'''Basic Trope''': A character with a combination of powers that don't seem intuitively linked.
* '''Straight''': Amazing Girl has SuperStrength and prehensile hair. This is explained as a result of "secondary mutation".
* '''Exaggerated''': Amazing Girl has SuperStrength, prehensile hair, {{Invisibility}}, teleportation, the ability to [[FlightStrengthHeart sense the emotions of cats]], and [[ArsonMurderAndJaywalking changes her eye color at will]]. This is explained by "she's a Venusian".
* '''Downplayed''': Amazing Girl has SuperStrength and [[SuperSenses telescopic eye sight]], which is explained by her mutation giving her "superior biology".
* '''Justified''':
** Amazing Girl's actual power is [[NewPowersAsThePlotDemands to manifest any power she needs to solve the current problem]], but once she's got a new power, [[PowerCreepPowerSeep it doesn't go away]].
** Amazing Girl's powers were bestowed by a group who chose them on the basis of utility rather than thematic coherence.
** Amazing Girl is actually a Gadgeteer who gets her SuperStrength from her costume, and the prehensile hair is actually a wig she made after a lab accident rendered her bald.
** Amazing Girl's only power is actually telekinesis, but it's limited to her own body. She discovers she can use it to add strength far beyond her own muscle mass, or move her hair around.
** Amazing Girl owns a TransformationTrinket that uses {{Power Crystal}}s, but she has five crystals while the trinket can only use two at a time. She just chooses which two are most useful for the given situation.
** Amazing Girl is an {{Omnidisciplinary|Scientist}} [[LadyOfBlackMagic sorceress]].
* '''Inverted''':
** Amazing Girl only has one major power (and quietly, the RequiredSecondaryPowers to make it work properly.)
** Or GreenLanternRing, where it's all one power that manifests in myriad ways depending on the creativity of the character/writer.
** Or Amazing Girl is a NonpoweredCostumedHero - she sticks like glue to her thematic gimmick, but has no real powers.
* '''Subverted''': Amazing Girl seems to have a nonintuitive set of powers, but it turns out the rest of the Justice Team has been using their abilities to make it seem like she has all these wacky powers as a BatmanGambit to fool Emperor Evulz into considering her more of a threat than she actually is.
* '''Double Subverted''': But the experience leaves her with at least one genuine new power that doesn't fit in with her others.
* '''Parodied''': Alice is seen before she becomes Amazing Girl, literally picking her powers from a menu. "I'll have one from Column A, two from Column B, ooh, prehensile hair sounds good, and that comes with complimentary MostCommonSuperpower, right?"
* '''Zig Zagged''': NewPowersAsThePlotDemands + PowerCreepPowerSeep = What The Hell Powers Does Alice Have This Week?
* '''Averted''': The rules of this superhero universe require all powered beings to have a properly unified theme to their powers.
* '''Enforced''': "You'll have to roll for Amazing Girl's powers on the random generation chart, just like everyone else in this game did".
* '''Lampshaded''': "Superstrength and prehensile hair may be a weird combination, but it's gotten me out of a lot of tight spots".
* '''Invoked''': Emperor Evulz turns a Mutation Ray on his underpowered minions in hopes of giving them new random powers.
* '''Exploited''': The Justice Team disguises Amazing Girl as Ladylox, who only has prehensile hair. Then when Emperor Evulz puts her in a trap that only negates prehensile hair....
* '''Defied''': "I'm sorry, but I'm crossing 'prehensile hair' off Amazing Girl's character sheet. It just doesn't fit with the rest of her powers".
* '''Discussed''': "Every time we capture Amazing Girl, and put her in a cell designed to negate her powers, she reveals another oddball ability that allows her to escape. We tried [[MundaneSolution just shooting her]], [[ImmuneToBullets but it turns out]] she [[CrazyAwesome has the ability to turn bullets into cotton candy with her mind]]".
* '''Conversed''': "Sometime it seems like Amazing Girl's writer is just [[AssPull making up whatever power he needs to end the story.]]"
* '''Deconstructed''': The very different manifestations of Amazing Girl's power are due to an instability in her mutant DNA. If she's exposed to any further triggers, she's as likely as not to suffer a SuperpowerMeltdown. Worse, the powers actively interfere with each others' operation, so Amazing Girl is much less effective than if she just had one power.
* '''Reconstructed''':
** Amazing Girl still finds a way to optimise her power use for the situation, despite the interference, and becomes on par with her fellow heroes this way.
** Amazing girl suddenly suffers from power loss one day, and it turns out her mutation(s) are fueled by a potent chemical mixture. While this means she need regular exposure to keep her powers, it also means she can control how many powers are active at once by adjusting her dosage, or even supercharge them at the cost of [[ShapeShifterMashup becoming REALLY weird.]]
Take one from Column A, one from Column B, pick a beverage and a dessert, and go Back to ComboPlatterPowers.
%% Optional items, added after Conversed, at your discretion:
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???