History Main / WalkingArmory

30th Jul '16 10:59:17 PM Gravityman
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* The ''TabletopGame/YuGiOh'' TCG: [[http://yugioh.wikia.com/wiki/Sword_Hunter Sword Hunter]] is shown with an arming sword, a saber, a katana, a short sword, a jambiya, and a big greatsword worn on his back. This in addition to a spiky helmet with a sword-shaped nosepiece.

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* The ''TabletopGame/YuGiOh'' TCG: [[http://yugioh.wikia.com/wiki/Sword_Hunter Sword Hunter]] is shown with an arming sword, a saber, a katana, a short sword, a jambiya, and a big greatsword worn on his back. This in addition to a spiky helmet with a sword-shaped nosepiece. There's also [[http://yugioh.wikia.com/wiki/The_Hunter_with_7_Weapons The Hunter with 7 Weapons]], whose effect implies each weapon is meant to be used against a specific type of enemy.
27th Jul '16 5:25:30 PM erforce
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* ''Film/TheMummyTrilogy''[='s=] Rick O'Connell carries at least two pairs of revolvers and semi-automatics on him at all times, in addition to a typical shotgun and a ever-present duffel bag, car trunk or travel chest filled with guns, ammunition, explosives and knives. His son in the third movie is shown to have taken up this habit, with Rick preferring the pre-war classics and the son favouring more advanced WWII-period weaponry.

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* ''Film/TheMummyTrilogy''[='s=] Rick O'Connell carries at least two pairs of revolvers and semi-automatics on him at all times, in addition to a typical shotgun and a ever-present duffel bag, car trunk or travel chest filled with guns, ammunition, explosives and knives. His son in the [[Film/TheMummyTombOfTheDragonEmperor third movie movie]] is shown to have taken up this habit, with Rick preferring the pre-war classics and the son favouring more advanced WWII-period weaponry.
25th Jun '16 8:32:50 AM MarqFJA
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Generally goes hand-in-hand with a WallOfWeapons.

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Generally goes hand-in-hand with a WallOfWeapons.
WallOfWeapons. If the huge amount of weapons is mostly/entirely hidden under the character's clothes, then you have TrenchCoatWarfare.
24th May '16 1:23:50 PM StarSword
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* The ''TabletopGame/YuGiOh'' TCG: [[http://yugioh.wikia.com/wiki/Sword_Hunter Sword Hunter]], for starters.

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* The ''TabletopGame/YuGiOh'' TCG: [[http://yugioh.wikia.com/wiki/Sword_Hunter Sword Hunter]], for starters.Hunter]] is shown with an arming sword, a saber, a katana, a short sword, a jambiya, and a big greatsword worn on his back. This in addition to a spiky helmet with a sword-shaped nosepiece.
21st May '16 7:32:18 AM shadowbeast
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* Many ''TabletopGame/{{Rifts}}'' giant robots are quite like this, though there are a few which have only a few weapons; then again, many ''Rifts'' robots have multiple crew. Powered armour suits, such as the Glitter Boy Killer, can seriously bristle with weapons; one wonders how they could possibly fit worthwhile weapons and ammo storage onto them, let alone how the pilot manages them all in a fight. Full-conversion [[HollywoodCyborg 'borg]], being nearly as big as a powered armour unit, can also have several weapons installed, each; the standard Manhunter alone is not only most commonly sold with a railgun, but is also armed with min-missiles on the back, has energy weapons concealed in the legs... The cyborg creation options allow for all manner of weapons to be installed on your very body.
* ''1001 Science Fiction Weapons'' for D20 Modern Future has two weapons pods full of weapons, which fit over your forearm; the older model has a laser, shotgun, grenades, tangler, rockets and flamer, albeit with small payloads, and looks more like the one in ''Film/TheFifthElement''. The newer type has only one variable barrel, but can fire several different kinds of energy weapon blasts.
14th May '16 9:53:30 AM DuneTheWanderer
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* The page quote, from ''VideoGame/StarWarsTheOldRepublic'', is in reference to a late-game Bounty Hunter PlayerCharacter. To give some perspective, by this point the player has acquired: Their trusty blaster pistol, a secondary pistol/power generator/personal shield generator, a BladeBelowTheShoulder, a flamethrower, a carbonite projector, a dart shooter, rocket boots, a rocket pack, rockets that shoot ''from'' the rocket pack with various payloads and destructive yields, rocket gauntlets (also useful for punching), and various other little, specialist devices. So yes, [[NotHyperbole everything you wear CAN kill someone.]]
6th May '16 10:13:50 PM Kadorhal
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* In [[TheSpiritThief The Legend of Eli Monpress]], Josef Liechten is literally said to carry enough weapons to outfit a small armoury. This leads to a few [[ExtendedDisarming Extended Disarming]] scenes as well.

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* In [[TheSpiritThief ''[[Literature/TheSpiritThief The Legend of Eli Monpress]], Monpress]]'', Josef Liechten is literally said to carry enough weapons to outfit a small armoury. This leads to a few [[ExtendedDisarming Extended Disarming]] ExtendedDisarming scenes as well.



* The ''Videogame/SyphonFilter'' series originally combined this with HyperspaceArsenal for the first three games in the series as the player had absolutely no limit on the number of weapons they could carry. In Omega strain they tried scaling it back to be more realistic but your character still carries: one long gun slung across your back, an auxiliary gun slung across your torso, two pistols (after completing a specific mission), grenades, a melee weapon and whatever mission specific gear you get issued.

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* The ''Videogame/SyphonFilter'' series originally combined this with HyperspaceArsenal for the first three games in the series as the player had absolutely no limit on the number of weapons they could carry. In ''The Omega strain Strain'' they tried scaling it back to be more realistic realistic, but your character still carries: carried one long gun slung across your their back, an auxiliary gun slung across your their torso, two pistols (after completing a specific mission), grenades, a melee weapon and whatever mission specific gear you get issued.mission-specific gear.
4th May '16 10:56:50 AM eldiablo555
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Added DiffLines:

* The ''Videogame/SyphonFilter'' series originally combined this with HyperspaceArsenal for the first three games in the series as the player had absolutely no limit on the number of weapons they could carry. In Omega strain they tried scaling it back to be more realistic but your character still carries: one long gun slung across your back, an auxiliary gun slung across your torso, two pistols (after completing a specific mission), grenades, a melee weapon and whatever mission specific gear you get issued.
4th May '16 12:18:16 AM CadeyrnofKearneyI
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Added DiffLines:

*In [[TheSpiritThief The Legend of Eli Monpress]], Josef Liechten is literally said to carry enough weapons to outfit a small armoury. This leads to a few [[ExtendedDisarming Extended Disarming]] scenes as well.
29th Apr '16 7:28:23 PM UltraSuper
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[-[[caption-width-right:300:8 weapon types: [[CoolSword sword]], [[AnAxeToGrind axe]], [[BladeOnAStick spear]], [[ArcherArchetype bow]], [[KnifeNut daggers]], [[MagicWand staff]], [[LuckilyMyShieldWillProtectMe shield]], and [[GoodOldFisticuffs his own two hands]].]]-]

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[-[[caption-width-right:300:8 weapon types: [[CoolSword sword]], [[AnAxeToGrind axe]], [[BladeOnAStick spear]], [[ArcherArchetype bow]], [[KnifeNut daggers]], [[MagicWand staff]], [[LuckilyMyShieldWillProtectMe shield]], and [[GoodOldFisticuffs [[BareFistedMonk his own two hands]].]]-]
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