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Tear Jerker / Dragon Quest Builders

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  • For fans of the first game, Builders' premise—that the hero took the Dragonlord's offer to rule half the world—is one. It gets even worse in chapter 4, where you find the hero has lived countless years alone in a tiny castle. By the time you meet him he's a raving loon who actually believes that he rules over Alefgard.
  • Rimuldar, once a pristine place surrounded by a lake, has became a poison-infested Death World. You spend the majority of your time there caring for ailing people, aided by the nun Elle. She severely berates herself for failing to save three patients who turn into zombies, then falls ill herself and asks you to Mercy Kill her before she can cause anyone harm.
    • Also, late in the chapter (through the green teleportal), people start turning into zombies, and there's nothing you can do to save them.. It's implied that they can't control their instincts to kill and eat people, and that killing them is merciful, as one even thanks you.

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