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Capitalization was fixedfrom Videogame.The Legend Of Zelda A Link To The Past 2 to VideoGame.The Legend Of Zelda A Link To The Past 2. Null edit to update page.
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''The Legend of Zelda: A Link to the Past 2'' is a game for the Nintendo3DS to be released in 2013, and a direct sequel to ''TheLegendOfZeldaALinkToThePast''. This makes it the 6th game in the "[[BadFuture Hero Defeated]]" branch of the Hyrule timeline leading to the NES games. ShigeruMiyamoto is directly involved in the production.
!!Known Tropes:
* DarkWorld: Returns from the original.
* {{Interquel}}: A direct sequel to [=Lttp=], placing it between that game and the ''[[TheLegendOfZeldaOracleGames Oracle]]'' games.
* RegeneratingMana: Instead of using potions, the Magic meter refills over time. There is also an Arrow Meter that does this, instead of requiring Link to find[=/=]buy arrows or [[TheLegendOfZelda use Rupees]].
* SwordBeam: The ''Zelda'' staple returns, allowing Link to fire beams when his HitPoints are full.
* VoluntaryShapeshifting: Link can become a painting and meld with the walls in certain areas. He is unaffected by gravity while in this state.
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!!Known Tropes:
* DarkWorld: Returns from the original.
* {{Interquel}}: A direct sequel to [=Lttp=], placing it between that game and the ''[[TheLegendOfZeldaOracleGames Oracle]]'' games.
* RegeneratingMana: Instead of using potions, the Magic meter refills over time. There is also an Arrow Meter that does this, instead of requiring Link to find[=/=]buy arrows or [[TheLegendOfZelda use Rupees]].
* SwordBeam: The ''Zelda'' staple returns, allowing Link to fire beams when his HitPoints are full.
* VoluntaryShapeshifting: Link can become a painting and meld with the walls in certain areas. He is unaffected by gravity while in this state.
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Official YMMV trope
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* CrowningMusicOfAwesome: A full orchestral soundtrack, like the 3d games, is being used.
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* CrowningMusicOfAwesome: A full orchestral soundtrack, like the 3d games, if being used.
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* CrowningMusicOfAwesome: A full orchestral soundtrack, like the 3d games, if is being used.
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Added DiffLines:
''The Legend of Zelda: A Link to the Past 2'' is a game for the Nintendo3DS to be released in 2013, and a direct sequel to ''TheLegendOfZeldaALinkToThePast''. This makes it the 6th game in the "[[BadFuture Hero Defeated]]" branch of the Hyrule timeline leading to the NES games. ShigeruMiyamoto is directly involved in the production.
!!Known Tropes:
* CrowningMusicOfAwesome: A full orchestral soundtrack, like the 3d games, if being used.
* DarkWorld: Returns from the original.
* {{Interquel}}: A direct sequel to [=Lttp=], placing it between that game and the ''[[TheLegendOfZeldaOracleGames Oracle]]'' games.
* RegeneratingMana: Instead of using potions, the Magic meter refills over time. There is also an Arrow Meter that does this, instead of requiring Link to find[=/=]buy arrows or [[TheLegendOfZelda use Rupees]].
* SwordBeam: The ''Zelda'' staple returns, allowing Link to fire beams when his HitPoints are full.
* VoluntaryShapeshifting: Link can become a painting and meld with the walls in certain areas. He is unaffected by gravity while in this state.
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!!Known Tropes:
* CrowningMusicOfAwesome: A full orchestral soundtrack, like the 3d games, if being used.
* DarkWorld: Returns from the original.
* {{Interquel}}: A direct sequel to [=Lttp=], placing it between that game and the ''[[TheLegendOfZeldaOracleGames Oracle]]'' games.
* RegeneratingMana: Instead of using potions, the Magic meter refills over time. There is also an Arrow Meter that does this, instead of requiring Link to find[=/=]buy arrows or [[TheLegendOfZelda use Rupees]].
* SwordBeam: The ''Zelda'' staple returns, allowing Link to fire beams when his HitPoints are full.
* VoluntaryShapeshifting: Link can become a painting and meld with the walls in certain areas. He is unaffected by gravity while in this state.
----