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"i hereby dub this the weirdest horror RPG game in the entire universe..."
A random YouTuber's comment on Manly Badass Hero's playthrough of this game.

Hello? Hell...o? (Japanese: もしも死ねぇ/Moshi moshinee) is a freeware indie horror game by Ryuuichi "tachi" Tachibana, who is also the developer behind Hero & Daughter.

You play as a boy named Kazuki that is going through a strenuous relationship with his girlfriend, Akari. It takes place in a strange room where you have to accomplish certain things in order to complete all the endings. There are over 30 endings to accomplish (with seven more endings, 5 bad, 1 good, and one "Truth" end, but should you beat one of these you're pretty much done for the first part), meaning you'll have to play it over and over again to beat them all...with the title screen and room changing with almost every time you return.

There is an English version, Japanese version, Chinese version, and Korean version up for free download.


Tropes in this game include:

  • And Now for Someone Completely Different: After reaching certain endings as Kazuki, you get to play as Akari, or what appears to be Akari in an alternate world where her and Kazuki's roles are reversed.
  • Big Bad Ensemble: There are two main antagonists of the game, but one of them haunt their respective targets and work independently to each other. The ghost of Akari haunts the room where Kazuki is staying and tries to kill him so she can be with him again, while the ghost of Kazuki in the Alternate Universe does the same thing to the alternate Akari.
  • Color-Coded Characters: The Ghost!Akari is blue, while the Ghost!Kazuki is red.
  • Ethereal White Dress: Akari is in white, which can make a striking contrast with her ghostly self's blue skin.
  • The Fourth Wall Will Not Protect You: Implied in the title changes.
  • Ghostly Gape: The ghosts of Akari and Kazuki have black, nearly-round eyes and mouths.
  • Idiosyncratic Menu Labels: The game has "I know..." for starting the game and "See you..." for quitting.
  • Jigsaw Puzzle Plot: The circumstances only gradually become clear as you progress through various endings.
  • Jump Scare: Some pretty darn good ones too. You're going to have to go through these whether you like it or not if you want to complete the endings (not all of them have jumpscares though).
  • Killer Teddy Bear: A teddy bear may pull a sneak attack on you in one ending.
  • Lights Off, Somebody Dies: Snuffing out the lights never ends well.
  • Mind Screw: Things can get confusing, especially once an alternate universe is suddenly brought into play.
  • Mood Dissonance: End 30, Hell Yeah.
  • Multiple Endings: The game is mostly this. With 30 of 'em.
  • Newhart Phonecall: Generally, we only hear what Kazuki's saying.
  • Off with His Head!:
    • In the Wrong Number bad end, among others.
    • Also happens to the teddy bear at one point.
  • Once More, with Clarity
  • Pair the Spares: In the true end, after Kazuki helps the Akari from the mirror world escape by pulling her into his world, Ghost!Kazuki from the mirror world enters the room after the two have left, and meets with and gets together with Ghost!Akari.
  • Poor Communication Kills: The Poor Communicator bad end demonstrates this, when Kazuki tells Akari that he's alive and she's dead, so can't she rest in peace already? She doesn't react well.

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