History Main / WalkingArmory

22nd May '18 3:56:57 PM Ferot_Dreadnaught
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* ''Jailhouse Blues'', a [[SeriesHiatus defunct]] fancomic [[http://bobandgeorge.com/downloads/ formerly]] hosted on the ''Webcomic/BobAndGeorge'' website. In it, [[VideoGame/MegaMan the Blue Bomber]] encounters [[InsistentTerminology Artillery Man]] ([[PaletteSwap based off of]] the aforementioned Napalm Man), whose weaponry includes an ArmCannon, [[MacrossMissileMassacre missiles]], [[GatlingGood a chain gun]], a LaserBlade, and ([[BraggartBoss apparently]]) ''[[BlasphemousBoast more ammunition than God]]''. As such, Mega Man dubs him Obviously CompensatingForSomething Man. The weapon Mega Man [[PowerCopying obtains from him]] ''[[TheWorfBarrage does nothing]]'' in the few times he's whipped it out. This is [[LampshadeHanging lampshaded]] when [[strike:Heat Man]] Nasty Toilet Man notes that it resembles a widely-used tactic from ''Anime/DragonBallZ'' and points out that [[GenreSavvy such attacks never work]].

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* ''Jailhouse Blues'', a [[SeriesHiatus defunct]] fancomic [[http://bobandgeorge.com/downloads/ formerly]] hosted on the ''Webcomic/BobAndGeorge'' website. In it, [[VideoGame/MegaMan the Blue Bomber]] encounters [[InsistentTerminology Artillery Man]] ([[PaletteSwap based off of]] the aforementioned Napalm Man), whose weaponry includes an ArmCannon, [[MacrossMissileMassacre missiles]], [[GatlingGood a chain gun]], a LaserBlade, and ([[BraggartBoss apparently]]) ''[[BlasphemousBoast more ammunition than God]]''. As such, Mega Man dubs him Obviously CompensatingForSomething Man. The weapon Mega Man [[PowerCopying obtains from him]] ''[[TheWorfBarrage does nothing]]'' in the few times he's whipped it out. This is [[LampshadeHanging lampshaded]] when [[strike:Heat Man]] Nasty Toilet Man notes that it resembles a widely-used tactic from ''Anime/DragonBallZ'' and points out that [[GenreSavvy such attacks never work]].
28th Apr '18 12:00:46 AM Morgenthaler
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Added DiffLines:

* ''Film/SplitSecond'': [[CowboyCop Charley Stone]] gets chewed out by [[DaChief Chief Thrasher]] for carrying enough weapons to mow down a crowd, but since he's hunting a NighInvulnerable alien monster, Stone is really being ProperlyParanoid.
-->'''Trasher:''' How many weapons are you carrying besides this HandCannon I'm holding?\\
'''Stone:''' An M&P15... a Glock .50... and an A3 assault shotgun.\\
'''Trasher:''' I'm surprised you don't have a grenade launcher!\\
'''Stone:''' [[DeadpanSnarker Couldn't get a permit.]]
8th Apr '18 1:24:03 AM JackG
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* Lampshaded in ''WesternAnimation/BatmanUnderTheRedHood''. While fighting Batman the Red Hood banters, "Hidden goodies all over huh? We're both just a couple of walking armories!" Batman then makes the Red Hood shuck ''his'' armoury by setting his jacket on fire. [[spoiler:The Red Hood turns out to be Robin turned evil, so his use of this trope is hardly surprising.]]

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* Lampshaded in ''WesternAnimation/BatmanUnderTheRedHood''. While fighting Batman the Red Hood banters, "Hidden goodies all over huh? We're both just a couple of walking armories!" Batman then makes the Red Hood shuck chuck ''his'' armoury by setting his jacket on fire. [[spoiler:The Red Hood turns out to be Robin turned evil, so his use of this trope is hardly surprising.]]
8th Apr '18 1:23:50 AM JackG
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* ''WesternAnimation/BatmanUnderTheRedHood'' as indicated by the page quote.

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* ''WesternAnimation/BatmanUnderTheRedHood'' as indicated by Lampshaded in ''WesternAnimation/BatmanUnderTheRedHood''. While fighting Batman the page quote.Red Hood banters, "Hidden goodies all over huh? We're both just a couple of walking armories!" Batman then makes the Red Hood shuck ''his'' armoury by setting his jacket on fire. [[spoiler:The Red Hood turns out to be Robin turned evil, so his use of this trope is hardly surprising.]]
6th Apr '18 11:29:44 AM BeerBaron
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* Each PlayerCharacter in ''Franchise/TheElderScrolls'' games can be armed with a two-handed or one-handed sword, along with an axe and a bow, to say nothing about numerous daggers, especially if these are glass weapons. The amount of weapons carried around is limited only by the PC's strength and players' imagination
** In ''VideoGame/TheElderScrollsVSkyrim'' normally only one equipped weapon is actually shown on character, but there is undocumented option to make multiple weapons show up. With it, character can carry one two-handed weapon (like greatsword, battleaxe or warhammer), one bow or crossbow with quiver, two one-handed weapons (like sword, axe or mace), and a dagger at the same time.

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* Each ''Franchise/TheElderScrolls'':
** Every
PlayerCharacter in ''Franchise/TheElderScrolls'' games the series can be armed this, walking around with a two-handed or one-handed sword, along with an axe and a bow, to say nothing about numerous HyperspaceArsenal of swords, axes, blunt weapons, staves, bows, daggers, especially if these are glass weapons. and more. The amount of weapons carried around is limited only by limit is the PC's strength player character's [[CriticalEncumbranceFailure Strength]], though having high skill scores and players' imagination
the right perks will help you to actually be ''effective'' with the weapons.
** In ''VideoGame/TheElderScrollsVSkyrim'' ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', normally only one equipped weapon is actually shown on character, but there is undocumented option to make multiple weapons show up. With it, character can carry one two-handed weapon (like greatsword, battleaxe or warhammer), one bow or crossbow with quiver, two one-handed weapons (like sword, axe or mace), and a dagger at the same time.
5th Feb '18 11:43:14 PM BattleMaster
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** Originally, the Transformers tended to have weapons that they used like humans would guns. (The Decepticons tended to have a weapon or two built-in.) More recent series have taken advantage of the fact that the characters are ''robots'' and tend to include their "classic" weapons as sort of their special power, integrated directly into their systems, while they carry (or mount) more standard-issue weapons tech.

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** Originally, the Transformers tended to have weapons that they used like humans would guns. (The Decepticons tended to have a weapon or two built-in.) More recent series have taken advantage of the fact that the characters are ''robots'' and tend to include their "classic" weapons as sort of their special power, integrated directly into their systems, while they carry (or mount) more standard-issue weapons tech. The first characters to really exemplify this trope were the four "city" Transformers: Autobots Metroplex and Fortress Maximus and Decepticons Trypticon and Scorponok. Each of them are bristling with gun turrets and missile launchers.
3rd Feb '18 12:57:26 PM CountDorku
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* The Professional in ''TabletopGame/MonsterOfTheWeek'' can turn up with three guns and possible Weird Tech Gadgets, while the Initiate can show up with a mixture of modern guns and old-fashioned medieval weaponry (including [[KryptoniteFactor silver knives]]).



* ''Frame Arms Girl'' made by Kotobukiya has various 30mm plug holes all over her body, which you can attach various M.S.G. weapon parts and Frame Arms armors. As long as there's at least one plug hole, you can always expand her weapony by attaching as many {{BFG}} and {{BFS}} as possible.
* After 2009 Hasbro started adding multiple weapon ports to the toys from their various ''Transformers'' lines to encourage swapping weapons between individual figures. While the 5mm round ports were present in TFs for a long time at that point, the new figures also added 3mm ports and a two-sized "C-clip" weapon system that allowed to hook up further accessories to small rails scattered on the toys' bodies; and many new weapons included additional weapon slots themselves. This meant that depending on a given toy one could easily create One Robot Army if they had the proper selection of weapons at disposal, and on some figures the additional loadout could easily catch up to the said toy in terms of bulk and mass.

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* ''Frame Arms Girl'' made by Kotobukiya has various 30mm plug holes all over her body, which you can attach various M.S.G. weapon parts and Frame Arms armors. As long as there's at least one plug hole, you can always expand her weapony weaponry by attaching as many {{BFG}} {{BFG}}'s and {{BFS}} {{BFS}}'s as possible.
* After 2009 Hasbro started adding multiple weapon ports to the toys from their various ''Transformers'' lines to encourage swapping weapons between individual figures. While the 5mm round ports were present in TFs for a long time at that point, the new figures also added 3mm ports and a two-sized "C-clip" weapon system that allowed to hook up further accessories to small rails scattered on the toys' bodies; and many new weapons included additional weapon slots themselves. This meant that depending on a given toy one could easily create a [[OneManArmy One Robot Army Army]] if they had the proper selection of weapons at disposal, and on some figures the additional loadout could easily catch up to the said toy in terms of bulk and mass.
19th Jan '18 2:55:10 PM AuraXtreme
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* Altaïr in ''VideoGame/AssassinsCreedI'' is a master of several weapons, including a sword, a dagger, throwing knives, and a hidden blade. Ezio in ''VideoGame/AssassinsCreedII'' takes it a step further by carrying a second hidden blade (potentially filled with poison) and a gun. He also apparently can use any weapon he can find with equal effectiveness, from a dagger to a giant axe or a spear. In ''Brotherhood'', he also gets a crossbow and can [[ThrowingYourSwordAlwaysWorks throw heavy weapons]] with deadly accuracy. Finally, ''Revelations'' gives Ezio up to 15 bombs of different types and configurations. And people wonder why guards get suspicious of a guy wearing a hood and carrying an arsenal on his person. He also has no trouble using Creator/LeonardoDaVinci's inventions (tank, bomber, boat-mounted artillery, machine gun) without even reading the manual.

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* Altaïr in ''VideoGame/AssassinsCreedI'' is a master of several weapons, including a sword, a dagger, throwing knives, and a hidden blade. Ezio Auditore in ''VideoGame/AssassinsCreedII'' takes it a step further by carrying a second hidden blade (potentially filled with poison) and a gun. He also apparently can use any weapon he can find with equal effectiveness, from a dagger to a giant axe or a spear. In ''Brotherhood'', he also gets a crossbow and can [[ThrowingYourSwordAlwaysWorks throw heavy weapons]] with deadly accuracy. Finally, ''Revelations'' gives Ezio up to 15 bombs of different types and configurations. And people wonder why guards get suspicious of a guy wearing a hood and carrying an arsenal on his person. He also has no trouble using Creator/LeonardoDaVinci's inventions (tank, bomber, boat-mounted artillery, machine gun) without even reading the manual.



** The tradition continues in ''VideoGame/AssassinsCreedIV'', where a fully upgraded Edward Kenway carries two swords, the traditional concealed blades of the assassins, four pistols, a dartgun with two different kinds of poisoned darts, rope darts and smoke bombs. This trope could also arguably be added to his ship the Jackdaw which can be upgraded with so many weapons systems that it easily outguns ships that are many times its size.

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** The tradition continues in ''VideoGame/AssassinsCreedIV'', where a fully upgraded Edward Kenway carries two swords, the traditional concealed blades of the assassins, four pistols, a dartgun with two different kinds of poisoned darts, rope darts and smoke bombs. This trope could also arguably be added to his ship the Jackdaw which can be upgraded with so many weapons systems that it easily outguns ships that are many times its size. ''VideoGame/AssassinsCreedRogue'' uses a similar loadout, letting Shay Cormac brandish a sword and dagger, two pistols, the rope darts and smoke bombs, and an air rifle with a grenade launcher in addition to the hidden blades.
** The series starts downplaying the trope in ''VideoGame/AssassinsCreedUnity'', with Arno being limited to a single weapon (sword, spear, or axe) and a single pistol (due to being in an era where guns can carry more than one shot each), or else a single rifle, blunderbuss, or guillotine gun (all of which function for both close combat and gunfire), and a single hidden blade with a retractable crossbow function. The Frye twins of ''VideoGame/AssassinsCreedSyndicate'' avert the trope entirely, as wearing weapons has gone from common practice to illegality, and they now fight with easily-concealable knuckles, staves, and kukris.
** When ''VideoGame/AssassinsCreedOrigins'' backpedals on the temporal scale, the trope comes back as well; a fully-upgraded Bayek can carry two melee weapons (which, if you opt for paired blades, means ''four'' swords), two bows, a shield, a pouch of smoke bombs, a pouch of poisoned throwing knives, the (chronologically) '''first''' hidden blade, [[ArsonMurderAndJaywalking and a torch]].
9th Jan '18 7:01:19 PM Gamermaster
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* Invoked fro ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' where the developers wanted to recreate how Link appeared in his artwork from the very first game carrying every possible item. In this game, Link can be seen with a sword, a shield, a bow and quiver of arrows, and his Sheikah Slate.

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* Invoked fro for ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' where the developers wanted to recreate how Link appeared in his artwork from the very first game carrying every possible item. In this game, Link can be seen with a sword, a shield, a bow and quiver of arrows, and his Sheikah Slate.
11th Dec '17 10:15:53 AM Anddrix
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* In ''VideoGame/DissidiaFinalFantasy'', as a MythologyGag to ''VideoGame/FinalFantasyII''[='s=] [[LoveItOrHateIt unique]] experience-gaining system, Firion (pictured above) wields virtually ''every'' equippable weapon from that game ([[CoolSword a sword]], [[KnifeNut knives]], [[ArcherArchetype a bow & arrow]], [[AnAxeToGrind an axe]], [[BladeOnAStick a lance]], [[MagicWand a spellcasting rod]], and [[LuckilyMyShieldWillProtectMe a shield]]) in honor of his [[LaResistance crew]]. Unlike the other heroes, [[HyperspaceArsenal who summon and disperse their weapons at will]], Firion decides to be a man and wear 'em all at once. [[MightyGlacier He's the slowest of the Warriors of Cosmos]], [[JustifiedTrope and understandably so]].

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* In ''VideoGame/DissidiaFinalFantasy'', as a MythologyGag to ''VideoGame/FinalFantasyII''[='s=] [[LoveItOrHateIt unique]] unique experience-gaining system, Firion (pictured above) wields virtually ''every'' equippable weapon from that game ([[CoolSword a sword]], [[KnifeNut knives]], [[ArcherArchetype a bow & arrow]], [[AnAxeToGrind an axe]], [[BladeOnAStick a lance]], [[MagicWand a spellcasting rod]], and [[LuckilyMyShieldWillProtectMe a shield]]) in honor of his [[LaResistance crew]]. Unlike the other heroes, [[HyperspaceArsenal who summon and disperse their weapons at will]], Firion decides to be a man and wear 'em all at once. [[MightyGlacier He's the slowest of the Warriors of Cosmos]], [[JustifiedTrope and understandably so]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.WalkingArmory