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Basic Trope: An achievement in a video game that takes no effort to get.

  • Straight: The player gets an achievement for starting a game.
  • Exaggerated:
    • Pressing each button yields a separate achievement.
    • It's an achievement farming game.
  • Downplayed: The player gets an achievement for completing the first or second level in a relatively easy game.
  • Justified: the 'achievement' highlights how you put no effort into doing something.
  • Inverted: That One Achievement
  • Subverted: The achievement's description says "Beat the first level under 90 hours". However, upon completing that level under 90 hours, there's a message "Now complete it under 5 minutes" which the players must do to get the achievement.
  • Double Subverted: The achievement's description says "Beat the first level under 90 hours". However, upon completing that level under 90 hours, there's a message "Now complete it under 5 minutes" . 10 seconds later a message "Take the achievement anyway" appears, giving the player the achievement.
  • Averted:
    • There are no achievements.
    • All achievements require an effort to get.
  • Enforced:
    • Achievements are required by the console maker for scorekeeping purposes but the game itself is easy anyway.
    • The developers added an Achievement Award Collection Tutorial and created the 'First Few Lessons' achievement as the tutorial's scholastic material.
  • Lampshaded: Upon getting the achievement, the player character comments "Back in my day, you had to work hard to get achievements".

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