* FranchiseKiller: The sequel removed the sim portion of the game, and therefore the only aspect of the game which differentiated it from other side-scrolling platformers.
** Not only did the lack of a sim portion alienate fans of the first game, but the high difficulty (the game is very hard even on the easiest difficulty) alienated casual gamers. As a result, ''Actraiser 2'' had difficulty finding an audience.