The French translation, full of gratuitous English that does not match the original English, has an item called a 9 inch nail... described as "the claw of an industrial monster." Guess the French translator must've been a fan then. The same translation also has an NPC remarking that Galbadia Garden's ice hockey team watches the Friday the 13th movies while they train. Then when you fight them on disc 2 they're not called "Slapper" but are instead named "Jason."
"Esthar Death Corps" for the black-and-green Esthar soldiers, so named because you have a chance of rolling soldiers that do nothing but cast Death on your party one by one.
"Grievermecia" for the Ultimecia-junctioned-to-Griever creature in the Final Battle; and "Finalmecia" for the one that comes after that one. Also "Edeamecia" for Edea during the periods in which she's possessed by Ultimecia, and, along similar lines, "Rinoamecia" or "Rinultimecia" for the (Jossed) Epileptic Trees theory that Rinoa will become Ultimecia in the future.
"Meteor Wing" for the Angel Wing/Meteor trick you can have Rinoa use. Basically it involves removing all offensive magic (Scan included) from her inventory and putting her into Angel Wing status. She will cast Meteor every time. When combined with high Speed and Magic stats she can defeat most bosses in a few turns, even Ultimecia.
The Ultimania josses the theory that Ultimecia is a future version of Rinoa simply by not mentioning it at all. Due to Ultimecia's line about "SeeD swarming across generations", the only way it would work is if sorceresses have extended lifespans. Square points out that if that were true, Ultimecia would have no reason to cast Time Compression (as she's afraid of dying).
The "Squall is dead" theory was also shot down, this time by Yasunori Kitase in an interview (where he shots down the previous theory yet again, too). He did, however, note that he found the idea interesting and suggested that if they ever remake the game, they might "go along with that story in mind" (although he didn't elaborate on what he meant by that).
No Export for You: Unless you have the PC version or import a Japanese PocketStation, there is no way to play the ChocoboWorld game in international releases.
Selphie had two additional Limit Breaks in her 'Slot' command: Percentage, a gravity-based attack - that cuts all enemies by 15/16 of their current HP. And Catastrophe - a spell even more powerful than Apocalypse. These can be accessed with a gameshark - and are seen with the Fire spell animation.
Rinoa's name was initially mistranslated as 'Lenore' in a lot of magazines - and her name is 'Linoa' in the French version of the game.
Adel was meant to be the final boss of Disc 3 - following the tradition of finishing every Disc with a sorceress battle. Game data also shows that the player is supposed to be awarded 40 AP for the battle, as well as receiving the Samantha Soul item. As there is no results screen after the battle is over, the player never gets either (though the Samantha Soul can be mugged from Adel during the battle).
Part of the game's dummied contentnote Game elements that exist in the data but are inaccessible in the game itself. states that a sorceress's powers weaken whenever they're passed on. It's unknown if this is canon or not.
The game's data shows that Triple Triad was originally going to have a rule called 'Retry', assumed to be similar to Sudden Death.
Dummied dialogue for the love scene between Squall and Rinoa in the Ragnarok had Rinoa assume Squall would be jealous that she used to date Seifer. When he doesn't catch on, she comments that he doesn't care about other people's pasts.
Selphie was originally designed with overalls. But Tetsuya Nomura wanted one of the females to wear a skirt and, upon realising neither Quistis nor Rinoa would wear one, gave Selphie a mini-skirt/overall hybrid and Quistis a skirt worn over long pants.