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* TheDayTheDinosaursDied: The game involves you out-running the AdvancingWallOfDoom that is debris flying as a result from the asteroid impact.
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* VideoGameLives: The dino is doomed should the wall catch up. The player may retry and the game rewinds time to the start of the level. Additional retries are obtained by collecting eggs to a certain amount.
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* AlienInvasion: Inverted. [[spoiler:The aliens came to '''save''' the dinosaurs a la [[TheArk Noah's Ark]] and take them to their planet]].
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* AlienInvasion: Inverted. [[spoiler:The aliens came to '''save''' the dinosaurs a à la [[TheArk Noah's Ark]] and take them to their planet]].
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** No stegosaurs, diplodocoids or brachiosaurids survived to the K-Pg extinction.
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** No stegosaurs, Stegosaurs, diplodocoids or and brachiosaurids survived to were already extinct long before the K-Pg extinction.
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* PteroSoarer: The pterosaurs can grab things with their feet, including small boulders and the player dinosaur. There is also another pterosaur variant that is red and ''burning hot'', which forces your raptor back if you touch them.
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* AlternateHistoryDinosaurSurvival: Inverted; if the GoldenEnding is any indication, they [[spoiler:were saved by aliens]].
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* AlternateHistoryDinosaurSurvival: Inverted; if If the GoldenEnding is any indication, they the dinosaurs [[spoiler:were saved by aliens]].
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* AlternateHistoryDinosaurSurvival: Inverted; if the GoldenEnding is any indication, they [[spoiler:were saved by aliens]].
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* PhlebotinumKilledTheDinosaurs: Inverted; if the GoldenEnding is any indication, they [[spoiler:were saved by aliens]].
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* AntiFrustrationFeatures: ''SE'' and ''DX'' include new speedrun levels - "Circus Tryouts", "The Hitchhiker", and "Surfin' Safari" - designed entirely around boulder-rolling, dactyl chaining, and doom-surfing respectively, making it much easier to get to grips with them and unlock their trophies.
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** For players, falling through the ground pillars during 2nd, 4th or 5th stage. On a difficulty past Medium, hope evading the wall here is seriously diminished.
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** For players, falling through the ground pillars during 2nd, 4th or 5th stage. On a difficulty past Medium, hope of evading the wall here is seriously diminished.
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* KingOfTheDinosaurs: In ''Dino Run 2'', a giant ''T. rex'' serves as a substitute for the Doom Wall.
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TRS deemed def-only now
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* {{Speedrun}}: The game encourages this, via standalone levels that can be unlocked and used in a "Time Trial" mode. The ''Marathon of Doom'' standalone game also encourages this, as the whole point is to beat the stage as fast as possible.
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* DeathThrows: When AI dinosaurs or critters are killed by meteors or boulders, their corpses fall off-screen while [[EverythingsBetterWithSpinning slowly spinning]].
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* DeathThrows: When AI dinosaurs or critters are killed by meteors or boulders, their corpses fall off-screen while [[EverythingsBetterWithSpinning [[SpectacularSpinning slowly spinning]].
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* StockDinosaurs: With the overall design of the game being very stylized, it's not really possible to identify the dinosaurs down to their specific genus except through WordOfGod. However, it's clear that all the dinosaurs belong to stock clades (dromaeosaurids, ceratopsids, sauropods, ankylosaurs, parasaurolophins, and stegosaurs).
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* SeldomSeenSpecies:
** Among the bonus eggs you can find are those of the hadrosaur ''[[http://en.wikipedia.org/wiki/Olorotitan Olorotitan]]'', the oviraptorosaur ''[[http://en.wikipedia.org/wiki/Rinchenia Rinchenia]]'' and the megalosauroid ''[[http://en.wikipedia.org/wiki/Magnosaurus Magnosaurus]]'' (although it should be said that the ''Magnosaurus'' egg or "Magno" egg is found in a volcano and lava-coloured).
** Alternate genera planned for the pterosaur player character in ''Dino Run 2'' include ''Tupandactylus'', ''Tupuxuara'', ''Thalassodromeus'', ''Sinopterus'', and ''Caiuajara''.
** ''Mamenchisaurus'', ''Leptictidium'', and ''Elasmotherium'' are among the confirmed non-playable animals in ''Dino Run 2''.
** Among the bonus eggs you can find are those of the hadrosaur ''[[http://en.wikipedia.org/wiki/Olorotitan Olorotitan]]'', the oviraptorosaur ''[[http://en.wikipedia.org/wiki/Rinchenia Rinchenia]]'' and the megalosauroid ''[[http://en.wikipedia.org/wiki/Magnosaurus Magnosaurus]]'' (although it should be said that the ''Magnosaurus'' egg or "Magno" egg is found in a volcano and lava-coloured).
** Alternate genera planned for the pterosaur player character in ''Dino Run 2'' include ''Tupandactylus'', ''Tupuxuara'', ''Thalassodromeus'', ''Sinopterus'', and ''Caiuajara''.
** ''Mamenchisaurus'', ''Leptictidium'', and ''Elasmotherium'' are among the confirmed non-playable animals in ''Dino Run 2''.
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Nice Hat is now dewicked
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* HalloweenEpisode: The Halloween Hellrun mode in ''[[UpdatedRerelease DX]]'', which is a series of five levels, each with their own gimmick, such as ghost dinosaurs. Beating it will [[CosmeticAward reward the player with a]] [[ShoutOut horror film-themed]] [[NiceHat hat]], one for each difficulty.
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* HalloweenEpisode: The Halloween Hellrun mode in ''[[UpdatedRerelease DX]]'', which is a series of five levels, each with their own gimmick, such as ghost dinosaurs. Beating it will [[CosmeticAward reward the player with a]] [[ShoutOut horror film-themed]] [[NiceHat hat]], hat, one for each difficulty.
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* NiceHat: Many hats can be unlocked throughout the game, and do nothing more than add a level of customization to your character.
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* AquaticSauropods: Averted. The sauropods in the game either stand on rocks, are inside the [[spoiler: aliens’ UFO]] or are trapped in a tar pit.
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* PteroSoarer: The pterosaurs can grab things with their feet, including small boulders and the player dinosaur.
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* PteroSoarer: The pterosaurs can grab things with their feet, including small boulders and the player dinosaur. There is also another pterosaur variant that is red and ''burning hot'', which forces your raptor back if you touch them.
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* AlienInvasion: Inverted. The aliens came to '''save''' the dinosaurs a la [[TheArk Noah's Ark]] and take them to their planet.
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* AlienInvasion: Inverted. The [[spoiler:The aliens came to '''save''' the dinosaurs a la [[TheArk Noah's Ark]] and take them to their planet.planet]].
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* BittersweetEnding: Every ending (besides the GoldenEnding and the EasterEgg) has the player's dinosaur make it to the "dino sanctuary" (an underground cavern). However, the world outside is ravaged and there's little to do except stand around.
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* BittersweetEnding: Every ending (besides the GoldenEnding and the EasterEgg) GoldenEnding) has the player's dinosaur make it to the "dino sanctuary" (an underground cavern). However, the world outside is ravaged and there's little to do except stand around. It's potentially even more so in lower difficulties, wherein the cave isn't even that big.
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* EarnYourHappyEnding: You can be rescued from the apocalypse by aliens, but only if you play on Insane! difficulty. The other endings have you holding out in a cave.
* EasterEgg: Dino Paradise.
* EasterEgg: Dino Paradise.
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* EarnYourHappyEnding: You can be rescued [[spoiler:rescued from the apocalypse by aliens, aliens]], but only if you play on Insane! difficulty. The other endings have you holding out in a cave.
* EasterEgg: Dino Paradise.cave.
* EasterEgg: Dino Paradise.
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* GoldenEnding: Beating the game on Insane! difficulty ends with the player dinosaur being rescued by an alien race and taken onboard their spaceship, which is relocated to Planet D with members of the other dinosaur races.
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* GoldenEnding: Beating the game on Insane! difficulty ends with the [[spoiler:the player dinosaur being rescued by an alien race and taken onboard their spaceship, which is relocated to Planet D with members of the other dinosaur races.races]].
* MultipleEndings: Three of them in the first game. To wit:
** Making it to the end on any difficulty besides Insane!. The player dino survives by staying in a sheltered cave alongside other dinosaurs.
** Beating the game on Insane! difficulty has the player dino [[spoiler:rescued by aliens, who take it - alongside plenty of other dinosaurs - to their home planet, free to live out their lives away from the extinction event]].
** Finding a secret tunnel within the Apocalypse stage [[spoiler:leads to a portal that transports the player dino to their own island paradise, far away from anywhere being ravaged by the doom wall or meteors]].
** Making it to the end on any difficulty besides Insane!. The player dino survives by staying in a sheltered cave alongside other dinosaurs.
** Beating the game on Insane! difficulty has the player dino [[spoiler:rescued by aliens, who take it - alongside plenty of other dinosaurs - to their home planet, free to live out their lives away from the extinction event]].
** Finding a secret tunnel within the Apocalypse stage [[spoiler:leads to a portal that transports the player dino to their own island paradise, far away from anywhere being ravaged by the doom wall or meteors]].
* PhlebotinumKilledTheDinosaurs: Inverted; if the GoldenEnding is any indication, they [[spoiler:were saved by aliens]].
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** The aliens who appear in the Insane! difficulty ending look like the Xenomorphs from the ''Franchise/{{Alien}}'' series.
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** The aliens [[spoiler:aliens]] who appear in the Insane! difficulty ending look like the [[spoiler:the Xenomorphs from the ''Franchise/{{Alien}}'' ''Franchise/{{Alien}}'']] series.
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* KingOfTheDinosaurs: In ''Dino Run 2'', a giant ''T. rex'' serves as a substitute for the Doom Wall.
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* TyrannosaurusRex: Subverted in the first game; only its skeleton is seen, though its egg is a bonus collectible. In ''Dino Run 2'', a giant ''T. rex'' serves as a substitute for the Doom Wall.