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Basic Trope: A place doesn't offer much resistance against those trying to conquer it.

  • Straight: Erica the Evil Empress conquers The Good Kingdom of Troperia in one day by sending a few dozen Mooks to King Charlie's palace. They easily sneak past his incompetent guards and kidnap him, allowing Erica to take his place as the ruler of Troperia.
  • Exaggerated: Erica conquers Troperia by waltzing unhindered into Charlie's palace and telling him to give her his kingdom. He immediately agrees to it. This is somehow allowed to happen even though Troperia has massive militaries, strong police forces and thousands of civilian Magic Knights.
  • Downplayed: Erica has to send in thousands of Mooks to fight against The Good Kingdom's soldiers, but the latter surrender unexpectedly quickly.
  • Justified:
    • Troperia doesn't have many citizens capable of fighting back, and those who are figure out that they probably won't stand a chance against Erica's vast armies anyway, so why fight a hopeless battle?
    • Erica's invasion was an Outside-Context Problem no one in Troperia could have seen coming.
    • The catastrophic weaknesses of Troperia's defences are known by a small circle that works to correct them. The Mole hands this sensitive information over to Erica.
    • The current rulership of Troperia is unpopular, or both them and Erica rule with such a loose hand that everyone thinks it won't really matter who rules them, so everyone surrenders without a fight to avoid casualties.
    • Erica's army is far more technologically advanced than Troperia's, and Troperia has only managed to avoid being conquered before because no one ever had a reason to.
  • Inverted:
    • Troperia is a tiny kingdom with only a dozen soldiers, but it somehow manages to thwart an invasion consisting of thousands of Mooks.
    • After years of back-and-forth war with the Empire, Troperia finally succumbs to occupation. But when Troperia's ally the Republic of Wikadia finally agrees to send reinforcements, they drive the Empire's troops back out and restore the rightful king within a week. In other words, an Easily Liberated World.
  • Subverted:
    • Erica easily kidnaps King Charlie and expects Troperia to surrender immediately. However, Prince Philip ascends to the throne, responds with This Means War! and sends out all his soldiers to fight against Erica and her empire.
    • Erica's army attacks, and it seems like Troperia's only defences are a few tiny troops that retreat quickly. However, Erica's army soon discovers that it walked straight into an ambush.
  • Double Subverted:
    • Erica's armies curbstomp Philip's.
    • The ambushing troops are easily defeated.
  • Parodied:
    • King Charlie's palace contains a continually updated list of the top 10 most embarrassing conquests of Troperia. The current frontrunner is a harmless flower fairy who wasn't even trying to take over the kingdom.
    • It's made blatantly obvious that anyone could have stopped Erica if they weren't too lazy to get off their ass for 15 minutes.
  • Zig Zagged: ???
  • Averted: Charlie's palace is heavily guarded, and Troperia has vast, highly-trained armies to put up solid resistance against invaders.
  • Enforced: Having Charlie's guards thwart stage one of Erica's plan would be too anticlimactic and not allow The Hero to save Troperia.
  • Lampshaded: After conquering Troperia, Erica remarks that it was easy.
  • Invoked: An Evil Chancellor tricks King Charlie into weakening Troperia's defences.
  • Exploited: ???
  • Defied: King Charlie notices that his kingdom is vulnerable to would-be rulers, and greatly improves its defensive capabilities.
  • Discussed: "Empress Erica, do you really think we can just sneak into King Charlie's palace and kidnap him to take over Troperia?"
  • Conversed: While playing The Conquest of Troperia, Peter the player asks why The Hero should bother saving Troperia when a no-name militia leader could conquer it again next week anyway.
  • Implied: Hiro leaves Troperia to go on a two-week holiday. When he returns, he discovers that it has fallen into Erica's hands.
  • Deconstructed:
    • Many conquerors have taken advantage of Troperia's weaknesses throughout the years. A conquest can happen so fast that a Troperian goes to sleep in a free kingdom and wakes up in a tyrannical empire. Even when the country is free, Troperians are unable to enjoy it because they suffer from the intense anxiety that comes with knowing their freedom can and will be snatched away from them at any moment.
    • Troperia gets a reputation for being indefensible and surrounded by greedy neighbors who want to annex it, to the point where nobody but an idiot would want to conquer it for fear of being toppled by the next conqueror after them.
  • Played For Laughs: As anyone can conquer Troperia effortlessly, the series focuses on how various eccentrics conquer and rule it in silly and bizarre ways.

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