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Basic Trope: Attack that should've KO'ed a character instead leaves them at 1 HP, giving the player one more turn.

  • Straight: Alice has 21 HP (out of 50). Mook attacks Alice for 25 points damage! Alice survived with 1 HP.
  • Exaggerated:
    • Alice takes 9999 damage! Survives with 1 HP.
    • Alice survives a whole combo of 9999 damage attacks. Only when the combo ends does her Last Chance Hit Point expire and only then another attack can kill her.
  • Downplayed:
    • If Alice isn't above 50% health before taking the hit, her Last Chance Hit Point won't activate.
    • Alice doesn't get a Last Chance Hit Point when hit by a very strong attack, e.g., an attack that does half-and-again her full health.
    • Alice is knocked to zero HP but keeps on fighting as if she had her Last Chance Hit Point... but gets knocked out anyway at round's end unless she is healed above one HP before then.
    • Late-game enemies bypass Alice's Last Chance Hit Point by launching combo attacks - it only kicks in for one hit then the next hit kills her.
  • Justified: Alice is a One-Hit-Point Wonder protected by a Beehive Barrier, and the attack shattered only her barrier (Alice herself escaped harm). But without protection any hit will kill her.
  • Inverted: When Alice is dealt damage close to her maximum HP, but not quite as high, the shock defeats her instantly.
  • Subverted:
    • Alice was instead hit by an HP to One attack; a different attack might've killed her.
    • An attack triggers a cutscene in which Alice is left with only 1 HP left, and it looks like she still has a chance, but it's just a setup for a brutal finishing move by the enemy. Game Over.
  • Double Subverted: ...or so it seems. Turns out it was just a cutscene and Alice gets back up.
  • Parodied: An energy beam hurtles through the solar system, destroying every planet in its wake, before eventually smashing into Alice, creating an enormous explosion. When the attack cutscene ends, Alice is still alive with a single hit point.
  • Zig Zagged: Alice is knocked down to 1 HP, and a cutscene plays out where she is severely hurt and barely alive. However it turns out that it COULD have killed her, but that's only if her other allies are alive as well. Except the game is glitchy and would have killed her anyway... if the cutscene didn't override the game over.
  • Averted: Lethal damage actually defeats Alice as normal.
  • Enforced: The player gives Alice a suit of armor that gives her a Last Chance Hit Point
  • Lampshaded: "My HP hit zero but I'm still standing?"
  • Invoked:
  • Exploited: Now's a perfect time to unleash Alice's Desperation Attack.
    • The Last Chance Hit Point is able to happen any time Alice is above 1 HP, so the player gives Alice a regen that makes her practically unkillable.
  • Defied:
    • It's a multi-hit attack; Alice survived the first hit, but the next hit finishes her off.
    • Or, Alice survives with 1 HP but becomes Poisoned by the attack, and the poison finishes her off.
  • Discussed: "You know, Alice really doesn't like going down without a fight, even when it looks like something would take her down, it just... doesn't."
  • Conversed: "Have you ever seen Alice go down in one hit before? Yeah, me neither."
  • Deconstructed: Even though Alice's Last Chance Hit Point activated, she's still heavily injured, and dies when she gets to the her team's secret base.
  • Reconstructed: Diane, the healer, has unsurpassed healing skills, and she manages to revive Alice. The latter decides to be more careful next time.
  • Implied: A movie is made of the game, and the game has a Last Chance Hit Point feature. In the movie, Alice is stabbed through the gut, but seems to shrug it off, even though it's stated that this hit should have killed her.
  • A cutscene happens where Alice is fighting someone, but is stabbed through her chest. Yet, instead of collapsing like most characters did when they were stabbed by the same sword in different cutscenes, she fights on. She isn't hit again until after the cutscene ends. Once gameplay resumes, Alice has only 1 HP.
  • Played For Drama: Alice is forced to fight off a threat on her Last Chance Hit Point over a lengthy period of time and multiple attacks; after the threat is gone, Alice dies from overexertion, and no healing ability or medicine can help her.
  • Played For Laughs: Alice just fought off a bear, but was left with 2 HP. Then a chipmunk bites her, which would deal 2 damage, activating her Last Chance Hit Point.

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