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Dragon Age II
Dragon Age II has its own narm. During the Dissent quest, for example, Justice makes a dramatic entry which leads to a battle against a dangerous templar. Then the battle is over however, and Justice just keep ranting like an angry child and getting into a squabble with a mage that you're trying to save, possibly killing her for being afraid of him.
Romance scenes can often turn into this. Particular standouts include the ridiculous Isabella scene, and the awkward body positioning of the Merrill scene.
Look at Male Hawke's face in the Merrill scenes. He has this stoic, piercing stare throughout half of it, and when he is in bed with her, he's looking up with a Thousand-Yard Stare. Regrets much, Hawke?
Add to this the fact that he is a DLC companion, meaning the scene had to be created to work even if the player does not have him. Therefore, his scenes show him separated from the rest of the party and the other characters do not acknowledge him or what he is saying. It makes his threats to raise an army and return to Kirkwall seem completely ineffectual with the way the party appears to shrug him off.
There's a particularly awesome glitch where Aveline's battle cries will delay for several seconds until after the battle finishes. Cue the party trotting happily down a completely empty street and Aveline randomly yelling "HAAAAAUGH" at nothing. It's always the same battle cry and it's always hilarious.
Party members, including Hawke, sometimes yell really hard when they activate a sustained ability. It's hardly noticeable in combat, but do it out of combat—in the middle of the busy Hightown market, for example, because the character got knocked out during the previous battle and you forgot to reactivate the ability—and it sounds hilariously over the top and out of place.