Follow TV Tropes

Following

Playing With / Number Two

Go To

Basic Trope: A character that is second in command of a group, officially and otherwise.

  • Straight: Duos is Uno's Lieutenant.
  • Exaggerated: Duos is, oh hey, named Duos. His first name happens to be Doble. He's got little 2's all over his underoos. He doesn't ever want to be promoted, because being second in command is his life.
  • Downplayed: Uno and Duos are equal partners but Duos follows Uno's lead for whatever reason.
  • Justified:
    • Someone has to take over if the leader is killed.
    • Uno is a inspiring and creative leader but he needs Duos for the nuts and bolts of the missions.
    • Uno is great at devising and executing a mission but he has No Social Skills so he needs Duos to be The Face of the group and meditate internal disputes.
    • No leader can do everything himself without going crazy. Having someone to help shoulder the burden of command keeps the job from breaking people.
    • Uno is training Duos for his own command.
  • Inverted: Duos takes orders from a group of leaders, and gives orders to Uno, his one subordinate.
  • Subverted: Uno is an Upper-Class Twit and Duos is his Hyper-Competent Sidekick. Duos does all the real commanding and is thus the true leader.
  • Double Subverted: Uno is Obfuscating Stupidity to focus attention on Duos in case there's a a mole on board. Duos is in on this plan because Uno filled him in and regularly gives him orders.
  • Parodied:
    • Duos is not human; he's a walking number.
    • Duos is a Talking Poo.
  • Zig Zagged: Uno and Dous takes turns being The Leader and the Second-In-Command.
  • Averted: There is no second in command nor is there a first in command; the crew decides everything by majority vote.
  • Enforced: The show takes place on a naval vessel and wouldn't look right without a First Mate.
  • Lampshaded: "Any bright ideas, number two? Number one needs some now."
  • Invoked: Uno isn't working in any military-type capacity in which he'd actually be assigned a second in command, but he assigns one of his True Companions to the role because he considers it necessary.
  • Exploited: Duos is not charismatic enough to get appointed as The Leader on his own, but by positioning himself as The Reliable One to Uno, he can ride Uno's coattails into a position of authority anyway.
  • Defied: Duos flips out when realizes he'll be Uno's number two and quits right away.
  • Discussed: "You'd think that Duos would have taken complete command of The Team by now. He's a better leader than Uno and he knows it."
  • Conversed: "Hey, Duos? Why do you always follow Uno's lead?"
  • Implied: The Leader issues orders to The Squad through an unseen third party.
  • Played For Drama: Uno and Duos do not get along at all, and frequently disagree on how to lead the group. The conflict between Uno and Duos spills over into problems for the people under their command:
    • Duos is Uno's Commander Contrarian, hindering the ability of the group to make any decisions at all.
    • Uno and Duos issue orders that contradict each other.
    • The entire group loves Uno and hates Duos (or vice versa), and the hated one resents them as a result.
    • Duos is The Starscream and leads The Mutiny, causing the group to break into opposing factions.
  • Untwisted: Duos appears to be the leader of the group, but he is shown speaking to a mysterious man named Uno. Uno is then revealed to be not just someone the group does business with, but the leader of the group.

Back to Number Two

Top