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** Sonic the Hedgehog makes a ''lot'' of [[http://sonic.wikia.com/wiki/List_of_cameos_and_references cameo appearances]] in other Creator/{{Sega}} games. He even appears in the UsefulNotes/SegaCD and Sega Channel boot up. He is their mascot, and they want you to know it.

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** Sonic the Hedgehog makes a ''lot'' of [[http://sonic.wikia.com/wiki/List_of_cameos_and_references cameo appearances]] in other Creator/{{Sega}} games. He even appears in the UsefulNotes/SegaCD Platform/SegaCD and Sega Channel boot up. He is their mascot, and they want you to know it.
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* In [[VideoGame/MysteryCaseFiles Mystery Case Files : Huntsville]], the culprit in every crime has the same symbol—a black blob with a cartoon skull in the middle—somewhere nearby; two people have it tattooed directly on their bodies, others have it emblazoned on their clothes, and the rest have it on an object they use to commit their misdeeds (such as a laptop or a barrel). [[spoiler:It turns out that this the skull and blob is the sigil for the crime organization S.T.A.I.N., and all of the villains in town work for it.]]

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* In [[VideoGame/MysteryCaseFiles ''[[VideoGame/MysteryCaseFiles Mystery Case Files : Huntsville]], Files: Huntsville]]'', the culprit in every crime has the same symbol—a black blob with a cartoon skull in the middle—somewhere nearby; two people have it tattooed directly on their bodies, others have it emblazoned on their clothes, and the rest have it on an object they use to commit their misdeeds (such as a laptop or a barrel). [[spoiler:It turns out that this the skull and blob is the sigil for the crime organization S.T.A.I.N., and all of the villains in town work for it.]]
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* In [[VideoGame/Mystery Case Files Mystery Case Files : Huntsville]], In Huntsville, the culprit in every crime has the same symbol—a black blob with a cartoon skull in the middle—somewhere nearby; two people have it tattooed directly on their bodies, others have it emblazoned on their clothes, and the rest have it on an object they use to commit their misdeeds (such as a laptop or a barrel). [[spoiler:It turns out that this the skull and blob is the sigil for the crime organization S.T.A.I.N., and all of the villains in town work for it.]]

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* In [[VideoGame/Mystery Case Files [[VideoGame/MysteryCaseFiles Mystery Case Files : Huntsville]], In Huntsville, the culprit in every crime has the same symbol—a black blob with a cartoon skull in the middle—somewhere nearby; two people have it tattooed directly on their bodies, others have it emblazoned on their clothes, and the rest have it on an object they use to commit their misdeeds (such as a laptop or a barrel). [[spoiler:It turns out that this the skull and blob is the sigil for the crime organization S.T.A.I.N., and all of the villains in town work for it.]]
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* In [[VideoGame/Mystery Case Files Mystery Case Files : Huntsville]], In Huntsville, the culprit in every crime has the same symbol—a black blob with a cartoon skull in the middle—somewhere nearby; two people have it tattooed directly on their bodies, others have it emblazoned on their clothes, and the rest have it on an object they use to commit their misdeeds (such as a laptop or a barrel). [[spoiler:It turns out that this the skull and blob is the sigil for the crime organization S.T.A.I.N., and all of the villains in town work for it.]]
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* In the game ''[[VideoGame/TheCabinetsOfDoctorArcana The Mystery of Grimstone Manor]]'', throughout the rooms of the titular manor, the player will see many odd symbols embroidered on chair cushions or framed as wall art. [[spoiler:They're ''important'' - but the game doesn't say so. The player must figure out for themselves what they are and what they mean.]]


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* In the ''VideoGame/ParanormalFiles'' series, the eponymous agency has an all-seeing eye as its logo. The symbol appears in every scene of every game; finding them all is a {{collection sidequest}} and often leads to a PixelHunt because they can be so well camouflaged.
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Just For Pun is a disambiguation


* In ''VideoGame/{{Strife}}'', the Order has many, many images of their Sigil. [[spoiler:The Sigil is actually an ancient alien superweapon which you obtain over the course of the game, and you can [[SpamAttack spam]] [[JustForPun it]], but it [[CastFromHitPoints takes your HP]].]]

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* In ''VideoGame/{{Strife}}'', the Order has many, many images of their Sigil. [[spoiler:The Sigil is actually an ancient alien superweapon which you obtain over the course of the game, and you can [[SpamAttack spam]] [[JustForPun spam it]], but it [[CastFromHitPoints takes your HP]].]]
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* Throughout ''VideoGame/DarkestDungeon'', a symbol that looks like a semi-circle with five spikes sticking out of it shows up. It's frequently seen somewhere on the bodies of monsters, often as a brand or in an arrangement of parts. Fans called it "the Stress symbol", as it most often shows up when a hero takes a [[SanityMeter Stress hit]], but ''VideoGame/DarkestDungeonII'' clarified that it is officially known as "the Iron Crown" (a name hinted at in the final levels of the original), and has appeared time and again all through human history. [[spoiler:Its true meaning is the embodiment of every failure, negative emotion, and destructive choice humanity has ever made, to the point it's almost a SentientCosmicForce born of human evils.]]

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* Throughout ''VideoGame/DarkestDungeon'', a symbol that looks like a semi-circle with five spikes sticking out of it shows up. It's frequently seen somewhere on the bodies of monsters, often as a brand or in an arrangement of parts. Fans called it "the Stress symbol", as it most often shows up when a hero takes a [[SanityMeter Stress hit]], but ''VideoGame/DarkestDungeonII'' clarified that it is officially known as "the Iron Crown" (a name hinted at in the final levels of the original), and has appeared time and again all through human history. [[spoiler:Its true meaning is the embodiment of every failure, negative emotion, and destructive choice humanity has ever made, to the point it's almost a SentientCosmicForce born of human evils.]]]] On the other hand, if that semi-circle is gold and ''doesn't'' have spikes, it's the symbol of the Light, humanity's belief in a loving god made manifest.
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* Throughout ''VideoGame/DarkestDungeon'', a symbol that looks like a semi-circle with five spikes sticking out of it shows up. It's frequently seen somewhere on the bodies of monsters, often as a brand or in an arrangement of parts. Fans called it "the Stress symbol", as it most often shows up when a hero takes a [[SanityMeter Stress hit]], but ''VideoGame/DarkestDungeonII'' clarified that it is officially known as "the Iron Crown" (a name hinted at in the final levels of the original), and has appeared time and again all through human history. [[spoiler:Its true meaning is the embodiment of every failure, negative emotion, and destructive choice humanity has ever made, to the point it's almost a SentientCosmicForce born of human evils.]]
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** GUN in the sonic series has done this trope, with Gun Fortress & Airfleet from ''Shadow the Hedgehog'' having examples of this.

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* ''VideoGame/Persona5'': Velvet Room attendants Caroline and Justine each wear eyepatches that have the Velvet Room's emblem on them.

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* ''VideoGame/Persona5'': ''VideoGame/Persona5'':
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Velvet Room attendants Caroline and Justine each wear eyepatches that have the Velvet Room's emblem on them.them.
** [[spoiler:Shido's Palace]] is filled with logos of an eye [[GotTheWholeWorldInMyHand holding a globe]], symbolizing TheConspiracy he runs.
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** HEXA-eco from ''Sonic Heroes'' also does this, with Grand Metropolis & Powerplant containing HEXA-eco's hexagonal logo on the walls, floors, & signs of both stages.
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SigilSpam in Video Games.
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* ''VideoGame/ANNOMutationem'': The Consortium keeps their mark throughout their base on each of their vehicles, weaponry, technology, including documents and messages.
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* The Yevon symbol (a stylized angel) is everywhere in ''VideoGame/FinalFantasyX'', along with a {{leitmotif}}. In fact, the Yevon symbol is on the final boss.

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* The Yevon symbol (a stylized angel) is everywhere in ''VideoGame/FinalFantasyX'', along with a {{leitmotif}}. In fact, the Yevon symbol is on the final boss. Partially because [[spoiler: Yevon is the final boss]].
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Dewicked trope


** They even have the symbol on [[NiceHat children's hats]]. It appears to be considered fashionable in-universe.

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** They even have the symbol on [[NiceHat [[SignatureHeadgear children's hats]]. It appears to be considered fashionable in-universe.
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* Omnipresent in ''VideoGame/FarCry5'' with the [[{{Cult}} Eden's Gate]] cross, which they either drape a flag of over everything or helpfully paint on their property so you, the player, know what to shoot. It's completely justified, too, with them being a cult with heavy emphasis on brainwashing and conditioning.

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* Both the Assassins and Templars put their respective logos on everything in the ''Franchise/AssassinsCreed'' series, but the titular Assassins really take it UpToEleven. Their [[strike:staple remover]] capital "A" symbol is visible somewhere on virtually everything they use; it's on flags above their [=HQs=], it's engraved into their weapons, it's stitched into their clothing, it's ''cut'' into their clothing (they are fond of split capes that are cut so as to form a clear representation of the Assassin "A", with the distinctive inward curve at the bottom edges to make it very clearly not a coincidence) and in some cases it's even ''worked into their architecture''. To a lesser degree, the Templars do this with their cross logo, but it's mostly restricted to their flags, weapons, and metal accessories (like buckles). You'd think the two halves of a secret AncientConspiracy older than civilization itself would be more circumspect with advertising their allegiances.

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* Both the Assassins and Templars put their respective logos on everything in the ''Franchise/AssassinsCreed'' series, but the titular Assassins really [[ExaggeratedTrope take it UpToEleven.Up to Eleven]]. Their [[strike:staple remover]] capital "A" symbol is visible somewhere on virtually everything they use; it's on flags above their [=HQs=], it's engraved into their weapons, it's stitched into their clothing, it's ''cut'' into their clothing (they are fond of split capes that are cut so as to form a clear representation of the Assassin "A", with the distinctive inward curve at the bottom edges to make it very clearly not a coincidence) and in some cases it's even ''worked into their architecture''. To a lesser degree, the Templars do this with their cross logo, but it's mostly restricted to their flags, weapons, and metal accessories (like buckles). You'd think the two halves of a secret AncientConspiracy older than civilization itself would be more circumspect with advertising their allegiances.



* While the ''Franchise/{{Halo}}'' series was almost an aversion of this trope in the original trilogy, ''VideoGame/Halo3ODST'' began to push it towards this, with widespread use of the various logos for the various corporate, government, and AI entities featured in the franchise (with ''ODST'' particularly featuring those of the Office of Naval Intelligence and the Superintendent). ''VideoGame/HaloReach'' takes Sigil Spam UpToEleven with the United Nations Space Command and the Covenant stamping their respective logos on everything from side arms to sand bags.

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* While the ''Franchise/{{Halo}}'' series was almost an aversion of this trope in the original trilogy, ''VideoGame/Halo3ODST'' began to push it towards this, with widespread use of the various logos for the various corporate, government, and AI entities featured in the franchise (with ''ODST'' particularly featuring those of the Office of Naval Intelligence and the Superintendent). ''VideoGame/HaloReach'' takes Sigil Spam UpToEleven [[ExaggeratedTrope Up to Eleven]] with the United Nations Space Command and the Covenant stamping their respective logos on everything from side arms to sand bags.



* The logo of [[AiIsACrapshoot AM]] appears in some form in every level of ''VideoGame/IHaveNoMouthAndIMustScream'', so much that Nimdok's scenario, being a mockup of a World War II death camp, has this insignia in place of the typical Nazi swastikas. Since AM created these places, it makes sense.

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* The logo of [[AiIsACrapshoot [[AIIsACrapshoot AM]] appears in some form in every level of ''VideoGame/IHaveNoMouthAndIMustScream'', so much that Nimdok's scenario, being a mockup of a World War II death camp, has this insignia in place of the typical Nazi swastikas. Since AM created these places, it makes sense.



** The sigil of the Elder Gods, a stylised Asian dragon that appears in the game's logo, is ''everywhere''. Many stages have it as some form of decoration, even (or ''especially'') when they have nothing to do with the Elder Gods, the Elder Gods themselves take the form of the dragon in the logo, Shao Kahn has it on his hammer, the koins are in the shape of it, and in ''VideoGame/MortalKombat9'', Liu Kang wears it on his belt. Liu Kang also has a recurring [[FinishingMove fatality]] in which he transforms into said dragon due to being the champion of the Elder Gods.
** Though it's not as widely used as the dragon, depictions of Shinnok's amulet turn up a lot in ''4'' through ''Deception'' and in ''VideoGame/MortalKombatMythologiesSubZero''.

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** The sigil of the Elder Gods, a stylised Asian dragon that appears in the game's logo, is ''everywhere''. Many stages have it as some form of decoration, even (or ''especially'') when they have nothing to do with the Elder Gods, the Elder Gods themselves take the form of the dragon in the logo, Shao Kahn has it on his hammer, the koins are in the shape of it, and in ''VideoGame/MortalKombat9'', Liu Kang wears it on his belt. Liu Kang also has a recurring [[FinishingMove fatality]] Fatality]] in which he transforms into said dragon due to being the champion of the Elder Gods.
** Though it's not as widely used as the dragon, depictions of Shinnok's amulet turn up a lot in ''4'' ''[[VideoGame/MortalKombat4 4]]'' through ''Deception'' ''[[VideoGame/MortalKombatDeception Deception]]'' and in ''VideoGame/MortalKombatMythologiesSubZero''.



* ''VideoGame/{{Pepsiman}}'' is an intentionally corny [[AdvertisementGame advergame]] where Pepsi is the most important thing in the planet. From ads about it with lame {{Engrish}} slogans (Now it's Pepsi!) to entire landscapes of blue buildings featuring the Pepsi logo, about the only places you can be safe from this refreshing beverage are sewers and old mines.
* In ''VideoGame/PerfectDark'', the weapons-manufacturing {{Megacorp}} dataDyne likes plastering their "dD" logo on all their architecture (admittedly, it ''is'' quite a cool logo). Not to mention the fact that the Carrington Institute's logo appears on Joanna Dark's SpyCatsuit.
* ''VideoGame/{{Persona 5}}'': Velvet Room attendants Caroline and Justine each wear eyepatches that have the Velvet Room's emblem on them.
* ''VideoGame/PlayStationAllStarsBattleRoyale'' represents "All-Star Power" (AP) primarily with a sort of translucent blue energy closely resembling the wavy ribbons seen in every [=PS3=] default background on the main screen. If you look closely, Crosses, Squares, Triangles and Circles can be seen spilling from defeated characters, along with any other large source of All-Star Power. [[spoiler:In the final level, Polygon Man's realm is overflowing with these waves of energy, and the four shapes making up the [=PlayStation=] buttons can be spotted flowing through them in a stream]].

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* ''VideoGame/{{Pepsiman}}'' is an intentionally corny [[AdvertisementGame advergame]] where Pepsi is the most important thing in the planet. From ads about it with lame {{Engrish}} [[GratuitousEnglish Engrish]] slogans (Now it's Pepsi!) to entire landscapes of blue buildings featuring the Pepsi logo, about the only places you can be safe from this refreshing beverage are sewers and old mines.
* In ''VideoGame/PerfectDark'', the weapons-manufacturing {{Megacorp}} MegaCorp dataDyne likes plastering their "dD" logo on all their architecture (admittedly, it ''is'' quite a cool logo). Not to mention the fact that the Carrington Institute's logo appears on Joanna Dark's SpyCatsuit.
* ''VideoGame/{{Persona 5}}'': ''VideoGame/Persona5'': Velvet Room attendants Caroline and Justine each wear eyepatches that have the Velvet Room's emblem on them.
* ''VideoGame/PlayStationAllStarsBattleRoyale'' represents "All-Star Power" (AP) primarily with a sort of translucent blue energy closely resembling the wavy ribbons seen in every [=PS3=] default background on the main screen. If you look closely, Crosses, Squares, Triangles and Circles can be seen spilling from defeated characters, along with any other large source of All-Star Power. [[spoiler:In the final level, Polygon Man's realm is overflowing with these waves of energy, and the four shapes making up the [=PlayStation=] buttons can be spotted flowing through them in a stream]].stream.]]



* The Umbrella Corporation's logo is ''everywhere'' in the ''Franchise/ResidentEvil'' games, and even pops up in ''[=RE5=],'' even though the game takes place several years after the corporation has been outed and dissolved.

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* The Umbrella Corporation's logo is ''everywhere'' in the ''Franchise/ResidentEvil'' games, and even pops up in ''[=RE5=],'' ''[[VideoGame/ResidentEvil5 RE5]]'', even though the game takes place several years after the corporation has been outed and dissolved.



* ''VideoGame/SonicTheHedgehog'':
** Sonic the Hedgehog makes a ''lot'' of [[http://sonic.wikia.com/wiki/List_of_cameos_and_references cameo appearances]] in other Creator/{{Sega}} games. He even appears in the Sega CD and Sega Channel boot up. He is their mascot, and they want you to know it.
** Dr. Ivo "Eggman" Robotnik, is particularly guilty of this. His logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like or modeled on him in some way too.

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* ''VideoGame/SonicTheHedgehog'':
''Franchise/SonicTheHedgehog'':
** Sonic the Hedgehog makes a ''lot'' of [[http://sonic.wikia.com/wiki/List_of_cameos_and_references cameo appearances]] in other Creator/{{Sega}} games. He even appears in the Sega CD UsefulNotes/SegaCD and Sega Channel boot up. He is their mascot, and they want you to know it.
** Dr. Ivo "Eggman" Robotnik, is particularly guilty of this. His logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like or modeled on after him in some way too.



* In ''{{VideoGame/Strife}}'', the Order has many, many images of their Sigil. [[spoiler:The Sigil is actually an ancient alien superweapon which you obtain over the course of the game, and you can [[SpamAttack spam]] [[JustForPun it]], but it [[CastFromHitPoints takes your HP]].]]

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* In ''{{VideoGame/Strife}}'', ''VideoGame/{{Strife}}'', the Order has many, many images of their Sigil. [[spoiler:The Sigil is actually an ancient alien superweapon which you obtain over the course of the game, and you can [[SpamAttack spam]] [[JustForPun it]], but it [[CastFromHitPoints takes your HP]].]]
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Eliminated a red link


* [=TriOptimum=]'s logo is everywhere on the ''Von Braun'' in ''VideoGame/SystemShock2'', from the various computer screens to the smallest storage crates. Justified since TriOp owns the ship, though the personnel on board mingles with the UNN, whose starship, ''Rickenbacker'' is docked on top of the ''Von Braun''.

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* [=TriOptimum=]'s logo is everywhere on the ''Von Braun'' in ''VideoGame/SystemShock2'', from the various computer screens to the smallest storage crates. Justified since TriOp [=TriOp=] owns the ship, though the personnel on board mingles with the UNN, whose starship, ''Rickenbacker'' is docked on top of the ''Von Braun''.

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Fixed alphabetization


%% This page has been alphabetized. Please add new examples in the correct order. Thanks!

* ''VideoGame/AllIsDust2015'': Get used to the sight of a red circle containing an inverted cross with an arrow pointing down on it. You see it all over the farm.
* Both the Assassins and Templars put their respective logos on everything in the ''Franchise/AssassinsCreed'' series, but the titular Assassins really take it UpToEleven. Their [[strike:staple remover]] capital "A" symbol is visible somewhere on virtually everything they use; it's on flags above their [=HQs=], it's engraved into their weapons, it's stitched into their clothing, it's ''cut'' into their clothing (they are fond of split capes that are cut so as to form a clear representation of the Assassin "A", with the distinctive inward curve at the bottom edges to make it very clearly not a coincidence) and in some cases it's even ''worked into their architecture''. To a lesser degree, the Templars do this with their cross logo, but it's mostly restricted to their flags, weapons, and metal accessories (like buckles). You'd think the two halves of a secret AncientConspiracy older than civilization itself would be more circumspect with advertising their allegiances.
* In ''VideoGame/BackToTheFutureTheGame'', the symbol of [[spoiler:Citizen Brown]]'s regime in alt-1986 is a human figure with its arms raised, which appears all over the place. [[spoiler:When Brown looks at it after his HeelFaceTurn, he gets the idea for the similarly-shaped flux capacitator.]]
* In the ''VideoGame/BatmanArkhamSeries'', Batman sprays his Explosive Gel in the shape of his logo. There is little apparent benefit to this, since most of the things he blows up probably don't need to have a distributed explosion, and in several cases it would actually be counterproductive[[note]]Such as destroying the Titan containers in ''City''.[[/note]]. One possible explanation is that he does it just to amuse himself. [[note]]Out of universe, they need "casting time" to keep him from just spamming gel everwhere. Which is presumably why he doesn't just have some sort of remote mine.[[/note]]. Interestingly enough, the quickfire action for explosive gel in ''City'' and ''Origins'' has him perform a somersault and haphazardly spray a glob of it on the ground, which functions identically to actually taking time to spray the bat shape, while in ''Knight'' he shoots out a much smaller glob like a dart gun that can only blow down wooden panels.



* ''VideoGame/DeadSpace'':
** All of the containers and at least one location on any given wall, device and all posters will feature the [=CEC's=] logo. Given the corporate ownership of the [=USG=] Ishimura, it's acceptable.
** ''VideoGame/DeadSpace2'' maintains the general feel of the first game with respect to this trope.



* Creator/DataEast's own logo is used in almost ''every single'' screen of ''VideoGame/DietGoGo'', ''VideoGame/TumblePop'''s SpiritualSuccessor, sometimes even multiple times at once!. The only scenes where it doesn't appear are the bonus stages and the intermission scenes.



* Once the design was finalized in the ''Franchise/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', a lot of the architecture in Kirkwall tends to be covered in various sigils, and as Hawke's family arms becomes increasingly prevalent through the game, it starts to be used as a symbol. In ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (from which the [[ChurchPolice Seekers of Truth]] and Templars derive their own logos) everywhere.
* ''Franchise/TheElderScrolls'':
** Throughout the series, the forces of the Third Cyrodiilic Empire of Tamriel (particularly the [[BadassArmy Imperial Legions]]) have a tendency to heavily feature the Red Diamond or the [[AnimalMotifs Imperial Dragon]] on most of their equipment.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' shows this to be the case for the native [[HornyVikings Nords]] in regards to their Hold symbols. Enter the capital city of a Hold and you will see its symbol ''everywhere'', from the armor and shields of its CityGuards to banners of all shapes and sizes throughout the city, especially around the the Jarl's longhouse.
* In the ''VideoGame/FalloutNewVegas'' [=DLCs=] ''Old World Blues'' and ''Lonesome Road'' you'll often come across a painted version of the Fallout setting's equivalent of the Stars and Stripes. These are done by Ulysses and aside from him leaving his mark also serve a practical purpose: White marks indicate the correct path, red marks indicate dangerous areas and blue markings mean that there's supplies in the following area.



* ''VideoGame/GrandTheftAuto2'': The distinctive "Z" signs hanging overhead, not unlike the Third Reich's banners.



* The [[DirtyCommunists Red Star forces]] in ''VideoGame/HeavyWeapon'' definitely love placing their logo on their bosses and Mooks.



* ''VideoGame/InfamousSecondSon''[='=]s DUP has their facilities and vehicles covered in their logo and distinctive black, white, and gold color scheme. This also helps players identify the EverythingIsSmashableArea[=s=].



* ''Franchise/{{Kirby}}'':
** In ''VideoGame/KirbyTripleDeluxe'', King Dedede's signature VSign appears everywhere [[spoiler:during his own game mode. All star collectibles are replaced with it, and all food now appears as ice cream in the shape.]]
** In ''VideoGame/KirbyPlanetRobobot'', the letter-H logo of the Haltmann Works Company appears all over the place after their invasion of Pop Star. Kirby can even unlock the logo as a sticker to put on his Robobot Armor.
* Both the Republic and the Sith cover the interiors of their installations with prominent Sigil Spam in the ''VideoGame/KnightsOfTheOldRepublic'' games. If their ruins are anything to go by, the Infinite Empire of the ancient Rakata was heavily into it as well.



* In ''VideoGame/MirrorsEdge'', private security firm Pirandello-Kruger is rather fond of a stylized symbol of a guard dog. You can even come across an e-mail from one PK employee to another that refers to it as a "supervillain symbol". The Runners also have a sigil, seen in the title logo and Faith's right eye tattoo, and stenciled on walls near the locations of hidden bags throughout the game.
* In ''VideoGame/MischiefMakers'', every living creature and inanimate object on Clancer has the same haniwa-like face on it. This includes the planet itself.



* The Pigmask army of ''VideoGame/{{MOTHER 3}}'' makes it a note to put their pig nose sigil on their machines, buildings, and even their food products.
* In ''VideoGame/MutantFootballLeague'', the only thing preventing all hell from breaking loose at the stadium of the Lost Scandalous Dammed are the magical runes floating around, popping up, and covering everything around the stadium.



* ''VideoGame/{{Persona 5}}'': Velvet Room attendants Caroline and Justine each wear eyepatches that have the Velvet Room's emblem on them.



* In the ''VideoGame/PuyoPuyo'' series, Primp's Magic School symbol is a small wing, so naturally Ms. Accord and her students all have a small white wing brooch somewhere in their person (Amitie on her hat, Sig on his bag, etc). Lemres and Feli, who hail from another school, have their own version of this too (a small golden comet).



* ''VideoGame/TheSecretWorld'': Unsurprisingly, TheIlluminati are notably fond of this. This gets explained in-universe as a convenient way of HidingInPlainSight; they've created so many fake "Illuminati" who have no connection to the real group and have made their trope so prevalent in fiction that the eye-on-pyramid symbol has about as much meaning and connection to the real Illuminati as it does in real life. Everybody uses their symbol, so their own Sigil Spam points the way to their secrets to anyone who already has a general ''what'' and ''where'' while fading into random noise to the unenlightened.



* In ''VideoGame/SonicTheVeryUsefulEngine'', [[WesternAnimation/ThomasAndFriends Thomas's]] face is quite literally ''everywhere'': the rings, badniks, and level scenery are all edited to include it somewhere. [[spoiler:Even Sonic himself gets in on the action if you get all the Emeralds!]]






* The [[DirtyCommunists Red Star forces]] in ''VideoGame/HeavyWeapon'' definitely love placing their logo on their bosses and Mooks.
* In the ''VideoGame/FalloutNewVegas'' [=DLCs=] ''Old World Blues'' and ''Lonesome Road'' you'll often come across a painted version of the Fallout setting's equivalent of the Stars and Stripes. These are done by Ulysses and aside from him leaving his mark also serve a practical purpose: White marks indicate the correct path, red marks indicate dangerous areas and blue markings mean that there's supplies in the following area.
* Both the Republic and the Sith cover the interiors of their installations with prominent Sigil Spam in the ''VideoGame/KnightsOfTheOldRepublic'' games. If their ruins are anything to go by, the Infinite Empire of the ancient Rakata was heavily into it as well.
* In ''VideoGame/MischiefMakers'', every living creature and inanimate object on Clancer has the same haniwa-like face on it. This includes the planet itself.
* ''VideoGame/DeadSpace'': All of the containers and at least one location on any given wall, device and all posters will feature the [=CEC's=] logo. Given the corporate ownership of the [=USG=] Ishimura, it's acceptable.
** ''VideoGame/DeadSpace2'' maintains the general feel of the first game with respect to this trope.
* In ''VideoGame/MirrorsEdge'', private security firm Pirandello-Kruger is rather fond of a stylized symbol of a guard dog. You can even come across an e-mail from one PK employee to another that refers to it as a "supervillain symbol". The Runners also have a sigil, seen in the title logo and Faith's right eye tattoo, and stenciled on walls near the locations of hidden bags throughout the game.
* ''VideoGame/InfamousSecondSon''[='=]s DUP has their facilities and vehicles covered in their logo and distinctive black, white, and gold color scheme. This also helps players identify the EverythingIsSmashableArea[=s=].
* In ''VideoGame/BackToTheFutureTheGame'', the symbol of [[spoiler:Citizen Brown]]'s regime in alt-1986 is a human figure with its arms raised, which appears all over the place. [[spoiler:When Brown looks at it after his HeelFaceTurn, he gets the idea for the similarly-shaped flux capacitator.]]
* The Creator/PlatinumGames logo is used far more liberally in ''VideoGame/TheWonderful101'' than in any of the [[VideoGame/MadWorld company's]] [[VideoGame/{{Bayonetta}} previous]] [[VideoGame/MetalGearRisingRevengeance games]]. This gets to such an extreme that [[spoiler: various elements of the entire Earth's protection are named after Platinum Games and use their logo. Even a [[HumongousMecha giant mecha made of buildings]]]]!
* The Pigmask army of ''VideoGame/{{MOTHER 3}}'' makes it a note to put their pig nose sigil on their machines, buildings, and even their food products.
* Both the Assassins and Templars put their respective logos on everything in the ''Franchise/AssassinsCreed'' series, but the titular Assassins really take it UpToEleven. Their [[strike:staple remover]] capital "A" symbol is visible somewhere on virtually everything they use; it's on flags above their [=HQs=], it's engraved into their weapons, it's stitched into their clothing, it's ''cut'' into their clothing (they are fond of split capes that are cut so as to form a clear representation of the Assassin "A", with the distinctive inward curve at the bottom edges to make it very clearly not a coincidence) and in some cases it's even ''worked into their architecture''. To a lesser degree, the Templars do this with their cross logo, but it's mostly restricted to their flags, weapons, and metal accessories (like buckles). You'd think the two halves of a secret AncientConspiracy older than civilization itself would be more circumspect with advertising their allegiances.

to:

\n\n\n* The [[DirtyCommunists Red Star forces]] in ''VideoGame/HeavyWeapon'' definitely love placing their logo on their bosses and Mooks.\n* In the ''VideoGame/FalloutNewVegas'' [=DLCs=] ''Old World Blues'' and ''Lonesome Road'' you'll often come across a painted version of the Fallout setting's equivalent of the Stars and Stripes. These are done by Ulysses and aside from him leaving his mark also serve a practical purpose: White marks indicate the correct path, red marks indicate dangerous areas and blue markings mean that there's supplies in the following area.\n* Both the Republic and the Sith cover the interiors of their installations with prominent Sigil Spam in the ''VideoGame/KnightsOfTheOldRepublic'' games. If their ruins are anything to go by, the Infinite Empire of the ancient Rakata was heavily into it as well.\n* In ''VideoGame/MischiefMakers'', every living creature and inanimate object on Clancer has the same haniwa-like face on it. This includes the planet itself. \n* ''VideoGame/DeadSpace'': All of the containers and at least one location on any given wall, device and all posters will feature the [=CEC's=] logo. Given the corporate ownership of the [=USG=] Ishimura, it's acceptable. \n** ''VideoGame/DeadSpace2'' maintains the general feel of the first game with respect to this trope. \n* In ''VideoGame/MirrorsEdge'', private security firm Pirandello-Kruger is rather fond of a stylized symbol of a guard dog. You can even come across an e-mail from one PK employee to another that refers to it as a "supervillain symbol". The Runners also have a sigil, seen in the title logo and Faith's right eye tattoo, and stenciled on walls near the locations of hidden bags throughout the game.\n* ''VideoGame/InfamousSecondSon''[='=]s DUP has their facilities and vehicles covered in their logo and distinctive black, white, and gold color scheme. This also helps players identify the EverythingIsSmashableArea[=s=].\n* In ''VideoGame/BackToTheFutureTheGame'', the symbol of [[spoiler:Citizen Brown]]'s regime in alt-1986 is a human figure with its arms raised, which appears all over the place. [[spoiler:When Brown looks at it after his HeelFaceTurn, he gets the idea for the similarly-shaped flux capacitator.]]\n* The Creator/PlatinumGames logo is used far more liberally in ''VideoGame/TheWonderful101'' than in any of the [[VideoGame/MadWorld company's]] [[VideoGame/{{Bayonetta}} previous]] [[VideoGame/MetalGearRisingRevengeance games]].company's previous games. This gets to such an extreme that [[spoiler: various elements of the entire Earth's protection are named after Platinum Games and use their logo. Even a [[HumongousMecha giant mecha made of buildings]]]]!
* The Pigmask army of ''VideoGame/{{MOTHER 3}}'' makes it a note to put their pig nose sigil on their machines, buildings, and even their food products.
* Both the Assassins and Templars put their respective logos on everything in the ''Franchise/AssassinsCreed'' series, but the titular Assassins really take it UpToEleven. Their [[strike:staple remover]] capital "A" symbol is visible somewhere on virtually everything they use; it's on flags above their [=HQs=], it's engraved into their weapons, it's stitched into their clothing, it's ''cut'' into their clothing (they are fond of split capes that are cut so as to form a clear representation of the Assassin "A", with the distinctive inward curve at the bottom edges to make it very clearly not a coincidence) and in some cases it's even ''worked into their architecture''. To a lesser degree, the Templars do this with their cross logo, but it's mostly restricted to their flags, weapons, and metal accessories (like buckles). You'd think the two halves of a secret AncientConspiracy older than civilization itself would be more circumspect with advertising their allegiances.
buildings]]]]!



* ''VideoGame/GrandTheftAuto2'': The distinctive "Z" signs hanging overhead, not unlike the Third Reich's banners.
* Creator/DataEast's own logo is used in almost ''every single'' screen of ''Diet Go Go'', ''VideoGame/TumblePop'''s SpiritualSuccessor, sometimes even multiple times at once!. The only scenes where it doesn't appear are the bonus stages and the intermission scenes.
* In the ''VideoGame/BatmanArkhamSeries'', Batman sprays his Explosive Gel in the shape of his logo. There is little apparent benefit to this, since most of the things he blows up probably don't need to have a distributed explosion, and in several cases it would actually be counterproductive[[note]]Such as destroying the Titan containers in ''City''.[[/note]]. One possible explanation is that he does it just to amuse himself. [[note]]Out of universe, they need "casting time" to keep him from just spamming gel everwhere. Which is presumably why he doesn't just have some sort of remote mine.[[/note]]. Interestingly enough, the quickfire action for explosive gel in ''City'' and ''Origins'' has him perform a somersault and haphazardly spray a glob of it on the ground, which functions identically to actually taking time to spray the bat shape, while in ''Knight'' he shoots out a much smaller glob like a dart gun that can only blow down wooden panels.
* ''VideoGame/TheSecretWorld'': Unsurprisingly, TheIlluminati are notably fond of this. This gets explained in-universe as a convenient way of HidingInPlainSight; they've created so many fake "Illuminati" who have no connection to the real group and have made their trope so prevalent in fiction that the eye-on-pyramid symbol has about as much meaning and connection to the real Illuminati as it does in real life. Everybody uses their symbol, so their own Sigil Spam points the way to their secrets to anyone who already has a general ''what'' and ''where'' while fading into random noise to the unenlightened.
* ''VideoGame/{{Persona 5}}'': Velvet Room attendants Caroline and Justine each wear eyepatches that have the Velvet Room's emblem on them.
* ''Franchise/{{Kirby}}'':
** In ''VideoGame/KirbyTripleDeluxe'', King Dedede's signature VSign appears everywhere [[spoiler:during his own game mode. All star collectibles are replaced with it, and all food now appears as ice cream in the shape.]]
** In ''VideoGame/KirbyPlanetRobobot'', the letter-H logo of the Haltmann Works Company appears all over the place after their invasion of Pop Star. Kirby can even unlock the logo as a sticker to put on his Robobot Armor.
* ''Franchise/TheElderScrolls'':
** Throughout the series, the forces of the Third Cyrodiilic Empire of Tamriel (particularly the [[BadassArmy Imperial Legions]]) have a tendency to heavily feature the Red Diamond or the [[AnimalMotifs Imperial Dragon]] on most of their equipment.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' shows this to be the case for the native [[HornyVikings Nords]] in regards to their Hold symbols. Enter the capital city of a Hold and you will see its symbol ''everywhere'', from the armor and shields of its CityGuards to banners of all shapes and sizes throughout the city, especially around the the Jarl's longhouse.
* In ''VideoGame/SonicTheVeryUsefulEngine'', [[WesternAnimation/ThomasAndFriends Thomas's]] face is quite literally ''everywhere'': the rings, badniks, and level scenery are all edited to include it somewhere. [[spoiler:Even Sonic himself gets in on the action if you get all the Emeralds!]]
* Once the design was finalized in the ''Franchise/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', a lot of the architecture in Kirkwall tends to be covered in various sigils, and as Hawke's family arms becomes increasingly prevalent through the game, it starts to be used as a symbol. In ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (from which the [[ChurchPolice Seekers of Truth]] and Templars derive their own logos) everywhere.
* In ''VideoGame/MutantFootballLeague'', the only thing preventing all hell from breaking loose at the stadium of the Lost Scandalous Dammed are the magical runes floating around, popping up, and covering everything around the stadium.
* In the ''VideoGame/PuyoPuyo'' series, Primp's Magic School symbol is a small wing, so naturally Ms. Accord and her students all have a small white wing brooch somewhere in their person (Amitie on her hat, Sig on his bag, etc). Lemres and Feli, who hail from another school, have their own version of this too (a small golden comet).
* ''VideoGame/AllIsDust2015'': Get used to the sight of a red circle containing an inverted cross with an arrow pointing down on it. You see it all over the farm.

to:

* ''VideoGame/GrandTheftAuto2'': The distinctive "Z" signs hanging overhead, not unlike the Third Reich's banners.
* Creator/DataEast's own logo is used in almost ''every single'' screen of ''Diet Go Go'', ''VideoGame/TumblePop'''s SpiritualSuccessor, sometimes even multiple times at once!. The only scenes where it doesn't appear are the bonus stages and the intermission scenes.
* In the ''VideoGame/BatmanArkhamSeries'', Batman sprays his Explosive Gel in the shape of his logo. There is little apparent benefit to this, since most of the things he blows up probably don't need to have a distributed explosion, and in several cases it would actually be counterproductive[[note]]Such as destroying the Titan containers in ''City''.[[/note]]. One possible explanation is that he does it just to amuse himself. [[note]]Out of universe, they need "casting time" to keep him from just spamming gel everwhere. Which is presumably why he doesn't just have some sort of remote mine.[[/note]]. Interestingly enough, the quickfire action for explosive gel in ''City'' and ''Origins'' has him perform a somersault and haphazardly spray a glob of it on the ground, which functions identically to actually taking time to spray the bat shape, while in ''Knight'' he shoots out a much smaller glob like a dart gun that can only blow down wooden panels.
* ''VideoGame/TheSecretWorld'': Unsurprisingly, TheIlluminati are notably fond of this. This gets explained in-universe as a convenient way of HidingInPlainSight; they've created so many fake "Illuminati" who have no connection to the real group and have made their trope so prevalent in fiction that the eye-on-pyramid symbol has about as much meaning and connection to the real Illuminati as it does in real life. Everybody uses their symbol, so their own Sigil Spam points the way to their secrets to anyone who already has a general ''what'' and ''where'' while fading into random noise to the unenlightened.
* ''VideoGame/{{Persona 5}}'': Velvet Room attendants Caroline and Justine each wear eyepatches that have the Velvet Room's emblem on them.
* ''Franchise/{{Kirby}}'':
** In ''VideoGame/KirbyTripleDeluxe'', King Dedede's signature VSign appears everywhere [[spoiler:during his own game mode. All star collectibles are replaced with it, and all food now appears as ice cream in the shape.]]
** In ''VideoGame/KirbyPlanetRobobot'', the letter-H logo of the Haltmann Works Company appears all over the place after their invasion of Pop Star. Kirby can even unlock the logo as a sticker to put on his Robobot Armor.
* ''Franchise/TheElderScrolls'':
** Throughout the series, the forces of the Third Cyrodiilic Empire of Tamriel (particularly the [[BadassArmy Imperial Legions]]) have a tendency to heavily feature the Red Diamond or the [[AnimalMotifs Imperial Dragon]] on most of their equipment.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' shows this to be the case for the native [[HornyVikings Nords]] in regards to their Hold symbols. Enter the capital city of a Hold and you will see its symbol ''everywhere'', from the armor and shields of its CityGuards to banners of all shapes and sizes throughout the city, especially around the the Jarl's longhouse.
* In ''VideoGame/SonicTheVeryUsefulEngine'', [[WesternAnimation/ThomasAndFriends Thomas's]] face is quite literally ''everywhere'': the rings, badniks, and level scenery are all edited to include it somewhere. [[spoiler:Even Sonic himself gets in on the action if you get all the Emeralds!]]
* Once the design was finalized in the ''Franchise/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', a lot of the architecture in Kirkwall tends to be covered in various sigils, and as Hawke's family arms becomes increasingly prevalent through the game, it starts to be used as a symbol. In ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (from which the [[ChurchPolice Seekers of Truth]] and Templars derive their own logos) everywhere.
* In ''VideoGame/MutantFootballLeague'', the only thing preventing all hell from breaking loose at the stadium of the Lost Scandalous Dammed are the magical runes floating around, popping up, and covering everything around the stadium.
* In the ''VideoGame/PuyoPuyo'' series, Primp's Magic School symbol is a small wing, so naturally Ms. Accord and her students all have a small white wing brooch somewhere in their person (Amitie on her hat, Sig on his bag, etc). Lemres and Feli, who hail from another school, have their own version of this too (a small golden comet).
* ''VideoGame/AllIsDust2015'': Get used to the sight of a red circle containing an inverted cross with an arrow pointing down on it. You see it all over the farm.

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alphabetizing


* The Umbrella Corporation's logo is ''everywhere'' in the ''Franchise/ResidentEvil'' games, and even pops up in ''[=RE5=],'' even though the game takes place several years after the corporation has been outed and dissolved.
* ''VideoGame/{{Killzone}}'': The Helghast symbol is everywhere. TruthInTelevision, as it ''is'' a fascist government, and some similar governments have done so before. But the Helghast takes it to [[PuttingOnTheReich Nazi-like levels]].

to:

* ''VideoGame/CityOfHeroes'':
**
The Umbrella Corporation's base builder allows you to do this with your character's SuperTeam logo is ''everywhere'' while putting their secret base together.
** Three villain groups
in the ''Franchise/ResidentEvil'' game, Arachnos, the Fifth Column, and the Council, are fond of slapping their logos on everything in sight as well.
* ''VideoGame/CommandAndConquer'':
** When technology evolved enough to allow use of full rendered 3D graphics for RTS
games, Command and even pops up in ''[=RE5=],'' even though Conquer games become fully guilty of this trope. Every unit has at least one logo of its mother faction. Most buildings have symbols as well. It may be justified by the game fact that units needs to be easily distinguished - however that is what team colors are for, as the logos are pretty tiny (as the battlefield is viewed from afar), so this justification is pretty weak. Maybe psychological warfare then.
** As an FPS spin-off, thus seeing them from much closer perspective, Renegade
takes place several years after the corporation has been outed and dissolved.
* ''VideoGame/{{Killzone}}'': The Helghast
this up to eleven, with Nod logos everywhere.
** Nod does this in all its game appearances, their
symbol is everywhere. TruthInTelevision, as it ''is'' either a fascist government, fist, or a scorpions tail. Their barracks has a fist on top of it.
* In ''VideoGame/DawnOfWar'' the Imperial Eagle shows up all over the architecture on Meridian in the second game
and some similar governments its expansions.
* In ''VideoGame/DeusEx'', every group in the game puts their logo on every computer system that they own. Even the ''Illuminati''. Also, the [=MJ12=] labs
have done so before. But a gigantic statue of [[GotTheWholeWorldInMyHand a hand reaching around the Helghast takes it globe]] in the front hall, which makes a very nice backdrop whenever our villains need to [[PuttingOnTheReich Nazi-like levels]].foreshadow something.



* The Triforce, especially in ''VideoGame/TheLegendOfZeldaOcarinaOfTime.'' Also in ''Ocarina of Time'', [[http://www.zeldawiki.org/Gerudo_Symbol the Gerudo symbol]] is even found on blocks and switches.

to:

* The Triforce, especially Yevon symbol (a stylized angel) is everywhere in ''VideoGame/TheLegendOfZeldaOcarinaOfTime.'' Also in ''Ocarina of Time'', [[http://www.zeldawiki.org/Gerudo_Symbol ''VideoGame/FinalFantasyX'', along with a {{leitmotif}}. In fact, the Gerudo symbol]] Yevon symbol is even found on blocks and switches.the final boss.
* ''VideoGame/FinalFantasyX2:'' [=LeBlanc=]'s organisation put her logo (a heart with two dots) on every available surface.



* ''VideoGame/HalfLife1''[='=]s Black Mesa scientific research corporation puts their logo on almost everything. Justified as their complex is a top-secret ElaborateUndergroundBase and they don't want anything escaping.
** Happens again in [[VideoGame/HalfLife2 the sequel]], this time, of course, with the Combine logo. The symbol appears on propaganda posters scattered around City 17 and on all Combine equipment.

to:

* ''VideoGame/HalfLife''
**
''VideoGame/HalfLife1''[='=]s Black Mesa scientific research corporation puts their logo on almost everything. Justified as their complex is a top-secret ElaborateUndergroundBase and they don't want anything escaping.
** Happens again in [[VideoGame/HalfLife2 the sequel]], ''VideoGame/HalfLife2'', this time, of course, with the Combine logo. The symbol appears on propaganda posters scattered around City 17 and on all Combine equipment.



* ''Franchise/KingdomHearts''. The Heartless emblem and the Nobody sigil both show up on pretty much anything connected to their groups. Hell, even that crown design gets around. There's also the classic Mickey Mouse logo, which shows up everywhere in Disney Castle.

to:

* While the ''Franchise/{{Halo}}'' series was almost an aversion of this trope in the original trilogy, ''VideoGame/Halo3ODST'' began to push it towards this, with widespread use of the various logos for the various corporate, government, and AI entities featured in the franchise (with ''ODST'' particularly featuring those of the Office of Naval Intelligence and the Superintendent). ''VideoGame/HaloReach'' takes Sigil Spam UpToEleven with the United Nations Space Command and the Covenant stamping their respective logos on everything from side arms to sand bags.
* The logo of [[AiIsACrapshoot AM]] appears in some form in every level of ''VideoGame/IHaveNoMouthAndIMustScream'', so much that Nimdok's scenario, being a mockup of a World War II death camp, has this insignia in place of the typical Nazi swastikas. Since AM created these places, it makes sense.
* ''[[VideoGame/JustCause Just Cause 2]]'' the government of Panau has branded almost everything on the island, including electrical generators, oil tanks, water towers, propaganda trailers, gas stations, statues and vehicles, with its symbol, a white star on a red background. You can (and should) destroy anything with that symbol on it in order to cause chaos and destabilize the regime.
* ''VideoGame/{{Killzone}}'': The Helghast symbol is everywhere. TruthInTelevision, as it ''is'' a fascist government, and some similar governments have done so before. But the Helghast takes it to [[PuttingOnTheReich Nazi-like levels]].
* ''Franchise/KingdomHearts''.
**
The Heartless emblem and the Nobody sigil both show up on pretty much anything connected to their groups. Hell, even that crown design gets around. There's also the classic Mickey Mouse logo, which shows up everywhere in Disney Castle.



** ''Dream Drop Distance'' adds 3 new ones: Spirit and Nightmare Dream Eater logos (which are very similar to the symbols above) and the [[spoiler: Recusant's Sigil, the X used to mark people by Xehanort and the second Organization. The [[FridgeHorror most worrisome part]] about the Recusant's Sigil is that it's also part of many of the above symbols (the Nobody and Heartless symbols are just the start), making you wonder [[ParanoiaFuel just how far Xehanort's influence has stretched throughout the entire series]].]]

to:

** ''Dream Drop Distance'' adds 3 new ones: Spirit and Nightmare Dream Eater logos (which are very similar to the symbols above) and the [[spoiler: Recusant's Sigil, the X used to mark people by Xehanort and the second Organization. The [[FridgeHorror most worrisome part]] part about the Recusant's Sigil is that it's also part of many of the above symbols (the Nobody and Heartless symbols are just the start), making you wonder [[ParanoiaFuel just how far Xehanort's influence has stretched throughout the entire series]].]]



** There's also the Gazing Eye, a blue eye with a cat's pupil seen on plenty of weapons, such as Riku's Soul Eater and Way to the Dawn and Master Xehanort's Keyblade, No Name. ''VideoGame/KingdomHeartsX Back Cover'' explains that the ''original'' Gazing Eye (specifically, the one in Xehanort's Keyblade) is the Master of Masters's eye, and it's how he can see the future.
* ''VideoGame/SonicTheHedgehog'':
** Sonic the Hedgehog makes a ''lot'' of [[http://sonic.wikia.com/wiki/List_of_cameos_and_references cameo appearances]] in other Creator/{{Sega}} games. He even appears in the Sega CD and Sega Channel boot up. He is their mascot, and they want you to know it.
** Dr. Ivo "Eggman" Robotnik, is particularly guilty of this. His logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like or modeled on him in some way too.

to:

** There's also the The Gazing Eye, a blue eye with a cat's pupil seen on plenty of weapons, such as Riku's Soul Eater and Way to the Dawn and Master Xehanort's Keyblade, No Name. ''VideoGame/KingdomHeartsX Back Cover'' explains that the ''original'' Gazing Eye (specifically, the one in Xehanort's Keyblade) is the Master of Masters's eye, and it's how he can see the future.
* ''VideoGame/SonicTheHedgehog'':
** Sonic
The Triforce, especially in ''VideoGame/TheLegendOfZeldaOcarinaOfTime.'' Also in ''Ocarina of Time'', [[http://www.zeldawiki.org/Gerudo_Symbol the Hedgehog makes a ''lot'' of [[http://sonic.wikia.com/wiki/List_of_cameos_and_references cameo appearances]] in other Creator/{{Sega}} games. He Gerudo symbol]] is even found on blocks and switches.
* In ''VideoGame/{{Marathon}}'', the UESC symbol appears on all terminal log-in screens and most doors of the eponymous starship.
* ''VideoGame/MassEffect'':
** In ''VideoGame/MassEffect2'', Cerberus puts their logo in nearly everything they own, including their uniforms, ships, and facilities, both in their interior and exterior. There are several facilities that have dozens of logos every three feet apart on the walls as though it's some kind of wallpaper pattern. FridgeLogic kicks in when you realize that they are considered terrorists by the Alliance and Citadel Council. You'd think they'd keep a low profile.
** By ''VideoGame/MassEffect3'', Cerberus punts any notion of subtlety out the window when they outfit their military forces in [[HighlyConspicuousUniform black, white, and yellow custom armour]] stamped with their logos. Even their custom-designed weapons are stamped with their logos! Somewhat justified as Cerberus punts all notions of secrecy out the window as well; [[NGOSuperpower launching several full-scale invasions of installations and colonies]] controlled by the [[TheFederation Citadel races and the Human Systems Alliance]].
* ''Franchise/MegaMan'':
** The early ''VideoGame/{{Mega Man|Classic}}'' games have BigBad Dr. Wily's "Dr. W" logo in the center square of the level select screen as well as above the boss door at the end of every level. It's also above the front door of Wily's fortresses, naturally. Later games that introduce new robot makers have their sigils instead, such as "[[VideoGame/MegaMan4 Dr. C]]" or [[VideoGame/MegaMan9 "Dr. L"]] or nothing at all, until the plot is [[HijackedByGanon hijacked by Dr. Wily]] and "Dr. W" again starts to appear everywhere. This also becomes relevant in ''VideoGame/MegaManX5'', where [[spoiler:the very same "W" logo shows up in the background during the battle with the Shadow Devil in the first Zero Space stage, serving as {{Foreshadowing}} and a clue to the identity of [[BigBadDuumvirate the mysterious benefactor]] [[TheGhost mentioned by Sigma]]]].
** In ''VideoGame/MegaManStarForce 2'', the Murian symbol shows up an awful lot, on pretty much everything that originated in Mu ''except'' the MechaMooks.
* ''Franchise/MortalKombat'':
** The sigil of the Elder Gods, a stylised Asian dragon that
appears in the Sega CD game's logo, is ''everywhere''. Many stages have it as some form of decoration, even (or ''especially'') when they have nothing to do with the Elder Gods, the Elder Gods themselves take the form of the dragon in the logo, Shao Kahn has it on his hammer, the koins are in the shape of it, and Sega Channel boot up. He in ''VideoGame/MortalKombat9'', Liu Kang wears it on his belt. Liu Kang also has a recurring [[FinishingMove fatality]] in which he transforms into said dragon due to being the champion of the Elder Gods.
** Though it's not as widely used as the dragon, depictions of Shinnok's amulet turn up a lot in ''4'' through ''Deception'' and in ''VideoGame/MortalKombatMythologiesSubZero''.
* In ''VideoGame/{{Paladins}}'', crystals of different colors and shapes are everywhere. They're found throughout maps, [[SymbolMotifClothing on champions' attire]], as a type of currency, and even in the game's logo.
* ''VideoGame/{{Pepsiman}}''
is an intentionally corny [[AdvertisementGame advergame]] where Pepsi is the most important thing in the planet. From ads about it with lame {{Engrish}} slogans (Now it's Pepsi!) to entire landscapes of blue buildings featuring the Pepsi logo, about the only places you can be safe from this refreshing beverage are sewers and old mines.
* In ''VideoGame/PerfectDark'', the weapons-manufacturing {{Megacorp}} dataDyne likes plastering
their mascot, and they want you to know it.
** Dr. Ivo "Eggman" Robotnik, is particularly guilty of this. His
"dD" logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) on all their architecture (admittedly, it ''is'' quite a cool logo). Not to mention the fact that the Carrington Institute's logo appears on many Joanna Dark's SpyCatsuit.
* ''VideoGame/PlayStationAllStarsBattleRoyale'' represents "All-Star Power" (AP) primarily with a sort
of his airships, robots, weapons, missiles, space stations, translucent blue energy closely resembling the wavy ribbons seen in every [=PS3=] default background on the main screen. If you look closely, Crosses, Squares, Triangles and even his bedding. Many Circles can be seen spilling from defeated characters, along with any other large source of his robots are shaped like or modeled on him All-Star Power. [[spoiler:In the final level, Polygon Man's realm is overflowing with these waves of energy, and the four shapes making up the [=PlayStation=] buttons can be spotted flowing through them in some way too.a stream]].



** This sometimes leads one to question the design of Google Chrome's icon, as it looks eerily similar...
** Or [[http://intl.parovoz.com/gallery/20061128_2792.jpg these lights]] outside the New York City subway entrances.
*** Heck, the Pokémon Foongus even surprises people and Pokémon [[ChestMonster by looking like a Poké Ball]].
*** The same goes for Voltorb and Electrode.
*** Also Galarian Stunfisk.



* In ''VideoGame/DeusEx'', every group in the game puts their logo on every computer system that they own. Even the ''Illuminati''. Also, the [=MJ12=] labs have a gigantic statue of [[GotTheWholeWorldInMyHand a hand reaching around the globe]] in the front hall, which makes a very nice backdrop whenever our villains need to foreshadow something.
** At least they don't put the logo on stuff that's meant to be shown in public; having your logo pop up on computers inside your secure base guarded by paramilitary types with assault guns makes more sense than plastering it all over the front door.
** Additionally, UNATCO is a completely overt agency and Chinese Triads are as overt as it goes for an oriental crime syndicates.
* In ''VideoGame/MassEffect2'', Cerberus puts their logo in nearly everything they own, including their uniforms, ships, and facilities, both in their interior and exterior. There are several facilities that have dozens of logos every three feet apart on the walls as though it's some kind of wallpaper pattern. FridgeLogic kicks in when you realize that they are considered terrorists by the Alliance and Citadel Council. You'd think they'd keep a low profile.
** FanFic and EpilepticTrees attribute the symbol to Cerberus's front company, Cord-Hislop Aerospace.
** The Normandy SR-2 is officially flagged as Cerberus, even, as can be heard in Tali's loyalty mission. And Jack recognizes the symbol as Cerberus upon first visual contact (though she has been in and out of Cerberus facilities for most of her life).
** This is all the more obvious because in ''VideoGame/MassEffect1'', Cerberus ''did'' keep a low profile, their operations staffed with troops that looked like regular mercs, and the logo that is attached to Cerberus items obtained by cheat codes is ''not'' the same as the one used in ''VideoGame/MassEffect2''.
** By ''VideoGame/MassEffect3'', Cerberus punts any notion of subtlety out the window when they outfit their military forces in [[HighlyConspicuousUniform black, white, and yellow custom armour]] stamped with their logos. Even their custom-designed weapons are stamped with their logos! Somewhat justified as Cerberus punts all notions of secrecy out the window as well; [[NGOSuperpower launching several full-scale invasions of installations and colonies]] controlled by the [[TheFederation Citadel races and the Human Systems Alliance]].
* Nintendo is pretty consistent about this. It's pretty telling that in ''VideoGame/SuperSmashBros'', every character or group of characters has a symbol that is pretty easily identifiable.
** The ''Franchise/SuperMarioBros'' series has the Mushroom of course, but Yoshi has his own symbol, an egg.
** ''Franchise/TheLegendOfZelda'' has the Triforce.
** ''Franchise/{{Pokemon}}'' has the Poké Ball, and so on.
** Culminated, of course, with the sigil for ''Super Smash Bros'' itself (a circle with two lines crossing in the lower-left quadrant) appearing all over the place in the games (various backgrounds, on crates, the bases of the trophies...).



** To be fair, they probably [[AcmeProducts made all of that]]. Which would probably imply that those are not normal beans.
* In ''VideoGame/PerfectDark'', the weapons-manufacturing {{Megacorp}} dataDyne likes plastering their "dD" logo on all their architecture (admittedly, it ''is'' quite a cool logo). Not to mention the fact that the Carrington Institute's logo appears on Joanna Dark's SpyCatsuit ([[SarcasmMode Which would make her]] ''[[SarcasmMode extremely]]'' [[SarcasmMode plausibly deniable if she was ever captured]]).

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** To be fair, they probably [[AcmeProducts made all of that]]. Which would probably imply that those are not normal beans.
* In ''VideoGame/PerfectDark'', The Umbrella Corporation's logo is ''everywhere'' in the weapons-manufacturing {{Megacorp}} dataDyne likes plastering ''Franchise/ResidentEvil'' games, and even pops up in ''[=RE5=],'' even though the game takes place several years after the corporation has been outed and dissolved.
* ''VideoGame/SonicTheHedgehog'':
** Sonic the Hedgehog makes a ''lot'' of [[http://sonic.wikia.com/wiki/List_of_cameos_and_references cameo appearances]] in other Creator/{{Sega}} games. He even appears in the Sega CD and Sega Channel boot up. He is
their "dD" mascot, and they want you to know it.
** Dr. Ivo "Eggman" Robotnik, is particularly guilty of this. His
logo on all their architecture (admittedly, it ''is'' quite a cool logo). Not to mention the fact that the Carrington Institute's logo ("EG" in ''VideoGame/SonicTheHedgehog2'' or his face in other games) appears on Joanna Dark's SpyCatsuit ([[SarcasmMode Which would make her]] ''[[SarcasmMode extremely]]'' [[SarcasmMode plausibly deniable if she was ever captured]]).many of his airships, robots, weapons, missiles, space stations, and even his bedding. Many of his robots are shaped like or modeled on him in some way too.
* In ''VideoGame/TheSpectrumRetreat'', the game's double circle logo is everywhere, from books to floor patterns to stained windows and even the design of the robot staff members' heads. In-universe, it's [[spoiler:the logo of the Spectrum company]], so it makes sense they'd mark everything they own with it.



* While the ''Franchise/{{Halo}}'' series was almost an aversion of this trope in the original trilogy, ''VideoGame/Halo3ODST'' began to push it towards this, with widespread use of the various logos for the various corporate, government, and AI entities featured in the franchise (with ''ODST'' particularly featuring those of the Office of Naval Intelligence and the Superintendent). ''VideoGame/HaloReach'' takes Sigil Spam UpToEleven with the United Nations Space Command and the Covenant stamping their respective logos on everything from side arms to sand bags.
* The logo of [[AiIsACrapshoot AM]] appears in some form in every level of ''VideoGame/IHaveNoMouthAndIMustScream'', so much that Nimdok's scenario, being a mockup of a World War II death camp, has this insignia in place of the typical Nazi swastikas. Since AM created these places, it makes sense.
* ''VideoGame/CommandAndConquer'': When technology evolved enough to allow use of full rendered 3D graphics for RTS games, Command and Conquer games become fully guilty of this trope. Every unit has at least one logo of its mother faction. Most buildings have symbols as well. It may be justified by the fact that units needs to be easily distinguished - however that is what team colors are for, as the logos are pretty tiny (as the battlefield is viewed from afar), so this justification is pretty weak. Maybe psychological warfare then.
** Averted in case of the Scrin, whose logo appear only as a holo-banner making it clear which troops have garrisoned which building.
** As an FPS spin-off, thus seeing them from much closer perspective, Renegade takes this up to eleven, with Nod logos everywhere.
*** And in screenshots of the canceled FPS Tiberium, we can see total GDI logo spam instead.
** Nod does this in all its game appearances, their symbol is either a fist, or a scorpions tail. Their barracks has a fist on top of it.
* ''[[VideoGame/JustCause Just Cause 2]]'' the government of Panau has branded almost everything on the island, including electrical generators, oil tanks, water towers, propaganda trailers, gas stations, statues and vehicles, with its symbol, a white star on a red background. You can (and should) destroy anything with that symbol on it in order to cause chaos and destabilize the regime.
* The Yevon symbol (a stylized angel) is everywhere in ''VideoGame/FinalFantasyX'', along with a {{leitmotif}}. In fact, the Yevon symbol is on the final boss.
* ''VideoGame/FinalFantasyX2:'' [=LeBlanc=]'s organisation put her logo (a heart with two dots) on every available surface.



* The sigil of the Elder Gods in ''Franchise/MortalKombat'', a stylised Asian dragon that appears in the game's logo, is ''everywhere''. Many stages have it as some form of decoration, even (or ''especially'') when they have nothing to do with the Elder Gods, the Elder Gods themselves take the form of the dragon in the logo, Shao Kahn has it on his hammer, the koins are in the shape of it, and in ''VideoGame/MortalKombat9'', Liu Kang wears it on his belt. Liu Kang also has a recurring [[FinishingMove fatality]] in which he transforms into said dragon due to being the champion of the Elder Gods.
** Though it's not as widely used as the dragon, depictions of Shinnok's amulet turn up a lot in ''4'' through ''Deception'' and in ''VideoGame/MortalKombatMythologiesSubZero''.
* In ''VideoGame/DawnOfWar'' the Imperial Eagle shows up all over the architecture on Meridian in the second game and its expansions.
* The base builder in ''VideoGame/CityOfHeroes'' allows you to do this with your character's SuperTeam logo while putting their secret base together.
** Three villain groups in the game, Arachnos, the Fifth Column, and the Council, are fond of slapping their logos on everything in sight as well.
* The [[DirtyCommunists Red Star forces]] in ''VideoGame/HeavyWeapon'' definitely love placing their logo on their bosses and Mooks.



* ''Franchise/MegaMan'':
** The early ''VideoGame/{{Mega Man|Classic}}'' games have BigBad Dr. Wily's "Dr. W" logo in the center square of the level select screen as well as above the boss door at the end of every level. It's also above the front door of Wily's fortresses, naturally. Later games that introduce new robot makers have their sigils instead, such as "[[VideoGame/MegaMan4 Dr. C]]" or [[VideoGame/MegaMan9 "Dr. L"]] or nothing at all, until the plot is [[HijackedByGanon hijacked by Dr. Wily]] and "Dr. W" again starts to appear everywhere. This also becomes relevant in ''VideoGame/MegaManX5'', where [[spoiler:the very same "W" logo shows up in the background during the battle with the Shadow Devil in the first Zero Space stage, serving as {{Foreshadowing}} and a clue to the identity of [[BigBadDuumvirate the mysterious benefactor]] [[TheGhost mentioned by Sigma]]]].
** In ''VideoGame/MegaManStarForce 2'', the Murian symbol shows up an awful lot, on pretty much everything that originated in Mu ''except'' the MechaMooks.

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* ''Franchise/MegaMan'':
**
The early ''VideoGame/{{Mega Man|Classic}}'' games have BigBad Dr. Wily's "Dr. W" logo [[DirtyCommunists Red Star forces]] in the center square of the level select screen as well as above the boss door at the end of every level. It's also above the front door of Wily's fortresses, naturally. Later games that introduce new robot makers have ''VideoGame/HeavyWeapon'' definitely love placing their sigils instead, such as "[[VideoGame/MegaMan4 Dr. C]]" or [[VideoGame/MegaMan9 "Dr. L"]] or nothing at all, until the plot is [[HijackedByGanon hijacked by Dr. Wily]] and "Dr. W" again starts to appear everywhere. This also becomes relevant in ''VideoGame/MegaManX5'', where [[spoiler:the very same "W" logo shows up in the background during the battle with the Shadow Devil in the first Zero Space stage, serving as {{Foreshadowing}} on their bosses and a clue to the identity of [[BigBadDuumvirate the mysterious benefactor]] [[TheGhost mentioned by Sigma]]]].
** In ''VideoGame/MegaManStarForce 2'', the Murian symbol shows up an awful lot, on pretty much everything that originated in Mu ''except'' the MechaMooks.
Mooks.



* ''VideoGame/PlayStationAllStarsBattleRoyale'' represents "All-Star Power" (AP) primarily with a sort of translucent blue energy closely resembling the wavy ribbons seen in every [=PS3=] default background on the main screen. If you look closely, Crosses, Squares, Triangles and Circles can be seen spilling from defeated characters, along with any other large source of All-Star Power. [[spoiler:In the final level, Polygon Man's realm is overflowing with these waves of energy, and the four shapes making up the [=PlayStation=] buttons can be spotted flowing through them in a stream]].



* ''VideoGame/{{Pepsiman}}'' is an intentionally corny [[AdvertisementGame advergame]] where Pepsi is the most important thing in the planet. From ads about it with lame {{Engrish}} slogans (Now it's Pepsi!) to entire landscapes of blue buildings featuring the Pepsi logo, about the only places you can be safe from this refreshing beverage are sewers and old mines.



* In ''VideoGame/{{Paladins}}'', crystals of different colors and shapes are everywhere. They're found throughout maps, [[SymbolMotifClothing on champions' attire]], as a type of currency, and even in the game's logo.



* In ''VideoGame/TheSpectrumRetreat'', the game's double circle logo is everywhere, from books to floor patterns to stained windows and even the design of the robot staff members' heads. In-universe, it's [[spoiler:the logo of the Spectrum company]], so it makes sense they'd mark everything they own with it.
* In ''VideoGame/{{Marathon}}'', the UESC symbol appears on all terminal log-in screens and most doors of the eponymous starship. It also makes a few more subtle appearances in its SpiritualSuccessor series, ''Franchise/{{Halo}}''.
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* ''VideoGame/AllIsDust2015'': Get used to the sight of a red circle containing an inverted cross with an arrow pointing down on it. You see it all over the farm.
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* Both the Assassins and Templars put their respective logos on everything in the ''Franchise/AssassinsCreed'' series, but the titular Assassins really take it UpToEleven. Their capital "A" symbol is visible somewhere on virtually everything they use; it's on flags above their [=HQs=], it's engraved into their weapons, it's stitched into their clothing, it's ''cut'' into their clothing (they are fond of split capes that are cut so as to form a clear representation of the Assassin "A", with the distinctive inward curve at the bottom edges to make it very clearly not a coincidence) and in some cases it's even ''worked into their architecture''. To a lesser degree, the Templars do this with their cross logo, but it's mostly restricted to their flags, weapons, and metal accessories (like buckles). You'd think the two halves of a secret AncientConspiracy older than civilization itself would be more circumspect with advertising their allegiances.

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* Both the Assassins and Templars put their respective logos on everything in the ''Franchise/AssassinsCreed'' series, but the titular Assassins really take it UpToEleven. Their [[strike:staple remover]] capital "A" symbol is visible somewhere on virtually everything they use; it's on flags above their [=HQs=], it's engraved into their weapons, it's stitched into their clothing, it's ''cut'' into their clothing (they are fond of split capes that are cut so as to form a clear representation of the Assassin "A", with the distinctive inward curve at the bottom edges to make it very clearly not a coincidence) and in some cases it's even ''worked into their architecture''. To a lesser degree, the Templars do this with their cross logo, but it's mostly restricted to their flags, weapons, and metal accessories (like buckles). You'd think the two halves of a secret AncientConspiracy older than civilization itself would be more circumspect with advertising their allegiances.
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* The ''VideoGame/HalfQuake'' series of ''VideoGame/HalfLife1'' {{Game Mod}}s prominently has the '''>)''' smiley show up in a lot of places, mostly buttons. The first installment of the mod trilogy stands out with this, as this symbol can be seen on medkits, weapon skins, teleporters and even ''headcrabs''.
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* Once the design was finalized in the ''Franchise/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', a lot of the architecture in Kirkwall tends to be covered in various sigils, and as Hawke's family arms becomes increasingly prevalent through the game, it starts to be used as a symbol. In ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (derived from that of the [[ChurchPolice Seekers of Truth]]) everywhere.

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* Once the design was finalized in the ''Franchise/DragonAge'' series, the Chantry sunburst symbol turns up just about everywhere, which [[JustifiedTrope makes sense]] as it's the dominant religious icon and no more unusual than seeing crosses aplenty in real-life medieval Europe. In ''VideoGame/DragonAgeII'', a lot of the architecture in Kirkwall tends to be covered in various sigils, and as Hawke's family arms becomes increasingly prevalent through the game, it starts to be used as a symbol. In ''VideoGame/DragonAgeInquisition'', the titular organizational also likes to plaster their logo (derived from that of (from which the [[ChurchPolice Seekers of Truth]]) Truth]] and Templars derive their own logos) everywhere.

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* While the Nazi memorabilia wall hangings and flags in ''VideoGame/{{Wolfenstein 3D}}'' are probably to be expected, the swastika, eagle and iron cross level designs are likely less so.
** Episode 6, level 3 of Wolfenstein is the ultimate expression of this trope: a level made almost entirely out of a whole bunch of swastikas slotted together, like Nazi bathroom tiles.
* The early ''VideoGame/MegaMan'' games have BigBad Dr. Wily's "Dr. W" logo in the center square of the level select screen as well as above the boss door at the end of every level. It's also above the front door of Wily's fortresses, naturally. Later games that introduce new robot makers have their sigils instead, such as "[[VideoGame/MegaMan4 Dr. C]]" or [[VideoGame/MegaMan9 "Dr. L"]] or nothing at all, until the plot is [[HijackedByGanon hijacked by Dr. Wily]] and "Dr. W" again starts to appear everywhere.
* ''VideoGame/MegaManStarForce'': the Murian symbol shows up an awful lot, on pretty much everything that originated in Mu ''except'' the MechaMooks.

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* ''VideoGame/{{Wolfenstein}}'':
**
While the Nazi memorabilia wall hangings and flags in ''VideoGame/{{Wolfenstein 3D}}'' ''VideoGame/Wolfenstein3D'' are probably to be expected, the swastika, eagle and iron cross level designs are likely less so.
** Episode 6, level Level 3 of Wolfenstein ''Wolfenstein'' is the ultimate expression of this trope: a level made almost entirely out of a whole bunch of swastikas slotted together, like Nazi bathroom tiles.
* ''Franchise/MegaMan'':
**
The early ''VideoGame/MegaMan'' ''VideoGame/{{Mega Man|Classic}}'' games have BigBad Dr. Wily's "Dr. W" logo in the center square of the level select screen as well as above the boss door at the end of every level. It's also above the front door of Wily's fortresses, naturally. Later games that introduce new robot makers have their sigils instead, such as "[[VideoGame/MegaMan4 Dr. C]]" or [[VideoGame/MegaMan9 "Dr. L"]] or nothing at all, until the plot is [[HijackedByGanon hijacked by Dr. Wily]] and "Dr. W" again starts to appear everywhere.
* ''VideoGame/MegaManStarForce'':
everywhere. This also becomes relevant in ''VideoGame/MegaManX5'', where [[spoiler:the very same "W" logo shows up in the background during the battle with the Shadow Devil in the first Zero Space stage, serving as {{Foreshadowing}} and a clue to the identity of [[BigBadDuumvirate the mysterious benefactor]] [[TheGhost mentioned by Sigma]]]].
** In ''VideoGame/MegaManStarForce 2'',
the Murian symbol shows up an awful lot, on pretty much everything that originated in Mu ''except'' the MechaMooks.



* ''VideoGame/PlaystationAllStarsBattleRoyale'' represents "All-Star Power" (AP) primarily with a sort of translucent blue energy closely resembling the wavy ribbons seen in every [=PS3=] default background on the main screen. If you look closely, Crosses, Squares, Triangles and Circles can be seen spilling from defeated characters, along with any other large source of All-Star Power. [[spoiler:In the final level, Polygon Man's realm is overflowing with these waves of energy, and the four shapes making up the Playstation buttons can be spotted flowing through them in a stream]].

to:

* ''VideoGame/PlaystationAllStarsBattleRoyale'' ''VideoGame/PlayStationAllStarsBattleRoyale'' represents "All-Star Power" (AP) primarily with a sort of translucent blue energy closely resembling the wavy ribbons seen in every [=PS3=] default background on the main screen. If you look closely, Crosses, Squares, Triangles and Circles can be seen spilling from defeated characters, along with any other large source of All-Star Power. [[spoiler:In the final level, Polygon Man's realm is overflowing with these waves of energy, and the four shapes making up the Playstation [=PlayStation=] buttons can be spotted flowing through them in a stream]].

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