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Includes [[Characters/HeroOfRobots a character sheet for current four versions]], and some [[ShoutOut/HeroOfRobots Shout-Outs]].
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''Hero of Robots'' is an UsefulNotes/{{arcade|Game}} CardBattleGame developed by International Games System in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like ''VideoGame/AnimalKaiser''.

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''Hero of Robots'' is an UsefulNotes/{{arcade|Game}} CardBattleGame developed by [[Creator/{{IGS}} International Games System System]] in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like ''VideoGame/AnimalKaiser''.



Chinese Version's currently on its [[http://www.igs.com.tw/product/herorobots/tw/ 6th version]], while English Version on its [[http://www.igs.com.tw/product/herorobots/en/ 4th version]].

to:

The Chinese Version's version's currently on its [[http://www.igs.com.tw/product/herorobots/tw/ 6th version]], while the English Version version on its [[http://www.igs.com.tw/product/herorobots/en/ 4th version]].
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Up To Eleven is a defunct trope


* ArmorPiercingAttack: A Skill Card called All-Out Attack, has this ability. Unfortunately the UpToEleven varied card, Delay Blast, is a GameBreaker, & the {{nerf}}ed version is released at Version 5.

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* ArmorPiercingAttack: A Skill Card called All-Out Attack, has this ability. Unfortunately the UpToEleven varied card, Delay Blast, is a GameBreaker, & the {{nerf}}ed version is released at Version 5.



* TheComputerIsACheatingBastard: When there's only 2 CPU opponents in a game, be prepare for UpToEleven's Silver rarity FinalBoss Mode in HARD Challenge.

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* TheComputerIsACheatingBastard: When there's only 2 CPU opponents in a game, be prepare for UpToEleven's Silver rarity FinalBoss Mode in HARD Challenge.
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* HardModePerks: In Version 4, they basically take a lesson from Mushiking: no full recover HP after winning battle, & add supply option after each winning battle in new [[HarderThanHard Path of Heroes]] Challenge. Ohh and don't expect any CPU's robots that lower than Silver Rank, however if you managed survive long enough, you might challenge TrueFinalBoss without RandomEncounters.

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* HardModePerks: In Version 4, they basically take a lesson from Mushiking: ''VideoGame/{{Mushiking}}'': no full recover HP after winning battle, & add supply option after each winning battle in new [[HarderThanHard Path of Heroes]] Challenge. Ohh and don't expect any CPU's robots that lower than Silver Rank, however if you managed survive long enough, you might challenge TrueFinalBoss without RandomEncounters.
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''Hero of Robots'' is an UsefulNotes/{{arcade|Game}} CardBattleGame developed by International Games System in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like Animal Kaiser.

to:

''Hero of Robots'' is an UsefulNotes/{{arcade|Game}} CardBattleGame developed by International Games System in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like Animal Kaiser.
''VideoGame/AnimalKaiser''.



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!!Tropes:

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!!Tropes:

!!Tropes present in this game:
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Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bvd_zoxccaahvsn.jpg]]
[[caption-width-right:350:Promo art for the 6th version.]]
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''Hero of Robots'' is an [[UsefulNotes/ArcadeGame arcade]] CardBattleGame developed by International Games System in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like Animal Kaiser.

to:

''Hero of Robots'' is an [[UsefulNotes/ArcadeGame arcade]] UsefulNotes/{{arcade|Game}} CardBattleGame developed by International Games System in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like Animal Kaiser.



Chinese Version's currently on it's [[http://www.igs.com.tw/product/herorobots/tw/ 6th version]], while English Version on it's [[http://www.igs.com.tw/product/herorobots/en/ 4th version]].

Includes [[Characters/HeroOfRobots a character sheet for current four versions]], and some [[ShoutOut/HeroOfRobots Shout Outs]].

to:

Chinese Version's currently on it's its [[http://www.igs.com.tw/product/herorobots/tw/ 6th version]], while English Version on it's its [[http://www.igs.com.tw/product/herorobots/en/ 4th version]].

Includes [[Characters/HeroOfRobots a character sheet for current four versions]], and some [[ShoutOut/HeroOfRobots Shout Outs]].Shout-Outs]].



* ArmorPiercingAttack: A Skill Card called All-Out Attack, has this ability. Unfortunate the [[UptoEleven up to Eleven]]'s varied card: Delay Blast is a GameBreaker, & release [[{{nerf}} nerfed]] version at Version 5.
* AWinnerIsYou: There's no each pilot's ending, including versus mode.
* [[BackFromTheDead Back from the defeat]]: Starts at 3rd version, Aiya Tech to some of robots have this ability, if this was almost winning player after the last final attack before opponent's final attack (even worse if winning player's HP is less than 2500), then is LastDitchMove.
* BeehiveBarrier: Any robots' success defend the attack.
* ButtonMashing: When [[QuickTimeEvent Go All Out event]]'s occurred.
* {{Cap}}: Maximum stats other than HP is 30000, even you [[TransformingMecha transform]], [[CombiningMecha combine]] or not.

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* ArmorPiercingAttack: A Skill Card called All-Out Attack, has this ability. Unfortunate Unfortunately the [[UptoEleven up to Eleven]]'s UpToEleven varied card: card, Delay Blast Blast, is a GameBreaker, & release [[{{nerf}} nerfed]] the {{nerf}}ed version is released at Version 5.
* AWinnerIsYou: There's no ending for each pilot's ending, pilot, including versus mode.
* [[BackFromTheDead Back {{Back from the defeat]]: De|ad}}feat: Starts at 3rd version, Aiya Tech to some of robots have this ability, if this was almost winning player after the last final attack before opponent's final attack (even worse if winning player's HP is less than 2500), then is it's a LastDitchMove.
* BeehiveBarrier: Any robots' success defend defends the attack.
* ButtonMashing: When [[QuickTimeEvent [[PressXToNotDie Go All Out event]]'s events]] occurred.
* {{Cap}}: Maximum stats other than HP is 30000, even you [[TransformingMecha transform]], [[CombiningMecha combine]] can {{transform|ingMecha}} or {{combin|ingMecha}}e or not.



* FantasyCounterpartCulture: Aiya National Union is UsefulNotes/{{Asia}}, Orphe League is UsefulNotes/{{Europe}}, and the United States of Lamelia is... [[UsefulNotes/{{TheUnitedStates}} fairly obvious.]]

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* FantasyCounterpartCulture: Aiya National Union is UsefulNotes/{{Asia}}, Orphe League is UsefulNotes/{{Europe}}, and the United States of Lamelia is... [[UsefulNotes/{{TheUnitedStates}} [[UsefulNotes/TheUnitedStates fairly obvious.]]obvious]].



* [[NeverTrustATrailer Never trust an intro]]: If you're new to 3rd Version intro before you play previous versions, there's no way that Armored Lion transformed back into Lion King.
* NonLethalKO: Despite is not NeverSayDie, the battle [[NobodyCanDie doesn't involve killing them]].
* NoCampaignForTheWicked: Averted: 5th Version has ton of villain cards to play, previous versions are Sirius & [[FinalBoss final bosses]].
* PaletteSwap: right side's playable robot cards will have different palette regardless of using left side's playable cards. Avert to Black Knight, Sky Lord, & even [[PromotedToPlayable playable]] [[FinalBoss final bosses]] !!
* RandomEncounters: Including FinalBoss, though you don't encounter TrueFinalBoss every gameplay in HARD Challenge.
* SuperMovePortraitAttack: When Super Melee Move or Super Shooting Move's success.

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* [[NeverTrustATrailer Never trust Trust an intro]]: Intro]]: If you're new to 3rd Version intro before you play previous versions, there's no way that Armored Lion transformed back into Lion King.
* NonLethalKO: Despite is not NeverSayDie, the battle [[NobodyCanDie doesn't involve killing them]].
* NoCampaignForTheWicked: Averted: 5th Version has ton of villain cards to play, previous versions are Sirius & [[FinalBoss final bosses]].
{{final boss}}es.
* PaletteSwap: right side's playable robot cards will have different palette regardless of using left side's playable cards. Avert to Averted for Black Knight, Sky Lord, & even [[PromotedToPlayable playable]] [[FinalBoss final bosses]] !!
{{p|romotedToPlayable}}layable {{final boss}}es.
* RandomEncounters: Including FinalBoss, though you don't encounter TrueFinalBoss in every gameplay in HARD Challenge.
* SuperMovePortraitAttack: When The result of Super Melee Move or Super Shooting Move's success.



* [[ThereIsNoKillLikeOverkill There's no defeat like overbeat]]

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* [[ThereIsNoKillLikeOverkill There's no defeat like overbeat]]There Is No Defeat Like Overbeat]]
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Hero of Robots''' is an [[UsefulNotes/ArcadeGame arcade]] CardBattleGame developed by International Games System in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like Animal Kaiser.

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'''Hero ''Hero of Robots''' Robots'' is an [[UsefulNotes/ArcadeGame arcade]] CardBattleGame developed by International Games System in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like Animal Kaiser.

Changed: 211

Removed: 142

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Lost Forever was being misused. That's not the meaning of the trope. It's for when content inside a videogame can be gotten by Save Scumming or starting over your game. This rather sounds like Keep Circulating The Tapes, so moving it to Trivia.


* LostForever: Unlike Mushiking, if you didn't get any previous version cards, there's no chance to bring them back unless they UpdatedRerelease those cards or trade them.
* [[LuckBasedMission Luck Based Battle]]: even you have the right cards doesn't mean you always win, same apply to [[AIRoulette CPU]], though.

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* LostForever: Unlike Mushiking, if you didn't get any previous version cards, there's no chance to bring them back unless they UpdatedRerelease those cards or trade them.
* [[LuckBasedMission Luck Based Battle]]:
LuckBasedMission: even you have the right cards doesn't mean you always win, same apply to [[AIRoulette CPU]], though.
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'''Hero of Robots''' is an {{arcade}} CardBattleGame developed by International Games System in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like Animal Kaiser.

to:

'''Hero of Robots''' is an {{arcade}} [[UsefulNotes/ArcadeGame arcade]] CardBattleGame developed by International Games System in 2011. It uses a cabinet arcade machine that scans cards for use in the game, much like Animal Kaiser.



Hero of Robots provides examples of:

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Hero of Robots provides examples of:!!Tropes:
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Big Badass Wolf is no longer a trope. It has been replaced by an index for wolf tropes.


* NoCampaignForTheWicked: Averted: 5th Version has ton of villain cards to play, previous versions are [[BigBadassWolf Sirius]] & [[FinalBoss final bosses]].

to:

* NoCampaignForTheWicked: Averted: 5th Version has ton of villain cards to play, previous versions are [[BigBadassWolf Sirius]] Sirius & [[FinalBoss final bosses]].
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* GuestFighter: ArmorHero XT at Version 6.

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* GuestFighter: ArmorHero Series/ArmorHero XT at Version 6.
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Added DiffLines:

* GuestFighter: ArmorHero XT at Version 6.
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* NoCampaignForTheWicked: Averted: 5th Version has ton of villain cards to play, previous versions are [[BigBadassWolf Sirius]] & [[FinalBoss Bull Demon]].
* PaletteSwap: right side's playable robot cards will have different palette regardless of using left side's playable cards. Avert to Black Knight, Sky Lord, & even [[PromotedToPlayable playable]] [[FinalBoss Bull Demon]] !!

to:

* NoCampaignForTheWicked: Averted: 5th Version has ton of villain cards to play, previous versions are [[BigBadassWolf Sirius]] & [[FinalBoss Bull Demon]].
final bosses]].
* PaletteSwap: right side's playable robot cards will have different palette regardless of using left side's playable cards. Avert to Black Knight, Sky Lord, & even [[PromotedToPlayable playable]] [[FinalBoss Bull Demon]] final bosses]] !!
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Chinese Version's currently on it's [[http://www.igs.com.tw/product/herorobots/tw/ 5th version]], while English Version on it's [[http://www.igs.com.tw/product/herorobots/en/ 4th version]].

to:

Chinese Version's currently on it's [[http://www.igs.com.tw/product/herorobots/tw/ 5th 6th version]], while English Version on it's [[http://www.igs.com.tw/product/herorobots/en/ 4th version]].
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Includes [[Characters/HeroOfRobots a character sheet for current four versions]].

to:

Includes [[Characters/HeroOfRobots a character sheet for current four versions]].versions]], and some [[ShoutOut/HeroOfRobots Shout Outs]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BeehiveBarrier: Any robots' success defend the attack.
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None


Chinese Version's currently on it's [[http://www.igs.com.tw/product/herorobots/tw/ 5th version]], while English Version on it's [[http://www.igs.com.tw/product/herorobots/en/ 3rd version]].

Includes [[Characters/HeroOfRobots a character sheet for current three versions]].

to:

Chinese Version's currently on it's [[http://www.igs.com.tw/product/herorobots/tw/ 5th version]], while English Version on it's [[http://www.igs.com.tw/product/herorobots/en/ 3rd 4th version]].

Includes [[Characters/HeroOfRobots a character sheet for current three four versions]].
Is there an issue? Send a MessageReason:
None


* ArmorPiercingAttack: A Skill Card called All-Out Attack, has this ability. Unfortunate the [[UptoEleven up to Eleven]]'s varied card: Delay Blast is a GameBreaker, & release [[nerf nerfed]] version at Version 5.

to:

* ArmorPiercingAttack: A Skill Card called All-Out Attack, has this ability. Unfortunate the [[UptoEleven up to Eleven]]'s varied card: Delay Blast is a GameBreaker, & release [[nerf [[{{nerf}} nerfed]] version at Version 5.
Is there an issue? Send a MessageReason:
None


* ArmorPiercingAttack: A Skill Card called All-Out Attack, has this ability. Unfortunate the [[UptoEleven up to Eleven]]'s varied card is a GameBreaker.

to:

* ArmorPiercingAttack: A Skill Card called All-Out Attack, has this ability. Unfortunate the [[UptoEleven up to Eleven]]'s varied card card: Delay Blast is a GameBreaker.GameBreaker, & release [[nerf nerfed]] version at Version 5.
Is there an issue? Send a MessageReason:
None


* CriticalStatusBuff: When the HP reaches 1/4, all of attacks including [[DesperationAttack Super Melee Move/ Super Shooting Move]] will [[http://www.youtube.com/watch?v=YupM-q9BX1A slightly buff]], besides there's a Skill Card called Reverse Force, it has the said so ability.

to:

* CriticalStatusBuff: When the HP reaches 1/4, all of attacks including [[DesperationAttack Super Melee Move/ Super Shooting Move]] will [[http://www.youtube.com/watch?v=YupM-q9BX1A slightly buff]], besides there's a A Skill Card called Reverse Force, it has the said so ability.

Added: 41

Changed: 15

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* HardModePerks: In Version 4, they basically take a lesson from Mushiking: no full recover HP after winning battle, & add supply option after each winning battle in new [[HarderThanHard Hero's Path]] Challenge. Ohh and don't expect any CPU's robots that lower than Silver Rank, however if you managed survive long enough, you might challenge TrueFinalBoss without RandomEncounters.

to:

* HardModePerks: In Version 4, they basically take a lesson from Mushiking: no full recover HP after winning battle, & add supply option after each winning battle in new [[HarderThanHard Hero's Path]] Path of Heroes]] Challenge. Ohh and don't expect any CPU's robots that lower than Silver Rank, however if you managed survive long enough, you might challenge TrueFinalBoss without RandomEncounters.RandomEncounters.
* HealingFactor: Some of the Skill Cards.
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* NoCampaignForTheWicked: Averted: You can actually play villain card, but only [[BigBadassWolf Sirius]] & [[FinalBoss Bull Demon]].

to:

* NoCampaignForTheWicked: Averted: You can actually play 5th Version has ton of villain card, but only cards to play, previous versions are [[BigBadassWolf Sirius]] & [[FinalBoss Bull Demon]].

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