''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are ''Real Puncher'', featuring a redesigned punching bag, new characters and scenarios, also the ability to take pictures of yourself to "punch yourself", but [[NoExportForYou only released in Japan and Europe]] possibly because of not meeting American safety standards, and ''Sonic Blast Man II'', featuring new characters and improving the gameplay mechanics.

No relation to [[Franchise/SonicTheHedgehog a certain cobalt blue insectivore]], or even one of his games called ''VideoGame/SonicBlast''.

!This game has the following tropes:

* AbsurdlySpaciousSewer: The third stage.
* ActionGirl: Sonia in the second game.
* AdaptationExpansion: The bonus stages in the first SNES game ''are'' the actual arcade game.
* AlienInvasion: The second game on the SNES has you facing off against an invading alien race known as the Yafu empire.
* BattleshipRaid: The last stage of ''Sonic Blast Man 2'' for the SNES.
* {{Bowdlerise}}: The Japanese version of the first game had you fighting female thugs. The were replaced with male thugs in the overseas versions.
* ColorCodedMultiplayer[=/=]CompetitiveBalance: In the second game only:
** [[color:red:Sonia]]: FragileSpeedster
** [[color:blue:Sonic Blast Man]]: JackOfAllStats
** [[color:green:Captain Choyear]]: MightyGlacier
* EvilTwin: Heavy Blast Man, who's featured in both SNES games.
* ElementalPowers: [[PlayingWithFire Fire]] for Sonia and [[ShockAndAwe Electricity]] for Captain Choyear.
* UsefulNotes/GeneralGamingGamepads: The arcade games used the punch pads.
* GiantEnemyCrab: Sonic Blast Man had one as the Level 4 enemy. This one was particularly horrifying since it could crush SBM to death with its claws even after losing them.
* KickChick: Sonia.
* MechaMooks: The fourth stage in the first game.
* MegatonPunch: His speciality.
* NonstandardCharacterDesign: The second boss of the second SNES game looks more like something from a ''VideoGame/MegaMan'' game.
* RapidFireFisticuffs: One of Sonic Blast Man's {{Finishing Move}}s.
* ReformulatedGame: The original arcade's gameplay wouldn't work well for consoles, so they made it a VideoGame/FinalFight styled BeatEmUp instead with the 5 arcade stages being bonus rounds by mashing the D-pad and pressing the button.
* TurnsRed: The third boss in the second game.
* WhenAllYouHaveIsAHammer: Sonic Blast Man proves that all problems can be solved through gratuitous use of the 100-Megaton Punch. Gangster stealing a lady's purse? Hit him with a right cross through the jaw. Meteor threatening the Earth? Body-blow that sucker straight out of orbit.
* YouHaveOutlivedYourUsefulness: The third boss of the second game foolishly leads you to the jungle base in retreat. When you reach the fourth boss, he turns him into a frog and gets eaten by a T-Rex.