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** Altaïr in ''VideoGame/AssassinsCreedI'' is a master of several weapons, including a sword, a dagger, throwing knives, and a hidden blade.
** Ezio Auditore in ''VideoGame/AssassinsCreedII'' takes it a step further by carrying a second hidden blade (potentially filled with poison) and a gun. He also apparently can use any weapon he can find with equal effectiveness, from a dagger to a giant axe or a spear. In ''Brotherhood'', he also gets a crossbow and can [[ThrowingYourSwordAlwaysWorks throw heavy weapons]] with deadly accuracy. Finally, ''Revelations'' gives Ezio up to 15 bombs of different types and configurations. And people wonder why guards get suspicious of a guy wearing a hood and carrying an arsenal on his person. He also has no trouble using Creator/LeonardoDaVinci's inventions (tank, bomber, boat-mounted artillery, machine gun) without even reading the manual.
** Naturally, Connor of ''VideoGame/AssassinsCreedIII'' is more of the same, with the arsenal expanded to include a bow and a second handgun. Tomahawks can also be carried in place of daggers and bayonet-equipped muskets replace spears and two-handed swords from the Ezio trilogy.
** The tradition continues in ''VideoGame/AssassinsCreedIV'', where a fully upgraded Edward Kenway carries two swords, the traditional concealed blades of the assassins, four pistols, a dartgun with two different kinds of poisoned darts, rope darts and smoke bombs. This trope could also arguably be added to his ship the Jackdaw which can be upgraded with so many weapons systems that it easily outguns ships that are many times its size. ''VideoGame/AssassinsCreedRogue'' uses a similar loadout, letting Shay Cormac brandish a sword and dagger, two pistols, the rope darts and smoke bombs, and an air rifle with a grenade launcher in addition to the hidden blades.
** The series starts downplaying the trope in ''VideoGame/AssassinsCreedUnity'', with Arno being limited to a single weapon (sword, spear, or axe) and a single pistol (due to being in an era where guns can carry more than one shot each), or else a single rifle, blunderbuss, or guillotine gun (all of which function for both close combat and gunfire), and a single hidden blade with a retractable crossbow function. The Frye twins of ''VideoGame/AssassinsCreedSyndicate'' avert the trope entirely, as wearing weapons has gone from common practice to illegality, and they now fight with easily-concealable knuckles, staves, and kukris.
** When ''VideoGame/AssassinsCreedOrigins'' backpedals on the temporal scale, the trope comes back as well; a fully-upgraded Bayek can carry two melee weapons (which, if you opt for paired blades, means ''four'' swords), two bows, a shield, a pouch of smoke bombs, a pouch of poisoned throwing knives, the (chronologically) '''first''' hidden blade, [[ArsonMurderAndJaywalking and a torch]].
** ''VideoGame/AssassinsCreedOdyssey'' plays similarly to ''Origins''. Alexios/Kassandra can master many types of weapons but are limited to equipping two at a time pairing it with the spear of Leonidas along with a bow.
** In ''VideoGame/AssassinsCreedValhalla'', Eivor can equip one of many melee weapons in his/her main hand and equip another weapon or a shield in their off-hand along with a bow, and they receive an assassin hidden blade as a gift.

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** Altaïr in ''VideoGame/AssassinsCreedI'' ''VideoGame/AssassinsCreedI'': First as a Master Assassin, and then as he climbs the ranks back to his former station, Altair is a master of several weapons, including a sword, a dagger, throwing knives, and a hidden blade.
** Starting with ''VideoGame/AssassinsCreedII'', Ezio Auditore in ''VideoGame/AssassinsCreedII'' takes it a step further by carrying a second hidden blade (potentially filled with poison) and a gun. He also apparently can use any weapon he can find with equal effectiveness, from a dagger to a giant axe or a spear. In ''Brotherhood'', Next in ''[[VideoGame/AssassinsCreedBrotherhood Brotherhood]]'', he also gets gains a crossbow and can [[ThrowingYourSwordAlwaysWorks throw heavy weapons]] with deadly accuracy. Finally, ''Revelations'' gives Ezio in ''[[VideoGames/AssassinsCreedRevelations Revelations]]'' he expands to carrying up to 15 bombs of different types and configurations. And people wonder why guards get suspicious of a guy wearing a hood and carrying an arsenal on his person. He also has no trouble using Creator/LeonardoDaVinci's inventions (tank, bomber, boat-mounted artillery, machine gun) without even reading the manual.
** Naturally, Connor of ''VideoGame/AssassinsCreedIII'' shows that Connor is more of the same, with the arsenal expanded to include a bow and a second handgun. holstered gun. Tomahawks can also be carried in place of daggers and Revolutionary-era bayonet-equipped muskets replace spears and two-handed swords from the Ezio trilogy.
swords.
** The tradition continues in ''VideoGame/AssassinsCreedIV'', where a fully upgraded Edward Kenway carries two swords, the traditional concealed blades of the assassins, four pistols, a dartgun with two different kinds of poisoned darts, rope darts and smoke bombs. This Being set during the Golden Age of Piracy, this trope could also arguably be added to his ship the Jackdaw ''Jackdaw'' which can be upgraded with so many weapons systems that it easily outguns ships that are many times its size. size.
**
''VideoGame/AssassinsCreedRogue'' uses a similar loadout, loadout to ''Black Flag'', letting Shay Cormac brandish a sword and dagger, two pistols, the rope darts and smoke bombs, and an air rifle with a grenade launcher in addition to the hidden blades.
blades. His ship the ''Morrigan'' also follows after the ''Jackdaw'' in being outfitted with so many cutting-edge technologies at its strongest as to be punching way above its weight class and win.
** The series starts downplaying the trope in ''VideoGame/AssassinsCreedUnity'', with Arno being limited to a single weapon (sword, spear, or axe) and a single pistol (due to being in an era where guns can carry more than one shot each), or else a single rifle, blunderbuss, or guillotine gun (all of which function for both close combat and gunfire), and a single hidden blade with a retractable crossbow function. The Frye twins of function.
**
''VideoGame/AssassinsCreedSyndicate'' avert averts the trope entirely, as wearing openly carrying weapons has gone from common practice to illegality, illegality in Victorian London, and they now fight the Frye twins must resort to fighting with easily-concealable easy-to-conceal knuckles, staves, cane swords, and kukris.
kukris, along with carrying a single pistol under their coats.
** When ''VideoGame/AssassinsCreedOrigins'' backpedals choosing to backpedal on the temporal scale, scale to Ptolemaic Egypt causes the trope comes to come back in full as well; a fully-upgraded Bayek can carry two melee weapons (which, if you opt to take a perk allowing for paired blades, quick-swapping, then equipping two pairs of daggers, means ''four'' swords), blades), two bows, a shield, a pouch of smoke bombs, a pouch of poisoned throwing knives, the (chronologically) '''first''' hidden blade, [[ArsonMurderAndJaywalking and a torch]].
** ''VideoGame/AssassinsCreedOdyssey'' plays similarly to ''Origins''. Set in Ancient Greece during the Peloponnesian War, the ''Misthios'' Alexios/Kassandra can master many types of weapons but are limited to equipping two at a time pairing it time, either a two-handed weapon, a one-handed weapon that pairs with the spear Spear of Leonidas as a dagger, along with a bow.
** In ''VideoGame/AssassinsCreedValhalla'', ''VideoGame/AssassinsCreedValhalla'' makes it so Eivor can equip one of many melee weapons in his/her main hand and equip another weapon or a shield in their off-hand off-hand, including two long-handled axes wielded one-handed or two shields, along with a bow, and they receive an assassin hidden blade as bow. They are also granted a gift.single over-handed Hidden Blade too.
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* The angel Jayt in ''Literature/WarsOfTheRealm'' is his team's resident weapons specialist. He wears [[TrenchcoatWarfare a trench coat loaded with all kinds of translated weapons]] and is a master of each of them (even grenades, making him the first angel to translate and use explosive successfully).
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Trope was cut/disambiguated due to cleanup


* Battle-hydra Dawn Castes in ''TabletopGame/{{Exalted}}'' who ''do'' have the Charms for using multiple weapons but ''don't'' have [[HyperspaceArsenal Elsewhere storage Charms]] tend to fall into this. When a big burly Dawn turns up with a [[PrecisionGuidedBoomerang sky-cutter]], [[TheArcher powerbow]], [[{{BFS}} daiklave]] and [[PowerFist smashfists]] strapped to various locations on his body, you know you're not going to have a fun time.

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* Battle-hydra Dawn Castes in ''TabletopGame/{{Exalted}}'' who ''do'' have the Charms for using multiple weapons but ''don't'' have [[HyperspaceArsenal Elsewhere storage Charms]] tend to fall into this. When a big burly Dawn turns up with a [[PrecisionGuidedBoomerang sky-cutter]], [[TheArcher powerbow]], powerbow, [[{{BFS}} daiklave]] and [[PowerFist smashfists]] strapped to various locations on his body, you know you're not going to have a fun time.
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None


* ''Film/{{Transformers}}'':

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* ''Film/{{Transformers}}'':''Film/TransformersFilmSeries'':



** Optimus Prime accelerates this over the course of the movies. The first movie revealed he had a blade and a gun. The second movie he uses two rifles, two swords and two hooks. The third movie, he carries a trailer that deploys into an armory with filled with gatling guns, missile packs, an axe, a shield, more swords (handheld this time), a flight pack, and more stuff we don't even get a close look at. He also has spiked brass knuckles build-in. This is possibly the most armed Transformer ever.
** Hound from the fourth movie has an assault rifle, two shotguns, two large handguns, two smaller pistols, at least three grenades, and a combat knife. [[spoiler:Plus his bullet cigar, which he can and does fire.]] To top it all off, he wields a triple-minigun (as in ''three six-barreled miniguns stacked together'') as his main weapon. This is replicated faithfully in the toy, and his character model shows much of his body is made up of bandoliers and ammo strips. [[spoiler:It actually ''isn't'' enough, and towards the end of his massive shootout against the Vehicons runs completely out of ammo and is forced to improvise]].

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** Optimus Prime accelerates this over the course of the movies. [[Film/Transformers2007 The first movie movie]] revealed he had a blade and a gun. [[Film/TransformersRevengeOfTheFallen The second movie movie]] he uses two rifles, two swords and two hooks. [[Film/TransformersDarkOfTheMoon The third movie, movie]], he carries a trailer that deploys into an armory with filled with gatling guns, missile packs, an axe, a shield, more swords (handheld this time), a flight pack, and more stuff we don't even get a close look at. He also has spiked brass knuckles build-in. This is possibly the most armed Transformer ever.
** Hound from [[Film/TransformersAgeOfExtinction the fourth movie movie]] has an assault rifle, two shotguns, two large handguns, two smaller pistols, at least three grenades, and a combat knife. [[spoiler:Plus his bullet cigar, which he can and does fire.]] To top it all off, he wields a triple-minigun (as in ''three six-barreled miniguns stacked together'') as his main weapon. This is replicated faithfully in the toy, and his character model shows much of his body is made up of bandoliers and ammo strips. [[spoiler:It actually ''isn't'' enough, and towards the end of his massive shootout against the Vehicons runs completely out of ammo and is forced to improvise]].

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