"So there are... rats... in the cellar... of the tavern," you sigh, "and I have to kill, what, like, ten of them?"
"11+ games, y'know. I've journeyed to other planets. I've slain alien gods. But no. Still hip-deep in rats. Fuck my life."
How many of us were enthralled with The Elder Scrolls IV: Oblivion during the opening prison escape, only to find ourselves in a cave with a rusty sword, trying to kill freaking rats? Seriously? Rats? In the game that was supposed to change gaming forever?
— David Wong, Cracked.com, The 7 Commandments All Video Games Should Obey
The barrier between the realm of the living and the realm of the dead cannot easily be transgressed; but there are creatures adequately small and vicious as to rise up to this challenge (as well as to the challenge of being slain in great droves by would-be heroes setting forth to prove themselves, all in the name of Experience).
— Achilles' Codex, Hades