Series: 10.5

10.5 is a Made-for-TV Movie Mini Series for NBC Disaster Movie about a series of increasingly damaging geological events first on the West Coast of the United States and then into the Midwest.

The two-part miniseries opens up when a large quake strikes the Seattle area and brings down the Space Needle. Later a bigger quake devours a train and catches some suspicions from our resident Ignored Expert scientist Kim Delaney. She suspects the quakes are only going to get bigger and will eventually sink the entirety of the West Coast. She plans to counter said problem by detonating nukes at precise locations to stop the fault.

It spawned a second part titled 10.5: Apocalypse which took the audacity of the first movie and took it Up to Eleven.

Now say the mantra again and again until you finally regain your faith in humanity.

Tropes used by this series include:

  • Artistic License Geology: For one thing, it is literally impossible for an earthquake with a magnitude of 10.5 on the Richter Scale to occur through normal geological processes,note  because there aren't any faults long enough.
    • A major detail about this trope : an earthquake of high magnitude is A LOT of shaking, and above 6—7 on the scale you cannot run, much less walk. at 8—9 you can't even stand up. Yet in the referenced 10.5 events you have people running for their lives as if the Screen Shake was really just a visual effect. There's even someone fleeing on a bike during an earthquake powerful enough to knock down the Space Needle!
    • The ultimate cause of the disasters was described near the beginning of the movie as being below the asthenosphere, i.e. in the mantle itself.
    • While the south of the Sunshine State is certainly due a big earthquake any day now, it won't be a 10.5, but most likely in the 7-8 region.
    • The San Andreas fault isn't that kind of fault. If anything, its plates are getting closer together.
    • While weather can certainly make earthquake rescue efforts harder, there's no such thing as Earthquake Weather.
  • Buried Alive: The second earthquake in the first movie does this to an entire town.
  • Deadly Gas: Earthquakes in both movies rupture underground gas pockets.
  • Deus Ex Nukina: In addition to their traditional roles as weapons of mass destruction, nuclear explosions can also apparently stop earthquakes. Who knew?
  • Disaster Movie: In more than one way.
  • Doomed Contrarian: As seen in the sunken casino scene in Apocalypse.
    • Averted in the first movie.
  • Earthquakes Cause Fissures
  • Heroic Sacrifice: Roy Nolan has to set off the last nuke manually. He had already been mortally wounded by it falling down the drill hole on him after it got damaged.
  • Market-Based Title: When this was screened on Channel Four in Britain it was called Earthquake: 10.5 (presumably because Britain isn't prone to earth tremors of such a scale).
  • Monumental Damage: The Space Needle and the Hollywood sign fall in the first part. Monument Valley gets flooded and Mt. Rushmore gets destroyed outright in Apocalypse.
  • Nuke 'em: The government sets off a chain of nukes in an attempt to quell the quake, including one in what's alleged to be "Gilroy, California". No more Garlic Festival...
  • One-Dimensional Thinking: A bicyclist is victim to this trope in the Seattle event.
  • Reasonable Authority Figure: President Hollister. He encourages Nolan to become this after the latter was skeptical about Dr. Hill's theory.
  • Quicksand Sucks
  • Title Drop: The magnitude of the climactic earthquake is ... 10.5.
  • Up to Eleven: The writers seemed to think the real worst case scenario - note  - simply wasn't enough. They had to break off the entire city of Los Angeles.
    • The second part does this to the premise of the first.
    • Serial Escalation: The first movie splits Los Angeles off into its own island. The second movie splits the continent in half.

Alternative Title(s):

Ten Point Five, Ptitle5moftuke