minigames are: Wrestling, Fencing, Volleyball (these three are Exactly What It Says on the Tin), Smashball (basically football in zero gravity) and Megatonk (in which you whack your opponents to knock them out of the screen).


This game contains examples of:

  • Artistic License – Sports: Naturally, the wrestling, fencing and volleyball minigames take creative liberties compared to their real life counterparts:
    • Wrestling: The only attack players can perform is a body slam, which can be blocked by performing a spinning move. This effectively means that strictly speaking, there is no actual wrestling (that is, grappling) in this game.
    • Fencing: Players can throw their swords, matches take place over irregular battlefields with platforms and pits, and disarmed players can punch opponents. No one seems to be wearing any kind of protective gear either (because that would make it harder to tell the player characters apart).
    • Volleyball: It is possible for players to wind up leaping over the net into the opposing team's field, and the game will continue as though this is perfectly normal.
  • Bottomless Pits: It is possible to fall off the stage in Megatonk and Fencing, which results in elimination until the next round.
  • Charged Attack: In Smashball, you can hold the kick button to charge up the orange meter on your character's jet pack, which allows you to use a special move that sends the ball flying with great force.
  • Double Jump: You can perform a second jump while mid-air in Megatonk. All other minigames allow only singular jumps, except for smashball, which has no jumping whatsoever because the players fly on jet packs instead.
  • Jet Pack: All player characters wear one to fly around the field in Smashball.
  • Minigame Game: It's a multiplayer game consisting entirely of five minigames where up to eight players form teams to face each other in matches decided by score.
  • Never Bring A Knife To A Fistfight: In Fencing, it is possible, albeit very difficult, for a disarmed player to land a punch and take out an armed opponent.
  • Parrying Bullets: In Fencing, if an opponent throws their sword at you, you can deflect it by striking it with your own sword.
  • Recycled with a Gimmick: Smashball is basically football inside a space station. The ball floats due to the lack of gravity, and the players move around in jet packs.
  • Stance System: In Fencing, you can switch between a high and a low stance to attack and defend, or to hit an opponent at a slightly different elevation from yourself.
  • Throwing Your Sword Always Works: In Fencing, you can throw your sword as a ranged attack. Of course, you're essentially disarming yourself until you can pick up another sword, but it's still a viable strategy under the right circumstances.

Top