Basic Trope: An achievement in a video game that takes no effort to get.
- Straight: The player gets an achievement for starting a game.
- Exaggerated:
- Pressing each button yields a separate achievement.
- It's an achievement farming game.
- Downplayed: The player gets an achievement for completing the first or second level in a relatively easy game.
- Justified: the 'achievement' highlights how you put no effort into doing something.
- Inverted: That One Achievement
- Subverted: The achievement's description says "Beat the first level under 90 hours". However, upon completing that level under 90 hours, there's a message "Now complete it under 5 minutes" which the players must do to get the achievement.
- Double Subverted: The achievement's description says "Beat the first level under 90 hours". However, upon completing that level under 90 hours, there's a message "Now complete it under 5 minutes" . 10 seconds later a message "Take the achievement anyway" appears, giving the player the achievement.
- Averted:
- There are no achievements.
- All achievements require an effort to get.
- Enforced:
- Achievements are required by the console maker for scorekeeping purposes but the game itself is easy anyway.
- The developers added an Achievement Award Collection Tutorial and created the 'First Few Lessons' achievement as the tutorial's scholastic material.
- Lampshaded: Upon getting the achievement, the player character comments "Back in my day, you had to work hard to get achievements".
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