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---> <Upgrade Name="PriestLevel2">\\

to:

---> <Upgrade Name="PriestLevel2">\\[=<Upgrade Name="PriestLevel2=]">\\



<Change HelpTextId="PriestLevel2"/>\\
<Change ValueChangeType="ADD"/>\\
<Change OnHitWeapon="PriestHide"/>\\
<Change ApplyToAllWeapons="true"/>\\

to:

[= <Change HelpTextId="PriestLevel2"/>\\
HelpTextId="PriestLevel2=]"/>\\
[=
<Change ValueChangeType="ADD"/>\\
ValueChangeType="ADD"=]/>\\
[=
<Change OnHitWeapon="PriestHide"/>\\
OnHitWeapon="PriestHide"=]/>\\
[=
<Change ApplyToAllWeapons="true"/>\\ApplyToAllWeapons="true"/>=]\\



<Change ValueChangeType="REPLACE_IF_NULL" ContinuousWeapon="PriestDuplicate"/>\\

to:

[= <Change ValueChangeType="REPLACE_IF_NULL" ContinuousWeapon="PriestDuplicate"/>\\ContinuousWeapon="PriestDuplicate"=]/>\\


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* ReferencedBy:
** ''VideoGame/LeagueOfLegends'': Ekko's Classic skin references two Creator/SupergiantGames's games: The Kid of ''VideoGame/{{Bastion}}'' (note the red scarves, the hand wraps, and the utilitarian armour, as well as the white hair), while his weapon is reminiscent of the Transistor, with its green edges being similar color and glowy.
** In Creator/SupergiantGames's fourth game ''VideoGame/{{Hades}}'', Christopher Saphire, voices Thanatos, and previously voiced Asher Kendrell, where they're both reserved, ([[NotSoStoic mostly]]) unemotional character, Asher is [[GayOption in a loving relationship with Grant]], who prioritizes duty and loyalty. [[spoiler:Fortunately, Thanatos's story turns out a ''lot'' [[MyGodWhatHaveIDone better]] than [[DrivenToSuicide Asher's]].]]
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** Weeds have a dummied out upgrade path, as seen in SteamLibrary\steamapps\common\Transistor\Content\Game\Units\Priest.xml: "Old, Pretty Broken Priest Upgrades": Level 2 would go invulnerable or something when hit by all weapons, and Level 3 would probably just clone itself indefinitely, instead of only when damaged like in the released game.

to:

** Weeds have a dummied out upgrade path, as seen in SteamLibrary\steamapps\common\Transistor\Content\Game\Units\Priest.[=SteamLibrary=]\steamapps\common\Transistor\Content\Game\Units\Priest.xml: "Old, Pretty Broken Priest Upgrades": Level 2 would go invulnerable or something when hit by all weapons, and Level 3 would probably just clone itself indefinitely, instead of only when damaged like in the released game.



<Change ApplyToAllWeapons="true"/>\\

to:

<Change ApplyToAllWeapons="true"/>\\[=ApplyToAllWeapons=]="true"/>\\



</Upgrade>\\

to:

</Upgrade>\\</Upgrade>

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* DummiedOut: Version 4.0 versions of most enemies exist, but they aren't that much of an improvement, Weeds only get 20 more HitPoints, for instance. It's been [[https://www.reddit.com/r/transistor/comments/27pn4k/a_quick_note_on_the_subject_of_rank_4_process/ speculated]] it's some kind of FridgeBrillance, that Red wasn't even facing the Process's final form.

to:

* DummiedOut: DummiedOut:
**
Version 4.0 versions of most enemies exist, but they both aren't used and that much of an improvement, Weeds only get 20 more HitPoints, for instance. It's been [[https://www.reddit.com/r/transistor/comments/27pn4k/a_quick_note_on_the_subject_of_rank_4_process/ speculated]] it's some kind of FridgeBrillance, FridgeBrilliance, that Red wasn't even facing the Process's final form. form.
** Weeds have a dummied out upgrade path, as seen in SteamLibrary\steamapps\common\Transistor\Content\Game\Units\Priest.xml: "Old, Pretty Broken Priest Upgrades": Level 2 would go invulnerable or something when hit by all weapons, and Level 3 would probably just clone itself indefinitely, instead of only when damaged like in the released game.
---> <Upgrade Name="PriestLevel2">\\
<Rank>\\
<Change HelpTextId="PriestLevel2"/>\\
<Change ValueChangeType="ADD"/>\\
<Change OnHitWeapon="PriestHide"/>\\
<Change ApplyToAllWeapons="true"/>\\
</Rank>\\
</Upgrade>\\\
<Upgrade Name="PriestLevel3">\\
<Rank>\\
<Change HelpTextId="PriestLevel3"/>\\
<Change ValueChangeType="REPLACE_IF_NULL" ContinuousWeapon="PriestDuplicate"/>\\
<Change ApplyToAllWeapons="true"/>\\
</Rank>\\
</Upgrade>\\
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DummiedOut: Version 4.0 versions of most enemies exist, but they aren't that much of an improvement, Weeds only get 20 more HitPoints, for instance. It's been [[https://www.reddit.com/r/transistor/comments/27pn4k/a_quick_note_on_the_subject_of_rank_4_process/ speculated]] it's some kind of FridgeBrillance, that Red wasn't even facing the Process's final form.

Removed: 77

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* TheWikiRule: [[http://transistor.wikia.com/wiki/Transistor_Wiki See here.]]
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not a trope


** In [[https://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]] and [[https://www.youtube.com/watch?v=HTp4MLtJqV4 concept art]], the Camerata had five members. In the final product, this was reduced to four. Of the entire group, only Royce still looks like he did in the early concepts. All of them [[ManInWhite dressed in white]] and had black hair. The fifth member resembled a MadScientist with a bulky body and crimson shades and was either their leader or TheManBehindTheMan. Presumably, Royce and the fifth member's roles were merged in the final version, while Grant took the role as the Camerata's leader instead.

to:

** In [[https://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]] and [[https://www.youtube.com/watch?v=HTp4MLtJqV4 concept art]], the Camerata had five members. In the final product, this was reduced to four. Of the entire group, only Royce still looks like he did in the early concepts. All of them [[ManInWhite dressed in white]] white and had black hair. The fifth member resembled a MadScientist with a bulky body and crimson shades and was either their leader or TheManBehindTheMan. Presumably, Royce and the fifth member's roles were merged in the final version, while Grant took the role as the Camerata's leader instead.
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** According to the [[https://www.youtube.com/watch?v=SL2Pk2jP_6s Transistor documentary]] (around the 11-minute mark), the first concept for the game was that the man inside the Transistor was originally the main character with the roles reversed - he was trying to revive Red, his singer love. Art Director Jen Zee's concept art of Red wielding the Transistor was so impressive that the team made a 180 on the story. Red's Superuser form is a remnant of that version.

to:

** According to the [[https://www.youtube.com/watch?v=SL2Pk2jP_6s Transistor documentary]] (around the 11-minute mark), the first concept for the game was that the man inside the Transistor was originally the main character with the roles reversed - he was trying to revive Red, his singer love. Art Director Jen Zee's concept art ConceptArt of Red wielding the Transistor was so impressive that the team made a 180 on the story. Red's Superuser form is a remnant of that version.
Is there an issue? Send a MessageReason:
None


* ArtImitatesArt[=/=]{{Expy}}: The art style of Transistor takes a lot of visual cues from the work of Austrian symbolist painter Gustav Klimt (1862 – 1918). The character Red may in fact be a reference to "Red Hilda", a model who has appeared in so many of Klimt's works that the choice to use her image as the protagonist would be very fitting.

to:

* ArtImitatesArt[=/=]{{Expy}}: The art style of Transistor takes a lot of visual cues from the work of Austrian symbolist painter Gustav Klimt Creator/GustavKlimt (1862 – 1918). The character Red may in fact be a reference to "Red Hilda", a model who has appeared in so many of Klimt's works that the choice to use her image as the protagonist would be very fitting.



** According to the [[https://www.youtube.com/watch?v=SL2Pk2jP_6s Transistor documentary]] (around the 11 minute mark), the first concept for the game was that the man inside the Transistor was originally the main character with the roles reversed - he was trying to revive Red, his singer love. Art Director Jen Zee's concept art of Red wielding the Transistor was so impressive that the team made a 180 on the story. Red's Superuser form is a remnant of that version.

to:

** According to the [[https://www.youtube.com/watch?v=SL2Pk2jP_6s Transistor documentary]] (around the 11 minute 11-minute mark), the first concept for the game was that the man inside the Transistor was originally the main character with the roles reversed - he was trying to revive Red, his singer love. Art Director Jen Zee's concept art of Red wielding the Transistor was so impressive that the team made a 180 on the story. Red's Superuser form is a remnant of that version.
Tabs MOD

Removed: 430

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YMMV


* FanNickname: Since the man inside the Transistor is never named at any point in the game, numerous {{Fan Nickname}}s have popped up for him.
** Blue, to match the ThemeNaming of Red.
** Breach(), after the function() he's the trace of.
** Boxer, since the game's source code refers to him as this.
** Mr. Nobody, since he refers to himself as this in the game.
** Auden, since the game's source code ''also'' refers to him as this.
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** In [[https://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]] and [[https://www.youtube.com/watch?v=HTp4MLtJqV4 concept art]], the Camerata had five members. In the final product, this was reduced to four. Of the entire group, only Royce still looks like he did in the early concepts. All of them [[ManInWhite dressed in white]] and had black hair. The fifth member resembled a MadScientist and was their leader.
** According to the [[https://www.youtube.com/watch?v=SL2Pk2jP_6s Transistor documentary]] (around the 11 minute mark), the first concept for the game was that the man inside the Transistor was originally the main character with the roles reversed - he was trying to revive Red, his singer love. Art Director Jen Zee's concept art of Red wielding the Transistor was so impressive that the team made a 180 on the story.

to:

** In [[https://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]] and [[https://www.youtube.com/watch?v=HTp4MLtJqV4 concept art]], the Camerata had five members. In the final product, this was reduced to four. Of the entire group, only Royce still looks like he did in the early concepts. All of them [[ManInWhite dressed in white]] and had black hair. The fifth member resembled a MadScientist with a bulky body and crimson shades and was either their leader.
leader or TheManBehindTheMan. Presumably, Royce and the fifth member's roles were merged in the final version, while Grant took the role as the Camerata's leader instead.
** According to the [[https://www.youtube.com/watch?v=SL2Pk2jP_6s Transistor documentary]] (around the 11 minute mark), the first concept for the game was that the man inside the Transistor was originally the main character with the roles reversed - he was trying to revive Red, his singer love. Art Director Jen Zee's concept art of Red wielding the Transistor was so impressive that the team made a 180 on the story. Red's Superuser form is a remnant of that version.
Is there an issue? Send a MessageReason:
None


** In [[https://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]], Red was hunted by five assassins. In the final product, this was reduced to four.

to:

** In [[https://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]], Red was hunted by footage]] and [[https://www.youtube.com/watch?v=HTp4MLtJqV4 concept art]], the Camerata had five assassins.members. In the final product, this was reduced to four. Of the entire group, only Royce still looks like he did in the early concepts. All of them [[ManInWhite dressed in white]] and had black hair. The fifth member resembled a MadScientist and was their leader.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WorkingTitle: ''Auden''.

Added: 176

Changed: 173

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* WhatCouldHaveBeen: In [[https://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]], Red was hunted by five assassins. In the final product, this was reduced to four.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
In [[https://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]], Red was hunted by five assassins. In the final product, this was reduced to four.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** According to the [[https://www.youtube.com/watch?v=SL2Pk2jP_6s Transistor documentary]] (around the 11 minute mark), the first concept for the game was that the man inside the Transistor was originally the main character with the roles reversed - he was trying to revive Red, his singer love. Art Director Jen Zee's concept art of Red wielding the Transistor was so impressive that the team made a 180 on the story.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Auden, since the game's source code ''also'' refers to him as this.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatCouldHaveBeen: In [[http://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]], Red was hunted by five assassins. In the final product, this was reduced to four.
Is there an issue? Send a MessageReason:
None


* {{ArtImitatesArt}}/{{Expy}}: The art style of Transistor takes a lot of visual cues from the work of Austrian symbolist painter Gustav Klimt (1862 – 1918). The character Red may in fact be a reference to "Red Hilda", a model who has appeared in so many of Klimt's works that the choice to use her image as the protagonist would be very fitting.

to:

* {{ArtImitatesArt}}/{{Expy}}: ArtImitatesArt[=/=]{{Expy}}: The art style of Transistor takes a lot of visual cues from the work of Austrian symbolist painter Gustav Klimt (1862 – 1918). The character Red may in fact be a reference to "Red Hilda", a model who has appeared in so many of Klimt's works that the choice to use her image as the protagonist would be very fitting.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{ArtImitatesArt}}/{{Expy}}: The art style of Transistor takes a lot of visual cues from the work of Austrian symbolist painter Gustav Klimt (1862 – 1918). The character Red may in fact be a reference to "Red Hilda", a model who has appeared in so many of Klimt's works that the choice to use her image as the protagonist would be very fitting.
Is there an issue? Send a MessageReason:
Hey Its That Guy cut by TRS decision. Ditto for Hey Its That Voice.


* HeyItsThatVoice: The voice of [[VideoGame/{{Bastion}} Rucks]], Logan Cunningham, is back, voicing the Transistor.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheWikiRule: [[http://transistor.wikia.com/wiki/Transistor_Wiki See here.]]
Is there an issue? Send a MessageReason:
not what that means


* DummiedOut: In [[http://www.youtube.com/watch?v=bmlnUCK9oWI early gameplay footage]], Red was hunted by five assassins. In the final product, this was reduced to four.
Is there an issue? Send a MessageReason:
None


** Boxer, since refer to him as this.

to:

** Boxer, since refer the game's source code refers to him as this.

Added: 4

Changed: 47

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None


* DummiedOut: In [[http://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]], Red was hunted by five assassins. In the final product, this was reduced to four.
* FanNickname: Since the man inside the Transistor is never named at any point in the game, numerous [[{{FanNickname}} Fan Nicknames]] have popped up for him.

to:

* DummiedOut: In [[http://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be com/watch?v=bmlnUCK9oWI early gameplay footage]], Red was hunted by five assassins. In the final product, this was reduced to four.
* FanNickname: Since the man inside the Transistor is never named at any point in the game, numerous [[{{FanNickname}} Fan Nicknames]] {{Fan Nickname}}s have popped up for him.



* HeyItsThatVoice: The voice of [[{{Bastion}} Rucks]], Logan Cunningham, is back, voicing the Transistor.

to:

* HeyItsThatVoice: The voice of [[{{Bastion}} [[VideoGame/{{Bastion}} Rucks]], Logan Cunningham, is back, voicing the Transistor.Transistor.
----
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** Blue (To match the ThemeNaming of Red)
** Breach() (After the function() he's the trace of)
** Boxer (Game files refer to him as "Boxer")
** Mr. Nobody (Since he calls himself this at one point)

to:

** Blue (To Blue, to match the ThemeNaming of Red)
Red.
** Breach() (After Breach(), after the function() he's the trace of)
of.
** Boxer (Game files Boxer, since refer to him as "Boxer")
this.
** Mr. Nobody (Since Nobody, since he calls refers to himself as this at one point)in the game.
Is there an issue? Send a MessageReason:
None


* DummiedOut: In [[http://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]], Red was hunted by five assassins. In the final product this was reduced to four.

to:

* DummiedOut: In [[http://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]], Red was hunted by five assassins. In the final product product, this was reduced to four.

Added: 101

Changed: 21

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None


* FanNickname: Since the man inside the Transistor is never named at any point in the game, numerous FanNicknames have popped up for him.

to:

* FanNickname: Since the man inside the Transistor is never named at any point in the game, numerous FanNicknames [[{{FanNickname}} Fan Nicknames]] have popped up for him.


Added DiffLines:

** Boxer (Game files refer to him as "Boxer")
** Mr. Nobody (Since he calls himself this at one point)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DummiedOut: In [[http://www.youtube.com/watch?v=bmlnUCK9oWI&feature=youtu.be early gameplay footage]], Red was hunted by five assassins. In the final product this was reduced to four.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FanNickname: Since the man inside the Transistor is never named at any point in the game, numerous FanNicknames have popped up for him.
** Blue (To match the ThemeNaming of Red)
** Breach() (After the function() he's the trace of)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeyItsThatVoice: The voice of [[{{Bastion}} Rucks]], Logan Cunningham, is back, voicing the Transistor.

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