[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/the_witcher_by_jonasdero-d7msgcm_-_copy_8809.jpg]]
[[caption-width-right:350:The Sword of Destiny has two edges. You are one of them.]]

->''"Evil is evil. Lesser, greater, middling... makes no difference. The degree is arbitrary. The definitions blurred. If I'm to choose between one evil and another, Id rather not choose at all."''
-->'''-- Geralt of Rivia'''

''The Witcher 3: Wild Hunt'' is the third game in the video game trilogy of ''Franchise/TheWitcher'', it was released May 19th, 2015. Unlike the previous two games, ''Wild Hunt'' is open-world with all areas accessible, rather than only one area per chapter.

In the wake of ''Assassins of Kings'', Geralt continues his work as a [[HunterOfMonsters Witcher]], hunting monsters that would prey on the innocent in a world filled with chaos and war. After six months on the Witcher's Path, however, that all changes when an old friend of Geralt's, Emperor Emhyr var Emreis of Nilfgaard, summons the Witcher for a most poignant quest: Find Ciri, a [[TheChosenOne child of destiny]] precious to them both; the one soul in the world Geralt considers kin. Geralt must now travel the lands in search of Ciri, all the while battling the otherworldly legions of TheWildHunt, who seek the girl for their own nefarious ends...

The game was released on May 19th, 2015 on PC, Playstation 4 and Xbox One.

Additional content comes in the form of both a Free DLC Program and two {{Expansion Pack}}s. The Free DLC Program consists of 16 pieces of content, ranging from new quests to alternate appearances. ''Hearts of Stone'', the first expansion, was released on October 13, 2015. Geralt gets a contract from the mysterious Gaunter O'Dimm, the Man of Glass, which takes him on an adventure into the wilds of the Velen marshlands and the nooks and alleys of Oxenfurt. Caught in a thick tangle of deceit, Geralt will need all his cunning and strength to solve the mystery and emerge unscathed. ''Blood and Wine'', the second expansion, was released on May 31, 2016. In contrast to the war-torn Northern Kingdoms, ''Blood and Wine'' takes Geralt back to the wine-making Nilfgaardian Duchy of Toussaint, untouched by the war and steeped in an atmosphere of carefree indulgence and knightly rituals. But underneath lies a dark, bloody secret that threatens both Geralt and the Duchy itself.

Preview: [[https://www.youtube.com/watch?v=TZ_G6XiHoUA Debut Trailer,]] [[https://www.youtube.com/watch?v=c0i88t0Kacs Killing Monsters,]] [[https://www.youtube.com/watch?v=HtVdAasjOgU The Sword of Destiny,]] [[https://www.youtube.com/watch?v=hBoCRYX6Vq0 Go Your Way.]]

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!!This game contains examples of the following:

[[foldercontrol]]

[[folder: A-F]]
* AbsurdlyHighLevelCap: Despite CD Projekt Red community lead Marcin Momot saying [[https://twitter.com/Marcin360/status/600953392954011649 that there isn't a level cap,]] the Prima guide reveals that the max level is 70. Given the fact that most players will beat the game at about level 34 or 35, the high cap due to a combination of the expansion packs and NewGamePlus mode.
* AbuseMistake: {{Downplayed|Trope}} during a random encounter in Novigrad. Geralt comes across a man verbally berating a strumpet, who threatens to shank the man in turn if he doesn't step off. If Geralt intervenes trying to help the women, the two of them reveal they were just engaging in a bit of... "intimate roleplaying" as foreplay.
* AbusiveParents:
** Played with. The Bloody Baron is a horrible human being but prides himself on never touching his daughter with an angry hand. [[spoiler:His daughter, by contrast, points out that his years of black-out drunkenness and threats to her mother were a form of abuse by itself.]]
** Lambert reveals that his father would beat both him and his mother.
* AccentAdaptation: The game follows voice-acting conventions typical to most modern RPG series, and displays a variety of different real-world accents, which are used to denote the social status or region of the characters. For example:
** UsefulNotes/BritishAccents are frequently encountered; Refined RP is assigned to the higher status, sophisticated characters such as Yennefer and Emhyr var Emreis, SE London/Cockney accents for thuggish, disruptive characters, West Country accents for rustic locals, an amusingly bluff Brummie accent for the crude, boorish Bloody Baron, and the now prerequisite Scottish accent for the dwarven characters, such as the blacksmith Willis. The Crones of Crookback Bog ([[spoiler:and their "mother", the Lady of the Wood]]), are voiced with (at times unintelligible) Welsh accents, and as Welsh is the oldest British tongue, this enhances their ancient venerability.
** Ciri has an Estuary accent that veers towards RP at times, despite the fact she grew up amongst Witchers, Dryads, and a group of low-class thieves. However, she also lived in a royal castle until she was twelve, and spent a good time after that in a temple school for young ladies, as well as under Yennefer's personal tutelage, whose accent she presumably picked up. As Estuary is essentially the middle-ground between Cockney and RP, given Ciri's divergent upbringing, this accent is actually a cleverly suitable choice.
** Similarly, Emhyr speaking in RP makes sense, as he spent most of his youth in the North and after marrying Pavetta, he lived in Cintra. He didn't return to his homeland until he was much older, and thus doesn't speak in the Russian/Germanic accent of Nilfgaard.
** The Nilfgaardians mostly speak with an approximate Russian/[[ANaziByAnyOtherName Germanic]] accent, which provides good contrast with the mostly British-accented Temerians, and marks them out as an invading foreign power. Their language, Elder Speech, however is somewhat reminiscent of Welsh.[[note]]It only ''looks'' like Welsh though, the words actually mean something entirely different despite being clearly derived from the language.[[/note]]
** Skellige is inhabited by the game's resident Vikings analogue, but they have some Celtic influences in their dress and naming conventions, speaking with Irish accents.
** Geralt himself and other witchers, along with Triss and Dandelion, adopted a "Rivian" accent in-universe, which is approximate to an American accent. Given the lack of American General accent being used in traditional fantasy milieu, the accent choice makes the Witchers come across as 'otherly' even moreso than other creatures which helps further emphasize the line the Witchers straddle between men and monsters.
** The ''Blood and Wine'' expansion is primarily set in the distant land of Toussaint, the game's (southern) France/Italy analogue, and the locals sport an interesting kind of Franco/Germanic accent.
* AccidentalTruth: When chatting with Zoltan and another dwarf about fishing, Geralt can joke that the Witcher's method of doing so is using bombs. Turns out that Lambert was actually doing that.
* ActionGirl:
** Yennefer starts the opening cinematic as a OneManArmy sorceress.
** Triss shows remarkable combat prowess as well against Novigrad's witch hunters.
** Ciri proves to be one, slashing through wolves, griffins, werewolves, and more with impunity. All with a ''steel sword'' at that.
* AdaptationNameChange: The Druid Mousesack is renamed Ermion for reasons unknown.
* AdaptedOut: The witcher Coën, who was a BigBrotherMentor for Ciri in the books and whose blade you got from a little side-quest in the first game, isn't present in Geralt's dream at the beginning and doesn't get a single mention in the entire game period.
* AdultFear:
** The game ''begins'' this way, with the King of the Wild Hunt cutting down Geralt's young adopted daughter. While it's just a dream, he knows full well that it's an omen signifying that Ciri is grave danger.
** [[spoiler:Throwing the baby Aki in the ''[[https://www.youtube.com/watch?v=eFnOHQF1vzI oven]]'']] is this for obvious reasons.
** In the sidequest "Cave of Dreams," Geralt accompanies Blueboy Lugos and his crew, who take hallucinogens in order to confront their deepest fears. Geralt's fear is the final one they face, which is [[spoiler:Eredin, the King of the Wild Hunt, who wants to take Ciri away for his own ends.]]
** The Botchling is the spirit of a miscarried child who was abandoned without proper burial rites. It comes back from the dead to haunt the family that abandoned it, causing miscarriages and murdering infants and pregnant women.
** The Ladies of the Wood are all-seeing, all-hearing god-like entities who capture and eat children.
* AGodAmI: One sidequest has Geralt encounter a Sylvan (basically a Satyr) who has convinced the local villagers he's a god. They give excessive sacrifices of food to placate him. Geralt can kill him, convince him to tone down the demands (since the villagers are starving due to the war), [[HoistByHisOwnPetard or show them the man behind the curtain.]] In the Sylvan's defense, he says that he gives valuable advice in exchange for worship [[VillainHasAPoint and the villagers are deeply stupid.]]
* AffablyEvil: A very well done example with the Bloody Baron. He's a horrible person who has done many terrible things but you understand [[ShellShockedVeteran why he did them]] and probably sympathize, even if just a little. The fact he's not hostile to Geralt and can even become an ally, to some extent, helps.
* AIBreaker: Gwent has a number of exploits, though the AI doesn't always fall for them. One of the most common is if you go first and start with a spy card (which goes on your opponent's side). Sometimes the AI will pass, thinking it has an easy victory, which pretty much hands you the round.
* TheAlcoholic: The Bloody Baron is a barely functioning one and only during wartime.
* AllCrimesAreEqual: Discussed by Geralt in the 'Killing Monsters' trailer.
* AllForNothing: The events of ''The Witcher 2: Assassins of Kings'' has revealed to have been this or lead to this. [[spoiler:Nilfgaard has reached the Pontar River, taking over Temeria and Aedirn in the process. The Temerian Army is a shell of it's former self, having turned to going underground and trying to fight the Nilfgaardian army with guerrilla tactics. Upper Aedirn folded quickly, regardless of whether Saskia is alive or dead. Redania is the only Northern Kingdom still intact, having absorbed Kaedwen during the winter. The reinstatement of the Council and Chapter is a moot point, as Radovid's hatred of magic, sorceresses, and Philippa Eilhart has led to him catering to the whims of the Church of the Eternal Fire, allowing pogroms and witch hunts to run rampant.]]
* AllGirlsWantBadBoys: Specifically brought up in the quest "Cabaret", in which an overly-protective and possessive fiance isn't allowing his betrothed to work for Dandelion because he thinks Dandelion's establishment is still a brothel. Dandelion specifically asks at one point, "Why do all the nice girls always go for pricks", to which Geralt [[HypocriticalHumor gives a bemused "Mhm."]]
* ALighterShadeOfBlack: One opinion about the Nilfgaardians from the peasant class. The other popular opinion is that they prefer Radovid because he is [[BetterTheDevilYouKnow from the North.]]
* AllMythsAreTrue: Apparently, ''{{Literature/Cinderella}}'' is based on a Princess Cendrilla's unfortunate end at the hands of a zeugl that swallowed her whole, leaving behind only a slipper.
** While Zoltan is drinking with another Dwarf, his drinking companion exclaims how humans will even blame Dwarves for deflowering Literature/SnowWhite.
* AmateurSleuth: Geralt, due to his GenreSavvy and Witcher Senses, can uncover the lies that certain quest-givers tell him. Like [[spoiler:how the spirit in the quest "Towerful of Mice" is lying about certain things and calling her out on it leads Geralt to discover her true nature as a Plague Wraith, or how using the Witcher senses in the quest "Missing Patrol" would let Geralt discover that the patrol isn't a patrol at all, but a Death Squad, sent to kill unarmed prisoners.]]
** Much of the Bloody Baron story line revolves around this aspect of Geralt's career.
* AmbiguousInnocence: Most trolls don't understand the human concept of morality nor have the capacity for long-term thinking. For example, one troll just outside of Oxenfurt was "recruited" by soldiers to guard boats they stole from peasants. The troll proudly agreed, but when the peasants came to reclaim their boats and started fighting the guards, the troll accidentally killed ''everyone'' simply trying to break up the fight and then ate them in a stew since otherwise all that meat would go to waste. The same troll then tore apart the boats he was guarding ''to make a fence to guard the boats''.
* AmbiguousSituation: Countless. In just one example early in the game, a Nilfgaardian officer is collecting supplies from the peasantry and goes out of his way to treat the man giving him wheat with leniency - up until he finds some of the wheat is rotten. Did the alderman deliberately bring the Nilfgaardians bad goods or was it just an oversight? Did the peasantry underneath him give up rotten food to the Nilfgaardians without telling him?
* AndNowForSomeoneCompletelyDifferent: At key points in the story you switch from playing Geralt to playing Ciri who differentiates herself by being a {{Teleport Spam}}ming LightningBruiser.
* AndThenJohnWasAZombie: After spending the entirety of the second game trying to stop a Witcher who was working under the employ of Emhyr, Geralt very quickly becomes a Witcher working under the employ of Emhyr himself in this game. [[spoiler:And he may even willfully take part in killing a king and ushering Nilfgaard into the North.]]
* AnnoyingArrows: Averted - players '''will''' hate the enemy archers, especially if they're on the far side of a large group. Few enemies adhere to MookChivalry. One ability allows Geralt to parry bolts and arrows if he's blocking, which eases things somewhat. You can upgrade this to let you send projectiles back at the attacker. Killing an archer with their own arrow is ''incredibly'' satisfying.
* AntiFrustrationFeatures:
** Potions, Decoctions, Bombs, and Blade Oils work ''very'' differently compared to the previous games. Once they are made, they permanently stay in your inventory. Blade oils have infinite uses, the only limit being how many attacks you can land before the oil rubs off. Even then, if you max the Fixative skill then blade oils last indefinitely while you have the skill active. Potions, decoctions, and bombs all have limited uses, but the level 2 and level 3 recipes for potions and bombs increase the number of uses you have. One of the decoctions that can be brewed, the Cockatrice Decoction, increases the uses of all your bombs and potions by 1 for the duration. Having a max rank Efficiency skill increases the number of bombs you carry by 5 while active. When you meditate while having strong alcohol such as alcohest in your inventory, then all of your spent potions, decoctions, and bombs are restocked.
** Killing monsters now fully counts as researching them, though this was creeping in from the previous game.
* AnyoneCanDie: In full force. This game has plenty certain and possible casualties. [[spoiler:Philip Strenger, Anna Strenger, Whoreson Junior, Keira Metz, Vernon Roche, Ves, Thaler, Dijkstra, Vesemir, Lambert, Radovid, Emhyr, Crach an Craite, Ciri, and even ''Geralt himself'' in one ending may bite the dust, depending on what you do.]]
* ApocalypticLog: In one quest near the end, Geralt travels through [[spoiler:a world consumed by the White Frost]]. While there, you can find notes left by the inhabitants of that world describing how everyone slowly froze and starved to death.
* ArmyOfThievesAndWhores: The Bloody Baron's military forces. Given they're all LesCollaborateurs and DangerousDeserter types, this is to be expected.
* AskAStupidQuestion: In Skellige...
-->'''Geralt''': Are you the silent druid? (''{{beat}}'') Oh yeah. Dumb question.
** Another one in Skellige
-->'''Geralt''': Why do they call you Madman?
--> '''"Madman" Lugos''': YEEEARGHHH! That's why.
* {{Autocannibalism}}: [[spoiler:Appears in a contract as the way to break a werewolf's curse.]]
* AwesomeButImpractical: At the conclusion of the Skellige succession questline [[spoiler:Crach will reward Geralt by giving him Fate, his family's AncestralWeapon that has been passed down for generations. Of course, by that point in the game the player most likely has an even better sword, leaving them with nothing to do with Fate except sell it or dismantle it into crafting gear.]]
* BabiesMakeEverythingBetter: At least, [[spoiler:Philip Strenger hoped it would]].
-->[[spoiler:'''Bloody Baron''': That child had been my dream. I told Anna, "A little one, ''our'' little one, to make things right." Yet she died before she could be born.]]
* BadassAdorable / LittleMissBadass: Little Ciri.
* BadassBeard: Geralt now sports a beard, emphasizing his more rugged, dangerous side. Unfortunately, he is made to be shaved before seeing Emhyr var Emreis. Bloody Nilfgaardian pillocks... One of the game's major announcement points was dynamic beard growth.
* BarbieDollAnatomy: The game contains nude character models of [[spoiler:Yennefer, Triss, and Keira]] used for their respective sex scenes. These models can be viewed using hacks. While they have realistic-looking breasts, they have no visible genitalia.
* BatmanGambit: If you spare [[spoiler:Letho]] in the second game, he returns in 'Wild Hunt' and Geralt can help him [[spoiler:fake his death]] - provided Geralt doesn't overreact by killing all the bad guys [[spoiler:who are witnesses to said faked death]]. Later, the death faker points out that he wasn't actually sure whether the gambit would succeed, but that's [[NotAfraidToDie part of the fun]].
* BattleCouple: [[spoiler:Dijkstra]] thinks Geralt and Triss would make an excellent example. The players can make it true or go with Geralt and Yennefer, which is a BattleCouple tried and proven by the books. It's also possible for Keira Metz and Geralt to briefly be one of these in some elven ruins, though this is retroactive. And should you play your cards right, [[spoiler:Keira Metz and Lambert]] become one.
* BearsAreBadNews: Bears are a fairly common enemy in the game, though their MightyGlacier status makes them pretty easy to kill. Nevertheless, whenever one is involved in a quest, Geralt always has a notable ThisIsGonnaSuck reaction.
* BeCarefulWhatYouWishFor: Yennefer, potentially, in "The Last Wish." She's determined to break the magical bond between her and Geralt to find out if their feelings for each other are true or not. After she breaks it, she feels no differently about him. [[AllLoveIsUnrequited Geralt can inform her, however, that he no longer loves her.]]
* BeeAfraid: Bees will sting you. Bees will REALLY sting you if you thwack their hive with, say, the [[BlownAcrossTheRoom Aard sign]]. They will also really sting up foes. You can [[CombatPragmatist create your own hazard]] at a battle site with bandits set up near a beehive or two, and remember to clean up the swarm afterward with Igni and help yourself to the honeycomb in the hive for a [[HyperactiveMetabolism healing snack]].
* BeefGate: While you can go anywhere, the monsters don't level up with the player, so go somewhere you're not leveled up for yet and you'll be slaughtered. The game will [[AntiFrustrationFeatures helpfully point these out]] with red skull marks on their health bars so you don't have to get curb-stomped to find out if you're under-level, however. See GameplayAndStorySegregation.
* BestHerToBedHer: Played straight with Jutta, a swordmaiden on Faroe.
* BettyAndVeronica: Yennefer is devious, duplicitous, amoral, and glamorous. Triss is all of these things too...to a lesser degree. It seems Geralt has a type.
* BigBad:
** Eredin, the King of the Wild Hunt.
** Subverted by Emperor Emhyr. He is responsible for an unprovoked war of aggression which is responsible for the vast majority of the northern kingdoms' problems. However, Geralt can't kill him. [[spoiler:Because he needs his help.]]
* BigDamnHeroes: During the final battle, [[spoiler:the Wild Hunt is about to capture Ciri when Clan an Craite shows up out of nowhere to save the day.]]
* BigScrewedUpFamily: The Bloody Baron and his family. Where do we even begin? [[spoiler:The Baron himself is a horribly abusive and violent drunk with a short temper [[ShellShockedVeteran due to his career on the front lines]], his wife has fallen out of love with him and struck a very ill-advised bargain that contributed to her deteriorating mental state - complete with suicidal fits and verbal outbursts, and his daughter, while probably the least dysfunctional of the three, despises her father completely. You can help patch things up a bit depending on your choices.]]
* BitchInSheepsClothing: Rosa var Attre, although not nearly as malicious as many other characters, reveals herself during her quest line as a vindictive, snobbish elitist. When attacked by a group of Nordlings who hate Nilfgaardians due to the war, she promises to later return and have their hands cut off for the attempted assault. No matter what happens, Geralt is disgusted by her actions and she is disappointed because she thought he was different from other Nordlings.
* BittersweetEnding: Many of the secondary quests end only as well as might be expected.
** One of the three endings - [[spoiler:Ciri accepts Emhyr's proposal for her to succeed him, having to leave Geralt and the life of freedom she loves behind.]] But, as Dandelion's ending narration points out...
--->'''Dandelion''': [[spoiler:The woman had the necessary qualities. From her father she'd inherited [[TheChessmaster an empress' political instincts]]. From Geralt she had gained [[TheGoodKing a sense of simple, human decency]]. [[TheCaligula Few monarchs]] boast [[GodSaveUsFromTheQueen both traits]] - which is quite a shame...]]
** And it can be made more sweet than bitter, or vice versa depending on whether [[spoiler:Geralt says that she'd be able to find and visit him easily, or that it needs to be goodbye]].
** The good ending of the Bloody Baron's questline. [[spoiler:The good news? Anna survives the Crones' wrath, the Baron and Tamara take the first faltering steps to possibly understanding each other, the Baron resolves to travel to the Blue Mountains in order to find a way to heal Anna's shattered mind while also swearing to be a better man for her, Downwarren is saved from the spirit of the Whispering Hillock, and Geralt manages to give a decisive middle finger to the Crones. The bad news? A bunch of blameless orphans are dead, Anna has become prematurely-aged and deeply traumatised from her ordeal (potentially beyond recovery) and with the Baron away, there's now nothing his army holding back from engaging in all the murder, looting and raping they want.]]
* BlackComedyRape: In-universe, a group of drunken soldiers will share a story about how one of them chanced upon a farmer who's son was exceptionally pretty. The other soldiers speculate the farmer was trying to pass his daughter off as a son. The "punchline" is the soldier didn't care and raped them anyway. You can practically hear the disgust in Geralt's head.
* BloodierAndGorier: The first two games had their fair share, but this game takes it UpToEleven with enemies frequently being decapitated, bloodily impaled, losing limbs, or even being cut in half in combat (and ''[[AbsurdlySharpBlade not]]'' along skeletal joints).
* BolivianArmyEnding: [[spoiler:If Ciri dies, then the game ends with Geralt sitting forlornly in the hut of Crookback Bog, clutching his daughter's medallion as a horde of monsters close in on him. He is given no epilogue.]]
* BookBurning: The Eternal Fire has instituted such a program in Novigrad. They burn people, too.
* BookEnds: As far as the main story goes, [[spoiler: if you get the Witcher Ciri ending, the game begins, and ends, in White Orchard]].
* BoringButPractical: Quen isn't the most exciting sign, but its ability to protect Geralt from attacks that could potentially kill him in one hit makes it indispensable, even if no points are invested into it.
* BreakTheHaughty: Keira Metz's character arc in Velen - she went from being an adviser to King Foltest to having to hide as a common village witch to avoid Radovid and the Eternal Fire.
* BreakableWeapons: Subverted. Weapons degrade over time, decreasing their damage by a set percentage according to its durability, but remain functional and perfectly usable even at 0% durability.
* BreatherEpisode: The snowball fight with Ciri, which occurs after [[spoiler:Vesemir's death at the Battle of Kaer Morhen]] and comes right before [[spoiler:the fights with [[WolfPackBoss the Crones]] and [[ThatOneBoss Imlerith]].]]
* BrickJoke: In one of the endings, [[spoiler:Emhyr's chamberlain can be seen doing his exaggerated bow as Ciri approaches the Nilfgaardian escort]].
* BurnTheWitch: King Radovid is supporting witch hunters and religious fanatics to find and kill his treacherous adviser, Philippa Eilhart. In result, anti-magic pogroms are going at full force in the city of Novigrad and its surrounding area. Officially, this is the actions of the Eternal Fire rather than Redania itself. [[spoiler:It requires Radovid conquering the whole of the North to begin his full-scale purge of magic across the North.]]
* TheBusCameBack:
** ''The Witcher 3'' sees the return of many characters from both the books and the first game, including Ciri, Yennefer, Lambert, Eskel, Vesemir, Keira, Emhyr, Dijkstra, and Thaler.
** The ''Hearts of Stone'' expansion brings Shani back into the limelight.
* ButForMeItWasTuesday: The countryside around White Orchard is living in mortal terror of a griffin which has been killing and destroying the locals with impunity. Even the local army commander is terrified Geralt will turn down the contract so he does a little extortion to make sure the deal goes through. [[BadassBoast Geralt's reaction? "Eh, it's not the first time I've had to kill a griffin, nor will it be the last."]]
* CallBack: The sheer number of call backs and continuity nods to not only the previous games, but the books, would take pages to list every single one of them.
** The King of the Wild Hunt uses almost the same words in "The Sword of Destiny"-trailer as he did in the finale of [[VideoGame/TheWitcher the first game]] to taunt Geralt.
** The titular short story ''Literature/TheLastWish'' appears as an in-game book, appropriately penned by Dandelion. Also appropriate, a secondary quest involving Yennefer is also named ''The Last Wish''.
** The "Sword of Destiny" trailer is named after the [[Literature/SwordOfDestiny short story collection of the same name]].
** The epilogue mission is named ''Something Ends, Something Begins'' after both the non-canon short story and the collection it appears in.
** In the play written by Pricilla, Geralt is not only playing himself, he's also reenacting one of his adventures from The Last Wish. It's the story of [[spoiler:Ciri's parents]], with the cursed suitor being replaced by a doppler.
** Geralt can come across a man trying to pass off a young, ill-fed wyvern as a basilisk, which also happened to Ciri in the books.
* CandlelitRitual: One quest requires that the player recreate a person's memory by making things exactly as they were when it actually happened. One such memory involves a person trying to summon a demonic entity and the player is given chalk and some candles. By reading a nearby book, the player learns that the proper SpellConstruction is to draw a pentagram outlined by a circle and then place candles around the circle, since the circle summons the creature and the candles form a barrier that imprisons it.
* CaptainObvious: An encounter in Velen with a bandit band's bridge toll racket can be thwarted by pointing out that their current mark is a Witcher and could hack them all to pieces if they continue pressing him. As they are walking away, one of the more dull-witted ones was trying to point out this obvious fact that the ringleader already figured out.
* CarryABigStick: General Imlerith of the Wild Hunt yields an impressively huge mace.
* CharacterizationMarchesOn: The Yennefer in the game is a cold, ruthless, pragmatic and remorseless HollywoodAtheist MamaBear who is NecessarilyEvil several times to get closer to recovering her daughter. In the books, Yennefer is a LovableAlphaBitch with a soft spot for mothers, children, nonhumans, and the less fortunate. One of her defining moments is refusing to slay a dragon for her own interests. She's also extremely polite with a great respect for the Sisters of Melitele. This has not sit well with a lot of book Yennefer fans, but she could be regarded as in [[KnightInSourArmor the same camp]] as Geralt: completely and utterly tired of all the political games and wanting everyone to leave Ciri alone. Geralt copes with it by being snarkier than usual, while Yen went the IceQueen route.
* ChekhovsGag: Zoltan bought an owl at an estate auction and is trying to teach it how to talk. [[spoiler:Turns out it's Philippa Eilhart trapped in owl form.]]
* ChekhovsGunman:
** Gaunter O'Dimm plays a bigger role in the first expansion ''Hearts of Stone''.
** [[spoiler:Uma, if you completed the Velen story arc before the Skellige arc.]]
* TheChessmaster: King Radovid V, aka "The Stern" - aside from being obsessed with the game (despite loathing it for its lack of grounding in reality), [[spoiler:is behind all of the major plots Geralt uncovers in Novigrad, softening up the city for Redania to take over]].
* CitadelCity: Novigrad and Oxenfurt are both very well fortified. Novigrad has the extra security of being too valuable a target for either Nilfgaard or Redania to risk assaulting.
* CityOfAdventure: The city of Novigrad and surrounding countryside north of the Pontar River is nearly half of the Velen-Novigrad region. Oxenfurt is a lesser city and a lesser example.
* CityMouse:
** Keira Metz positively ''hates'' having to masquerade as a village witch. [[spoiler:She eventually gets so desperate to get back to civilization that she risks throwing herself at King Radovid's mercy unless you talk her out of it, even knowing that it's likely to get her burned at a stake.]]
** Vesemir likes tweaking Geralt's nose on the topic. See NotSoStoic below.
* CleansUpNicely:
** After the initial meeting with Emhyr, Yen will say that Geralt looks good in black velvet.
** Triss' assessment of Geralt after he's PressedIntoFormalWear for a masquerade ball.
* LesCollaborateurs: The Bloody Baron's army is made of deserters from the Temerian army who have taken to gathering supplies from the local villages for them and administrating in Nilfgaard's name. They're ''even worse'' to the peasantry than the Nilfgaard are.
* CollectibleCardGame: Gwent.
* CoolOldGuy:
** Vesemir. He's a Witcher with a couple of centuries on Geralt and deeply loyal to the idea of the North, [[NotInThisForYourRevolution even if Geralt is not particularly interested in fighting the Nilfgaard this time around.]]
** Ermion, the Hierophant of the druids of Skellige, is also a pretty cool elderly fellow. He's willing to stand up against Yennefer, but still more than eager to help Ciri in every way. [[spoiler:He even travels to Kaer Morhen to help Geralt and companions face the Wild Hunt in person.]]
* ContinuityNod: Some to ''Literature/SeasonOfStorms'', mentioning that Cat school witchers tend to be psychopaths and that Lytta Neyd was very vindictive.
* ConservationOfNinjutsu: The Warriors of the Wild Hunt die awfully easily in a fight, considering what immense threat they represent in the context of the story and how much experience every single one of them must have. But it would be a pretty short game, otherwise. On the other hand, if you're fighting ''one'' of them, it's a mini boss battle.
* CorruptChurch: The Church of Eternal Fire is pretty much rotten to the core, freely hiring former torturers and other assorted scum to their clergy and having gangs on their payroll to terrorize the unbelievers, or just people suspected of being heretical in some way, while spending the church's money on whoring and other vices. And that's not even getting to the witch-burning spree they are patronizing.
* CosmicHorrorStory: The White Frost wouldn't be out of place in one of [[Creator/HPLovecraft Lovecraft]]'s stories. It's unknown if it's sentient, self-aware, or even ''alive''. All we do know is that it's an indescribably powerful force that has ended life on countless worlds all across the {{Multiverse}}, and it will eventually do the same to ''The Witcher'''s. It has been the driving force of nearly every major conflict in the franchise. [[spoiler:Becomes LovecraftLite should Ciri actually be able to destroy it.]]
* CouldHaveAvoidedThisPlot: A DownplayedTrope example. The Nilfgaardian commander extorts Geralt's need to know about Yennefer's whereabouts in order to get him to slay the griffin terrorizing the land. [[spoiler:She's less than a day's ride away in Vizima.]] After Geralt slays the monster, he's justifiably angry at the deception. His reaction appears to be because slaying monsters ''is his job'' and he resents the implication he wouldn't have killed the creature had he not been compelled.
* CovertPervert: Avallac'h enjoys human pornography and you see him reading some at one point. You later meet his mistress in his laboratory.
* CrapsackWorld: It almost goes without saying in this setting but ''The Witcher 3: Wild Hunt'' is significantly darker than both the original game and its sequel, which is no mean feat. The country is ravaged by war, poverty, famine, disease, social injustice, racism, and worse.
* CrazyPeoplePlayChess King Radovid V is extremely paranoid and obsessed with two things: chess and [[BurntheWitch hunting sorceresses]]. Rather appropriately, his first appearance is at a chess club.
* CuttingOffTheBranches: Both averted and played straight. Geralt's actions in previous games have been rendered mostly moot by the fact the Nilfgaard army has steamrolled over almost half of the North. There are several changes to specific events, however, and a few different quests if you did things a certain way.
* {{Cyclops}}: Several live on Skellige.
* DamnYouMuscleMemory: On the PC, Alt no longer targets enemies - that's now Z. More frustrating, however, is R's rebinding from throwing bombs, daggers, and using traps to using consumables.
* DangerousDeserter:
** These stalk the No-Man's Land, living on banditry, attacking travellers and remaining settlements with impunity.
** Averted in the "Missing In Action" sidequest, where a Nilfgaardian deserter rescues the missing Nordling brother you're trying to find. You have to [[SadisticChoice decide]] if the family should leave him behind, or take him in and risk incurring the wrath of the Nilfgaardian army.
* DarkerAndEdgier: Than the previous two games. [[UpToEleven Which is saying a lot,]] since the first two games were plenty dark already.
* DeadpanSnarker: Geralt has always had an understated sense of humor but he just drops all pretense at respect around the Nilfgaard. The one exception is the Emperor who, no matter what, he addresses using the proper title. He can still refuse to bow, though.
* DeathGlare: Triss gives a pretty good one to Menge [[spoiler:if she kills him]].
* DeathSeeker:
** [[spoiler:In the ending where Ciri dies, Geralt returns to Crookback Bog to fight the Weavess, despite the overpowering godlike power she is said to possess. She herself will even say outright that she knows "the smell of a suicide's breath."]]
** A common course for Skelligians who, for whatever reason, want to redeem themselves. Also found among elderly who want to die in battle, like a true warrior. King Bran dies shortly before you get to Skellige when he goes off to hunt a bear alone with nothing but a knife.
* {{Deconstruction}}: Many things that occurred or were taken for granted in the first game are made darker, sometimes more [[RealityEnsues realistic]], sometimes just worse for the hell of it.
** In the first game, one of the earliest sidequests involves saving the first town's innkeeper from murderous drunks, and she rewards Geralt with gratitude and sex. Here, part of the first portion of the main quest also involves saving the first town's innkeeper from murderous drunks, but [[spoiler:instead of being grateful to Geralt and rewarding him, the innkeeper is ''horrified'' that he just murdered several of her friends and neighbors over what turned out to be a misunderstanding, and asks him to leave, and much later attempts to sell him out to Novigrad's Witch Hunters.]]
** Remember "Beauty and Beast" from the first game, where you could cure a man of his lycanthropy with the PowerOfLove? This game has a quest called "Wild at Heart," where it turns out [[spoiler:the man who hired you to find his missing wife was a werewolf who unknowingly killed her. And worse, her jealous sister arranged for it to happen so she could have a chance to hook up with him. The quest can end in a couple of ways, and both of them involve the werewolf dying]]. The Power of Love is [[LoveMakesYouCrazy not always]] [[LoveMakesYouEvil a good]] [[LoveMakesYouDumb thing]].
** "Heat of the Day" from first game gave the Geralt the opportunity to help both a Noonwraith and a Nightwraith reconcile with their pasts and pass on peacefully. In this game, there are quests to deal with Noonwraiths and Nightwraiths that are causing problems, but while they had similarly tragic and undeserved ends, they're so far gone that they can only be put down violently.
** The series, both books and games, is infamous for the fact that Geralt ReallyGetsAround. Try to seduce both Triss and Yennefer, and they propose a threesome, [[spoiler:handcuff Geralt to the bed, and mutually dump him]].
* DefectorFromDecadence: [[spoiler:Avallac'h]].
* DefrostingIceQueen: Yennefer initially acts aloof to everyone in general, including Geralt despite their history together. She warms up once Ciri enters the picture again, and especially if Geralt chooses to rekindle his relationship with her.
* DeliberateValuesDissonance:
** The Continent is, as usual, racist, misogynistic, homophobic, and anti-intellectual. Nilfgaard is slightly better, but they are waging an unprovoked war of aggression, and their soldiers still engage in raping and looting (just not quite as much as the Northern Realms).
** The Skellige Isles are a ''lot'' more egalitarian than the rest of the mainland (note the women-at-arms labeled "Shieldmaidens" about the towns), being a more friendly place than the other areas of the game, and it's notable as being ruled over by a ReasonableAuthorityFigure who Geralt is on very good terms with. Even so, it still has its own cultural norms that don't match modern society's.
*** Women are traditionally expected to immolate themselves to death as a standard funerary rite for their husbands, a practice that both Yennefer and Birna find appalling. In fairness, even most of Skellige finds this practice outdated; when Bran's younger wife immolates herself, multiple people try and stop her, and Birna (as the elder wife) gets a lot of scorn for not stopping her or taking her place.
*** Kinsmen of criminals are cast out from society at best, and outright executed at worst, regardless of their personal involvement, judgment or knowledge of the crime in question. This applies even if the kinsmen themselves expose the wrongdoing, [[spoiler:as Svanrige Bran can attest to in the HeroicSacrifice entry below.]]
*** In many taverns and feasts in Skellige, the player will often find a scantily-clad dancer with the "name" [[EveryoneCallsHimBarkeep Captive]]. Further, it's stated by other Skelligers that they commonly take "wenches" during raids, often to take as their brides and sometimes simply to "make use" of them. Absolutely no one has anything negative to say about this practice, although Geralt can look slightly puzzled.
* DemBones: You never fight actual skeletons in the game, but the Wild Hunt itself has its armor styled to look like skeletons
** Which is true unless you have the Blood and Wine expansion where certain enemies spawn skeletons that Ray Harryhausen would be proud of.
* DemotedToExtra: The Scoia'tael, which played a big part in the previous two games and whom Geralt had the option to ally with, serve no role in the story here, and are only involved in a couple of side quests. Neither Iorveth nor Yaevinn make any appearances.
* DespairEventHorizon: [[spoiler:Geralt]] crosses it in [[spoiler:the Ciri dies ending]].
* DevelopersForesight: Certain quests will end if finished before taking it, but information gained ''during'' that quest can be used to go elsewhere and pick up on a new thread, or simply see its conclusion unfold.
** There's also a lot of thought put into simple, physical effects. If you try to run into Yennefer's teleport in Vizima, for example, you get transported elsewhere in the palace. The Signs also have a lot more effect than their combat applications. For example, Aard can be used to blow noxious gas out of your vicinity and Igni is useful in getting rid of annoying insect swarms.
** In Princess in Distress quest, there's a bear to slay to proceed. If the bear is slain before taking the quest, Geralt will comment on it.
** The journal will update to match how you completed a quest. Even if its out of order. If you pick a contract, never speak to the client and eventually just find the target while exploring, the diary will note something along the lines of "Geralt found the beast during his travels".
** The first clue in the quest Skellige's Most Wanted that something is amiss is that [[spoiler:you can request a maximum additional reward from the quest giver and they accept automatically. Everyone else will have their "annoyance" meter raised and only accept a payment closer to the middle of the range of payment.]]
* DidWeJustHaveTeaWithCthulhu: That shifty-looking fellow named Gaunter O'Dimm, who you shared a drink and a few words with at the very beginning of the game? [[spoiler:He turns out to be a soul-stealing evil sharing a number of characteristics with the Biblical Satan.]]
* DiscOneFinalDungeon: The Battle of Kaer Morhen is built up as the finale. You gather all the allies you've made over the course of the game, you start to feel the ripple effects of choices you made dozens of hours ago, and it's all planned in preparation for the finding of Ciri, which you've spent the whole game doing. [[spoiler:Naturally, things don't go entirely as planned and the journey continues.]]
* DisposableSexWorker:
** King Radovid bribes [[spoiler:Whoreson Junior]] with prostitutes without care for the fact that he's made a habit of brutally murdering them.
** The quest "Carnal Sins" involves a serial killer who is attacking people with various sinful or heretical habits, and one of his targets [[spoiler:appears to be a lower-class prostitute from Crippled Kate's. Turns out the guy doing it ''isn't'' the killer, but he still gives her several horrible burns before Geralt arrives, and she can still be left to her fate.]]
* DisproportionateRetribution: In the DLC quest "Where the Cat and Wolf Play," a Cat school witcher massacres an entire village because the ealderman cheated him out of his pay for hunting a leshen and tried to kill him.
* DistaffCounterpart: Ciri is the {{Deuteragonist}} of the Witcher series and, in many ways, the actual main character. In the ''The Witcher 3'' is visually, "female Geralt" and has virtually identical gameplay to him minus signs, despite her enormous degree of power.
* DoesThisRemindYouOfAnything: The more you do Triss' storyline, the more the Witch Hunting craze in Novigrad becomes less like actual witch-hunts and more like the Holocaust. Which, given one of the largest persecution of Jews in Europe was the Spanish Inquisition, actually isn't so far-fetched a parallel as you might think. Incidentally, there's a lot of propaganda about Radovid around Novigrad, including an autobiography about how he struggled to get to the top.....
* DoubleStandardRapeFemaleOnMale: By the admission of both Geralt and Triss, the latter took advantage of the former's amnesia in many ways--one of which was getting him in bed for up to a year. In story, this is treated as Geralt getting lucky with a sorceress babe. In particular, Yennefer always lashes out at Geralt when the subject of Triss is brought up, and in one case reminding her that you had amnesia at the time leads to her assaulting you with a teleportation portal. No one ever regards Triss as being wrong for what she did, other than Triss herself, but that's merely in a "Well it was good while it lasted" context.
* DownerEnding:
** On a personal level if Geralt made choices that caused [[spoiler:Ciri to feel worthless as a person outside of her Elder Blood (getting paid for bringing Ciri to Emhyr, say "relax, you don't have to be good at everything" when she's upset over Vesemir's death, telling her to calm down when she wants to trash Avallac'h's lab after learning of his experiments, etc). Ciri will not be confident in her fight against the White Frost, leading to her death. In Geralt's grief, he hunts down the final Crone of Crookback Bog, taking down ten relatively innocent peasants down before killing her with extreme prejudice and retrieving Ciri's old Wolf Medallion. He breaks into sobs over the medallion while monsters flood into the room, presumably killing him.]] Can be a sort of BitterSweetEnding if the world on a political scale ended up being pleasant in spite of Geralt's personally unhappy ending.
** And on a political side of things, [[spoiler:not doing the questline that leads to Radovid's assassination will mean he wins the war against Nilfgaard. Emhyr is assassinated as a sizable portion of his populace were sick of his constant attempts at world domination, Ciri will not return to Nilfgaard to take the throne (possibly leaving Nilfgaard in a precarious position overall) and Radovid rules over Redania and Novigrad where he continues his genocide against magic users and nonhumans.]]
* DownloadableContent: Both free and paid.
** The Free DLC Program consists of:
*** 1) '''Temerian Armor Set''' - May 20, 2015; adds a full set of Temerian-themed light armor for Geralt and blinders, saddlebags, and a saddle for Roach
*** 2) '''Beard and Haircut Set''' - May 20, 2015; adds three more haircuts, three static beard styles, and Geralt's fourth beard stage to the list of barbers' options
*** 3) '''Contract: Missing Miners''' - May 27, 2015; adds a new contract to investigate the disappearance of miners from a small Skellige village
*** 4) '''Alternate Look: Yennefer''' - May 27, 2015; adds a new outfit for Yennefer, overwriting her default looks within the game, includes an on-off setting in the main menu options settings
*** 5) '''Nilfgaardian Armor Set''' - June 3, 2015; adds a full set of Nilfgaardian-themed medium armor for Geralt and blinders, saddlebags, and a saddle for Roach
*** 6) '''Elite Crossbow Set''' - June 3, 2015; adds three more crossbows for sale: a Nilfgaardian Crossbow, a Skellige Crossbow, and an Elven Crossbow
*** 7) '''Contract: Fool's Gold''' - June 10, 2015; adds a new contract to investigate an abandoned village in Velen inhabited almost entirely by pigs
*** 8) '''"Ballad of Heroes" Neutral Gwent Deck''' - June 10, 2015; adds alternate appearances for a select number of the neutral Gwent cards, includes an on-off setting in the main menu options settings
*** 9) '''Scavanger Hunt: Wolf School''' - June 17, 2015; adds a series of quests for finding the diagrams for School of the Wolf witcher equipment similar to the Viper, Cat, Griffin, and Bear scavenger hunts in the base game
*** 10) '''Alternate Look: Triss''' - June 17, 2015; adds a new outfit for Triss Merigold, overwriting her default looks within the game, includes an on-off setting in the main menu options settings
*** 11) '''Contract: Skellige's Most Wanted''' - June 24, 2015; adds a new contract for hunting down an infamous rock troll in Skellige
*** 12) '''Skellige Armor Set''' - June 24, 2015; adds a full set of Skellige-themed heavy armor for Geralt and blinders, saddlebags, and a saddle for Roach
*** 13) '''Where the Cat and Wolf Play...''' - July 1, 2015; adds a trio of quests involving a massacred village and the person involved
*** 14) '''Alternate Look: Ciri''' - July 18, 2015; adds a new outfit for Ciri, overwriting her default looks within the game, includes an on-off setting in the main menu options settings
*** 15) '''New Finisher Animations''' - July 22, 2015; adds a number of new finishers to the game
*** 16) '''New Game Plus''' - August 17, 2015; adds NewGamePlus mode to the game
* TheDreaded:
** The Wild Hunt in general, and their King, Eredin Bréacc Glas, in particular. Even the Crones, who are practically goddesses in their own domain, think twice about crossing them.
** [[spoiler:Gaunter O'Dimm. One of his [[IHaveManyNames many names]] is ''Evil Incarnate''.]]
* DroppedABridgeOnHim:
** If he survived the previous game, then Henselt is unceremoniously killed in a surprising betrayal by Radovid.
** [[spoiler:Crach an Craite]] gets an unexpected and violent death just before the FinalBoss, and no time is given to acknowledge that.
* DubNameChange: All but two villages in Velen (the exceptions being Benek and Toderas) have been renamed for the English version, as was Eskel's horse and the antagonist of the quest "Following the Thread".
* DudeWheresMyRespect: Despite the fact that Geralt is a well-known monster slayer, random [=NPCs=] tend to spit at him and make rude comments due to the high amount of prejudice against non-humans in the North. This mainly happens in Novigrad and the surrounding areas; the people of Skellige and Toussaint seem to be much more pleasant on the whole.
* DumpThemAll: One way of resolving the LoveTriangle is for Geralt to break it off with both Triss and Yennefer.
* EarlyGameHell: The starting bits of the game, White Orchard in particular, can be a bit tricky. Everyone and everything's a higher level than you (even the basic wolves are level 5), you barely have any potions or oils to help you in your fights, you don't have much abilities, you rarely find new gear to replace your old with, you don't have a lot of money to buy new gear (and what you do have will, surprisingly often, go to smiths to repair the stuff you already have), and even healing items can be a bit rare. Things start to ease up by the time you leave White Orchard and become much easier once you complete the main quests in Velen.
* EarnYourBadEnding: [[spoiler:You have to be really unkind and dismissive of Ciri in order to earn the truly bad ending. If you manage it, then when Ciri goes to stop the White Frost, she doesn't return.]]
* EarnYourHappyEnding:
** The Baron gets one if Geralt times events just right. Some of the main characters can also get happy endings depending on choices made during the game:
** [[spoiler:If Geralt romanced Yennefer, the two of them retire from adventuring and politics. They settle down and enjoy a quiet, peaceful life where they eat breakfast in the afternoon (and often in bed) and pass the days with lazy strolls and long conversations.]]
** [[spoiler:If Geralt romanced Triss, the two of them travel to Kovir where Triss becomes an advisor to the king. Geralt enjoys a life of luxury and comfort - although he does take the occasional Witcher contract to alleviate boredom, shown as Triss administering an AfterActionPatchup to Geralt.]]
** [[spoiler:There are two possible happy endings for Ciri. In one of them, she follows in Geralt's footsteps and becomes a Witcher, living a life of excitement and adventure while achieving fame and renown throughout the world. In the other ending the becomes the Empress of Nilfgaard, and [[TheGoodQueen proves to be a good ruler]] because she possesses both her father's political instincts and Geralt's simple human decency.]]
* EasilyForgiven: If you [[spoiler:spared Aryan]] in ''2'', then [[spoiler:his mother, Baroness La Valette, treats Geralt as a good friend despite his rather big role in Temeria crushing her rebellion and massacring her people.]]
* EndlessWinter: The White Frost is a Lovecraft-esque interdimensional horror that engulfs entire worlds across the multiverse in an endless frigid wasteland. The world upon which Geralt lives is next. The Wild Hunt, a band of spectral cavalry that are actually extremely racist elves, are steering it to other worlds instead of their own and have weaponized it. Wherever they or their hounds have visited, there is permanent frost and snow enveloping the area, and areas where it's taken over or actively encroaching are so frigid that it's harmful.
* EnemyMine: Over the course of the game, Geralt will have to team up with many former enemies and adversaries, including Emhyr, Dijkstra, [[spoiler:Letho, Philippa, and Avallac'h]].
* TheEmpire: Obviously there's Nilfgaard, but the kingdom of Redania has also become this under Radovid's rule, having absorbed several other northern kingdoms and become arguably even worse than Nilfgaard.
* EndOfAnAge: No matter how the game ends, the political landscape for the Northern Kingdoms is irreversibly changed. [[spoiler:Either Nilfgaard conquers them fully, or they're absorbed by Redania, which becomes an empire in its own right.]]
* {{Expy}}: The Bloody Baron's appearance, mannerisms, and habits [[Series/GameOfThrones greatly resemble Mark Addy's portrayal of Robert Baratheon.]]
* EvenEvilHasLovedOnes: {{Exploited}} by the mob boss that Lambert's tracking down - when confronting the pair of witchers, he has his wife and two children present, calmly introducing them before getting down to brass tacks.
** Also an important trope in the Bloody Baron arc.
* EvilIsDeathlyCold: The Wild Hunt brings winter with it wherever it goes. One town they visited is locked in ice and snow that won't melt, despite the season in game being the approach of summer's end.
* ExperiencedProtagonist: Geralt's a veteran witcher. If you do your homework with tracking and investigation during witcher contract quests, the bestiary will conveniently provide an entry (usually a unique version of a common enemy) with all the weaknesses listed.
* ExplainExplainOhCrap: A downplayed example. After Vesemir welcomes Geralt back to Kaer Morhen, he discusses how Yennefer has been unusually fussy since she arrived, even throwing a bed out of the window. Geralt is confused about why she would do that, because it's just furniture and a waste because it's pretty well-made. Vesemir agrees and said that Triss always liked it...and then both men look at each other as the pieces fall in place.
* FaceHeelTurn: Yennefer appears to have joined the Nilfgaardian military. Subverted though; while she has, it's so she can find Ciri. Geralt quickly joins her.
* FactionCalculus: The four Gwent decks (and by extension the factions they are based after), including:
** Northern Kingdoms (Balanced)
** Nilfgaardian Empire (Powerhouse)
** Scoia'tael (Cannon)
** Monsters/Wild Hunt (Subversive)
* FakeAristocrat: Philip Strenger was born a commoner whose military prowess resulted in him taking over Velen and proclaiming himself to be a Baron. [[Spoiler: He also [[LesCollaborateurs sells out to Nilfgaard]] and the Emperor recognizes him as a vassal, making it possible Strenger becomes a legitimate nobleman.]]
* FakeDifficulty: The hand-to-hand combat is fair in one on one fights, especially in fight clubs, but fighting multiple opponents, such as in the quest "A Matter of Life and Death", can be quite tricky and will end in a quick death if you don't block and parry frequently.
* FakeLongevity: There's nearly a hundred treasure-caches to be found floating in the Skellige Isles, but most players don't go out of their way to collect them. The reason being the majority of caches contain nothing but VendorTrash, can only be reached by piloting a slow and fragile boat, and at every cache you'll face a tedious encounter with Sirens or Drowners.
* FallenHero: Sigismund Dijkstra has gone from being a patriotic spymaster who used his skills to unite the North against Nilfgaard to being a crime lord.
* FanDisservice: Seeing three young nubile women nude sounds like it should be {{Fanservice}}. But not when you know that their true forms are hideous-looking old crones whose appearances are rife with BodyHorror. [[spoiler:And ''especially'' not when you see those naked women covered in blood and eating human flesh.]]
* FantasyCounterpartCulture:
** Skellige is basically an Ireland-Norway analogue with its Highlander Vikings.
** The college town of Oxenfurt and its student inhabitants are analogous to England's revered Oxford University.
** The sunnier, Mediterranean culture of Toussaint, with its vineyards, FleurDeLis heraldry and brightly coloured architecture, is seemingly based on Southern France. The capital city of Beauclair, with its ruling Duchess and wealthy inhabitants, is suggestive of the principality of Monaco
* FantasyKitchenSink: Original books were all about subverting traditional fairy tales and legends by portraying characters as real people and adding a pragmatic professional to the story. Witcher 3 lives up to the books by adding most of what Slavic fairy tales have to offer (Ekhidnas, Leshyis, Chorts and Crones) as well as traditional European myths.
* FantasyMetals: A few. Standard iron, silver, and steel are present. But so are orichalcum and dimeritium, both of which are annoyingly rare, absurdly expensive, and absolutely necessary for crafting all of the game's best high-end weapons and armor.
* FantasticRacism:
** The opening cinematic of the game has a priest talking about the evils of monsters, sorcerers, and Witchers. This is ironic given the only people who can deal with monsters are sorcerers and Witchers. A similar scene can even be encountered in-game, with Geralt having the option of [[ArmorPiercingQuestion quickly shutting the priest up]].
** King Radovid hates mages in general and sorceresses in particular with a passionate fury. Oddly, he has nothing against Witchers and considers Geralt his friend (which Geralt, clearly, does not reciprocate). Strangely, the Lodge of Sorceresses members can't seem to wrap their heads around Radovid feeling this way. [[spoiler:Of course, Radovid will order Geralt's death after he's supposedly outlived his usefulness.]]
** Eredin's people are some of the [[OurElvesAreBetter MOST RACIST ELVES OF ALL TIME]]. Their sheer disgust for humans puts into sharp perspective that prejudice can belong to anyone and the amount they subject poor Ciri to is terrible. The fact they ''desperately need her'' is the worst part of all this for them. [[ScrewYouElves Geralt can call Avallac'h out on this]] only for him to point out, rightly, [[ShutUpKirk that humans are every bit as genocidal and racist against other intelligent species on Geralt's world.]]
* FeetOfClay: Fergus is presented as the only master armorer in the game, with Yoana as his apprentice. In reality, [[spoiler:he can barely forge a nail while she's the actual master smith. She made an arrangement with him to pose as the brains of the operation because no one would believe anyone but a dwarf could possibly be a master armorer, let alone a woman. Unlocking her as a smith requires having to end the charade.]]
* FetusTerrible: The Botchlings are monsters born from stillborn babies that have been buried without proper ceremony. They look like deformed, toddler-sized fetuses with the umbilical cord still attached, wrapped around them like a strangling vine. It is possible to appease one into becoming a benign [[HouseFey guardian spirit of a household]], but it takes an emotionally devastating and physically dangerous ritual to accomplish.
* FinalBossPreview: The BigBad, Eredin, and his CoDragons, Imlerith and Caranthir, are shown cutting Ciri down at the end of the idyllic-dream-turned-nightmare that is the prologue.
* FireForgedFriends: Despite being former adversaries, Ciri and the Mysterious Elf bond through all their trials and tribulations against the Wild Hunt. [[spoiler:Possibly subverted though, because there's evidence to suggest that Avallac'h may only be interested in Ciri for her connection to Lara Dorren, which makes him a BrokenPedestal once Ciri finds out.]]
* FlatEarthAtheist: Yennefer is an interesting case. Geralt has, in the books at least, been clear he's an atheist. However, he's been known to show a great respect for religion (the non-crazy/evil/fraudulent kind, at least) as well as people of faith. He's also open to new things and experiences. Yennefer, by contrast, denies that a spirit she summons back into a corpse is a person, just rotting meat, echoes of the person who was and about as sapient as a photograph, and even Geralt is put off (having dealt frequently with ghosts and wraiths who seemed pretty well convinced of their own personhood). Yennefer may simply be rationalizing.
* FourTemperamentEnsemble: Geralt is phlegmatic, Ciri is straight choleric, Yennefer is melancholic, Dandelion is all the way sanguine, Triss is sanguine with some phlegmatic, Sigi is Choleric.
* FreudianExcuse: Radovid makes allusions to horrific abuse at Phillipa's hands to explain his nightmarish hatred of magic. It's implied her continued freedom and the pressures of the Nilfgaardian war, plus his past, has driven him over the edge.
* TheFriendNobodyLikes: If you're able to recruit [[spoiler:Letho the Kingslayer]] to Kaer Morhen, he will be treated with suspicion and hostility by your other allies, including Lambert, Eskel, [[spoiler:Roche, and Ves]].
* FilkSong: Music/MiracleOfSound has put out several;
** [[http://youtu.be/c0trGRJs_IU Wake The White Wolf]], dedicated to Geralt.
*** [[https://youtu.be/aGMSN_dQgLg He also put out]] a HeavyMithril version.
** [[https://youtu.be/43FnCO1DkOU Lady of Worlds]], dedicated to Ciri.
** [[https://youtu.be/nQBgb0TR_6w Skellige Winds]], about the eponymous location.
** [[https://youtu.be/XZDt-O6r7rM The Path]], both for Blood and Wine and as a way to round out Geralt's story.
* FlashStep: Ciri's mainstay power in combat. She can bypass several enemies' guards in a heartbeat, making mincemeat of them with her sword.
* {{Foreshadowing}}:
** Keira's questline is foreshadowed during the quest "Wandering in the Dark." When Keira and Geralt are separated, he finds her shrieking at the sight of rats, and she is so afraid of them that she can't even move. Additionally, when you exit the elven ruins, Fyke Isle is immediately visible. [[spoiler: Keira eventually sends you to Fyke Isle to clear the island of its curse, and gives a suspicious answer when asked why she didn't go do it herself. Turns out the tower is crawling with rats.]]
** In "A Towerful of Mice" there are many subtle hints that [[spoiler:Annabelle is a vengeful Plague Maiden instead of a lonely ghost.]]
** A seer in Velen will foretell Geralt's future if he's given some Dragonroot - said future is [[spoiler:the ending sequence of the game in Skellige, prior to the PlayableEpilogue]].
** Gaunter O'Dimm from the Hearts of Stone expansion will literally tell you how to get the best endings for the game if you haven't reached them as yet.
* FriendlyFireproof: Completely averted. If you [[CombatPragmatist position yourself well]], you can get enemy archers to shoot their own comrades in the back accidentally, while dodging a hit in a crowd will most likely lead to someone ''else'' getting accidently hurt or even killed.
* FriendsWithBenefits: Name-checked as a possible relationship type between Geralt and Keira Metz.
* FromBadToWorse: As bad as it was in previous games, it's much, much worse now.
* FunnyBackgroundEvent: During the quest 'Hunting A Witch' where Geralt visits [[spoiler:Keira Metz]] in their portal boudoir the camera pans to the right at the end of the cut-scene...giving us a view of two rabbits happily rutting away.
[[/folder]]

[[folder: G-L]]
* GameplayAndStorySegregation:
** In the first game, Geralt had amnesia and many of his previous skills had atrophied. This was used to justify his level-grinding to higher levels. The second game had a somewhat organic feel because everything was scaled to your level. The third game dispenses with this and just places high-level monsters all over the place which Geralt must avoid til later levels. Given he is, at this point, the greatest warrior on his world and has all of his memories back, this is just plain weird.
** This can apply to all three games but, in the story of the books, monsters are becoming less and less common in the Witcher's world, making witchers less and less necessary. Yet the game series portrays a world absolutely brimming with monstrous creatures. Justified, as one of the main reason that monsters are rare is because walled cities and large armies can easily deal with external threats and drive back the monsters. With the war ravaging the countryside, large armies being focused on the battlefield instead of protecting the local populations, the monsters are making a comeback. Notably, throughout the games, one of the most common monsters types are necrophages, which thrive in the war situation that is tearing through the North.
** Story Geralt despises thieves and there are numerous occasions where the player can choose to kill a thief or group of thieves. Gameplay Geralt will loot the houses of the poorest peasants, the docks of every major city, brothels, banks, herbalists, blacksmiths, army headquarters, and multiple rulers castles, stealing everything he can get his hands on. There is one mission in the Blood and Wine expansion where [[spoiler:Geralt can grave rob an entire crypt worth of loot, while also taking the time to murder a couple groups of grave robbers after insulting them for being grave robbers.]]
*** Geralt will steal in the storyline if required, for example in the Hearts of Stone expansion, [[spoiler:Geralt pulls off a vault heist than can result in numerous innocent deaths]].
* GangOfHats: In addition to countless [[BanditMook generic bandits]], the Novigrad underworld is run by the Big Four, four [[TheDon mob bosses]] who's gangs have hats of ranging gimmicks.
** [[TheFagin Francis Bedlam]] is a self-styled [[KingoftheHomeless King of Beggars]] who leads a conventional ThievesGuild (though that term isn't used) common in fantasy works.
** [[FakeAristocrat Count Sigi Reuven]] is the former [[TheSpymaster Redanian Spymaster]] who used his massive network of contacts and informants to build a new life as [[TheDon a mob boss]], he runs a [[PublicBathhouseScene bathhouse]] which caters to Novigrad's wealthy and doubles as a [[LegitimateBusinessmensSocialClub meeting place]] for the Big Four.
** [[TheButcher Cleaver]] is a [[OurDwarvesAreAlltheSame dwarf]] who says his main business is "entertainment," all members of his gang are [[GenericEthnicCrimeGang fellow dwarves]] who wear [[CoolMask bandanas with the gang's symbol on them]]. It's possible by were inspired by Dragon Age's Carta.
** [[InSeriesNickname Whoreson Junior]]'s gang is by far the most gimmick filled, most of his mooks dress like [[MonsterClown jesters and harlequins]] and are covered in {{tattoo|edCrook}}s.
* GargleBlaster: White Gull is enough of one, being a mixture of Mandrake Cordial, Cherry Cordial, Redanian Herbal and Arenaria normally used as a base for powerful alchemical concoctions. However, special mention goes to The Gauntlet, a cocktail Lambert mixes up during the Witchers' reunion at Kaer Morhen, which contains equal portions White Gull and Dwarven Spirit (another alchemical base). Witchers have higher alcohol tolerance than normal humans, but after knocking back just a few these monsters all three of them soon become thoroughly sloshed. Needless to say, [[CrowningMomentOfFunny it's hilarious]].
* TheGloriousWarOfSisterlyRivalry: [[TomboyAndGirlyGirl Rosa and Edda]] var Attre.
-->'''Edda''': Rosa, [[BlatantLies I had the best of intentions]], you know that! I felt you needed help taking the first step... You blushed every time [Dandelion] sang a ballad.\\
'''Rosa''': He'll next sing at your funeral if you don't stop it right now!
* GoldfishPoopGang: Sir Ronvid of the Small Marsh challenges Geralt to a duel numerous times to defend the honor of Maid Bilberry. Geralt is rather annoyed by Ronvid but accepts his challenges to humor him.
* GoodCannotComprehendEvil: Keira Metz assumes King Radovid would be willing to overlook her membership in the Lodge of Sorceresses in exchange for her aid in helping cure a virulent plague. Triss Merigold assumes that King Radovid has begun his witch hunts because he is trying to loot the wealth of the mages (i.e. a purely pragmatic motivation). They genuinely can't seem to wrap their heads around the fact that, no, King Radovid just hates magic in general and sorceresses in particular.
* GoodCopBadCop: Geralt and Dandelion have such a team-up when convincing the obstinate fiancé of the prospective choreographer for Dandelion's new cabaret that it's not a whorehouse anymore. Dandelion showers him with fancy words and verbal appeals, while Geralt gives him a glare and tells him to shut up and listen when the man decides to revert to being rudely obstinate.
* GoodRunningEvil: If Ciri opts to become [[spoiler:Empress of Nilfgaard]], she inherits [[spoiler:the throne to a realm that is known for DisproportionateRetribution codified into law, slavery, and unprovoked wars of aggression.]] She has her work cut out for her if reformation is her goal.
* GoodShepherd: The Pellar of Blackbough, a village in western Velen, is a pagan version of this; he provides spiritual guidance to the people of Blackbough as well as herbal remedies (though apparently his cure for indigestion doesn't work at all).
* GoryDiscretionShot: At the end of the Wild At Heart sidequest, [[spoiler:if you choose to let Niellen take his revenge on Margrit for the death of his wife, the screen cuts to black just as he attacks her.]]
* GottaCatchEmAll: Getting all the Gwent cards is the object of the fittingly named "Collect Them All" quest.
* GrandFinale: This entry serves as the climax of Geralt's story in the video games.
* GrayAndGrayMorality: The Nilfgaardian invaders are ruthless and oppressive but, as an innkeeper says at the beginning of the game, the Northern Kingdoms weren't particularly good to the common folk beforehand. This is actually a softer portrayal of the Nilfgaardian Empire in the novels, which leaned towards using them as Nazi stand-ins toward the end. Becomes BlackAndGrayMorality when dealing with the many war criminals the war has produced as well as the Wild Hunt.
* GreaterScopeVillain: The White Frost, which is slowly destroying every world and thus the cause of the Wild Hunt's actions.
* GreenHillZone: White Orchard. It's a relatively small map that largely consists of easily-traversed flat plains, a few scattered groups of enemies that aren't too tough to kill, and a generally reasonable population kept in nervous but persisting order, all to "prepare" the player for the No Man's Land.
* HandsomeLech: Dandelion is the Platonic Ideal of this trope.
* HandWave: Yennefer suffered the same memory loss as Geralt but recovered rather quickly due to magical treatment. When asked why she did not search for him afterwards she responds that she figured he would recover on his own and find her first, despite the fact that Geralt did not receive the same treatment. This seems to be an attempt at justifying why Yennefer was absent in the previous games when she'd had over a year to find him.
* HarmlessFreezing: In [[spoiler:the Battle of Kaer Morhen, all the defenders of the keep save for Vesemir and Ciri are covered with ice and become immobile when the King of the Wild Hunt enters the battlefield in person. After the scene, the ice melts away, leaving the characters unharmed, which is rather amazing considering that the freezing caused by the Wild Hunt's portals is anything but harmless in gameplay. It's implied to be a result of the witcher mutations, as something similar happens to Geralt and a number of soldiers at the final battle. In this case, he's the only survivor.]]
* HarpoonGun: The crossbow is actually more effective underwater than it is on land.
* HeelFaceTurn: [[spoiler:Letho, the BigBad of the second game,]] can be recruited to help Geralt for a crucial battle. If Geralt doesn't induce a HeelFaceDoorSlam, anyway.
* HeroicSacrifice: Svanrige Bran, son of the late king Bran and Birna performs one in the climax of the "King's Gambit" quest when he [[spoiler:exposes his mother as a mastermind behind the murder of several contenders to the throne as well as their multiple retainers and servants and the attempted murder of Geralt and Cerys]]. He does this completely aware that according to Skelligian laws, the [[spoiler:crimes of the parents are carried over the children or even the whole clan and thus he will lose his wealth and rank (and possibly life) for his trouble]].
* HeroWithBadPublicity: Geralt, due to being a Witcher. No matter what, his decisions will end up ticking off ''someone''.
* HeroOfAnotherStory: Ironically, Geralt is this - [[spoiler:his entire focus is upon finding and helping his daughter, whose story isn't the focus, but is a ''much'' grandiose tale that ends with saving the Multiverse from the White Frost]].
* HellHound: The Hounds of the Wild Hunt come from the world of the White Frost and are made out of living ice. The Hunt uses them to pursue their prey, as well as to act as emergency shock troops.
* HellishHorse: One possible ending of the Whispering Hillock quest has Geralt binding an imprisoned spirit to a black mare, causing the mare to develop [[RedEyesTakeWarning glowing red eyes]] [[spoiler:and go on murderous rampage through the countryside]].
* HiddenDepths:
** After Sigi and Geralt [[spoiler:help the mages escape Novigrad]], if Geralt tries to convince Triss to stay, Sigi then reveals that [[spoiler:he'd been smitten with Philippa Eilhart when they both served Redania]].
** Shortly after, Sigi [[spoiler:expresses a desire to help '''every''' persecuted mage in the North, even if it's [[PragmaticVillainy out of pure pragmatism]]]].
* HiddenHeartOfGold:
** Geralt can be played as gruffly kind-hearted, pragmatic and stoic, or as an unrepentant JerkAss.
** The same can be said of [[spoiler:Sigi Reuven, who helps the mages escape Novigrad both out of pragmatism and because EveryoneHasStandards]].
* TheHighQueen: There are potentially two.
** [[spoiler:If Cerys an Crait becomes queen of Skellige, she focuses less on raiding foreign shores and more on tending to the homeland and uniting the clans.]]
** [[spoiler:Should Ciri become Empress of Nilfgaard, Dandelion will describe her as having "an empress' political instincts" and "a sense of simple, human decency," and further goes on to say few monarchs boast both traits.]]
* HornyDevils: The Succubi in this game are an unusual variation of the trope in that they are almost universally {{Non Malicious Monster}}s, only killing people in self-defense or by accident. They're ruled by lust, but they don't drain living energy through the act. One even takes the effort to give a proper burial to an old man who came to her repeatedly [[OutWithABang in spite of his chronic heart condition]].
* HornyVikings:
** Skellige is pretty much inhabited by the stereotypical fantasy Vikings -- a RapePillageAndBurn [[ProudWarriorRaceGuy Proud Warrior Race]] with a fondness for axes, pillaging, battle and boats. They've also got some Irish influences in their language, with names like Bran and such, [[note]]It can get confusing when "Bran" and "Sigrdrifa" are both words of the same language.[[/note]] as well as their clothes, which often feature Celtic knots as well as stud patterns similar to those on Irish shields. The Skelligs/Na Scealaga are a group of real-life Irish islands, the word itself meaning "steep rock", and one of the isles of Skellige is called "[[UsefulNotes/FaroeIslands Faroe]]".
** Another instance, though far more subtle -- the opening cinematic involves a one-eyed, long-bearded, grey-cloaked man talking about "an age of axe, an age of sword".
* HouseFey: Two examples:
** The Lubberkin, a [[DarkerandEdgier particularly gruesome take on the trope]].
** Second is Sarah, who starts out living in a house secretly and [[TheFairFolk causing trouble]] for the woman who lives there. Geralt has the option of revealing Sarah to the owner, and if he does the two become best friends.
* HumansAreTheRealMonsters:
** A constant ever-present theme of the series. The Drowners, ghouls, and other monsters are threats to the populace, but it's the war with Nilfgaard which is really devastating the land.
* HurricaneOfPuns: An EasterEgg while investigating Freya's Garden in Skellige with Yennefer has Geralt set aside the investigation to briefly chat with her about how a werewolf "must lead a dog's life", after which the pair exchange a number of these before Yennefer comments that they need to focus on the task at hand.
* ICallItVera: And not affectionately. The Wolf Witchers call the altar that they were all strapped to as young boys to undergo the Trial of Grasses "Sad Albert", and is regarded by Lambert as a torture implement.
* IdiosyncraticDifficultyLevels: "[[EasierThanEasy Just the Story!]]", "Story and Sword!", "[[NintendoHard Blood and Broken Bones!]]", and "[[HarderThanHard Death March!]]"
* IJustShotMarvinInTheFace: Enemy archers can accidentally shoot their own melee allies in the thick of things. Position yourself properly in a fight to induce this.
* [[ImADoctorNotAPlaceholder I'm A Witcher, Not A]]: [[ReallyGetsAround Gigolo]], when Keira wants Geralt to act as her "prince" for the evening.
* ImprobablePowerDiscrepancy: Enemies are occasionally buffed to serve as a BeefGate to high-end quests. This can result in absurdities such as a swarm of ghouls, usually considered bread-and-butter work for a Witcher, being roughly as powerful as a vampire or a stone golem.
* ImStandingRightHere: Said word-for-word by Ciri when one of her friends in Novigrad openly flirts with Geralt.
* INever: Geralt, Eskel, and Lambert can engage in a round of this during their drunken night in.
* InsaneTrollLogic: Appropriately enough, trolls are prone to...interesting leaps of logic, such as one making a fence out of boats he was asked to protect so that no one could steal them. He would have made a regular fence, but the boats were the only source of wood.
* InterfaceScrew: There are certain enemies that have attacks that will obscure the screen and break lock-on. For example: if you get hit with a mud ball thrown by a Water Hag, then the screen will appropriately be splattered with mud.
* IntoxicationEnsues: Both as part of an InterfaceScrew and during a drunken night in with Eskel and Lambert.
* ItWillNeverCatchOn: The Xenovox, which is essentially a magical version of a walkie-talkie. While Geralt brings up the possibility, the reason ''why'' it would never catch on is because according to Keira Metz a xenovox is ''very'' hard to build, rather than "I don't care for it" being the excuse.
* InvulnerableHorses: Played with. You'll find plenty of horse corpses scattered around the world, but no living horse can actually be harmed by you or the enemies.
* IResembleThatRemark: When dwarven banker Vimme Vivaldi is asked if he plays Gwent by Geralt, he takes offense that Geralt automatically assumed that because he's a dwarf that he takes part in the favorite dwarven pastime. When Geralt asks again after his indignation, he candidly admits that he does.
* IronicNurseryTune: The vampire lady in the cinematic "[[https://www.youtube.com/watch?v=1-l29HlKkXU A Night to Remember]]" trailer sings a low key nursery tune that begins fairly normally, but ends with a witcher chopping up and eating the recipient of the song. From the context, it may actually be a scary nursery tune for ''vampire children''.
* JackOfAllStats: Northern Kingdoms deck for gwent. It doesn't rely on any sort of gimmick, the cards are fairly balanced in their power in all three lines, the spies are few and of medium power and while there is only a single medic card, it also comes with nice punch itself. And most importantly, while it lacks any direct advantages, it's the only deck without any disadvantages whatsoever.
* KarmicDeath:
** In the course of the Novigrad storyline [[spoiler:Triss burns down the witch hunters' headquarters with many hunters still alive inside, giving them the same fate they meted on many innocent mages.]]
** [[spoiler:Margrit]] can suffer one at the end of the Wild At Heart sidequest, if you choose to let it happen.
** [[spoiler:Jonna,]] in one possible ending for "The Nithing" quest, [[spoiler:is killed by the very curse she had inflicted on Lothar's son out of petty spite.]]
** If you choose to participate in [[spoiler: the assassination of King Radovid]], he meets his end by the blade of [[spoiler: Philippa Eilhart, the person most responsible for his hatred and resulting persecution of mages.]]
* KingOfTheHomeless: The King of Beggars in Novigrad rules over an alleyway known as Putrid Orchard, that's location is kept a careful secret from outsiders, and extorts "taxes" from the beggars and petty thieves of the city. He is also a man of vision, planning one day to rise to true power and turn the city into a true haven of liberty. Meanwhile he's helping the city's dwindling mage population stay hidden from the witch hunters -- amusingly ensuring that the city's beggars now have access to better health care than its rich and powerful.
* KnightInSourArmor: No matter how you choose to play him, Geralt is well and truly ''sick'' of all the factions, politicking, and gamesmanship of the Northern Kingdoms. Even at his most anti-Nilfgaardian, he mostly wants to just get Ciri and Yennefer out of the warzone.
* LadyOfBlackMagic: Yennefer, very literally. If that's what it takes, she gladly employs forbidden magics to find and help Ciri, collateral damage and personal cost be damned. Triss, in contrast, is willing to perform quite destructive acts with her sorcery, but explicitly refuses to partake in the darker shades of magic.
* LameExcuse: Subverted. Yennefer assumes Geralt losing his memory is this when discussing why he didn't come looking for her sooner. The fact the original ''Witcher'' game and, to a degree, the sequel had him neck-deep in other women probably didn't help his protestations.
* LateArrivalSpoiler: The true nature of the Wild Hunt is presented as a mystery in the trailers, but the readers of the books and the people who paid close attention in the previous game already know who and what they are.
* LegitimateBusinessmensSocialClub: Sigi Reuven's bathhouse in Novigrad is the gathering place for the city's Big Four crime bosses and the base of operations for Reuven [[spoiler:aka Sigismund Dijkstra]] himself. It resembles the modern version of the trope more than a ThievesGuild typical for European fantasy settings.
* LimitedSpecialCollectorsUltimateEdition: Including the physical versions of bonus content found with a digital purchase as well as [[{{Feelies}} a game map, a Witcher medallion, and a 33x24x26cm hand-painted statuette of Geralt fighting a Griffin. The Xbox One version even included a couple decks of Gwent cards.]] [[CrackIsCheaper All for the low price of $149.99]]. However, unlike other instances of this trope, this actually ''was'' a Limited Edition - most retailers sold out within a couple weeks if not days of it being announced. Although the Witcher wolf medallion, unlike the ones included in collector's editions of the previous games, [[https://www.witcherstore.com/p/the_witcher_3_wild_hunt_medallion_and_chain.html#tabs_info1 is available as a separate purchase.]]
* LivingShadow: The Hym is a spectral entity that takes the place of the shadow of a person wrecked with guilt and feeds from their emotional torment, eventually forcing them to engage in self-harm. They can be banished by tricking them into switching to a fresh host who hasn't actually committed the crime they feel guilt over, but it can only work if the false host sincerely believes in their own guilt.
* LoadsAndLoadsOfCharacters: The sheer number of unique [=NPCs=] with their own storylines is staggering, most likely surpassing every single game ever published; certainly every single one with full voice acting. Even many minor characters who never affect the main plot have surprising depth and complexity, and a good number of the ones that do also have their own storylines separate from the main quest.
* LookBehindYou: Used a few times:
** An early quest-giver tries to do this to Geralt when [[spoiler:Geralt discovers that he's responsible for the death of the cart driver he sent Geralt to look for.]]
---> '''Geralt:''' There's nothing behind me. [[SuperSenses I'm a Witcher, I'd have heard it.]] Just like I can hear your heart. Which is pounding... like a liar's.
** Geralt can encounter a group of soldiers looting an abandoned quarry. The classic "Look behind you!" "I'm not falling for that old trick!" version, and of course there actually is a pack of alghouls behind the soldiers.
** Dijkstra says this to Geralt (who doesn't believe him at first) if [[spoiler:Triss decides to come back after all.]]
* LostHimInACardGame: Literally happens to two significant characters.
** The Bloody Baron came into ownership of Uma by winning him from a desperate merchant in Novigrad.
** Zoltan lost his pet owl in a game of cards without ever realizing that [[spoiler:it was Philippa the whole time.]]
[[/folder]]

[[folder: M-R]]
* MadeOfPlasticine: Some of the synched kill animations on humanoids look like this. Most make sense, dismembering across bone joints (elbows, knees, [[OffWithHisHead necks]]), but the most egregious case is slashing diagonally across the torso, across the entire ribcage like the victim's body was made of plasticine.
* MagiBabble: Oftentimes in the presence of certain sorceresses. One particular instance is the "Potestaquisitor", a doohickey that looks like a clockpunk dowsing rod/electrode that Yen has you use to find out what's screwing up her megascope.
* MamaBear: Yennefer to Ciri, contrasting Geralt's PapaWolf.
* MeleeATrois: [[spoiler:The very last leg of the game ends up being a three-way battle between Nilfgaard, Skellige, and the Wild Hunt.]]
* MercyKill: If Sile de Tansarville was allowed to survive the end of ''VideoGame/TheWitcher2AssassinsOfKings'', she is found with some of her fellow sorceresses in a Novigrad prison in really bad shape. Geralt can offer her one final mercy.
* MistakenForGay: [[spoiler:Elihal, one of Dandelion's acquaintances, mostly due to his penchant for cross dressing. In fact, Dandelion once tried to hit on him when he was drunk, and writes about him with an intriguingly wistful fondness]].
* MomentOfSilence: When Geralt finally finds [[spoiler:Ciri on the Isle of Mists, she appears dead, and Geralt breaks down in grief without a sound]]. Note that in a digitally generated medium, this isn't a case of removing sound but of deliberately adding none except for music.
* MoneySpider: Monster remains can be sold, but special mention goes to Wraiths, which can drop pulverized precious gem dust. They can fetch quite a bit of coin at sale, or could be used for forging runes and glyphs, and ruins are often lousy with wraiths.
* MonsterClown: Whoreson Junior's henchmen, one of the nastiest gangs in Novigrad, have clown costumes for uniforms.
* MoodWhiplash: The lighthearted quest of helping Dandelion start up a cabaret turns dark when [[spoiler:his friend and first serious love interest Priscilla is brutally assaulted and forced to drink pure formaldehyde. Although she survives at the temporary cost of her voice, it turns out that the attacker is a serial killer who has brutally tortured and murdered a large number of people over the years, and it's up to Geralt to stop the killing spree.]]
* MoralMyopia:
** Defied by Geralt, in keeping with his previous characterization. In the first game, when asked why he's missing his silver blade by Shani, who says that "One (is) for monsters and one (is) for humans", Geralt corrects her. ''Both'' are for monsters.
** In the 'Killing Monsters' trailer, he beheads a supernatural beast for slaying the innocent for food, and then murders his human employers for trying to murder an innocent woman themselves.
** Uncommonly presented in 'Carnal Sins' quest, that introduces a serial killer who commits elaborate murders to [[spoiler:show people the errors of sinful life and make them accept the Eternal Fire]]. As it turns out, the killer is [[spoiler:a vampire, a supernatural creature, whose mere existence is an abomination in the eyes of the Church of Eternal Fire]].
** One of the scavenger sidequests involves the aftermath of a group of knights who chased a witcher around Skellige to make him answer for his crimes. During the course of their pursuit, they burn entire villages to the ground, kill anyone who gets in their way, and overall punish anyone who aided him in the slightest. The witcher's crime? A duchess asked him to assassinate her father, and he politely refused.
** Zigzagged by vampires. On more than one occasion, vampires [[BrutalHonesty flatly state they that they do not care for human suffering or lives]], and ask if a human cares about the suffering of insects, rats or livestock. If Geralt or another human states that there's a difference, the vampire denies this. Regis and Dettlaff greatly abhor killing mortals themselves, but Regis admits they both had to ''learn'' how to come to this viewpoint. On the other hand, though, they consider the deaths or murder of their own kind to be heinous offenses. While they're typically just annoyed or amused if a mortal destroys a higher vampire, due to their ResurrectiveImmortality, they become ''furious'' when the death is permanent. Dettlaff admonishes Geralt for killing a bruxa he was friends with, and [[spoiler:Regis is driven out of Toussaint if he permanently killed Dettlaff]].
* MoralSociopathy: When Geralt asks Regis how he feels about living in their world, Regis's answer sounds very much along the lines of this trope. Regis asks Geralt to think of the most uncomfortable (not painful or traumatic) experience he's ever had to do, and Geralt mentions banquets and formal occasions where he has to look and act like someone he's not. Regis nods and says that living in the world of humans is like that, except when you scratch your ass, burp, or otherwise act like yourself, people scream and call you a monster.
* MundaneUtility: Signs can have some non-combat uses. Aard can be used to batter down a flimsy door or boarded up passage, or snuff a candle. Igni can be used to torch a bee swarm to get at its hive, or set alight a corpse pile, or light a candle or brazier. Axii can be used to calm a spooked horse, or as a JediMindTrick. You simply need to frob a candle or brazier for Geralt to make the sign gesture without even expending stamina to cast to light or snuff it.
* MultipleEndings: There are three major endings which determine the shape of your final quest, ''Something Ends, Something Begins.'' The three major endings are as follows:
** [[spoiler:Ciri dies, causing Geralt to become a DeathSeeker and go for one final quest to retrieve Ciri's wolf medallion, dying himself in the process.]]
** [[spoiler:Ciri becomes the Empress of Nilfgaard, planning to change things for the better, but potentially never seeing Geralt again.]]
** [[spoiler:Or Ciri becomes a Witcher, finding happiness in walking the Witcher's Path. Geralt passes on every skill he knows and she becomes famous through the land.]]
** Added to that, the ending differs based on your choices during major political questlines of the game. Variables include [[spoiler:who rules over the North, whether Emhyr is alive, who reigns in Skellige and whether Geralt settled down with Triss, Yennefer or walked alone.]]
* MurderTheHypotenuse: In the quest "Wild at Heart", you learn that a hunter's wife, Hanna, was murdered by [[spoiler:her own sister, who had been secretly in love with her brother-in-law. She did this by discovering said brother-in-law was a werewolf and leading Hanna into his lair. The sister swears that this was only meant to scare Hanna off so that she could take her husband, but the hunter doesn't care and will kill the sister if Geralt doesn't step in. To boot, even if it was an accident, the sister showed no remorse or mourning for her sister's death and had every intention of {{Romancing the Widow}}er now that she had the chance.]]
* MyGodWhatHaveIDone: White Orchard's smith has one if you visit him after completing his quest in his favor. [[spoiler:He realizes the villagers were distrustful of him before, but because of his open support of Nilfgaard and handing over one of them to be hanged they now despise him. Geralt advises him to leave with the Nilfgaardians if they depart.]]
* NameThatUnfoldsLikeLotusBlossom: Emhyr var Emreis, the White Flame Dancing on the Graves of his Foes.
* NeutralNoLonger: Averted. The game restores the option for Geralt to remain apolitical in the struggle between Nilfgaard and the Northern Kingdoms. Notably, Vesemir doesn't agree and is thoroughly Northern.
* NeverendingTerror:
** This is a favorite tactic of Gaunter O'Dimm, aka "Master Mirror", the closest [[SatanicArchetype analogue the series has to the Devil]]. Gaunter thrives on misery, so his [[DealWithTheDevil deals]] are carefully constructed [[JerkassGenie so that they cause as much torment]] for the person who made it as possible, until they're desperately searching for a way to end or reverse their deal, only to learn that there's no way they can. The best they can do is make the stipulations for [[YourSoulIsMine collecting their soul]] so convoluted, and to actively avoid the ExactWords of the agreement, to draw out how much time they have for as long as possible. But don't worry, O'Dimm is very patient and will still tauntingly remind you that he'll get you someday.
*** In another instance, a woman was cursed by O'Dimm so that she not only slowly turned into a hideous monster, but so that she would remain hungry no matter how much food she eats. Once she realized how badly she was cursed, she spent years desperately searching for a cure to the predicament, and losing any family or allies who could help her. O'Dimm made her curse so convoluted, with wording so vague, that failing even one step typically resulted in the death or poisoning of the person trying. By the time you find her in-game, she's a monstrous wight who's been cursed for over a century and you can ''still'' fail to free her.
*** In yet another instance, O'Dimm placed a protective circle around a man who had been studing O'Dimm's true nature. He [[FauxAffablyEvil gently explains to the man]] that the circle is meant to protect him from any harm from evil, but his tone makes it clear that it's a thinly-veiled threat. Said man becomes terrified of leaving that circle for ANY reason whatsoever and thus became trapped in one spot for ''years'', where his academic prowess and knowledge goes to waste (aside from aiding the local mage hunters, whom he despises). After he gives Geralt information how to beat O'Dimm, [[spoiler:a trap is triggered which causes the man to accidentally fall out of the circle, where he bashes his head against a pile of books and fatally breaks his neck.]]
** The White Frost is an EldritchLocation which gradually leaks through the multiverse gradually freezing each and every world it touches. People who know about it live in constant fear of it eventually reaching their worlds (especially if they are immortal or long-lived). Finding {{Apocalyptic Log}}s in worlds that the White Frost has already destroyed conveys the slowly-dawning horror that comes with realizing that it's never going to stop snowing or growing colder, and colder...
* NeverLiveItDown: [[invoked]]
** Yennefer still gives Geralt a bit of grief over the "incantation" he'd recited in "The Last Wish" - [[spoiler:"How was I to know it meant 'begone and go plough yourself'?"]]
** Lambert is quite eager to make fun of Geralt for various things, including the "Killing Monsters" line from the announcement trailer after Geralt makes fun of the "tough guy act".
* NewGamePlus: Which imports the player level (increased to 30 if it's below that), along with almost all the items accrued, the exceptions being gwent cards, crafting recipes, quest items, books and trophies. Additionally, the levels of items and enemies are scaled according to the imported player level.
* NiceJobFixingItVillain: While berating Geralt about how disappointed he is in the witcher's performance, Emhyr slips a detail about how internal dissent in Nilfgaard is slowing down his offensive push into the North. [[spoiler:Later, Geralt has the option to pass this information on to Dijkstra, which gives the former spymaster incentive to call off the arrangement he's made with the emperor and prolong the war against Nilfgaard. This leads to the eventual defeat of the empire and Emhry's assassination.]]
* NoGoodDeedGoesUnpunished:
** Skjall [[spoiler:heroically tries to rescue Ciri from the Wild Hunt, and leads them away from his village]]. His reward? For having thought to have fled the battle, he is dishonored, banished from his home and renounced of his name, dubbed "Craven" by everyone who knew him. And, trying to clear his name, [[spoiler:he ends up killed and left to rot.]]
** If, during King's Gambit, [[spoiler:you help Cerys and expose Birna, she'll only be arrested because her son Svanrige realizes the truth and exposes her. But because of the dishonor Birna brought upon the family name, he'll either have to be killed or exiled.]]
* NoHoldsBarredBeatdown: Very few things have made Geralt snap. Seeing [[spoiler:what Whoreson Junior had done to the whores that were brought to him, on top of roughing up his friend Dudu the doppler and putting out one of his eyes, ''and'' trying to kill Ciri,]] pushes him over the edge, and he makes the target of his rage feel it before calming down.
* TheNothingAfterDeath: Several quests that deal with ghosts, corpses or spirits brought back to the living world indicate that this may be how death works. Several times, they express little or no knowledge of what transpires outside of their tombs or graves, and often refer to resurrection as "waking up". Aside from Ulle the Unlucky hearing cheers and voices calling to him as he fades away, no hints or details of any sort of afterlife are ever given.
** Mind you, Yennifer believes this [[ArbitrarySkepticism but also believes ghosts are merely echoes of the dead despite being obviously wrong.]]
* NoYou: This seems to be Eskel's favorite method of insult.
* TheNoseKnows: Geralt's mutations gave him a keen sense of smell, which gives him ample opportunity to follow scent trails.
* NotInThisForYourRevolution: See NeutralNoLonger. Geralt has numerous dialogue opportunities to express his indifference about whoever wins the war between Nilfgaard and the Northern Kingdoms. This would be OutOfCharacter if not for the thoroughly reprehensible behavior of the Northern monarchs during the second game. Can be {{Averted}} if Geralt aids either the Rebels or Nilfgaard. [[TeethClenchedTeamwork The latter, however, comes with heavy sarcasm.]]
* NotQuiteTheRightThing:
** One scenario has Geralt offered a bribe by an arsonist not to turn him in. [[spoiler:The arsonist committed the act while drunk out of the belief the dwarf was willingly aiding the Nifgaardians. If you turn down the bribe, the dwarf hands him over the Nilfgaardians to be hanged and then says he'll be supporting them for real now.]]
** It happens again when Geralt tries to rescue the White Orchard barkeep from having the crap beaten out of her. [[spoiler:It ends up killing several of her neighbors and souring her view of his forever.]] As both of these events happen in the prologue/tutorial area, [[TropesAreTools it serves to highlight how certain decisions may seem easy]], but carry unforeseen consequences.
** Once again in White Orchard, a minor sidequest has you brewing a Swallow potion as a last ditch attempt to heal a girl injured by the griffin. If you look at the journal afterwards you find out that [[spoiler:she recovered physically, but the pain from the potion's toxins caused the girl to lose her mind.]] You even run into her beau in the Nilfgaard Base Camp in the southeastern most point in Velen, who's unsure whether to thank Geralt for saving her life, [[spoiler:or punch him for condemning her to a FateWorseThanDeath]].
** When encountering a ghost, you hear a horrific tale about how she was eaten alive by rats while her lover was helpless to prevent her death. [[spoiler:If you reunite them by taking her to him, she kills him and goes to spread disease across the land.]]
** Also some what downplayed in most of these cases. While the consequences of many quests can be bad, they arguably aren't really your problem, or even your fault. The bar keep's neighbors were out for your blood, so they dug their own graves. Both the arsonist and the injured girl are cases of you putting the more important choices in the hands of others, in this case the smith and the girl's physician. Many quests are like that with you ''enabling others'' to choose, but not making the actual choice yourself.
** {{Inverted|Trope}} in one case of Skellige's crown plotline. [[spoiler:In the immediate aftermath of the massacre at An Craite's castle you get the choice between helping Hjalmar or helping Cerys. There is also the third obviously bad choice of not helping at all. Choosing the last one will result in Svanrige being crowned king. While at first it seems that he will be a puppet king under his mother, Brina Bran, and Nilfgaard; instead, in a single move, he unites all the clans under his leadership and casts aside his mother's own domineering aspirations becoming a capable ruler on his own terms. On the other hand he reforms Skellige into an absolute monarchy and both Cerys and Hjalmar die offscreen.]] So not quite as terrible as you were expecting but still pretty bad.
* NotSoAboveItAll: Yennefer, for all her prim-and-proper pomp, [[spoiler:will deface Avallac'h's portrait with a goatee should you choose to ransack his lab]].
* NotSoDifferent: Avallac'h points that out to Geralt about humans and elves on each other's worlds.
* NotSoStoic:
** When embarking to hunt the griffin in White Orchard, Vesemir tweaks Geralt's nose about [[NeverLiveItDown that one time they had to hunt a monster in a trash heap]], and Geralt spent ''half the next day'' bathing.
** In a much more [[TearJerker serious example,]] when Geralt [[spoiler:finds Ciri apparently dead, he completely breaks down and cradles her body.]]
** And on the opposite side of the spectrum, even [[SeenItAll Geralt]] is caught flat-footed when [[spoiler:he meets Elihal and [[WholesomeCrossdresser all his accessories]]]] while searching for Dandelion.
** Geralt's encounter with [[spoiler:Whoreson Junior]]. Having pushed not one, but ''two'' of Geralt's [[BerserkButton Berserk Buttons]]: [[spoiler:harming his friends, and harming women]] Geralt relentlessly beats him within an inch of his life over the course of a minute long scene, while frantically pacing the room in between blows. Even after he's calmed down and begun his interrogation, Geralt can menacingly explain to [[spoiler:Junior]] that one more lie will very well likely be the final straw to make Geralt ''really'' boil over.
* OffscreenMomentOfAwesome: [[spoiler:Ciri facing down the White Frost and surviving occurs entirely offscreen, left to the player's imagination.]]
* NoWomansLand: ''Everywhere'' to some degree or another. DoubleSubverted in regards to Skellige, which seems to be the most egalitarian society since women can be warriors and leaders, but even they have a habit of raiding villages and taking women as slaves.
* OhCrap: If you follow the "Reasons of State" storyline [[spoiler:Radovid finds himself at the mercy of Roche and his men at the end. He bangs on a random door, demanding to be let in, when it suddenly opens -- revealing Philippa Eilhart behind it. Radovid's expression looks like he's just lived his worst nightmare in the waking world, which probably isn't far from truth.]]
* OlderThanTheyLook:
** Hubert Rejk, the Novigrad coroner, appears to be in his mid-thirties to early forties, but he's old enough to have taught a fifty-three year old man medicine twenty years ago. He credits the time he spends breathing in the chemicals used to preserve corpses with his youthful appearance. [[spoiler:The real reason is that he's a higher vampire.]]
** Pretty much all magic users qualify. Geralt and Yennefer both have about a century on them, just for starters.
* OneOfTheBoys: Ciri gets this treatment from the Baron and his men.
* OneSteveLimit: Averted. There are two important characters who go by the name Anna: Anna Strenger, the Bloody Baron's wife, and Anna Henrietta, the Dutchess of Toussaint.
* OurGhostsAreDifferent: Wraiths and ghosts come in many varieties. Noonwraiths, for example, normally only appear during midday and are mostly impervious to damage unless under the influence of an Yrden sign or Moon Dust bomb.
* OurGryphonsAreDifferent: Very shaggy and feral-looking, and fond of horsemeat, like in the legends. Curiously, the one seen in the previews has its wings as part of its forelimbs, rather than as separate limbs.
* OurOgresAreHungrier: Unlike the books, no ogres appear in-game but there is a category in the bestiary called Ogroids. Notable Orgroids include [[OurTrollsAreDifferent trolls]], Cyclops, [[OurGiantsAreBigger giants]], and various [[OurGoblinsAreDifferent goblin-like creatures.]]
* OurWerewolvesAreDifferent: They are capable of talking, are seen in broad daylight, often hate their condition, and the curse has a rather [[Autocannibalism]] disturbing cure. Like more conventional werewolves they too have a weakness to silver, just like any other monster in the franchise.
* OutWithABang:
** Why [[spoiler:Dudu, Geralt and Dandelion's [[{{Doppelganger}} Doppler friend]]]] was able to [[spoiler:break into Sigi's vault]]. He [[DeadPersonImpersonation impersonated Margrave Henckel]], who'd died in a brothel "clad in leather lingerie", meaning his family kept the funeral hush-hush so word of his death wasn't widely known.
** Geralt encounters a situation where villagers accuse a local succubus that she murdered an old man. [[spoiler:He actually died in the act with her despite her recommendations against because his old heart gave out. She gives the old man a [[DueToTheDead proper burial]]]].
* OutgrownSuchSillySuperstitions:
** The Nilfgaardians have this attitude towards the gods aside from their own. They interpret it as a license to rape, pillage, and plunder temples as well as abbeys. Given the amount of supernatural weirdness going on around the Witcher world, it may qualify them as {{Hollywood Atheist}}s as well, and they aren't alone. In Novigrad, the practice of ''any'' religion other than that of the Eternal Fire is banned on the pain of burning at a stake.
** The King of Beggars in Novigrad scoffs at religion, viewing it as just another way for the rich to control the poor. Considering that the city is in the middle of a witch-burning craze, he may have a point.
* OutOfCharacterMoment: A minor one which would only be relevant to book readers. Geralt has the opportunity to turn down payment several times for slaying monsters. Being a hero who is 'poor in dollars, rich in sense', Geralt would never do this in the books. He even puts down the idea of it in the first game, saying only rich people can afford to slay monsters for free. However, sometimes refusing to take payment leads to a different reward altogether (something worth more than the monetary reward or a discount).
* OutOfFocus: Given how much emphasis was placed on Geralt's relationship with Triss in the previous game, it can be a tad jarring to see her sidelined romantically even after rekindling things. Due to fan feedback, there will be an update to both expand both Triss' and Yennefer's romance dialogue options.
* OverlyLongName:
** Sir Geralt Roger Eric du Haute-Bellegarde of Rivia, a.k.a., White Wolf, Gwynbleidd, Butcher of Blaviken and Ravix of Fourhorn.
** Cirilla Fiona Elen Riannon, Queen of Cintra, Princess of Brugge, Duchess of Sodden, heiress to Inis Ard Skellig and Inis An Skellig, and suzeraine of Attre and Abb Yarra, a.k.a. The Lady of Time and Space, Zireael, Lion Cub of Cintra, and Child of the Elder Blood. Ciri for short.
** Emiel Regis Rohellec Terzieff-Godefroy.
** Emperor Emhyr var Emreis, Lord of Metinna, Ebbing, and Gemmera, Sovereign of Nazair and Vicovaro, Deithwen Addan yn Carn aep Morvudd, The White Flame Dancing on the Graves of His Foes.
** The Continent is lousy with them. Many also obviously cross over into [[NameThatUnfoldsLikeLotusBlossom Lotus Blossom]] territory.
* PapaWolf: Geralt's reaction to ''anything'' involving threatening Ciri is to make plans to murder the person involved, no exceptions.
* PlayableEpilogue: Kinda. After completing the Epilogue quest, you get dropped into a Free Roam version of the game world set before the final chapter where all of the storyline characters are despawned.
* PointOfNoReturn: There are a few moments in the game where sidequests get marked as failed if you proceed with the main quest. Fortunately the game gives you a warning to create a manual save during moments where the player might risk failing the more important sidequests. Such a point is [[spoiler: the return trip to Kaer Morhen where Geralt and the allies he's made up to that point organize for a final battle against the Wild Hunt]].
* PostFinalBoss: [[spoiler:If you get the bad ending, you'll end up fighting the Weavess and taking back the amulet she stole from Ciri. Pyrrhic "victory" though, since it's heavily implied by the cutscene that Geralt doesn't survive an onslaught by a giant swarm of monsters that proceeds to convene on his position in the wake of the fight.]]
* PowerEchoes: Several supernatural entities. Most noticeably, the King of the Wild Hunt's voice has a creepy reverb effect caused by his headgear. He speaks normally whenever he removes the faceplate on his helm.
* ThePowerOfLove: Downplayed but present at the game's end. [[spoiler:Geralt's love gives Ciri the strength to stop the White Frost and survive - she remembers a number of major interactions with Geralt near the end of the game where he supports her or cheers her up]].
* PrankCall: No, you don't need a telephone for this, megascopes (and a sufficient amount of alcohol) do the job just fine.
** ''"Lambert... you're a genius."''
* PreviouslyOn: When continuing a saved game, you are given a brief rundown of what happened the last time you played, narrated by [[spoiler:an elderly Dandelion]].
* TheProphecy: Ithlinne's Prophecy plays a fairly significant part in the backstory of the game, especially when it comes to Ciri's role in the future of the world:
--> ''The era of the sword and axe is nigh, the era of the wolf's blizzard. The Time of the White Frost and the White Light is nigh, the Time of Madness and the Time of Contempt: Tedd Deireádh, the Time of End. The world will die amidst frost and be reborn with the new sun. It will be reborn of Elder Blood, of Hen Ichaer, of the seed that has been sown. A seed which will not sprout but burst into flame!''
* TheQuisling: The Bloody Baron is a former Temerian soldier who takes over the Velen region of the country with his fellow deserters...and promptly hands it over to Nilfgaard. Unusually, [[PragmaticVillainy this is treated as a valid, if somewhat contemptible, course of action.]]
* RainbowPimpGear: In full effect. There's no way to customize armor appearance (until the Blood and Wine DLC), and though armor part of the same set looks cohesive, it's fully possible to wear black plate mail as a top, with denim blue pants and brown shoes - making Geralt look like a renaissance fair reenactor whose only put on half his costume. More colorful and garish combinations are also possible, thanks to many of the light armor tops and trousers who tend to favor bright colors.
* RavensAndCrows: Carrion birds are often seen representing ancient and sinister powers. They serve the Crones of the Crookback Bog, as well as Leshens, and these creatures can turn into flocks of ravens at will. Yennefer's magical exertions at the game's beginning also involve a black-feathered bird.
* ReasonableAuthorityFigure:
** One gameplay footage features a Nilfgaardian commander requisitioning food from the local alderman, who is overawed by the commander and essentially groveling instead of giving a straight answer. The commander stands up, points out the calluses on his hands, and demands they speak "peasant to peasant". The alderman replies there are 40 bushels; there would have been more, but Temerian forces had requisitioned some of it already. The commander only asks for 30 bushels out of the 40. This is intentionally played with, as the same commander, upon receiving the 30 bushels and finding some to be rotten, has the alderman whipped for giving the army defective goods. It is a running theme in the game how the same authority figures can be both magnanimous and tyrannical, depending on their personal standards, or even just their present mood, underlining how unchecked power is inherently arbitrary to those who live under it, whether well-intentioned or not.
** Seems to be a running theme among Nilfgaardian nobility. One of their Generals who comes to order a special armor for himself quickly admonishes Fergus for allowing his subordinates to interject and argue, but when he gets proof that Yoana is the real master, he orders the forge to be transferred to her and grants her a large military commission without batting an eye.
** Crach an Craite, the Jarl of Kaer Trolde, is probably the only ruler in the game who is wholly straightforward and honorable, with no hidden agendas or skeletons in his closet. He is also [[Literature/TheLastWish Ciri's uncle and an old friend of Geralt and Yennefer]], making him doubly unique amongst the aristocrats in the story by treating a witcher with sincere warmth and respect.
** Graden is this among the witch hunters. Unlike the rest of them, he actually thinks reading the books they he is supposed to be burning is a good idea, as they will help inform him what he will be dealing with. [[spoiler:He also is fairly cordial towards Geralt, even thanking him, should you correctly choose the item that turns Anna back into a human, for at least giving her a chance to say goodbye to Tamara.]]
* RealityEnsues:
** While Geralt can kill bandits and monsters in the wilderness to his heart's content, using his Witcher skills in urban areas results in him being labeled a monster. Even if someone is being attacked, they react in horror if someone gets cut down in front of them. This is doubly so when it's potentially someone's neighbor.
** Think you can play Geralt like a suave ladies man and romance both Yennefer and Triss at once? Go ahead, [[WomanScorned see what happens]]...
* ReallyGetsAround:
** Averted for once with Geralt. While he can sleep with either Yennefer, Triss, or both [[spoiler:which isn't recommended]] plus a couple of others, it's a far cry from previous games. Plus, both Yennefer and Triss are women he has long-standing relationships with. Played straight if you decide Geralt should indulge the services of Novigrad's brothels.
** Dandelion. You are sent on a quest which consists of interviewing his romantic conquests in the city. They include bards, a washerwoman ([[Literature/SwordOfDestiny who he's slept with before]]), an elven tailor, housemaids, a school teacher, and a pair of Nilfgaard identical twins [[spoiler:neither who slept with him]]. What's crazier? This is only ''half'' the list of ''his most recent girlfriends'', and even then you'll find more.
* RedEyesTakeWarning: See HellishHorse. Also, Fiends when performing hypnosis.
* RedLightDistrict: Curiously for a city practically ruled by religious fundamentalists, Novigrad has a number of taverns, whorehouses, and gambling halls. Probably [[{{Hypocrite}} so they know which buildings to avoid]].
* TheRemnant: Geralt, Vesemir, Letho, and a handful of others are the only Witchers left in the world. Most people are unaware of this fact and there may be even less left based on your decisions. [[spoiler:One of the possible ending has Ciri finish her training to become the first new Witcher in decades.]]
** The bestiary category "Relicts" lists several monsters which are at risk of extinction, such [[TheFairFolk Godlings]] and [[ShapeShifter Dopplers]]. Additionally one Skellige quest involves slaying a [[OurGiantsAreBigger frost giant]], even Geralt was shocked to learn there was one still alive.
* LaResistance:
** Subverted. It's definitely a case of TheRevolutionWillNotBeCivilized. With the death of Foltest, the Temerian forces were disorganized and ineffective. They were easy prey for Nilfgaard, which defeated them on the battlefield and scattered their ranks. While some continue the fight, most have turned to banditry, deserted, [[LesCollaborateurs or joined the Bloody Baron's forces]]. Indeed, many of the deserters and bandits Geralt encounters yell "For Temeria" as if they were still in the army fighting Nilfgaard. [[ShownTheirWork Which is not uncommon with some "resistance" groups throughout history.]]
** However, there ''is'' an actual Temerian resistance group, made up of actual remnants of the Temerian army...and commanded by none other than [[spoiler:Vernon Roche.]] However, they subvert this trope too, since [[spoiler:Roche is actually in league with Nilfgaard against Radovid]].
* {{Revenge}}:
** The griffin in White Orchard. While it did have a nest and otherwise acts like a regular griffin, its relations with the town weren't improved by the Nilfgaardian soldiers killing its mate, smashing its eggs, and burning its nest. The griffin is understandably pissed and a much greater threat than before.
** Geralt can find his witcher comrade Lambert in the middle of a brutal manhunt for the people who assassinated his friend from the Cat School.
** King Radovid hands Geralt the location for [[spoiler:Whoreson Junior]] for a favor. Said favor? [[spoiler:Bring him Phillipa alive so he can torture her to death.]]
** [[spoiler:Philippa, during Reasons of State. She ambushes Radovid as he tries to escape the conspirators, blinds him, and stabs him in the back.]]
* RoaringRampageOfRevenge:
** You meet Lambert in the middle of one, hunting down and killing the members of a hit squad who killed his friend Aidan. Geralt can help him finish his vengeance, or persuade him to back out of it.
** This is pretty much how King Radovid perceives his purge of mages.
** Geralt discovers the aftermath of one when doing the "Beast of Honorton" contract. [[spoiler:A witcher from the School of the Cat was betrayed by the clients who hired him, and after killing his attackers he proceeded to go through the entire town and kill everyone else, save for one little girl.]]
* RunningGag: Ronvid of the Small Marsh is persistent in wanting to defend the honor of the Maid Bilberry, even though Geralt has never met either of them before in his life and has no interest to spare for the honor, or lack thereof, of anybody.
** Gwent being treated as SeriousBusiness whenever it comes up.
** Geralt hates portals, and makes sure to mention it whenever the opportunity arises. Which is often.
[[/folder]]

[[folder: S-Z]]
* SacredHospitality: A variant can be heard in Skellige NPC chatter. A raider said that he had to rescue a Nildgaardian soldier who's ship was lost since it's every sailor's duty to rescue anyone that is lost at sea. However, nothing stopped him from [[LoopholeAbuse slitting the soldier's throat once they made it back to dry land]].
** The [[FakeAristocrat Bloody Baron]] may be an abusive drunk who allows his thugs to terrorize locals, but he [[EvenEvilHasStandards definitely values in this]] and treats Ciri and Gretka with surprising kindness and is very grateful for Geralt's help.
* SadisticChoice:
** Invoked by the King of the Wild Hunt to threaten Geralt:
--->'''King:''' Every decision you make will bring devastation. Each choice will lead to a greater evil.
** This also happens to [=NPCs=] in Velen, since they're living in a literal war zone - do they [[spoiler:send some children off to "gather mushrooms" or "follow the trail of treats", or let the entire family starve because there are too many mouths to feed?]] As it turns out, unlike the player might have expected, the "trail of treats" does exist and there's food and shelter on the other side. [[spoiler:Unfortunately coupled with a very short life span, as the Crones simply fatten the children to be eaten.]]
** A malicious spirit [[spoiler:of a murdered druidess]] who has been killing people left and right promises to release a group of children set for sacrifice. Her price? Geralt has to release her. [[spoiler:There is no good choice.]] And even ''then'', [[spoiler:one of the in-game books implies that the "murdered druidess" spirit is the spirit of the being that created the Crones.]]
** Happens again in ''Reasons of State'' when Radovid [[spoiler:is assassinated. Roche celebrates with Thaler and Ves by revealing they've made a separate peace with Nilfgaard that cedes Lyria and Aedirn to the Emperor as well as makes Temeria a vassal state. Dijkstra reveals he has no intention of surrendering to the Empire and intends to fight on, based on recent information from Geralt, but this would result in a unified North with Temeria firmly under Redania's control. Geralt can either save Roche and condemn three nations of the North to Nilfgaard's rule--[[ScrewThisImOuttaHere or just leave them to sort it out themselves]], which he's fully aware leads to Dijkstra's victory. The third option is not to take the quest at all, which leads to an outcome far worse than the previous two by leaving [[TheCaligula a totally insane tyrant]] to rule the North and burn/impale everything non-human or magical.]]
* SanitySlippage: Far from the MagnificentBastard of the first two games, King Radovid is suffering this. He's begun making bizarre metaphors about chess, betraying everyone around him, and engaging in DisproportionateRetribution wherever possible. It's implied that he was driven to madness by his fear of Philippa Eilhart's revenge, so he started burning all mages and nonhumans out of a paranoid delusion that they're all secretly conspiring with Eilhart.
* SarcasmBlind: The chamberlain that helps prepare Geralt for his audience with Emhyr.
-->'''Geralt''': So what now? [[DeadpanSnarker Powder my nose?]]\\
'''Chamberlain''': (''studies Geralt for a few seconds'') No need. The gentleman's complexion is light enough.
* TheScapegoat:
** Members of the Church of the Eternal Fire take advantage of the chaos of the war to blame it on convenient scapegoats: mages, nonhumans, and, of course, ''witchers''.
--->'''[[MrExposition Ambassador var Attre]]''': How do men deal with fear? They seek reassurance... and scapegoats. The Church of the Eternal Fire understands this perfectly. And so it promises to improve the lives of its flock by pointing out the guilty. Who started the war? Who profits from it? Why, it's obvious - mages, elves, dwarves. In a word, [[FantasticRacism any and all deviants]].
** In a sidequest, it's mentioned that a witcher (from the Viper school, same as Letho) in the White Orchard area was blamed for the disappearance of a child, taken and tortured and attempting to clear a wraith from a ruin to prove his innocence. It later turns out that a drowner had killed the kid. Oops.
* SavedByCanon: In the books, Emperor Emhyr var Emreis dies many years after both the saga and the games, implying he survives the events of ''The Witcher 3''. [[spoiler:Subverted thanks to the game having MultipleEndings. If Nilfgaard's invasion fails, Emhyr gets assassinated by his fellow Nilfgaardians. If it succeeds, he lives as Emperor of the North and South.]]
* ScavengerHunt: A number of the sidequests that you can start are this. Most lead to caches of treasure and/or equipment that you may or may not need. A series of four in particular, however, have rewards that are too good to pass up: the rewards are the missing diagrams for equipment from the Viper, Cat, Griffin, and Bear Witcher Schools. One of the bits of free DLC adds Wolf School equipment to the list.
* SceneryGorn: There are a ''lot'' of gruesome sites to be found, especially in No Man's Land, where dead bodies litter the earth and corpses hang from trees and gallows.
* SceneryPorn: If you can get away from the battlefields and execution sites, though, then you'll find many gorgeous vistas. Skellige in particular is a very vibrant and beautiful place.
* SchmuckBait:
** Geralt can find a man tied up and left to be killed by Drowners. He claims the peasantry did it because he was a deserter. Geralt can point out that even Temerian peasants are unlikely to leave a man to be eaten alive by monsters just for desertion. He admits there was "other stuff." [[spoiler:If Geralt frees him, he goes on to be a ruthless bandit. In a rare aversion of UngratefulBastard, he offers to share his plunder.]]
** In White Orchard you come across a woman that had been attacked by the griffin. She will die a painless death unless you give her a Swallow potion to give her a chance to live. Geralt explicitly says that she might die a slow painful death if he gives it to her and the journal says so as well. [[spoiler:While she does live if you give her the potion, her mind was destroyed by it.]]
* SelfDeprecation: One of the trailers has an occasionally mocked shot of Geralt saying he was "killing monsters" when he kills an evil human. Naturally, a bit of in-game dialogue is a sardonic poke towards it.
** Sigi is well aware he's been beaten with an ugly stick, and any attempts by Geralt to mock him over his looks will just cause him to cheerfully agree.
* SerialKiller: Geralt can end up hunting one down in Novigrad after the killer goes after one of his friends.
* SeriousBusiness: Gwent. People are willing to pay king's ransoms for the best cards of the game and even commit murders over them.
* ShapeshifterModeLock:
** [[spoiler:Phillipa Eilhart got mode-locked into her owl form by a dimeritium shackle, and had to suffer being Zoltan's pet bird.]]
** There is a vampire prison with a special magic-nullifying crow cage that prevents higher vampires from polymorphing into their natural mist form, leaving them stuck in a humanoid from.
* ShipSinking:
** Geralt/Ciri has a large fanbase, but when the Crones bring up the possibility that Geralt would find Ciri sexually attractive instead of a daughter, Geralt becomes noticeably irritated and shoots it down.
** Avallac'h's interest in Ciri is so intense that several characters believe that his interests are personal. However, a woman met in Avallac'h's study (possibly a lover) states that Avallac'h is ''disgusted'' by Ciri and has no interest in her whatsoever outside of her power. Furthermore, Ciri is absolutely ''devastated'' when she hears this, which has sparked questions about whether or not she was hoping for a MentorShip.
* ShipperOnDeck: Sigi Reuven is quite overt in trying to get Geralt and Triss to rekindle their romance.
* ShipTease:
** Geralt is teased with a ''lot'' of women.
*** Rosa var Attre flirts heavily with Geralt while the two are practice dueling, and she gives him an invitation that makes it seem as though something sexual is intended. But, [[ShipSinking when Geralt finds her later, it turns out sword lessons were all she wanted]].
*** Margarita tells Phillipa at the end that Geralt has slept with all but three of the women currently on their boat. Phillipa says that, in Margarita's case, it's only a matter of time.
*** If Geralt breaks Vivienne's curse without Guillaume's help, he can find her again much later at Novigrad. She's very happy to be free of her curse and gives Geralt a feather that once belonged to her old self. As they part ways, she gives him a coy wink.
** Ciri can give a young man named Skjall his first kiss, and show clear signs of interest in him. Unfortunately, Skjall dies later. However, it's ''also'' possible to instead say Ciri has interest in Skjall's sister, who doesn't react negatively to that at all.
* ShootTheShaggyDog: Quite a few quests have endings that are not just pointless, but horrifically cruel. For example, the quest "Wild at Heart" ends with [[spoiler:the reveal that the hunter's jealous sister-in-law is who caused his wife's death, by luring her to him while he was in werewolf form. The only way this doesn't end with more death is to end the quest by accepting the sister's bribe, thus never finding out what happened. Otherwise, the sister-in-law will confess to try and save her beloved's life, but he'll be so disgusted that he'll try to kill her. To stop him, Geralt must kill ''him'', but even if Geralt lets him take revenge, the werewolf asks Geralt to take his life anyway. So you have to choose between a ShaggyDogStory or two ShootTheShaggyDog stories.]]
* ShoutOut: See [[ShoutOut/TheWitcher3WildHunt its own subpage]]
* ShowDontTell: One of the things the game was praised for by [[WebAnimation/ZeroPunctuation Yahtzee]], citing the sequence where Geralt is properly trained for his meeting with Emperor Emhyr.
* ShownTheirWork: Geralt's in-conversation Axii Sign animation is actually him spelling Axii in American Sign Language.
** The "rest" animations between Geralt's attacks are actual German longsword fencing stances.
** Ciri's unusual open-pommeled sword is based on a very obscure medieval Irish design.
* TheSiege: The Battle of Kaer Morhen, where Geralt and all the allies he's gathered over the game fight to protect Ciri from the Wild Hunt.
* SirensAreMermaids: Averted. They are reptilian, winged creatures with upper bodies resembling human women. However, they can swim as well as they can fly, and pursue Geralt into the water if he tries to swim to escape them.
* SkyCell: An Ard Skellig island has prison cells clearly inspired by the sky cells from ''Series/GameOfThrones'', as proved by the corpse of a Tyrion lookalike and some lines of dialogue taken from the show.
* SlidingScaleOfIdealismVersusCynicism: Geralt is actually the ''[[KnightInSourArmor idealist]]'' in this case, with Lambert having a massive FreudianExcuse for being TheCynic.
* SocketedEquipment: Tons of it. Almost every rare, unique, and/or high-level sword comes with one, two, or three sockets into which [[GreenRocks runestones]] can be fitted in order to give the weapon incremental boosts, or special stats. Same with armor, and [[GreenRocks glyphs]]. Taken to an extreme with the "Hearts of Stone" DLC, where [[spoiler:the visiting Olferi "Runewright" can drill sockets into some items that don't come with them by default (then happily turn around sell you pricey stones or "enchantments" to fill them).]]
* SoftWater: While a sizable drop onto land can injure or even kill Geralt, a long drop into a deep enough body of water won't even scratch him. This makes the quickest way down from Kaer Trolde to jump off the bridge there and land in the channel below. Kaer Trolde by the way, is nearly at the summit of a mountain.
* StoryDifficultySetting: The easy mode is called "Story Only".
* SwampsAreEvil: Velen is home to a large bog ruled by [[TheWeirdSisters the Ladies of the Wood]].
* SympathyForTheDevil:
** [[GrayAndGreyMorality Par for the course with the series]], as sentient monsters aren't typically presented as AlwaysChaoticEvil, but more as natural forces, non-malicious, and occasionally conflicted.
** Some of the human characters invoke this, as well. For example, the Bloody Baron, a drunken brute who oppresses the peasants under him [[spoiler:and beats his wife]], is a human wreck who is too terrified to face the world sober, and tries to make up for his bad deeds with little acts of kindness, like giving a home to an abandoned little girl and being a DotingParent, or giving [[SacredHospitality a much needed respite]] to a young lady on the run from [[TheWildHunt otherworldly pursuers]]. He's a bad man, but one gets the impression that he knows it, sincerely wants to be better, and would if he weren't also a very weak person.
* TakeThat:
** During the 'The Tower Outta Nowhere' sidequest, the mage trapped in the tower that is disturbing the daily life of Urialla Harbor tells you that, in order for him to get the tower to move somewhere else, he must recover control of it. In order to do this, you must get him '''[[ShamelessSelfPromotion G]]'''[[ShamelessSelfPromotion ottfried's]] '''[[ShamelessSelfPromotion O]]'''[[ShamelessSelfPromotion mni opening]] '''[[ShamelessSelfPromotion G]]'''[[ShamelessSelfPromotion rimoire]], which contains among its pages the way to counteract the tower's '''[[FunWithAcronyms D]]'''[[FunWithAcronyms efensive]] '''[[FunWithAcronyms R]]'''[[FunWithAcronyms egulatory]] '''[[FunWithAcronyms M]]'''[[FunWithAcronyms agicon]]. Yeah... subtlety, thy name is ''absent''.
** When going over some of Dandelion's previous paramours, Zoltan mentions how one lass had strange tastes that involved them roleplaying as [[Literature/FiftyShadesOfGrey people named Anastasia and Christian]]. Geralt describes this as perverse and says he'd rather not hear any more about their activities, and it's also notable that [[EveryoneHasStandards even Dandelion eventually bailed on her]].
* TakingTheHeat: [[spoiler:At the beginning of the Skellige arc, Yennefer takes full blame for the destruction of Freya's Garden, even convincing the outraged priestesses that Geralt actually tried to ''stop'' her. Whether or not this is actually true depends on dialogue choices. While it ''does'' exonerate Geralt of the people's anger, the Freya priestesses and some guards will still chew him out over it.]]
* TeethClenchedTeamwork:
** Emhyr and Geralt can develop this sort of relationship.
** Hell, any time Geralt works with the Nilfgaardians (and there are plenty of opportunities), every answer variation is nasty to some degree. It is literally impossible to be completely respectful and polite to the Nilfgaardian invaders.
** In the Battle of Kaer Morhen, Geralt can recruit friends and allies from all over, including some who don't exactly get along, most notably [[spoiler:Roche and Letho.]]
* TeleportSpam: Employed liberally by the more high ranking Warriors of the Wild Hunt in battle. Ciri's FlashStep eventually develops close to this, as well.
* TheTease: Rosa var Attre, after losing to Geralt during a practice duel, asks him for more "private lessons" with sexual overtones. If Geralt takes her up on her offer, it turns out she wants...[[UnEntendre exactly what she said]]: another duel and more lessons. Whether or not she ever actually intended anything more is never explored, because the quest ends with her and Geralt parting ways on bad terms.
* TemptingFate: During the quest 'An Eye for an Eye', in which Geralt and Roche need to save Ves from throwing her life away attacking a group of Nilfgaardians against orders. Roche notes that as rash and impetuous as Ves is, she's not stupid, and it's likely she'll try to attack the Nilfgaardians under cover of night. [[LeeroyJenkins Cue Ves charging the Nilfgaardians in broad daylight with no armor, screaming like a lunatic with only two others as backup]].
* TimeAbyss: The Ladies of the Woods are said to have been in the swamp longer than its oldest tree, and that they were already there when the elves first came. And the elves were there long before the humans and monsters showed up during the Conjunction of the Spheres, an event that in-game lore states happened one and a half millennia ago.
* TinTyrant: The King of the Wild Hunt is clad in an elaborate, spiky suit of armour that has a skull-like helmet with a tall crown on top.
* ToBeLawfulOrGood: A problem which Geralt runs into a lot of the times as those players who are used to acting righteously will often have trouble figuring out which option is the "Good" one. The legal system in the Witcher universe is Draconian, prejudiced, and classist while unforeseen consequences often follow good-intentioned deeds.
* TooDumbToFool: The reason why Sigi's vault guardian is Bart the Rock Troll. Like most trolls, they have an intelligence level about on par with a four year old, so he'd be highly unlikely to have notions of greed for the hoard he's guarding. According to Bart's character entry in the glossary, it's a fad for Novigrad's elite to have such monsters guard their vaults.
* TooDumbToLive:
** Ronvid of the Small Marsh, an incompetent wannabe knight seemingly stalking Geralt and challenging him to duels. Both times, Geralt kicks his ass and he surrenders after taking only a few blows. The third time he meets Geralt, he ambushes him with a pair of hired goons not much more skilled than him. At this point, either convince him to go home with a strong Axii, or he dies.
** In the Witcher Contract to take down the noonwraith known as the White Lady, you're told how a band of drunkards decided to go out into the field and try to get rid of the ghost by giving her sex. Now, do you ''really'' need to be told how badly this idea ends for them?
* TomboyAndGirlyGirl: The var Attre sisters are this. Despite being identical twins, one loves swordplay and dresses in a tunic, the other is more gossipy and dresses in a noble's dress.
* TooAwesomeToUse: An in-universe example comes in the form of the Mask Uroboros. It allows one to peer into the past, but unfortunately, it can only be used once. Worse, using it puts the Skellige Isles in danger of being flooded, which is all the more reason why Ermion keeps it under lock and key with the intention of only using it once the GodzillaThreshold has been crossed.
* TrainingFromHell: A par of the course for all witchers, but in this game you can actually listen to a ghost of a witcher training young candidates and find the report of the Trial of Grasses. It says that from the group of five boys aged 8-10 three died during the trial (mostly due to stroke or multiple organ failure), one survived but had to be [[MercyKill put out of his misery]] due to severe brain damage and only one survived unscathed enough to continue training.
* TwoRoadsBeforeYou: As in previous installments, the game is all about choice and consequences. For instance: Slay a monster and watch its worshipers be purged along with it, or allow them to all live, at the cost of the monster killing others? You may sometimes TakeAThirdOption, but it will carry its own consequences.
* {{Uberwald}}: While the whole universe could be considered an example, the region of Velen has this in spades. Velen is a war-torn agrarian region with lots of forests, [[SwampsAreEvil a creepy swamp]] ruled by [[TheWeirdSisters evil witches]], superstitious peasants, and all manner of eccentric magic users.
* UndergroundRailroad: Triss is managing one for mages trying to avoid being burned at a stake in Novigrad with the aid of King of Beggars and [[spoiler:Dijkstra.]]
* UngratefulBastard: Napp, a villager in White Orchard, who burned the village's forge (owned by a dwarf) down just because he served the Nilfgaardian garrison. Many of the villagers thought the dwarf was personally loyal to Nilfgaard and growing rich off their gold (neither is true). If Geralt brings Napp before the blacksmith, the dwarf yells that he served the man's mother for years and never charged her anything. He's actually angry enough that he calls soldiers over to punish him, not realizing that this means Napp will be hanged. [[note]]For interfering with the army's requirements, a capital offense in Nilfgaard.[[/note]] [[spoiler:Upon [[MyGodWhatHaveIDone realizing how everyone else will react]], the smith opts to throw his lot in with Nilfgaard in truth.]]
* UniqueEnemy:
** There are only two Sylvans in the main game, and only one of them needs to be killed over the course of the main quest.
** There's a grand total of one Doppler and two Succubi that you can kill in the whole game, all of whom can be spared. Doing so, however, means you don't get the rare mutagens needed to make their affiliated decoctions.
* UnwinnableByMistake: It's ''very'' easy to completely break the main quest by simply accidentally stumbling upon a plot-relevant destination.
* VanHelsingHateCrimes: Thanks to the rise of Radovid, the Eternal Fire and their [[FantasticRacism magic-hating ways]] have gained major influence in the north, particularly in Novigrad. Their armies of Witch Hunters locate any mages or creatures of magical power (no matter how harmless they are) and burn them alive at the stake. At the end of the game, we learn that helping the mages escape Novigrad caused them to move on to non-humans like elves and dwarves. Thus far, Witchers are not their targets, but only because they're [[HunterOfHisOwnKind useful in helping round up]] ''other'' creatures of magic. It's pretty much just a matter of time until they start going after Witchers too.
* VikingFuneral: Once Geralt arrives in Skellige he witnesses King Bran's funeral. For extra points, one of Bran's lovers throws herself onto the burning boat as it is sent off to sea. It's stated that only Kings and great heroes are cremated, everyone else is buried.
* VillainOfAnotherStory: Radovid pretty much serves as the BigBad for the political upheaval and rampant genocide of mages and non-humans in the North. This story runs parallel to the main plot of the game, and Geralt only gets involved with it when he absolutely has to. [[spoiler:And fittingly, things are much better when Radovid dies, regardless of who wins the war.]]
** Emperor Emhyr counts as one. He is responsible for starting a war that threatens everyone's way of life. Unlike Radovid, his role as a villain is more detached from the main story and, if anything, he spends more time helping the heroes than he does hindering them.
* VitriolicBestBuds: Lambert and Geralt, best encapsulated in an exchange made during an hours-long drink-fest near the end of the game.
* WarIsHell: The first part of the game includes visiting a massive battlefield, a ravaged village, and an occupied town. In White Orchard, Geralt also talks to a scholar who is going to the front lines in order to chronicle the war firsthand. Geralt suggests the book would be more historical if it focused on the rapes, horror, and despair. The scholar, of course, dismisses it as something no one would interested in reading.
* WeirdnessMagnet: Geralt's line of work leads him into some situations that are bizarre even by in-Universe standards.
* TheWeirdSisters: The Three Crones of Crookback Bog, witches and daughters of a woodland spirit who went insane, protect the wilderness of Velen from their mother and offer other services while demanding reverence and tribute, including human sacrifice (which they use to maintain illusions of eternal youth and beauty).
* WhatYearIsIt: The [[https://youtu.be/-NxWHYO87MM?t=1m51s official gameplay trailer]] features a scene where Geralt and another person open a sarcophagus and find a non-decomposed, apparently living guy inside it -- a vampire, who then asks whether it's 1358 yet. Geralt replies it is not (the in-game year is 1272). The vampire then tells the two of them in [[PrecisionFStrike no uncertain terms]] to leave him alone.
* WhatHappenedToTheMouse:
** Letho becomes this to both Geralt and Nilfgaard both if you spared his life. He chose to disappear rather than continue his service to the Nilfgaard Emperor or rebuild the Viper school. [[spoiler:When you encounter him in a possible sidequest, he states that the Emperor eventually [[YouHaveOutlivedYourUsefulness decided to have him killed as a loose end]] and he's been hiding ever since.]]
** There's an ''extremely'' literal example when Keira Metz transforms 3 mice into a pair of white horses for herself and Geralt. When Geralt invokes this trope, she replies that the spell has a literal 2/3 chance of success on each subject, so she always uses one more than necessary. [[spoiler:She never actually explains what happened to it]].
** Priscilla is last seen [[spoiler:recovering in a hospital, with Dandelion declaring they start a double act with him singing and her playing the lute. She goes unmentioned until the epilogue (where she's recovered with only a slight decrease in her vocal pitch, which Dandelion doesn't mind, and looks set for a HappilyEverAfter)]].
** [[spoiler:The third Crone, Weavess, manages to escape Ciri's assault in the endgame, but never makes a comeback if you complete the game with Ciri still alive. Should Ciri die during the second to last quest, Geralt himself will journey back to finish the job. The other endings very subtly hint at her fate as well - Ciri will have Vesemir's medallion back, implying she hunted down and killed the crone at some point after defeating the White Frost.]]
** It's possible to [[spoiler:kill Sigi Reuven aka Djikstra during "Reasons of State"]], which means that his friend Bart the rock troll has no one to feed him or guard treasure for anymore.
* WhatMeasureIsAMook: When trying to pursue Phillipa through [[spoiler:Sigi's bath house as she's wrecking the place, you cut your way through several of Sigi's henchmen, charmed by the fleeing blind sorceress. You ''can'' cut down the also-charmed Bart the Rock Troll Vault Guard (met previously in the quest about Sigi's raided vault)... or because he's a named character, you can talk your way past the ultimately benign troll.]]
* WhatTheHellHero:
** Geralt can do this constantly to Yennefer, who makes many morally ambiguous decisions [[spoiler:such as joining Nilfgaard, robbing a close friend of the family, reanimating a corpse and desecrating a holy shrine]] in the pursuit of Ciri. Yennefer's response is always some variant of IDidWhatIHadToDo.
** Geralt can [[spoiler:abandon Roche, Thaler, and Ves]] to be killed after finding out they've signed a treaty with Nilfgaard.
** Yennefer gives Geralt one of these for his relationship with Triss while amnesiac.
** This is the reason Triss and Geralt broke up between games; when Geralt got his full memory back, he realized she had been hiding things from him (such as Yennefer) so that they could be together. He didn't appreciate it, and broke it off. You can choose to reignite the romance during the game, though.
* WhiteAndGreyMorality: Present in the "King's Gambit" quest. Both Hjalmar and Cerys are good people who become effective rulers if either of them is elected king. If the quest is not completed, though, then Svanrige Tuirseach becomes king, albeit as a puppet for his scheming mother. [[spoiler:Except that it turns out he's not quite as spineless as believed, and becomes a strong ruler in his own right, albeit one who forcefully turns Skellige into an absolute monarchy.]]
* WholePlotReference: The "Carnal Sins" quest is a huge reference to ''Film/{{Se7en}}'', as it features a religious zealot ritualistically murdering people he sees as sinners in order to wake society up into being more righteous.
* WholesomeCrossdresser: Elihal enjoys dressing up like a woman, among other types of people, to pretend to be something that he isn't. He's also a NiceGuy, a skilled tailor, and a good friend of Dandelion's. He also makes it very clear he's not gay, which is also the case for most crossdressers in real life.
* WhyDidItHaveToBeSnakes: Portals and doublets for Geralt. He hates the feeling of teleporting, often having the portal exit him far from the target destination, and formal wear makes him itch. Of course, [[RunningGag he constantly has to travel by portal and both Yennefer and Triss request him to wear a proper tunic several times]]. One sidequest can add another thing to the list: [[spoiler:extremely smelly cheeses]].
** Kiera Metz abhors rats.
* WickedWitch: The Ladies of the Woods fit the bill, at least in terms of their hideous appearance. Morally they seem to be [[BlueAndOrangeMorality ambiguous]], but decidedly sinister. There is also an enemy type called Hag, which draws from the same imagery, although they seem to be non-sentient monsters.
* WideOpenSandbox:
** You are free to wander throughout the multiple regions that serves as the setting of ''Wild Hunt'', unlike previous games, where you were limited to specific areas depending on your point in the story.
** There are five distinct regions: the farmlands of White Orchard, the combined Velen-Novigrad countryside, the Nordic-style Skellige Islands, and the mountain pass containing Kaer Morhen. There are also a few smaller areas that are separate from the main regions. Installing the "Blood and Wine" DLC adds another massive region to the map: the duchy of Toussaint, a geographical and cultural pastiche of France and Italy. All of these areas can be freely traveled among via the game map's fast-travel system.
* WifeBasherBasher:
** When Geralt finds out that [[spoiler:the Bloody Baron beat his wife]], he does not hesitate to give the man a severe beating himself, and makes it clear afterward that he's utterly disgusted with what he's done.
** Similarly, one of the few times Geralt legitimately snaps in the game is when [[spoiler:finding out that Whoreson Junior [[DisposableSexWorker more than lives up to his moniker]]]]. While not a "wife", necessarily, it's clear that harming women is a major BerserkButton for Geralt.
* WifeHusbandry: The Crones suggest Geralt has unwittingly done this with Ciri and that she and he would make a good couple. Geralt's reaction? [[ShipSinking He gets a look of visceral disgust and says, in no uncertain terms, 'No.']]
* TheWildHunt: The spectral cavalry unit known as the Wild Hunt returns once again for this final entry in the Geralt trilogy.
* WolfPackBoss: [[spoiler:The Crones are fought together in a fight that's designed to test everything you've learned about Ciri's fighting style.]]
* WomanScorned:
** There's not one but two sidequests involving a woman who decides to get vengeance on their old flame by trying the man's child with the other woman. Jonna from the "Nithing" Sub-quest was mad Lothar left her for a new family after ten years of being together, so she used a curse to try and kill his newborn son.
** Another quest involves a woman [[spoiler:in love with a Werewolf who secludes himself during the full moon. She tricks her sister (the werewolf's wife) into stumbling upon him during a full moon, which winds up getting her killed because, well, he's a werewolf. She'd hoped he'd scare her into leaving and she could take her place at his side. Upon learning this, the Werewolf wants to kill her and then commit suicide by witcher. You can save her if you're so inclined]].
** A minor version of this happens to Geralt himself if [[spoiler:you try to chase a romance with both Triss and Yennefer at once - they offer him a threesome, but instead they team up to humiliate him and effectively dump him]].
* WorldOfSnark:
** A good majority of the major characters of the game are almost as inclined towards deadpan snarking as Geralt, if not more so. This is especially true to Novigrad, where it seems that nearly every character is well educated and vents their frustrations through incessant sarcasm. Even the ''loading screen'' gets in on the act.
--->'''LoadingScreen''': When the time of the White Frost comes, don't eat the yellow snow.
** SnarkToSnarkCombat: In overdrive when Geralt talks with Sigi Reuven. It goes to the point where both have slight problems figuring out when the other is being sarcastic or not.
--->'''Sigi''': Oh, that famous sarcasm. I've missed it.\\
'''Geralt''': Really?\\
'''Sigi''': Mhm. About as much as I'd miss a knife in my knickers.
* WorstNewsJudgementEver: A historical version where Geralt confronts a scholar about a planned book on war. Geralt points out that a book about it should reflect it without tales of glory, adventure, or otherwise prettying it up. The scholar says that such details are insignificant from a researcher's standpoint.
* WretchedHive: Novigrad to the full extent, it is a city polluted with [[FantasticRacism extreme hatred for anything non-human]], serial killers, thieves, crime lords, bandits, corrupt guards, and generally the worst of humanity. Anyone that has anything to do with magic gets burnt at the stake for everyone's amusement, the city is run rampant with beggars and poor folk who must resort to thieving in order to survive, and the [[CorruptChurch church of the Eternal Fire]] could very well be seen as the core-evil of Novigrad since their belief and hatred of magic users runs wild in the city and is solely responsible for all the sorceresses/witches/alchemists/mages/[[ShapeShifter dopplers]] being burned at the stake, anyone who has a problem with this gets bullied and beaten or straight up butchered. Not to mention the church has the support of Radovid and his Witch-Hunters so the priests are untouchable.
* {{Yandere}}: [[spoiler:Jonna]] in "The Nithling", who decides that [[spoiler:cursing Lothar's son to a cruel, agonizing death is a ''perfectly'' reasonable response to Lothar marrying another woman.]]
* ZergRush: The general strategy for the Monster deck in Gwent, since nearly every monster card has the Muster ability that puts a lot of cards straight from the player's deck into the field at once. Scoia'tael cards can do this as well, though to a much lesser degree.
[[/folder]]

[[folder: Hearts of Stone]]

* AlmightyJanitor: Gaunter O'Dimm presents himself as "a mangy vagrant" and a traveling merchant, but is the most powerful being ever to appear in the series, surpassing even Ciri's Elder Blood.
* AnimalisticAbomination: The Black Dog and Cat. They ''look'' like their animal namesakes, save for the GlowingEyesOfDoom and the fact that they can talk, but are instead magical beings bound in animal shapes, their thought processes and desires completely alien to humans.
* ArcWords: "I curse the day..."
* ArsonMurderAndJaywalking: Pursuing the Fire-eater at the wedding and asking him what the trick to his trade is can lead to this gem.
-->'''[[spoiler:Vlodimir!Geralt]]''': You dare toy with me this way?! Very well! Refuse to tell me, and I shall leave you here as a morsel for any passing boars, bears, or bloodthirsty fawns!
* AssholeVictim:
** Olgierd von Everec appears to be one - reports and demonstrations of his depravity are frequent, early in the piece. [[spoiler:The truth is more complicated. He was never exactly a ''saint'', but it was Gaunter O'Dimm who removed his capacity for empathy, remorse and pleasure.]]
** Horst Borsodi, potentially, depending on your choices during the heist. [[spoiler:His brother Ewald and your remaining criminal companions may fall victim as well.]]
* TheBadGuyWins: The "default" ending, unless you decide to talk to Shani and the professor in the final quest. If you do not, Master Mirror outwits Olgierd, claims his soul, and walks off happily.
** On the other hand, Geralt completes the task O'Dimm asks of him, and O'Dimm grants him a boon of his choosing. In other words, the bad guy wins, but you can profit from it, if you decide [[ChaoticNeutral you don't care about Olgierd's fate.]]
* BaitAndSwitch: While hunting the Frog Prince in the sewers, Geralt comes across an ominous sight: a shadow of some humanoid mass moving up and down while a woman tearfully cries "Please, don't do this to me." Thinking he's seeing an AttemptedRape in action, Geralt rushes forward, only to see...[[spoiler:that it's Shani performing CPR on a dying man, and she's begging him to stay alive.]]
* BeCarefulWhatYouWishFor: The complete version (i.e. "...because you just might get it,") get said and paraphrased several times during the expansion.
-->'''Geralt''': "You're clearly not human. What are you? A demon? A djinn?"
-->'''O'Dimm''': "Do you truly wish to know?"
-->'''Geralt''': "Yes."
-->'''O'Dimm''': "No, Geralt, you don't. This one time I will spare you and not grant your wish."
* BewitchedAmphibians: The monstrous Toad "Prince" that Geralt fights at the beginning of the DLC turns out to ''actually be'' a cursed Ofieri prince, and the men that swore to bring the prince back to his homeland are mighty upset that Geralt killed him.
* BigBad: Gaunter O'Dimm is the villain of the piece.
* BiggerBad: Gaunter O'Dimm is as close to TheDevil as exists in the Witcherverse, but there's no way to destroy him.
* TheBlank: The Caretaker. Whatever face it may have had has been scooped out and replaced with a smooth expense of flesh and a gash in the vague shape of a mouth.
* BlowYouAway: The Ofieri Mage uses many wind spells against you.
* BlueAndOrangeMorality: Something of a recurring problem for Olgierd and his summoned servants. [[spoiler:The Caretaker, for instance, was supposed to protect his house and its grounds. It did, partly by maintaining the gardens and doing housework, but also by killing any visitors and burying them regardless of their intentions. Similarly, the Black Cat and Dog were intended to be companions for Iris specifically because Olgierd was no longer capable of loving her, but they couldn't love her either - it was not within their natures.]]
* TheBusCameBack:
** Shani, a love interest from the original Witcher game, returns as a new (but brief) romantic option.
** The Order of the Flaming Rose also makes a return. [[spoiler:Albeit disbanded and with its remnants reduced to selling Fisstech and banditry to finance themselves.]]
** The Sentry, the Golem Geralt defeated in the Vizima swamp during events of the first game, guards a treasure North of Novigrad.
* CainAndAbel:
** [[spoiler:The Borsodi brothers. Horst denied Ewald his fortune out of fear that he'd squander it and left him in poverty, and is hostile to Geralt immediately. Ewald is far more reasonable to Geralt and willing to work with him, but has a reputation as a violent and ruthless thug. Either will kill the other when they have them at their mercy.]]
** Played with later [[spoiler:in regards to the von Everec brothers. They adored each other, but when it came down to it Olgierd bargained away his brother Vlodimir's life to satisfy O'Dimm.]]
* TheCaper: Geralt must assemble a team to break into the Borsodi Vault and take the House of Max Borsodi.
* CaperCrew: For the aforementioned heist Geralt must choose between multiple candidates to recruit, very similar to [[VideoGame/GrandTheftAutoV the fifth GTA]].
* ChekhovsGag: The expansion starts out with Geralt reading off a few silly notices on a board, including one about a girl looking for a beau to attend a wedding with her. Geralt eventually has to attend that very same wedding in order to fulfill one of Olgierd's {{Impossible Task}}s, and goes as the beau for Shani.
* ChekhovsGunman: In the "Open Sesame" quest, Geralt has the opportunity to purchase a painting by an artist named van Rogh. [[spoiler:You later find out that van Rogh was the alias of Iris von Everec, Olgierd's late wife, and a key figure in both his backstory and the "Scenes From a Marriage" quest.]]
* CoolShades: In a CallBack to the [[VideoGame/TheWitcher first game]], it's possible to acquire, and wear, the Professor's tinted spectacles.
* CreepyChildrenSinging: Early in the story, you'll come across a group of children singing an eerie song about a [[DealWithTheDevil devilish granter of wishes]]. [[spoiler:You'll hear it again in the background music should you meet Gaunter O'Dimm when he comes to collect his due, and should Geralt go to his realm.]]
* DealWithTheDevil: A very traditional one as the basis for the expansion.
* DeathByDespair: Iris von Everec simply allowed herself to die when her last gift from her husband - a purple rose - withered in front of her eyes.
* TheDevil: Gaunter O'Dimm is either a thematic stand-in for or actually, literally, Satan.
* DevilButNoGod: Master Mirror is the most powerful being ever encountered in the entire Witcher Saga, but while he has many common traits to the Judeo-Christian Devil, there is no known equivalent to God. As a whole, the ''Witcher''-verse operates under HaveYouSeenMyGod, where there is no proof that a God or gods even exist. As such, if there is any sentient force that keeps O'Dimm in check and enforces his limitations, we are never told what it is.
* DidYouJustScamCthulhu: [[spoiler:Geralt can opt to challenge Gaunter to a BattleOfWits wagering the souls of himself and Olgierd, and win, saving them both and banishing the demon from the world.]]
* DrivenToSuicide: Geralt finds Casimir about to blow himself up after his wife leaves him.
* ExactWords:
** How Gaunter O'Dimm snares his opponents. [[spoiler:For example, Olgierd asked to "live every day like there's no tomorrow", so Gaunter removed his capacity for remorse as well as empathy.]]
** Geralt is able to exploit this as well. [[spoiler:Through giving the House of Max Borsodi but leaving behind its valuable contents. Or by bringing a picture of the violet rose rather than the rose itself.]]
* TheFairFolk: Though never stated to be a fairy or such, Gaunter O'Dimm's personality and love of fine print fit the trope nicely.
* {{Familiar}}: The Black Dog and Cat bound to Iris von Everec. [[spoiler:Her being a ghost doesn't release them from their duty.]]
* FanDisservice: If Shani has a little too much to drink at the wedding, then Geralt's OptionalSexualEncounter with her will be ruined when a sudden bout of nausea makes her vomit during the act.
* FauxAffablyEvil: Gaunter O'Dimm appears ordinary, reasonable and amiable (if curiously prone to turning up in places he should not logically be able to reach) but the horrifying effects of his wishes prove that he is ''not'' your friend. [[spoiler:For instance, killing Olgierd's brother and viciously tormenting his spirit, as well as condemning Iris to a FateWorseThanDeath.]]
* {{Foreshadowing}}:
** Should you go for the optional romance encounter with Shani, she tells Geralt to row her to the moon, pointing out its reflection on the water. [[spoiler: This foreshadows the ending, where Gaunter O'Dimm fulfills the terms of his pact with Olgierd, which states that he can take his soul when he grants three wishes and they stand on the moon. They meet at the Temple of Lilvani, which has a mosaic of the moon on the floor.]]
-->'''Shani''': Row me to the moon!
-->'''Geralt''': Have to fly to get to the moon.
-->'''Shani''': You're dead wrong. It's right there!
* GoMadFromTheRevelation: Professor Shakeslock lost both his sight and his sanity from his research into Gaunter, and especially after he met the man.
* TheHeartless: Olgierd is completely devoid of anything resembling human emotion. [[spoiler:That's because he lost all of his emotions due to his pact with Gaunter O'Dimm.]]
* HellishHorse: [[spoiler:Should you end the game in Gaunter's favor and wish to be as swift as the wind]], then you'll acquire a saddle that makes Roach look considerably more ghoulish when equipped.
* HumanoidAbomination: The Caretaker. It ''looks'' human, save for the fact that [[TheBlank it has no face]], but it's implied to be some kind of otherworldly being summoned to serve Iris. [[spoiler:This trope also applies to Gaunter O'Dimm, who has nearly godlike abilities despite looking like an ordinary man.]]
* IAmSpartacus: Geralt has a bit of trouble speaking with Olgierd at the beginning. Largely because Olgierd's brigands are a bunch of {{Troll}}s who decide to prank the witcher by each claiming to be their leader.
* IHaveManyNames: Gaunter O'Dimm is known by many names in many cultures.
* ImpossibleTask: As part of his contract with Gaunter, Olgierd must have three wishes fulfilled, all of which he's devised in such a way that no one could possibly complete them.
* ImprobableWeaponUser: The Caretaker packs a mean punch with its shovel. Geralt can wield it himself after killing the creature, and it has the ability to restore health each time it deals damage.
* InfinityPlusOneSword: The expansion includes the two most powerful swords in the game: the Venomous Viper Silver Sword for monsters, and Iris for humans, the latter of which can unleash a more powerful attack CastFromHitPoints.
* IronicHell: What Olgierd von Everac is condemned to. [[spoiler:He has great wealth and immortality, things most men crave, but he can't take any pleasure in them because he gave up everything and everyone he treasured most to get it. Furthermore, those things were incidental to what he really wanted, which was to remain with his beloved wife, but the effects of his wish mean he is no longer capable of loving her.]]
* LampshadeHanging: When Geralt goes to pick up [[spoiler:Max Borsodi's house]], it starts a cutscene where he puts out the candles surrounding it before picking it up, saying "Damn candles." Anyone who's played the game will empathize with that sentiment.
* LeParkour: During the heist, Eveline the she-elf circus acrobat scales the watch tower wall like a pro.
* LifeDrain: The main part of the challenge presented by the Caretaker is in it sucking health out of other things to add to its own life bar. It even summons enemies solely to kill them and restore itself.
* ManipulativeBastard: Gaunter O'Dimm seems to prefer trapping his victims with words and vows over using brute magical force.
* MultipleEndings: Only two this time.
** [[spoiler:You let O'Dimm collect his due. He proceeds to age Olgierd into dust, taking his skull as a trophy, and can grant Geralt one of five wishes (an enchanted saddle for Roach, a horn of plenty that provides endless food, a bottle of strong alcohol that never runs out, 5000 crowns, or information about Ciri).]]
** [[spoiler:If you decide to talk to Professor Shakeslock, then you can challenge O'Dimm for Olgierd's soul. After solving O'Dimm's riddle, Olgierd is rendered completely mortal again, vows to turn his life around, and gifts Geralt his personal sabre, Iris.]]
* NonStandardGameOver: If you run out of time before finding the answer to O'Dimm's riddle, [[spoiler:you get a brief cutscene depicting him grabbing Geralt from behind and reducing him to dust.]]
* OOCIsSeriousBusiness: If you side with [[spoiler:O'Dimm in the ending]] and you ask him [[spoiler:where Ciri is,]] he won't give you the answer, but instead [[spoiler:gives you advice on how to EarnYourHappyEnding with her.]] He's uncharacteristically solemn and even sympathetic, which means that you really have to pay attention.
* PaintingTheMedium: Every time Geralt speaks while Vlodimir is possessing his body, the subtitles are purple instead of white.
* TheReasonYouSuckSpeech: If you talk to Gaunter O'Dimm during the wedding ceremony as Vlodi!Geralt, Gaunter mercilessly deconstructs Vlodimir's motivations.
* TheRedBaron: The Man of Glass and Master Mirror are other names for Gaunter O'Dimm.
* TheRemnant: The Order of the Flaming Rose is now a shadow of its former self, having been used as cannon fodder by King Radovid in order to slow down the Nilfgaardians.
* ScavengerHunt: ''Hearts of Stone'' adds more Viper equipment: diagrams for a full suit of armor and the steel sword, while the silver sword can be found in [[spoiler:O'Dimm's nightmare world]]. Unlike the other Witcher gear hunts, there is no associated quest with finding them, so it's possible to completely miss them.
* UriahGambit: The Order of the Flaming Rose was subject to one. They were used to slow down the Nilfgaardian invasion and when they were all but destroyed, Radovid confiscated all of their lands to finance his war and exiled or executed any protesters. The remainder joined his army as Witch Hunters.
* TimeStandsStill: One of the many tricks that Gaunter O'Dimm has up his sleeve.
* WholePlotReference: The situation between Olgierd and [[spoiler:O'Dimm]] mirrors that of [[spoiler:''Faust'', specifically the Polish version of the legend, ''Pan Twardowski''.]]
* WilliamTelling: A quest involves shooting apples off of an elf's head, hands, and foot with a crossbow as part of a circus act. If Geralt hits him however, [[AnnoyingArrows he's more angry than injured in the cutscene following it]] regardless of where the player was aiming.
* YourSoulIsMine: What [[spoiler:Gaunter O'Dimm]] is motivated by.
[[/folder]]

[[folder:Blood & Wine]]
* AbsurdlyHighLevelCap: The DLC raises the level cap to 100.
* AnachronismStew: In a sidequest where Geralt eating a mushroom causes Roach to be SuddenlyVoiced, one of her "stop working me to the bone during the chase" dialogues has her mention twerking. Another one of said dialogues has her ask Geralt to "do her a solid."
* {{Angrish}}: One of the random utterances by peasants as you pass by is this.
* AllPowerfulBystander: [[spoiler: The unseen Elder]], like Gaunter'O Dimm, is easily one of the most powerful characters in the setting, and one of the only characters Geralt ''cannot'' fight under any circumstance, and whenever Geralt pisses him off he gets killed in a cutscene. He mainly resides by the gate of the vampires' original homeworld, isolated from society,and all the other Vampires are smart enough not to disturb him.
* ApeShallNeverKillApe: Higher vampires can kill humans and other monsters without a problem, but killing others of their own kind is a huge taboo -- mostly because doing so renders them DeaderThanDead, beyond the reach of their ResurrectiveImmortality. [[spoiler:After Regis breaks the rule to bring an end to the chaos, other vampires start going after him.]]
* AsideGlance: [[spoiler:What the expansion's main story, and likely by extension the whole series, ends with. As Regis tells Geralt how he believes they both deserve some rest after everything they've gone through, Geralt nods with agreement. Then he turns to the camera with a subtle smile on his face, silently thanking the player for coming this far and telling them it's time for them to rest too.]]
* AwfulWeddedLife: And ''afterlife'', for a couple that was interred together - their arguments are so loud that someone hired Geralt to investigate the source of the ruckus. They do have an AwLookTheyReallyDoLoveEachOther moment at the conclusion. Neither wanted to be together in death, but they also didn't want their former spouse to suffer in the process.
* BackForTheFinale: [[spoiler: Regis, who was killed by the BigBad in the final book of the saga, returns for the final DLC of the final game in the series]].
* BackFromTheDead: [[spoiler:Geralt's old vampire friend Regis shows up alive and well, thanks to another vampire who resurrected him.]]
* BagofSpilling: Lampshaded at the end of ''There Can Only Be One'', when the Lady of the Lake, upon granting Geralt Aerondight, requests that he doesn't lose it this time.
* BeautyToBeast:
** [[spoiler:Lady Vivienne has been cursed for most of her life to turn into a bird-like creature every full moon night. The curse only got worse over the years, so that she needs to use magical ornaments so she looks like a normal human during daytime.]]
** Even more horribly, [[spoiler:the spoon-collecting wight, who turns out to have been a beautiful but haughty noblewoman who was cursed to become a monster after refusing to give food to a beggar. If Geralt breaks her curse, she becomes a wizened old woman, since her transformation happened over a century ago, and the curse had been keeping her alive, but not young.]]
* BelatedHappyEnding: If Geralt romanced Yennefer or Triss, they will come to Corvo Bianco during the post-game quest, ''Be It Ever So Humble... ''. In Yen's case, she's there to stay for good.
* TheBigBadWolf: Fittingly appears in the Land of a Thousand Fables, dressed not-so-convincingly as Little Red Riding Hood's grandmother. [[spoiler:Due to magical entropy destabilizing the illusory world, he's grown tired of constantly re-enacting the story, getting cut open, stuffed with rocks, and thrown down a well, so he's killed the girl and taken to drinking instead. Also, in the Three Little Pigs' neighborhood, the White Wolf fittingly takes on the role when he uses the Aard sign to blow down the house of bricks.]]
* BigDamnHeroes: [[spoiler: Regis's]] first appearance, appearing literally out of thin air to stop [[spoiler: Dettlaff]] from impaling Geralt.
* BilingualBonus: Some of the documents and books found in Toussaint include funny little bits written in French.
* BloodyBowelsOfHell: [[spoiler:The final fight against Dettlaff is fought in an organic realm filled with gigantic beating hearts.]]
* BrickJoke: The armor that Fergus crafted, with the crudely-painted sun on the breastplate, makes an appearance as a FunnyBackgroundEvent during the tournament.
* TheBusCameBack:
** The expansion sees the return of Duchess Anna Henrietta, Sir Palmerin de Launfal, and Sir Milton de Peyrac-Peyran.
** In the quest, "There Can be Only One," [[spoiler:the Lady in the Lake]] from the first game makes an appearance to once again give Geralt [[spoiler:the silver sword Aerondight]].
* CallBack: Not in the expansion itself, but the digital comic released alongside it. The ''Killing Monsters'' comic takes place before the events of the trailer of the same name, going so far as to end right as the trailer begins.
** Similarly, the final quest of the expansion, "Be It Ever So Humble", is filled with these.
*** If [[spoiler:Triss is the one to visit, Geralt playfully teases her about the possibility of installing a hedge-maze and nude statue in commemoration of the ball they attended together]].
*** If it's [[spoiler:Yennefer, she installs the unicorn]].
* CodeOfHonour: The knights of Toussaint have one. [[spoiler:It factors into the motives of the killer in the main plot.]]
* ContinuityNod: When asking for the specifics about the Manticore Witcher set diagrams, Geralt mentions having worn the set some years ago. Said set was the Excellent Leather Jacket armor from all the way back in the first game (The armor he's depicted using in that game's intro and outro). The New Game Plus version, however, actually has a different look and appears to be a combination of the jacket and the various versions of the Raven's Armor.
* CountryMatters: In the governess's diary in the playroom, it details how young Anarietta learned some... colorful Nilfgaardian words; Regis translates it in a fancy way to say that Anarietta called the governess this in Nilfgaardian tongue.
* {{Curse}}: True to fairy tale form, the expansion has a few.
** [[spoiler:Vivienne was cursed before she was born by a creature who heard her mother wishing her child would be as beautiful as the birds in the wood the creature "owned". For delighting in something that wasn't hers, the creature cursed Vivienne to become more like a bird as she grew. Geralt knows of two ways to break the curse: either by transferring it over to a bird egg, which shortens her un-cursed lifespan to that of the bird (seven years), or a ritual which will transfer the curse to another person.]]
** [[spoiler:A spotted wight named Marlene was once a beautiful and proud heiress to an estate, but refused (vehemently at that) to give a beggar that came to her gate food and drink, despite it being an ancient right of hospitality. So the beggar broke his spoon and cast a curse upon her. To break it, Geralt had to share a meal with her of his own free will, eat without spoons, and make her look at her own reflection. The beggar in question may have been (from his treatment of spoons, the wording of his curse, that he was apparently a seller of mirrors, and the {{leitmotif}} that plays as Geralt describes what he did) Gaunter O'Dimm.]]
** [[spoiler:Girls born during the time of the Black Sun, such as Syanna, are believed to be cursed with horrible dreams that drive them insane. It's [[MaybeMagicMaybeMundane never confirmed if the behaviour of these girls]] is due to the innate evil brought by the curse, [[ThenLetMeBeEvil or if it's just a natural reaction to being treated like monsters since childhood.]]]]
* CuteLittleFangs: The teeth that [[spoiler:Regis]] sports are noticeably sharp, but his otherwise gentle and civil disposition makes them weirdly endearing. They become ScaryTeeth when he gets his GameFace on, though.
* CuteMonsterGirl: At least [[spoiler:Guillame seems to think this is the case with Vivienne's oriole-like form - she playfully chides him for the obvious flattery]].
* CutsceneIncompetence: There are days-long timeskips in this DLC where we're told Geralt's trails have gone cold, or he does very little to further the plot. For instance, after Dettlaff [[spoiler:declares war on Beauclair, Geralt and Regis do nothing to find him or bring Syanna to him until the vampire attacks actually start.]] Thus, the player gets yelled at by Anna Henrietta for failing to produce results and then, once gameplay resumes, Geralt and Regis find Syanna and/or Dettlaff via means they could have used before.
* CutscenePowerToTheMax: During his first chase of the Beast, Geralt is able to perform leaps that would be lethal in the gameplay, not to mention parkour more fitting for the ''Assassin's Creed'' series.
* CycleOfHurting: Should you ever go against more than one bruxa or alp at the same time, expect to be BlownAcrossTheRoom repeatedly in rapid tandem by their shriek attacks.
* DeconReconSwitch: Guillaume's story starts out as a {{Deconstruction}} of the KnightInShiningArmor and KnightErrant archetypes. In order to woo the lady of his dreams (whom he hardly knows, and who in turn doesn't know him), he repeatedly throws himself into dangerous situations pointlessly, gets in over his head, and is saved only by the timely interventions of Geralt and more experienced knights. However, he's shown to have a noble goal when he suspects that Vivienne is under a curse, and [[spoiler:by selflessly taking her curse unto himself, he reconstructs the archetypes by proving it takes more than battle prowess to truly be a knight.]]
* DegradedBoss: The first Bruxa you fight is a pretty tough boss fight. After that, they serve as an uncommon EliteMook.
* DevelopersForesight: Early in the expansion, Geralt fights a monster who hunts by following sound. A smart player can use loud bombs like Samum to trick the creature into smashing itself into walls, then carve it up while it's stunned.
* DidNotGetTheGirl: [[spoiler:Should Geralt keep Vivienne's condition secret from Guillame, he will not only end up alone, but also disillusioned and bitter over the whole chivalry thing]].
* DifficultButAwesome: Completing one of the sidequests gets you this game's version of Aerondight. When wielding it, when you land a hit, it gains charges that buffs it's damage by 10% per charge. The catch is that it loses charges when you get damaged. Skillful use of dodging, and the Quen sign, will allow you to keep the buff, and gain it's benefits (namely, 100% crit chance while it lasts, and, if you kill something with a full charge, a permanent damage boost).
* DoggedNiceGuy: Guillame is smitten with the lady Vivienne, and refuses to take no for an answer. Vivienne's rejections and resistance are, essentially, obstacles to overcome during the quest. Abiding by her wishes leads to a NotQuiteTheRightThing result where she only has seven years to live and Guillame is a bitter drunk, but ignoring her wishes leads to an ending where the two of them share true love and a much more ambiguous future.
* EasterEgg: In the Land of Thousand Fables, if one goes off the map into the mountains by exploiting a glitch, they can find [[https://www.youtube.com/watch?v=heaev2XEzEE a picture of the dev team sitting in a clearing.]]
* EarnYourHappyEnding: After many adventures and trials before and during the game, even dying at one point, Geralt finally earns his happy ending if this is beaten after the rest of the game. Geralt gains a home, is able to retire in comfort as the wealthy owner of a vinyard, and [[spoiler:, depending on the events of the main game, has one of his loved ones visit (with Yen moving in, if she's romanced)]].
* EvolvingWeapon: [[spoiler:Aerondight]], the CoolSword you get from [[spoiler:the Lady in the Lake]], becomes stronger as you kill more enemies with it when it's fully charged.
* {{Familiar}}: Witch living atop the Lynx Crag has a ''[[PantheraAwesome panther]]'' as one. First thing indicating something is off with the animal is how it doesn't try to attack Geralt when he's busy scaling the mountain.
* FantasyCounterpartCulture: The sunnier Mediterranean culture of Toussaint, with its vineyards and brightly coloured architecture, is seemingly based on Southern France. The capital city of Beauclair, with its ruling Duchess and wealthy inhabitants, is suggestive of the principality of Monaco.
* FinalBossPreview: The Beast of Beauclair is encountered early on as the fourth boss you face in the expansion.
* FirstEpisodeSpoiler: The revelation that [[spoiler:Regis was brought BackFromTheDead]] happens near the beginning of the story.
* FiveStagesOfGrief: In the BittersweetEnding, [[spoiler:Anna Henrietta is in ''deep'' denial her own sister could really consider her heartless, not to mention ordering a series of ironic murders.]] She goes as far as demanding all evidence of [[spoiler:her]] plot be destroyed.
* FracturedFairyTale: What happened to the Land of a Thousand Fables once the illusion that maintained it began to decay. [[spoiler:Now the Little Match Girl sells drugs; Thumbellina manages to out-drink the Big Bad Wolf, who murdered the Hunter and Little Red Riding Hood because he got tired of being thrown into the river; Goldilocks got eaten and mauled by the three bears; Prince Charming broke his neck in an accident; and Rapunzel hanged herself with her hair and became a wraith.]]
* FullFrontalAssault: The Bruxae and Alps cast off whatever clothes they might wear in their human disguise when they go on offensive.
* GameBreakingBug:
** The Xbox One version suffered from a couple of these with the inability to save your game occurring after too long spent idle plus infinite loading screens. The latter could only be solved by not only restarting your Xbox but physically unplugging it and putting it back in. Other bugs included corrupted saves which could not be loaded without crashing your game. Made much worse by limited save slots (10 on consoles, i.e. not much for a game of this size), which make you juggle your saves like crazy in the fear of them ending up corrupted.
** During a horse race, you could easily end up spawning in a wall. Or facing the other way. Or in the middle of the racetrack, forcing you to track back to the very first checkpoint. Either way, it's up for a reload, as it means an almost certain loss either way. Fixed in the 1.0.5 patch.
** Finding your way to a plot-important area by complete accident can completely break the main quest.
** There are a few bugs that make several quests in the DLC impossible to finish:
*** The Warble of a Smitten Knight: Several users report Geralt no longer responding to input during the start of the practice race, making it impossible to proceed.
*** If a player leaves Toussaint while an upgrade to Corvo Bianco is in-progress, the upgrade will never finish, preventing the completion of the house.
* GameFace:
** When the Higher Vampires are overcome by rage or bloodlust, their faces warp into an animalistic shape. It's not really a "true form" because their real bodies are incorporeal, but it makes it clear when they've lost their faculties.
** Bruxae and Alps also have distinct, if less impressively monstrous forms under their beautiful disguises.
* TheGhost: A criminal who's only ever called "the Cintrian" is hyped up as a major badass who you have spend two quests trying to track down. He's dead by the time you catch up to him, and because he fell from a great height after being defenestrated by Orianna, you don't even get to see his body.
* GoodPaysBetter: Pretty much all situations can be resolved [[LampshadeHanging by following the five chivalric virtues]]. Most of the quests not only have a GoldenEnding, but said ending can be achieved by simply being nice and reasonable, in stark contrast to the vanilla game. There are no hidden catches, no sudden twists or later reveals after doing something genuinely good.
* GoshdangItToHeck: Toussaintois don't cuss like Northerners do, instead using goofy euphemisms like "bum-diddler".[[note]]For whatever reason they curse just as much in original Polish script.[[/note]]
* GratuitousFrench: French is present through the DLC and peppers the speech of most of Toussaint's inhabitants.
* HellholePrison: Subverted with Bastoy Prison, which was abandoned after a failed experiment so terrible that the Duchy had to erase all records of its occurrence to avoid a scandal. What terrible horrors were inflicted on the Bastoy inmates? Treating the prisoners humanely, a radical idea in the Witcher-verse.
* HorribleJudgeOfCharacter: [[spoiler:Regis]]. [[IOweYouMyLife Due to feeling that he owes Dettlaff his life]], he repeatedly insists that Dettlaff is not a monster and beseeches Geralt to spare him, even while [[spoiler:people die on the streets of Beauclair when Syanna is not brought before Dettlaff after her fake kidnapping is exposed.]] Even before that, Dettlaff has obviously failed to truly adapt to walking among humans. [[spoiler:It's implied that Regis is aware of this on some level, but too emotionally invested to admit it until he's forced to kill Dettlaff personally.]]
* HotWitch: The one from ''A Knight's Tale'' sidequest surely counts, directly combined with EvilIsSexy. And it's apparently her normal look, not just glamour spell or illusion. In fact, it's revealed that the reason Daphne's love never returned to her is because he spent a hot and sweaty weekend with the witch, who then indirectly killed him when he said he wanted to go back to Daphne.
* HumanoidAbomination: This is what the Higher Vampires essentially boil down to: all-but-immortal creatures from another dimension whose true bodies are completely immaterial, and whose physical forms can warp into horrible abominations when their emotions get the better of them. In ages past they considered humans essentially livestock and cultivated them with such finesse that people never even realised that their lives were manipulated by supernatural apex predators from birth to death.
* ImprobableAimingSkills: Damien is an excellent crossbowmen, all right. But this trope is fully in place in the DownerEnding, where he [[spoiler:quickly grabs his crossbow and shoots while the weapon is still in swing motion. He still hits Syanna directly in the neck, the only body part not obscured by Anna Henrietta]].
* InfantImmortality: Averted. [[spoiler:During Dettlaff's rampage in "The Night of Long Fangs," nearly every child in the orphanage is violently killed by an Alpha Garkain.]]
* InfinityPlusOneSword: Aerondight makes final appearance in the trilogy. It's ''the'' most powerful weapon in the game, easily outclassing any other sword, including other [[InfinityPlusOneSword Infinity +1 Swords]]. Not only does it come with absurdly high raw damage and an even more powerful bonus, ''increased with each hit'', but it can also ''level up'', meaning it will never be overshadowed by any other weapon. It works just as well against monsters and humanoids. But to get it, Geralt needs to first prove he is worthy by a complex SecretTestOfCharacter while doing different quests and errands.
-->'''Lady of the Lake:''' And I trust this time [[LampshadeHanging you shall not lose it...]]
* KarmaHoudini: The Witch of Lynx Crag in "A Knight's Tale". Speaking with her reveals that when a knight came to convince her to lift a drought and win the love of Daphne in the process, he instead wound up in bed with her for several nights. After the knight began to feel guilty about his infidelity, he tried to return to Daphne. The witch, being a WomanScorned, indirectly caused him to die soon afterward, which led to a heartbroken Daphne turning into a tree where she remained trapped for eons. All this time the Witch has known exactly how to free Daphne, but never divulged the information out of spite. If Geralt tries to find a cure for Daphne by any means other than groveling and begging, the Witch dooms Daphne to become a wrathful spirit that kills the very man who hired Geralt to save her. Even if he does so, the Witch is so annoyed that she casts a spell on Geralt that makes the Witch an UnPerson to him.
* KnightErrant: They pretty much serve as Toussaint's primary police force, patrolling the lands to right wrongs and defend the people while abiding by a strict code of chivalry.
* KnightInShiningArmor: The Duchy's [[PlanetOfHats collective hat]], as chivalry is ''very'' SeriousBusiness there.
* LeaningOnTheFourthWall:
** One of the earliest clues you can find is a handkerchief embroidered with the initials "d.l.C". See TakeThat below for more details.
** Right at the end of the DLC, [[spoiler:Geralt is told that he deserves a little rest. Geralt agrees, and then turns, smirking straight at the "camera", before the scene fades to black.]]
** ''Contract: Equine Phantom'' is basically all about this. [[spoiler:Geralt and Roach's dialogue are all jokes at the expanse of the horse mechanics in the game.]]
* LesbianVampire: One of the Guarded Treasures features a woman in a hooded cloak standing in front of a dead man. Looting the body will reveal the man went there to confront his wife's lover, and will cause the woman to turn into a bruxa. Looting the bruxa provides a letter from the wife talking about how she never could have imagined she would fall in love with a woman. Though it's unclear if the affair was of a sexual nature or merely [[KissOfTheVampire about the blood]].
* LethalChef: The spoon wight's brew is so hideous that it jacks Geralt's toxicity level up on the spot; possibly to very dangerous levels if certain Alchemy stats weren't buffed beforehand. Bring the White Honey.
* LighterAndSofter: Toussaint is a much more pleasant place than the regions visited in the base game. The majority of the sidequests are lighthearted and many of them involve LeaningOnTheFourthWall. While the DLC's main quest has plenty of dark moments, it never reaches the feel of hopelessness that pervades Velen and Novigrad.
** ''The Warble of a Smitten Knight'' and ''Big Game Hunter'' sidequests are lighter and softer enough to border on OutOfGenreExperience. They reduct combat to absolute and bare minimum (the first circles around TheTourney, while a big point of ''Big Game Hunter'' is to '''[[NeverTrustATitle not]]''' [[NeverTrustATitle harm any animals]]), they have a clear and unambiguous happy ending and are really heavy on their story aspect, making them much longer than an average sidequest.
** It extends to the world. Toussaint is far more bright and colorful than anywhere in the main game. Its residents tend to be far friendlier, as opposed to those in Velen, who will throw racial slurs at Geralt, talk about how their hit their wives (the Toussaintois do this too, but not as much), or gleefully brag about burning mages and nonhumans. Even its poor and peasants lead seemingly richer lives; slums in Novigrad often leave the poor starving and hungry in the streets while vineyards have peasants singing merrily and there's at least one soup kitchen in Beauclaire. The contrast is perhaps best seen at the start of the DLC, when two knights of Toussaint protect a town in Velen from Bandits, insisting to give the bandits a chance to abandon their criminal ways, knowing the bandits will refuse, but doing this, the Knights know they did everything to avoid violence. When the bandits are defeated, Geralt notes the Velen citizens are now afraid of the knights who saved them, and will not thank them.
* LightFeminineAndDarkFeminine: The ducal sisters; Anna Henrietta is the light, and Sylvia Anna is the dark. The contrast is reflected in their attire as well as their demeanors.
* LooksLikeOrlok: The Higher Vampires bear varying degrees of resemblance to this trope when they get their GameFace on. Probably the one closest is [[spoiler:Regis]], due to his partial baldness and extremely long and sharp incisors.
* LoveRedeems: For one of the sidequests, [[spoiler:this is a key ingredient into how a curse is lifted. Geralt himself is surprised the method used worked, as true love between the one cursed and the person it's being transferred to is mentioned as being essential]].
* LoveRuinsTheRealm: [[spoiler:The murders that the main story centers around happen because Dettlaff falsely believes he's keeping his lover safe.]]
* MadScientist: Professor Moreau, [[Literature/TheIslandOfDoctorMoreau like his namesake]], performed numerous cruel experiments in order to control artificial mutations in people. [[spoiler:Ironically, his goal was to "cure" witcher mutations, but he only learned how to make them stronger.]]
* TheMagicGoesAway: In the fairy tale book, the spell that brings the various fairy tales and its characters to life has begun to fade, leading to disastrous results. For example, the three bears got tired of Goldilocks' shenanigans and killed her, the Big Bad Wolf killed Red Riding Hood and the Huntsman as payback and spends most of his time getting drunk with Redbeard, and Rapunzel hanged herself with her own hair after getting tired of being locked up in her tower.
* MaybeMagicMaybeMundane: Did Geralt really drink a potion that let him understand Roach, or was he hallucinating?
* MeaningfulName: The way they pronounce Dettlaff's name, it sounds a lot like "dead love".
* MoodWhiplash: The "Equine Phantoms" contract starts out as the usual slightly creepy monster-hunting sidequest. About halfway through, it slides deeply into LeaningOnTheFourthWall silliness and SnarkToSnarkCombat once [[spoiler:Roach starts talking]].
* MultipleEndings: Three endings for the main questline, four variants for the epilogue quest, and two dealing with [[spoiler:Regis]].
** Main questline:
*** [[spoiler:Both Anna Henrietta and Sylvia Anna die. Either get Orianna to help you find the Unseen Elder, or track down Syanna, get her ribbon from the Little Match Girl, and don't perform the investigation before the trial. Syanna kills Anna Henrietta with a hairpin during the trial, then Damien puts a crossbow bolt through Syanna in retaliation. Damien is crushed and the future of Touissant is left uncertain, but Geralt is regarded as a hero for ending Detlaff's threat.]]
*** [[spoiler:Anna Henrietta lives, but Sylvia Anna dies. Track down Syanna, but don't get her ribbon back. Dettlaff kills her, after which Geralt can either let him leave peacefully or still kill him. Either way, Anna Henrietta has Geralt put in prison for Syanna's death, where he resides for nearly a month until Dandelion is able to talk the court into freeing him based on the Witcher contract. Even then, Geralt is forever marked as the man who allowed the Duchess' beloved sister to die a horrific death, which makes his postgame interactions with the people of Touissant pretty tense, to say the ''very'' least.]]
*** [[spoiler:Both Anna Henrietta and Sylvia Anna live. Track down Syanna, listen to all of her stories while wandering the Fablesphere, get her ribbon back, then go through with the investigation before her trial. Talk Syanna into forgiving her sister and argue for mercy during the trial. The sisters begin to reconcile, although Syanna is still sentenced to imprisonment.]]
** Vampiric aftermath: [[spoiler:Should you either have the Unseen Elder summon Dettlaff or you let Dettlaff go after he kills Syanna, then Regis will stay in Toussaint. If Syanna lives and Regis has to deal the killing blow to Dettlaff, then Regis has to leave Toussaint due to becoming ''persona non grata'' among the vampires of the region.]]
** ''Be It Ever So Humble'' guest: [[spoiler:Changes based on when the DLC is completed compared to the main game, Geralt's relationship with Yennefer or Triss, and whether Ciri is either the Empress of Nilfgaard or a witcher. Dandelion appears by default: either if you complete the DLC before the main game, or if Geralt has no romance and Ciri is dead. If Geralt romances either Yennefer or Triss they will show up; Yennefer permanently moves in, while Triss wants to use the vineyard as a vacation home. If Geralt has no romance and Ciri is alive, she appears either as a Witcheress visiting after a contract (and can then move in), or as the (future) Empress on a tour of the provinces.]]
* NationalStereotypes: [[FantasyCounterpartCulture The people of Toussaint]] share many of the traits often associated with the French: an obsession with wine and cooking, an emphasis on romance and romantic ideals, and intense (one might even say boastful) interest in art and culture.
* NiceGuy: The Knights of Toussaint are refreshingly chivalrous, honorable [[KnightErrant errant knights]], willing to do good for the sake of it. Special mention goes to Guillaume, likely the purest KnightInShiningArmor seen in ghe whole setting.
* NotQuiteTheRightThing: "The Warble of the Smitten Knight:" Choosing to [[spoiler:keep Vivienne's curse a secret from Guillaume (as per her wishes) results in the curse getting broken but she now has only seven years left to live and Guillaume doesn't get the girl.]] Choosing to [[spoiler:let Guillaume in on the secret results in a comparatively happier ending where the curse is transferred to Guillaume with only minor side-effects and she and Guillaume are deeply in love]]. The former is more of a BittersweetEnding (as Vivienne is very happy but doomed, and Guillaume is depressed but otherwise fine), while the latter is much closer to HappilyEverAfter.
* NotWhatItLooksLike:
** ''Big Game Hunter'' has Count Beledal, who apparently wants to organise a safari. He wants specifically [[FamedInStory Geralt]] as his guide, appears to be careless, has shades of MadArtist and openly invokes that maybe he's just [[RichBoredom a rich guy looking for new ways to spend his fortune]]. [[spoiler:Turns out [[GoodParents he's a loving father]], trying to get pictures of wildlife for his crippled daughter while being on an official tour in Toussaint. And the story makes it clear he saves no expenses for her to at least have a semblance of normal life]].
** The conclusion of ''Father Knows Worst'' sidequest. [[spoiler:When Geralt finds the missing Hugo and they head back to the surface, the remaining brothers are apparently waiting with a band of thugs. Hugo is obviously scared they are just waiting to finish him off. If Geralt decides to talk first, fight maybe, it turns out the thugs are in fact local hunters, called to help cleaning the cave from monsters. The brothers decide to bury the hatchet [[MyGodWhatHaveIDone after realising they've almost killed]] [[ThickerThanWater Hugo]] over money]].
* ObstructiveBureaucrat: "Paperchase" has Geralt face the most fearsome enemy of his life: finding the paperwork to prove to the bank that he is not dead so he can withdraw money from a bank account a client set up for him years ago as payment for a job. While [[spoiler:the bank is trying to cover up that it spent Geralt's money after he was reported dead]], another customer indicates that this kind of obstruction is commonplace at the bank.
** And the grand solution to the titular paperchase? Being NiceToTheWaiter. As the other bank patron notes, those people sit in their offices for 12 hours a day and never even hear so much as a "have a nice day" or just "good morning".
* OneManArmy: Clearing out the bandit hanses sees Geralt ripping apart groups of enemies in their dozens without much effort.
* OurVampiresAreDifferent: While vampires are around in the base game, ''Blood and Wine'' features them as a major presence in the plot. The mysterious and powerful Higher Vampires especially show a whole culture of their own, and the expansion goes to some lengths to establish the differences between them and their lesser brethren. [[spoiler:Regis]] is, as usual, a font of knowledge on the subject. They're unharmed by any of the traditional weaknesses; they don't spread their nature to humans (being a separate shape-shifting species that arrived during the Conjunction); they live even longer than elves, which means they're often highly learned and skilled in whatever they pursue; they're extremely strong, fast and magically powerful; they can give up drinking blood, but it's extremely difficult; they have their own fairly rigid rules and traditions; and each region of their territory is ruled by an Unseen Elder.
* OOCIsSeriousBusiness: An arguing ghostly couple exasperates Geralt so much that he breaks his normally muted expressiveness and low-key speech habits to yell at perhaps his loudest and highest pitch ever heard.
* OutWithABang: A sidequest has Geralt try to recover part of a statue (guess which part) rumored to increase the sexual prowess of any man who touches it. Geralt learns that the thief is an old man who is using the... piece to treat his erectile dysfunction. If Geralt lets the old man keep it, the old man pays Geralt and promises more coin if Geralt returns in a week. If Geralt returns after a week passes in-game, he finds that the old man died of sexual exhaustion.
* PaperThinDisguise: Unimaginative rather than inherently poor, it very quickly becomes clear that whenever you run into a lone woman wearing a cloak far in wilderness, she's going to be a hostile vampire in disguise.
* PeopleFarms: Raising humans for their blood was common among higher vampires back in the day, and Geralt gets to visit some of the old "farms" and read the instruction manuals on the practice (which, just to hammer home the point, discuss Free-Range versus Battery, two categorizations usually applied to raising chickens for their eggs). [[spoiler:Orianna turned an orphanage into one, though she claims she never drank them to death and has taken them off the streets and let them live happily. Geralt makes it clear that he's going to come for her later on, but he has more pressing matters at the moment.]]
* PlayableEpilogue: Upon completing "Blood and Wine.", [[spoiler:Geralt gets one final "mission": Go home to Corvo Bianco, his vineyard estate in Toussaint. Upon arriving, his Majordomo informs him that "someone" has barged into the house unannounced. Depending on the player's relationship choices during the main game, Geralt finds a visitor / new resident in the form of either Triss, Yennefer, Ciri, or Dandelion (complete with context-specific dialogue options for each).]]
* ThePowerOfHate: One of the treasure hunt sidequests, ''But Other Than That, How Did You Enjoy the Play'', involves [[spoiler:a beann'shie. A century ago, she was an obnoxious actress with serious and mutual beef against her rival. Last entry in her journal has her promise to turn the theatre into "an earthly hellspace" if anything happens to her. Her hate was strong enough to not only [[CameBackWrong bring her back as a wraith]], but make good on her threat]].
* ThePowerOfLove: What breaks the curse on [[spoiler:Vivienne should Guillaume choose to shoulder it in her stead.]] Geralt lampshades it by saying how he didn't think it would work.
* PrecisionFStrike: From [[spoiler:Roach]] of all, um... people.
-->'''Geralt:''' Run, [[spoiler:Roach]]!\\
'''[[spoiler:Roach]]:''' ''(panting)'' WHAT THE FUCK DO YOU THINK I'M DOING?!
* PurpleProse: Goes hand-in-hand with the Tournament Herald's RhymesOnADime.
* RedOniBlueOni: Regis and Dettlaff are color coded blue and red respectively, especially in their mist forms. Their personalities reflect this as well, with Dettlaff being hot-headed and quick to anger, while Regis is calm and always looks for a diplomatic solution.
* RedRightHand: The Higher Vampires have longer, sharper teeth than normal people in their human form (not just their canines, as is typical for pop-culture vampires; all their teeth). It's not to the point where they look monstrous, but it's a clear sign for those who know to look.
* RhymesOnADime: The herald for the tournament engages in this when issuing proclamations, including a bit of LampshadeHanging when Geralt asks if he can explain something normally and receives a blunt "No" in response.
* SacredHospitality: [[spoiler:Breaking this was the source of the spotted wight's curse]].
* ScavengerHunt: The DLC includes new Grandmaster tier Witcher equipment sets for the Wolf, Cat, Griffin, and Bear Schools, while adding armor and weapons for the new Manticore School. Although it should be said that the Cat, Griffin, and Bear School gear requires the Mastercrafted tier equivalent in order to upgrade them. The Manticore set is Grandmaster tier already, while the Wolf set doesn't require the Mastercrafted gear to be made.[[note]]WordOfGod indicates that Grandmaster-level Wolven armor not requiring lower tiers to complete was a developer gesture; one intended to offset the base game's Wolf School armor hunt being widely bugged and impossible to complete for a large number of players.[[/note]]
* SceneryPorn: The Duchy of Toussaint stands in stark contrast to Velen's bleak color palate and Skellige's harsh, wintry environment by using a ''much'' richer color palate for the surroundings, suiting the area's WorldHalfFull nature.
* SerialKillingsSpecificTarget: The story starts with a string of murders of prominent knights of the Duchy of Toussaint, with the murderer's motive seemingly to punish these knights for failing to live up to one of the five Knightly Virtues of Honor, Valor, Generosity, wisdom and Compassion. If you decide to investigate further, you'll discover that the final target was Duchess Anna Henrietta. It turns out that [[spoiler:her sister Sylvia Anna was planning to kill Anna Henrietta to take vengeance for a tragic event during her childhood, which led to Sylvia's banishment.]] The murders of the previous victims were purposefully connected to the Five Knightly Virtues so people would assume these to be divine punishments and also assume the death of Anna Henrietta to be one, allowing[[spoiler:Sylvia Anna]] to be free of suspicion.
* SeriousBusiness:
** In an EstablishingCharacterMoment, Geralt can try to dissuade the bandits at the start of the DLC by pointing out that the knights he's with are from Toussaint and in service to Duchess Anna, who the bandits proceed to insult. [[BerserkButton The knights do not take this well]].
** Wine is sacred in Toussaint, and their obsession with it actually provides a vital clue towards the main villain's identity. Most notably, the Sangrael vintage is intended to only to be drunk by members of the Ducal family, and selling it to anyone else is considered high treason.
** The locals have a saying: "Tradition is sacred in Toussaint." The participants of the scavenger hunt react with shock and horror when Geralt cheats.
** Gwent, as usual. A significant number of people in Toussaint hate the new Skellige faction and feel it ruins the game entirely, to the point of gate-crashing a tournament held by its creator.
* ShownTheirWork: In-universe, the presence of the false heraldic crest Geralt was using while [[Literature/TheLastWish visiting Cintrian court for the first time]]. [[LampshadeHanging Geralt is impressed someone was able to dig it out]].
* SparedByAdaptation: [[spoiler:Regis]], who is dead as dead can be in the books comes back.
* SpeaksFluentAnimal: Vampires (especially Bruxae) can speak to birds and use them to gather information. [[spoiler:Regis]] favors crows.
* TheStinger: The true final quest, ''Be It Ever So Humble...'', is effectively one if you beat this after the main game. [[spoiler: The credits roll, Geralt retires to his home after many adventures, and, depending on what's done in the game proper, he chats with either Dandelion, Yennefer, Triss, or Ciri (whether it be as a Witcheress, or as an Empress)]].
* TakeThat:
** One of the first murder victims you find is an old knight named De la Croix, identified by a handkerchief signed as [[{{DownloadableContent}} DlC]], and you find out that he was a pretty greedy fellow. Subtlety, thy name is not CD Projekt Red.
** The angry mob rallying to oppose the new Skellige Gwent faction is a jab at the kind of people who complain any change whatsoever to an established game has ''ruined it forever''.
* TakeThatUs:
** One of the prostitutes in Beauclair mentions a new trend - men wear leather jackets and two swords, come to brothels and ask the prostitutes to roleplay succubi or sirens. After sex, they [[TheWitcher ask for a card of some sort]]. Geralt remarks that he might know who came up with the idea.
** Combined with LeaningOnTheFourthWall, after imbibing a "potion" that lets him talk to Roach, Geralt can finally ask her why she's always there when he whistles and how she can cross oceans, yet get stuck on the tiniest fences -- referencing some of the most often [[GameplayAndStorySegregation commented gameplay quirks]] by the fandom of game (leading WebVideo/HonestTrailers to call Roach a "teleporting demon horse"). In particular, the segment in the game when Geralt first sails to Skellige, gets shipwrecked, and finds Roach inexplicably waiting nearby when he wakes up. (Naturally, Roach offers no concrete explanation.)
* TheTourney: Geralt can take part in one during ''The Warble of a Smitten Knight''.
* {{Tragedy}}: The main quest line has the makings of a classic tragedy, with the quest's PointOfNoReturn [[spoiler:doubling as the "peripeteia" (reversal of fortune). The fake DamselInDistress becomes a ''real'' one, and Dettlaff likewise becomes a true main antagonist. The {{denouement}} tugs at the player's feelings of both pity and fear, with several sympathetic characters robbed of a happy ending.]]
* TroublingUnchildlikeBehavior: In the Land of a Thousand Fables, you'll encounter [[Literature/TheLittleMatchGirl the Little Flint Girl]]. [[spoiler:Since no one ever bought her flint, she's taken to selling drugs instead.]]
* VampireMonarch: [[spoiler:The higher vampires answer to the Unseen Elder, who guards the gate to the vampire's old world.]]
* WalkOnWater: Geralt can encounter a small pool with such properties, with a lone hermit sitting in the middle of it. The dialogue between them is one big LeaningOnTheFourthWall of how Geralt can't make a comparison to Christ, since it's Witcherverse.
* WhoWantsToLiveForever: Due to her curse, Marlene spent well over a century as a wight; immortal but not ageless. Not only did she endure all that time as a hideous, semi-sentient monster, but the curse made sure she could watch as her family and loved ones died, leaving her hopelessly alone.
* WideOpenSandbox: While ''Heart of Stone'' added on to the Velen[=/=]Novigrad land area, ''Blood and Wine'' adds a whole new sandbox.
* WolverineClaws: Enraged higher vampires gain them, and they can use them to dismember even people in full plate armor.
* WomanScorned: Gareth the knight learned [[DeathByWomanScorned the hard way]] how things end if you first fall for [[EvilIsSexy a witch]] you were supposed to slay, but then have second thoughts about your OneTrueLove.
* AWorldHalfFull: This expansion has a ''much'' more optimistic tone than the main game, right down to there being a GoldenEnding for certain sidequests.
* YouFightLikeACow: In the 'Fists of Fury' quest for Toussaint, you encounter an opponent (name of [[ShoutOut Mancomb]]) who starts to insult you in this manner. Geralt can respond in kind. [[spoiler:Do so properly, and you can skip the actual fight.]]
[[/folder]]
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