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* AnAesop: One that is actually in conflict with the very title of the game: ''There Is No Honor In War.''
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Trope was cut/disambiguated due to cleanup


*** ''[[ApocalypseCult The Jörmungandr:]]'' ''Heavy,'' ''Debuffer/Mezzer/Meatshield/Regenerator.'' Cultists who worship the great serpent deity of the same name, they cull the Vikings by [[TheSocialDarwinist killing the weak so that the strong remain]] all the while wielding [[DroptheHammer mighty war hammars]] like the [[DoubleTake God]] [[FlatWhat of]] [[IronicName Thunder]], [[VillainRespect Thor]]. The Jörmungandrs make good use of its weighty head to knock enemies around and are stout enough to withstand many assaults.

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*** ''[[ApocalypseCult The Jörmungandr:]]'' ''Heavy,'' ''Debuffer/Mezzer/Meatshield/Regenerator.'' Cultists who worship the great serpent deity of the same name, they cull the Vikings by [[TheSocialDarwinist killing the weak so that the strong remain]] all the while wielding [[DroptheHammer mighty war hammars]] hammars like the [[DoubleTake God]] [[FlatWhat of]] [[IronicName Thunder]], [[VillainRespect Thor]]. The Jörmungandrs make good use of its weighty head to knock enemies around and are stout enough to withstand many assaults.
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Wick cleaning


The game also has a story mode, where the three factions fight not only one another, but also the bloodthirsty [[EvilOverlord warlord]] BigBad [[NamesToRunAwayFromReallyFast Apollyon]]. It was released for the UsefulNotes/XboxOne, UsefulNotes/{{PS4}}, and PC on February 14, 2017.

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The game also has a story mode, where the three factions fight not only one another, but also the bloodthirsty [[EvilOverlord warlord]] BigBad [[NamesToRunAwayFromReallyFast Apollyon]]. It was released for the UsefulNotes/XboxOne, UsefulNotes/{{PS4}}, Platform/XboxOne, Platform/{{PS4}}, and PC on February 14, 2017.



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*** ''[[{{Acrofatic}} The Shugoki:]]'' ''Heavy,'' ''Meatshield Tank/Regenerator.'' Wielding a massive ''[[CarryABigStick kanabō]]'', this enormous warrior functions as a MightyGlacier, but is nonetheless able to keep up with the best, and has [[DamageSpongeBoss more health than any other fighter]]. His weapon and [[DemonHead mask]] gives him the image of an [[{{Oni}} oni]], both threatening and protective.

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*** ''[[{{Acrofatic}} The Shugoki:]]'' ''Heavy,'' ''Meatshield Tank/Regenerator.'' Wielding a massive ''[[CarryABigStick kanabō]]'', this enormous warrior functions as a MightyGlacier, but is nonetheless able to keep up with the best, and has [[DamageSpongeBoss more health than any other fighter]]. His weapon and [[DemonHead mask]] gives him the image of an [[{{Oni}} oni]], {{oni}}, both threatening and protective.



*** ''[[{{Ronin}} The Aramusha:]]'' ''Hybrid,'' ''Scrapper/Mezzer/Avoidance Tank.'' This disgraced samurai wields a pair of katanas to [[ConfusionFu disorient,]] [[CycleOfHurting discombobulate,]] [[CounterAttack and parry]] his enemies.

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*** ''[[{{Ronin}} The Aramusha:]]'' ''Hybrid,'' ''Scrapper/Mezzer/Avoidance Tank.'' This disgraced samurai wields a pair of katanas to [[ConfusionFu disorient,]] disorient]], [[CycleOfHurting discombobulate,]] discombobulate]], [[CounterAttack and parry]] his enemies.



** On May 4th, all characters weapons become glowing [[LaserBlade Laser Blades]]. Sounds [[Franchise/StarWars familiar?]] They even have similar sound effects to lightsaber clashing.

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** On May 4th, all characters weapons become glowing [[LaserBlade Laser Blades]].{{Laser Blade}}s. Sounds [[Franchise/StarWars familiar?]] They even have similar sound effects to lightsaber clashing.
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* MindlessSheep: The main antagonist of the campaign, the warlord Apollyon, plans to start a war between the three factions in the game. While she admires the three factions, she is disgusted that they have chosen to cease fighting one another in favor of peace. She views those who are willing to fight as wolves, and those who will not as sheep waiting to be slaughtered.
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The lore tidbits make it clear that the pirates were just passing through on their search for relics when they got dragged into the conflict.


* FromBadToWorse: Year 5 in a nutshell. The first season, ''Asunder'', sees the Chimera Alliance going into a full-scale war with the Order of Horkos. Then Season 2, ''Mirage'', rolls in, bringing with it a massive drought that leaves everyoene desperate for water. [[HopeSpot The rains finally come in Season 3]], ''Tempest''... but they don't stop, resulting in Heathmoor flooding. And then the floods flash freeze in Season 4. [[ArsonMurderAndJaywalking Oh and then Astrea summons the Pirates to reinforce the Horkos.]]

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* FromBadToWorse: Year 5 in a nutshell. The first season, ''Asunder'', sees the Chimera Alliance going into a full-scale war with the Order of Horkos. Then Season 2, ''Mirage'', rolls in, bringing with it a massive drought that leaves everyoene desperate for water. [[HopeSpot The rains finally come in Season 3]], ''Tempest''... but they don't stop, resulting in Heathmoor flooding. And then the floods flash freeze in Season 4. [[ArsonMurderAndJaywalking Oh and then Astrea summons the Pirates to reinforce the Horkos.pirates show up searching for treasure.]]
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trope was cut/disambiguated due to cleanup


*** ''[[MasterSwordsman The Kensei:]]'' ''Vanguard,'' ''[[JustForPun Blademaster.]]/Jack of All Trades'' A master of the ōdachi, the Kensei is the most traditionally [[EverythingsBetterWithSamurai samurai]] of the faction, boasting long range and mobility in any fight.

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*** ''[[MasterSwordsman The Kensei:]]'' ''Vanguard,'' ''[[JustForPun ''[[{{Pun}} Blademaster.]]/Jack of All Trades'' A master of the ōdachi, the Kensei is the most traditionally [[EverythingsBetterWithSamurai samurai]] of the faction, boasting long range and mobility in any fight.

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** Both sides know exactly who is going to win when Ayu marches against Seijuro. While Seijuro holds the Imperial palace he is hopelessly outnumbered by Ayu's forces. Despite this the Orochi is still sent in to open the gates, since the defenders could still cause a fair bit of casualties in a prolonged siege.

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** Both sides know exactly who is going to win when Ayu marches against Seijuro. While Seijuro holds the Imperial palace he is hopelessly outnumbered by Ayu's forces. Despite this the Orochi is still sent in to open the gates, since the defenders could still cause a fair bit of casualties in a prolonged siege. Besides, Seijuro's followers are some of the better warriors the Chosen have to offer and they'll be needed for the war to come. No one's interested in gimping their own army.


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** The Battle at the Shard led to a new war purely because no one was sure who the bad guys were anymore. While the Samurai and the Knights had no real reason to fight, the sudden arrival of the Vikings, who everyone has a reason to hate, created a massive fog of war. Suddenly troops are cut off from leaving the fortress and have to start cutting through each other just to get some breathing room, the Warborn hate the Legion and the Chosen and had no idea the danger had ended. The battle spiraled into a mess of pure confusion and the CycleOfRevenge just kicked in from there.
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** This applies doubly so to area of effect feats like catapult strikes or ranged attacks like the Longbow feat - if an ally is either in the line-of-fire or is in the area when it detonates, they'll take damage as well. Pirate's Trick Shot feat takes this up to eleven in that if it hits a friendly target it'll not only damage the ally, but [[BizarreAndImprobableBallistics ricochet between any other nearby allies including the Pirate that fired it.]]

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** This applies doubly so to area of effect feats like catapult strikes or ranged attacks like the Longbow feat - if an ally is either in the line-of-fire or is in the area when it detonates, they'll take damage as well. Pirate's Trick Shot feat takes this up to eleven in that if it hits a friendly target it'll not only damage the ally, but it'll also [[BizarreAndImprobableBallistics ricochet between any other nearby allies including the Pirate that fired it.]]
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** This applies doubly so to area of effect feats like catapult strikes or ranged attacks like the Longbow feat - if an ally is either in the line-of-fire or is in the area when it detonates, they'll take damage as well.

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** This applies doubly so to area of effect feats like catapult strikes or ranged attacks like the Longbow feat - if an ally is either in the line-of-fire or is in the area when it detonates, they'll take damage as well. Pirate's Trick Shot feat takes this up to eleven in that if it hits a friendly target it'll not only damage the ally, but [[BizarreAndImprobableBallistics ricochet between any other nearby allies including the Pirate that fired it.]]
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* NotTheIntendedUse: Nuxia is the sole offender of having access to feats that have utility beyond their intended design. Her Caltrops are designed to whittle down an opponent or several while they fight her, but it can also be dropped in the minion lane to completely stall the enemy team's soldiers for 25 seconds. Thread of Fate is supposed to be used to prevent enemies from escaping her once she has them at her mercy, but it can also be used to slow down enemies who are trying to come to her to buy her more time before she has to fight them, if at all. And Infection poisons a single target which causes them and any of their allies to take damage if they stay too close to each other, forcing them to spread out. It also briefly staggers the target which can be used to knock people off ladders and ziplines for free kills.

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* OffWithHisHead: And how. Almost every hero has access to one or several executions that end with them beheading their opponent in some way, either by simply slicing their head off, knocking it off through sheer force or outright smashing their head into paste.



* FromBadToWorse: Year 5 in a nutshell. The first season, ''Asunder'', sees the Chimera Alliance going into a full-scale war with the Order of Horkos. Then Season 2, ''Mirage'', rolls in, bringing with it a massive drought that leaves everyoene desperate for water. [[HopeSpot The rains finally come in Season 3]], ''Tempest''... but they don't stop, resulting in Heathmoor flooding. And then the floods flash freeze in Season 4.

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* FromBadToWorse: Year 5 in a nutshell. The first season, ''Asunder'', sees the Chimera Alliance going into a full-scale war with the Order of Horkos. Then Season 2, ''Mirage'', rolls in, bringing with it a massive drought that leaves everyoene desperate for water. [[HopeSpot The rains finally come in Season 3]], ''Tempest''... but they don't stop, resulting in Heathmoor flooding. And then the floods flash freeze in Season 4.4. [[ArsonMurderAndJaywalking Oh and then Astrea summons the Pirates to reinforce the Horkos.]]



** The Jomungundr all but outright shows mythical fantasy elements, as their hammer has glowing mystical runes surrounding it, and the hammer will actually return to their hands if they use their throwing feat. One event relating to them has ''the World Serpent himself'' show up and spit out Mjolnir, and doesn't treat this as just a hallucination...

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** The Jomungundr Jormungundr all but outright shows mythical fantasy elements, as their hammer has glowing mystical runes surrounding it, and the hammer will actually return to their hands if they use their throwing feat. One event relating to them has ''the World Serpent himself'' show up and spit out Mjolnir, and doesn't treat this as just a hallucination...



** The Kyoshin are the first heroes to use straight magic, being able to summon demonic spears from the ground to ensnare enemies with their fourth feat.
** The Wyrmmyre event (spring 2022) outright features dragons as part of some map's scenery and texts talk of a pact between an ancient knight and one of the wyrm, a pact that granted the Lord Rasiel outright powers... but is also stated to be a recollection of an ancient In-universe myth.
** Year 5 (2022) seems set on pushing the story into HighFantasy territory -- The Curse of the Pharaoh event (summer 2022) outright features mystical events themed on the plagues of Egypt with dialouge indicating ''they are really happening'', while the Demon Dagger event (fall 2022) has Youkai starting to make appearances after their [[SealedEvilInACan can]] was accidentally opened.

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** The Kyoshin are people believed to be {{Yokai}} by the first heroes Chosen and taken in by a secretive order at a young age to use hone their powers. Some serve the order and utilize straight magic, being able magical abilities, whereas some chose to summon demonic spears from serve under the ground to ensnare enemies with their fourth feat.
late General Tozen as his right hand men/doppelgangers.
** The Wyrmmyre event (spring 2022) outright features dragons as part of some map's scenery and texts talk of a pact between an ancient knight and one of the wyrm, a pact that granted the Lord Rasiel Ramiel outright powers... but is also stated to be a recollection of an ancient In-universe myth.
** Year 5 6 (2022) seems set on pushing the story into HighFantasy territory -- The Curse of the Pharaoh event (summer 2022) outright features mystical events themed on the plagues of Egypt with dialouge indicating ''they are really happening'', while the Demon Dagger event (fall 2022) has Youkai starting to make appearances after their [[SealedEvilInACan can]] was accidentally opened.
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* GangUpOnTheHuman: Bots invert this with the peculiar quirk of only focusing on human players, no matter how many of said player's fellow bot teammates are also wailing on them to the point they won't even use Revenge even if it would inch them closer to their goal of fighting a human.

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* GangUpOnTheHuman: Bots invert play this trope weirdly straight with the peculiar quirk of only focusing on human players, players once they find them, no matter how many of said player's fellow bot teammates are also wailing on them to the point they won't even use Revenge even if it would inch them closer to their goal of fighting a human.
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* GangUpOnTheHuman: Bots invert this with the peculiar quirk of only focusing on human players, no matter how many of said player's fellow bot teammates are also wailing on them to the point they won't even use Revenge even if it would inch them closer to their goal of fighting a human.
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* CoolVersusAwesome: The game’s entire premise is three of the most feared warrior cultures of the middle ages going to war with each other.

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* CoolVersusAwesome: The game’s entire premise is three of the most feared warrior cultures of the middle ages going to war with each other. As the game has evolved the Chinese have joined the fray in the form of the Wu Lin, the Southern Chinese Pirates have joined in the form of, well, the Pirates, the Medjay represents Egypt, the Afeera represent Arabia, and the currently unnamed Aztec hero comes from where else?

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* TheComputerIsACheatingBastard: While not as noticeable on slower characters, the higher-level AI on fast characters such as the Orochi, Valkyrie, and Aramusha have no compunctions about abusing their faster-than-humanly-possible reflexes to feint and attack from multiple directions, making blocking (to say nothing of parrying) all but impossible unless the start up is either blocked or dodged.

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* TheComputerIsACheatingBastard: While not as noticeable on slower characters, the higher-level AI on fast characters such as the Orochi, Valkyrie, TheComputerIsACheatingBastard: This is most prominent with Level 3 bots who by design can parry, perfectly dodge and Aramusha have no compunctions about abusing their faster-than-humanly-possible reflexes to counterattack, feint and attack from multiple directions, making blocking (to say nothing of parrying) guardbreak you and block all but impossible unless your attacks, [[AIRoulette only when the start up game feels like it of course.]] Its entirely possible to play a match against an entire team of level 3 bots who will flawlessly win the match without ever taking a single point of damage because they will perfectly counter everything you could possibly do, while the other side of the coin is either blocked or dodged.also possible where said level 3 bots will simply gawk at you and let themselves die to literal ButtonMashing.



* CrosshairAware: The artillery show great big red cirles where they about to strike.

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* CrosshairAware: The artillery CrosshairAware: Many damaging feats show great big their effective area of effect with giant red cirles where circles on the floor. Notably the actual area of effect is actually a perfect sphere rather than a short cylinder, allowing players to get creative with how they about to strike.utilize them.



* KillItWithFire: A viable technique in combat is to knock someone into open flames or throw a fire flask at them, which causes major damage.
* MeleeATrois: It’s the Legions vs the Warborn vs the Chosen.

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* KillItWithFire: A viable technique HerdHittingAttack: This comes in combat a few flavors. Every hero has access to feats which allow them to deal undodgeable and unblockable area damage in the form of aerial projectile strikes, grenades, caltrops, poisons and in the case of the Jormungandrs, [[ShockwaveStomp simply hitting the ground]] [[CharlesAtlasSuperpower really hard.]] Every hero also has the zone attack, an attack that by design has the hero swing in a wide area in front of or around themselves in order to make space in case they're outnumbered, and certain heroes swing their side attacks in wide enough arcs to simulate this effect. A side effect of this is that only the enemy you're directly targeting can parry you which means you can damage most enemies who are in your way without fearing more direct retaliation from them, though this doesn't stop would be victims from blocking your attacks and hitting you during your recovery.
* KillItWithFire: Most of the Vikings have access
to knock someone into open flames or the Fire Flask feat which lets them throw a molotov that covers a wide area in highly damaging fire, and Zhanhu in particular whose 4 default feats are all focused around setting enemies on fire flask at them, which causes major damage.
then dealing more damage to already burning enemies. Additionally, you can knock your opponents into pieces of burning debris littered around certain maps to burn them for a not insignificant amount of damage.
* MeleeATrois: It’s the Legions vs the Warborn vs the Chosen. Chosen vs the Wu Lin.


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* StatusEffects: These feature mainly in 4v4 modes where players have access to various feats which can debuff their enemies, but more prominently the Peacekeeper, Shaman and Nobushi all can innately deal bleed damage and gain extra properties to their attacks when fighting a bleeding opponent.
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Over the course of the first year after release, six new heroes (two per faction) were released. An update for Year Two, ''Marching Fire'', was released in 2018, containing a Chinese faction known as the Wu Lin, and a new 4v4 Breach mode. 2019 saw the start of Year Three, known as the ''Year of the Harbinger'', was released, bringing four new heroes (one for each faction). In 2020, Year Four started, with the seasons of ''Peace'', ''Tyranny'', and ''Resistance'', and included the new Warmonger hero.

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Over the course of the first year after release, six new heroes (two per faction) were released. An update for Year Two, ''Marching Fire'', was released in 2018, containing a Chinese faction known as the Wu Lin, and a new 4v4 Breach mode. 2019 saw the start of Year Three, known as the ''Year of the Harbinger'', was released, bringing four new heroes (one for each faction). In 2020, Year Four started, introducing the Warmongers and Gryphon. In 2022, Year Six came along and introduced the Outlanders, warriors who don't fit in the cultural molds of the Knights, Vikings, Samurai nor Wu Lin with the seasons of ''Peace'', ''Tyranny'', Pirate and ''Resistance'', and included the new Warmonger hero.
Medjay heroes.
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** '''Samurai'''

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*** ''[[ApocalypseCult The Jörmungandr:]]'' ''Heavy,'' ''Debuffer/Mezzer/Meatshield/Regenerator.'' Cultists who worship the great serpent deity of the same name, they cull the Vikings by [[TheSocialDarwinist killing the weak so that the strong remain]] all the while wielding [[DroptheHammer mighty war hammars]] like the [[DoubleTake God]] [[FlatWhat of]] [[IronicName Thunder]], [[VillainRespect Thor]]. While lacking in any meaningful offense, the Jörmungandrs are able to capitalize on enemy mistakes brutally by draining their stamina and potentially healing with the right perks and can deliver incredibly high damage under the right circumstances.
** '''Samurai'''

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*** ''[[ApocalypseCult The Jörmungandr:]]'' ''Heavy,'' ''Debuffer/Mezzer/Meatshield/Regenerator.'' Cultists who worship the great serpent deity of the same name, they cull the Vikings by [[TheSocialDarwinist killing the weak so that the strong remain]] all the while wielding [[DroptheHammer mighty war hammars]] like the [[DoubleTake God]] [[FlatWhat of]] [[IronicName Thunder]], [[VillainRespect Thor]]. While lacking in any meaningful offense, the The Jörmungandrs make good use of its weighty head to knock enemies around and are able stout enough to capitalize on enemy mistakes brutally by draining their stamina and potentially healing with the right perks and can deliver incredibly high damage under the right circumstances.
** '''Samurai'''
withstand many assaults.



* ArtificialBrilliance: Low-level AI heroes are easy to kill. But once you start hitting level three and higher AI opponents, even an experienced player will started being in trouble because of how skilled they are. Bosses will even tackle, push, or throw players right into environmental traps (you know, [[CombatPragmatist how you do to other opponents]] all the time). They even adapt their AI to your fighting style, learning which moves you’re best at countering, and will respond to player pings and messages.

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* ArtificialBrilliance: Low-level AI heroes ArtificialBrilliance: Level 1 and 2 bots display a very rudimentary awareness of the world around them and provide little to no challenge. Level 3 bots on the other hand straddle the line between this and TheComputerIsACheatingBastard, making full use of their kit and performing mix-ups and are easy even able to kill. But once you start hitting perform parries and deflect maneuvers. In Dominion, Level 3 bots will actually make decisions on whether or not they can contest a point you're guarding, either leaving to contest the other objectives or waiting for help to arrive in order to initiate a team fight or gank the defender.
** Notably among the
level three 2 bots, who don't parry nor perform simple mix-ups, level 2 Shaman bots actually make use of her crafty soft feints and higher AI opponents, even an experienced feint-to-guardbreak mix-ups in order to get people bleeding and bite them. They still don't parry though.
* ArtificialStupidity: Despite the relative brilliance the bots can display at times, they're also very deterministic in their behavior, constantly trying to ascend a ladder that a
player is camping and can easily knock them off of despite the fact that they and their entire team of bots all got knocked off said ladder several times within the last minute, they'll bee-line for a control point in Dominion the moment you stop contesting it, regardless of how many traps you laid on the way in, and even the dreaded [[TheComputerIsACheatingBastard level 3 bots]] will started being in trouble occasionally just ''stand there'' and eat your attacks until they die, simply because of how skilled they are. Bosses will even tackle, push, or throw players right into environmental traps (you know, [[CombatPragmatist how you do to other opponents]] all the time). They even adapt their AI either chose not to your fighting style, learning which moves you’re best at countering, and will respond defend themselves or tried to player pings and messages.attack or guardbreak into an attack they had no chance of interrupting.



* DeathFromAbove: There’s a catapult strike perk that you can activate if you’re doing particularly well. It functions similar to an air strike in a first person shooter; it rains fiery death on your opponents. The Samurai instead has fire arrows, which deal less damage. Another way to bring death from above is either by sliding down ladders and stepping in someone's face or hopping off a ledge and hit them with a plunging attack anywhere.

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* DeathFromAbove: There’s a catapult strike perk that you can activate if you’re doing particularly well. It functions similar DeathFromAbove: Many heroes have access to an air strike in a first person shooter; it rains fiery death on your opponents. The Samurai instead has fire arrows, "air-strike" type attack feats, most of the Knights have access to the deadly Catapult which deal will oneshot all but the most hilariously sturdy heroes who don't get out of the way in time, the Samurai, Gryphons and Warmongers have access to the Arrow Rain feat which while significantly less damage. Another way to bring death from above is either by sliding down ladders lethal, covers a much larger area in waves which makes it ideal for making space or clearing enemy soldiers, and stepping in someone's face or hopping off a ledge the Highlanders have access to the unique Spear Storm, the bastard lovechild of the Catapult and hit them Arrow Rain feats, combining the deadliness of the Catapult with a the speed and coverage of the Arrow Rain.
** Additionally, players can perform
plunging attack anywhere.attacks from a significant enough height which will ''instantly kill anyone'' no matter how stupidly tanky they are and will break the initiators fall if it would have damaged them.
* DevelopersForesight: Certain executions have unique "back animations" when the victim facing their executor would be completely implausible based on the action the executor performs, such as Highlander pushing his claymore further into his victim or the Gladiator pushing their still skewered opponent around with their trident.



* StaminaBurn: Stamina draining is the main feature of the Jormungard class. He has four ways to execute a move that does this, easily knocks down an enemy who had lost all the stamina and does very high damage to whoever is knocked down, be it caused by him or his allies.
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* GenderNeutralWriting: The writing surrounding the three main [[PlayerCharacter Player Characters]] of the campaign is deliberately devoid of gender due to those characters having their gender chosen by the player.

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* GenderNeutralWriting: GenderInclusiveWriting: The writing surrounding the three main [[PlayerCharacter Player Characters]] of the campaign is deliberately devoid of gender due to those characters having their gender chosen by the player.

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* UnexpectedlyRealisticGameplay: The Conqueror is the only class that cannot feint, since there is no way to stop the flail once it's in motion.


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* UnexpectedlyRealisticGameplay: The Conqueror is the only class that cannot feint, since there is no way to stop the flail once it's in motion.


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* TheWarlord: The main antagonist of the game's campaign is Apollyon, the warlord of the Blackstone Legion. Under her leadership, the Blackstones were able to conquer Ashfield. While she admires the warriors of the other three factions, Apollyon is disgusted that they have chosen to stop fighting one another in favor of peace. She plans to start a new age of war by turning the three factions against each other once more and ushering in what she calls "the age of wolves", viewing those who are willing to fight as "wolves" who will fight for their survival, and those who advocate for peace as "sheep" waiting to be slaughtered.

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