[[quoteright:200:[[Webcomic/TheOrderOfTheStick http://static.tvtropes.org/pmwiki/pub/images/f9440274cfeb7e739694cb4f960b8d91.jpg]]]]
[[caption-width-right:200:Handy, ain't it?]]

->'''Kevin''': It's some kind of invisible barrier. \\
'''Fidgit''': Oh, so ''that's'' what an invisible barrier looks like.
-->-- ''Film/TimeBandits''
%% One quote is enough. Please keep the page neat and simple. The rest can go to the quote tab.

{{Invisib|ility}}le characters present a tricky challenge in visual media: If the character is invisible, how can the audience follow what he's doing? To overcome this, creators have invented various methods of visualizing invisibility:

* '''The invisible character is visible to the audience.''' No special effect required, just have the other actors pretend they can't see the invisible ones. Used often in live action, especially when the invisible characters are {{intangib|ility}}le as well (lots of ghosts are shown this way). Usually accompanied by some verbal cue ("They can't see us!"). It's common to cut to another character's POV to show he's seeing empty space.
* '''The invisible character is rendered as a vague distortion of the background.''' A.K.A. the ''Franchise/{{Predator}}'' method. Whether or not the other characters can see the vague distortion varies from work to work. This is also used quite often as transitional state, as when something switches its invisibility on or off.
* '''The invisible character is partly transparent.'''
* '''The invisible character is shown as an outline.''' Especially common in comics and animation.
* '''The invisible character is completely invisible, even to the audience.''' Here, the only way to know what the character is doing is by indirect clues, such as the character leaving footprints, picking up objects, [[InvisibleStreaker wearing a hat]], [[InvisibleStomachVisibleFood eating something]], or walking through smoke or rain. If no such clues are given, the exact position of the character is still often indicated by the camera remaining focused on them to the exclusion of everything else.

See also AstralProjection and SeeTheInvisible. Compare FluorescentFootprints.



[[folder:Visible to the Audience]]

* ''Film/{{Beetlejuice}}''
* Most renditions, in text and on film, of ''Literature/AChristmasCarol''.
* ''Film/{{Ghost}}''
* ''Film/GhostDad''
* Chevy Chase in ''Film/MemoirsOfAnInvisibleMan'' is usually shown visible so that the audience can see him, even though he can't even see himself. Some scenes, however, have him invisible to the audience. This is usually used to show how he looks when he's manipulating objects that ''can'' be seen.
* ''Film/HeartAndSouls'', although Thomas Riley is the one person who can see the ghosts following him around, which makes him look insane to everyone else.
* ''Film/AmazonWomenOnTheMoon'' has an interesting sendup: Ed Begley Jr. as the "Invisible Man", so he ''says'' he is, who is perfectly visible to everyone around him; they just play along with his antics. To make it more "authentic", Begley rips off all his clothes in order to carry out his pranks (sticking darts in the dartboard, stealing beer, etc). He's genuinely surprised when the police finally arrest him.
* Subverted in ''Film/ErikTheViking'', with a magical item that supposedly makes a person invisible, but it only works on a single, rather senile man. Erik grabs the item and prances around taunting a bunch of mooks thinking that he's invisible to them, but he's not.
* Used to great effect in ''WesternAnimation/RiseOfTheGuardians''. When the audience is introduced to Jack Frost, he's alone and looks perfectly normal (well, completely visible, anyway, with no indication he's supposed to be otherwise). So when he wanders into a town full of people, the audience is just as shocked as he is to learn nobody can see, hear, or touch him.

* Claude in ''Series/{{Heroes}}'' is visible to the audience most of the time during his episodes, but when he's introduced at the beginning of an episode, the audience hears his voice and sees him pick up an object, rendering it invisible. Also, the audience has seen him fade in and out of visibility. This causes his fans to believe that after he ran out on Peter, he's in every scene—''we just can't see him.'' Lampshaded by the writers: when asked if they were bringing Claude back, they replied "We already have. Didn't you see him?"
* Al, in the ''Series/QuantumLeap'' TV series, as a temporal hologram, is visible only to Sam (and occasionally animals, small children and the mentally ill).
* In the ''Series/BuffyTheVampireSlayer'' episode "Fear, Itself", Xander turns invisible and unheard, playing on his fears of being ignored by his now college-going friends. Of course, the audience can see and hear him just fine. This has the bonus effect of meaning viewers wont know he's invisible for sometime. In "Gone" however Blinvibl!Buffy is invisible to the audience as well. Buffy has fun showing off via talking skulls and baseball eyes.
* In the ''Series/StarTrekEnterprise'' episode "Vanishing Point" Hoshi becomes invisible to the rest of the crew, but looks exactly the same to the audience, except when she looks in a mirror. ''Series/StarTrekTheNextGeneration'' does this earlier with Geordi and Ro Laren in "The Next Phase," save for a brief InvisibilityFlicker at one point.
* ''Series/RandallAndHopkirkDeceased'': Marty is only visible (usually) to Jeff and the audience, and invisible to everyone else.

* Used a lot in Creator/WilliamShakespeare's plays, especially when the invisible character (e.g., Banquo's ghost) is only visible to one character.
** Invoked by Oberon in ''A Midsummer Night's Dream''. After a whole scene where for all we know he's perfectly visible, he overhears some humans coming, and tells the audience "I am invisible, and will overhear their conference."
** Probably just a stage technique in general— ''Blithe Spirit'', for example.
** Hence also used for Oliver in ''Series/SlingsAndArrows''.
** Shakespeare's original manuscripts have minimal stage directions, so when the ghost doesn't speak it's valid (if uncommon) to use the "Invisible to Audience" method below.
* Stagehands in traditional Japanese theatre often dress in a black outfit covering their entire body. The "invisible" part comes in when you consider that this is where the stereotypical image of a {{Ninja}} came from - ninja characters would wear the stagehand costume when hiding to signify that the audience was supposed to ignore them.
* Comedian-magician Mac King pokes fun at this trope with the "Mac King Cloak of Invisibility," a device that supposedly renders him completely invisible to whoever's on stage with him at the time as well as the audience. [[spoiler: Said device is a bright yellow rain slicker that can practically be seen from ''orbit.'']]

* In {{LARP}}ing, it's a common rule that a player can signal that he's invisible by holding his forearms crossed. Of course, this works on the honor system - it's up to the other players to play fair and act as if they don't see the invisible one. Or, for that matter, not use the signal unless their character actually ''can'' turn invisible.

* ''Webcomic/ElGoonishShive'' deals with invisible characters by having them be completely visible to the audience, but wearing shirts that [[http://egscomics.com/?date=2005-02-18 say "invisible."]] After some ArtEvolution, panels with invisible characters show them normally, while [[http://www.egscomics.com/index.php?id=1872 everything else has a "faded" effect.]]
* In ''Webcomic/FreeSpirit2014'', Winnie's FlyingBroomstick can turn its passengers invisible, but the readers can still see them.

* The illusionist Derren Brown once convinced someone that he was invisible. While he was standing in front of them. The audience gets to watch that confused someone.


[[AC:Anime and Manga]]
* ''Franchise/GhostInTheShell's'' Thermoptic camouflage.
** Averted in the movie, and occasionally in the series. In the movie you can only see the disturbances that a cloaked character causes, like footprints, falling objects, etc. In the series you can see distortion sometimes, but not always — usually when the audience shares the perspective with the invisible character. There's always distortions for a few seconds when a character turns invisible, though.
* Latios and Latias in ''Anime/PokemonHeroes''
* Espio the Chameleon in ''Anime/SonicX''.

* The invisible car in ''Film/DieAnotherDay''. There's a (rather overlong, which Bond {{lampshade|Hanging}})s explanation of the spec-tech involved, and the distortion is ''very'' visible. At least when the car is moving, as presumably the cameras and computers have a hard time keeping up. When it's still, it's undetectable.
* ''Film/{{Predator}}'': The cloaking device used by the predators. The distortion is also present in the ''Franchise/AlienVsPredator'' games and enemies may notice you moving in front of them.
* ''Radio/TheShadow'' does this in [[Film/TheShadow the 1994 film]], especially when he's throwing punches, but it's not true invisibility, merely "clouding men's minds".
* ''Film/StarTrekIIITheSearchForSpock'' features the following scene as the ''Enterprise'' closes in on a [[StealthInSpace cloaked]] Klingon Bird of Prey:
--> '''Kirk''': There! That distortion, see it?
--> '''Sulu''': Yes sir, [[SciFiWritersHaveNoSenseOfScale it's getting larger as we close in]].
** In ''Film/StarTrekVITheUndiscoveredCountry'', the Klingon warship is entirely invisible, but reverts to a partly-visible distorted state when she [[spoiler: fires her weapons while cloaked.]]
* In ''Film/EndOfDays'', Satan's true winged demonic form is invisible to the naked eye, but leaves behind visual distortions as it flies through the air.

[[AC: Literature]]
* ''Literature/TheDresdenFiles'': As noted by veil expert Molly Carpenter, the magic is imperfect in that it's an illusion that cannot compensate for weather. Any sharp-eyed observer will see rain/sleet/snow etc. bouncing off of nothing.

* The Shadows in ''Series/BabylonFive'' occasionally appear this way when they're not totally invisible.
* The Jem'Hadar from ''Series/StarTrekDeepSpaceNine''.
* ''Series/TheXFiles'' episode "Fallen Angel" featured invisible aliens shown as distortion of the background or through the movement of a rushing camera.

* The Invisibility power in ''TabletopGame/{{Champions}}'' has a "fringe" by default. Another person has a chance to sense that fringe if they're within two meters of the Invisible character. You can buy your Invisibility with "No Fringe" for extra points, or make the fringe easier to detect to lower the cost.

* Arakune in ''VideoGame/BlazBlue'' does this with one of his moves.
* In ''VideoGame/ChampionsOnline'', if a player has sufficient Intelligence or a Utility to aid his ability to detect Stealthed characters, they show up this way.
* The stealth tanks in the first ''VideoGame/CommandAndConquer'' game, especially in [[http://www.youtube.com/watch?v=XiMR77_ARFk the associated FMV.]] Years later, ''VideoGame/CommandAndConquerRenegade'' used a cheaper version of this effect (and added stealth troopers).
* ''VideoGame/{{Doom}}'' has spectres (and players using "partial invisibility") appear as a darkened silhouette, made up of a pattern of shimmering dots.
* ''VideoGame/{{Dystopia}}'''s stealthers are rendered as a watery distortion while they're moving, but invisible while they're still. TAC scans show a snapshot of their IFF boxes, and the Sound Wave Triangulator shows [[EverythingsBetterWithSpinning spinning triangles]] for their footsteps and gunshots.
* Fellow ''VideoGame/HalfLife2'' mod, ''VideoGame/NeoTokyo'', has its own variant for the Recon class, appearing as shadowy silhouettes if you looked close enough. They were worthless if a player was using them moving or out in the open, but in front of things that broke up their outline, such as rows of boxes or vehicles, they were barely noticeable.
* In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', the "Chameleon" magic effect is a partial subversion: as Chameleon strength increases, the distortion effect gradually gives way to full invisibility, and 100% Chameleon makes you both completely invisible and [[GameBreaker untargetable]] by the AI.
* In ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'', the Stealth Boy and Chinese Stealth Armor (only in the former game) behave this way. Enemies with high enough Perception [[UselessUsefulStealth can detect the player]] when sneaking in this state.
* In the ''Franchise/{{Halo}}'' series, the Active Camo can be perceived as a player-shaped distortion similar to heat distortion if you are close enough.
* ''VideoGame/JediKnightJediAcademy'' has some high-ranking stormtroopers use this. The hilarious part is that they're usually still painfully visible, and the fact that they won't move or attack while cloaked means they'll just stand there and wait for you to impale them with a lightsaber. Same with the Shadow Troopers in ''VideoGame/JediKnightIIJediOutcast'', but not as easy to impale them with the saber if it wasn't for the fact they were wielding one themselves.
* In ''Franchise/KingdomHearts'', several Heartless have the ability to render themselves invisible, causing this effect.
** ''VideoGame/KingdomHeartsI'' and ''VideoGame/KingdomHearts358DaysOver2'' have the Stealth Sneak in [[Disney/{{Tarzan}} Deep Jungle]], and [[UndergroundMonkey its varieties]].
** ''VideoGame/KingdomHeartsII'' has the Dark Thorn in [[Disney/BeautyAndTheBeast Beast's Castle]].
** ''VideoGame/KingdomHeartsBirthBySleep'' introduced the Vanish spell, which give the player character this ability.
* ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' does this for stealth mode.
* Infiltrators using their tactical cloak, and Geth Hunters in ''VideoGame/MassEffect2''. Unusually, the glowing "eye" on the geth is still clearly visible, which substantially undermines the effectiveness of the camouflage. Their cloaks are better in ''VideoGame/MassEffect3'', but still not perfect.
* The ''Franchise/MetalGear'' series, when a character is using stealth camo. The amount of distortion differs between NPC's and the player characters--a stealthed boss will be completely transparent aside from the distortion around the outline, while Snake or Raiden in stealth mode will also have a distinct green tint so you can at least see yourself. In ''Metal Gear Online'', a sharp eye for these can help in stealth team battles.
* ''VideoGame/PerfectDark'' has the Cloaking Device, which leaves a faint distortion when the user moves around.
* ''VideoGame/DirtyBomb'' has Refractive Armor, which makes the [[StealthExpert Phantom]] using it look like a vague distortion to friend and foe alike. It's more visible when he moves, and reminds a viewer of the ''Film/DieAnotherDay'' car.
* Enemy cloaked units in ''VideoGame/StarCraft'' have a slight distortion: it's ''very'' difficult to make out a Dark Templar who looks like a smoke trail. And even if you can see where he is, you can't shoot at him anyway. Once you know where the unit is though, you can move a detector there. However, note that the ''attacks'' of a cloaked unit remain perfectly visible, which is a bit of a giveaway to a human player. Said human player will probably drop a Psionic Storm, [=ComSat=] Sweep, or Ensnare on the offending units. This especially gives away the location of the aforementioned Dark Templar, who only has a melee attack. The Ghost's attack is ''very'' hard to spot though, as it only gives off a small muzzle flash.
* In ''VideoGame/TheHidden'', a ''VideoGame/HalfLife2'' total conversion, a team of players must hunt down the mod's namesake (while he is hunting them), who appears like this.
* Used in ''VideoGame/StarTrekOnline'' for the "Stealth Module" ground skill. Only teammates can see the distortion, to enemies it's totally invisible. Accompanied with an InvisibilityFlicker when attacking.
* ''VideoGame/SuperSmashBros Melee'' uses this, when the character uses a movement to guide the player to know where it is; otherwise the character is completely invisible.
* In ''VideoGame/TeamFortress2,'' the cloaked Spy is visible as a distortion to his own team, but completely invisible (unless he's shot/bumped into) to the other team.
** Unless he's using the Cloak and Dagger. That works normally when charged or when standing still. If the charge runs out and he moves, the same visibility effect happens as when he is shot.
** Also, the Dead Ringer. If you have it activated before you get shot, you will don a perfect cloak (no flicker effect even if you are bumped into or shot again). The cost? The perfect cloak only lasts about 6 seconds and has a very loud and obvious "decloak" sound effect.
* At one point in ''[[VideoGame/{{Touhou}} Mountain of Faith]]'', the kappa Nitori shows up in "[[InvisibilityCloak Optical]] [[SchizoTech Camouflage]]". However, she's not really all that invisible; just translucent. The heroines point this out after they break the camo entirely.
* Jungle in ''[[VideoGame/KatamariDamacy We Love Katamari]]''.
* In ''VideoGame/PrinceOfPersiaWarriorWithin'', there are "invisible" enemies that distort the image of whatever is behind them, and this distortion gets stronger at the edges, almost giving them an outline. Imagine a human-shaped glass figurine and you're pretty close. Only, light doesn't reflect off these guys, making them way harder to spot than glass.
* The Nanosuit cloaking device in ''VideoGame/{{Crysis}}'' works this way. Unlike in, say, ''VideoGame/MetalGearSolid'', this means that enemies who are at close range or have already been alerted to the player's presence will, in fact, be able to see (and shoot) you. Likewise, it is possible to see cloaked enemies as well, if you look carefully.
* Novistadors in ''VideoGame/ResidentEvil4''.
* The cloaked ninjas in ''Sensory Overload'' are this type, and are invisible to the EnemyDetectingRadar. They also usually reside in dark rooms, making them near-completely invisible.
* Active Camouflage in ''VideoGame/Battlefield2142'' used two methods, an earlier "Predator" method with a refracted outline that proved quite visible at a distance, and a later "static" effect that was more visible up close. Users were never meant to be completely invisible; limited charge, a shrill sound, and vulnerability to detecting gadgets ensured that they weren't completely undetectable by alert players.
* The Gleipnir and Fenrir from ''VideoGame/AceCombatXSkiesOfDeception'' have this.
* Adaptive camo in ''VideoGame/GhostRecon: Future Soldier'' appears like this. Like ''Crysis'', it's not perfect (your character's exposed forearms are still pretty visible in the first level you get it in, for starters), but it's pretty close - enemies from further than a few feet will generally be unable to see you, even if they've been alerted and are firing on your teammates, but the downside is that you can't use it while walking upright, and firing a weapon or being shot at deactivates it.
* Infiltrators in ''[[VideoGame/PlanetSide Planetside 2]]''. New infiltrators, thinking their cloak makes them invisible, are easy kills for players who know to look for the distortion. Worse, uncloaking makes a distinctive sound, so players quickly learn to look behind them after hearing it. Experienced infiltrators use the cloak within its limitations - for invisibility only at a distance, when crouched and still, and to make a moving target very hard to track.
* In ''VideoGame/MortalKombatX'', Reptile's "Deceptive" variation gives him the ability to go invisible, but with some distortion. However, he can use some meter to make him completely transparent.
* In ''[[Videogame/{{Tribes}} Tribes 2]]'', the cloaking pack covers the player in a ghostly very translucent sheen. As the sheen was completely useless against semi-aware players and certain graphical exploits made it completely solid, the popular "Classic" GameMod turned the cloaking player completely invisible, de-rendering them [[FlashOfPain unless damaged]].
* The Wraith when using the [[ForDoomTheBellTolls bell]] in ''Videogame/DeadByDaylight''

[[AC:Western Animation]]
* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' episode "To Where and Back Again," Starlight Glimmer uses an invisibility spell that appears to the audience as a slightly off-color, wavy distortion. In addition, the audience is also clearly able to see Starlight's eyes, but the enemies who are looking for her apparently can't.
* The InvisibleStreaker in ''WesternAnimation/TotallySpies'': "Evil Boyfriend". In this case, he is invisible to characters who aren't equipped with infra-red goggles.
* Thrust in ''Anime/TransformersArmada'' is seen as a mirage-esque distortion of the background when he's invisible.
* ''WesternAnimation/WolverineAndTheXMen'': The Blackbird's cloaking device is, when active, a blue-white outline of the plane's entire shape that phases into visibility for a second, then vanishes, strobing like that.
* Whilst not in the show, ''WesternAnimation/{{Archer}}'' does make reference to ''Film/{{Predator}}'' and its' "telltale shimmer".
* ''WesternAnimation/StarWarsTheCloneWars'': In the episode "[[Recap/StarWarsTheCloneWarsS3E12Nightsisters Nightsisters]]" Asajj Ventress and two EliteMooks use a potion that makes them invisible "to most" and smoky and indistinct to the viewers.

[[AC:Real Life]]
* This is probably what a real-life InvisibilityCloak will look like in 5 or 10 years.

[[folder:Partly Transparent]]

[[AC:Anime and Manga]]
* In ''Manga/SgtFrog'', Keronian technology can make it so that specific people can see you while others can't. If you can see a cloaked Keronian, you see them as translucent images. The anime adds a rainbow glow to the outermost outlines, though it can get a little inconsistent with some items only having the rainbow glow.
* ''Anime/MagicalGirlLyricalNanohaStrikers'' uses this method to portray Garyuu's and the Type IV Gadget Drone's invisibility, though attentive viewers may notice that the latter also used the Distortion method a few seconds before it made its presence known to the audience.
* ''Manga/SukiXSuki'' displays Touka's invisibility like this. Parts of the background can be seen through her body, which is drawn lighter than when she is visible to everybody.

* Rogues using stealth in most D&D-based video games, including ''Franchise/BaldursGate'' and ''VideoGame/IcewindDale''.
* ''VideoGame/BioShock1'' and ''VideoGame/Bioshock2'' have the "Natural Camouflage" Gene Tonic: While you're standing still with the Natural Camouflage tonic equipped, your hands and guns are transparent, leading to the various nasties that roam the ruins to never find Jack and the Alpha Daddies. Houdini Splicers have a variant of this as they can be found by their glimmering bodies (among other tricks) when they disappear to run from place to place.
* All characters with {{Flash Step}}s in the DS ''Manga/{{Bleach}}'' fighters are shown as turning transparent and dashing to the specified direction to the user of the said character, but disappearing entirely and appearing elsewhere to the opposing player. Does not apply to actual teleports, which a few characters possess.
* All stealth units in ''VideoGame/CommandAndConquerTiberianSun'' (completely invisible to the enemy, of course).
* VideoGame/EccoTheDolphin, in ''Defender of the Future,'' is see-through with stealth, but the enemies can't see him, even if he bumps into them.
* Some ports of ''VideoGame/{{Doom}}'' and ''Doom II: Hell on Earth'' render Spectres as Demons with the transparency turned up.
* In ''VideoGame/TheElderScrollsIVOblivion'' there are two kinds of invisibility: regular invisibility and chameleon. Regular invisibility uses the transparent effect, unless it's another character using it, in which case they go completely invisible. Chameleon also uses partial transparency, whether it's on your or another person. However, if you reach 100% chameleon, you are completely invisible, even to yourself. This is an infamous GameBreaker, since regular invisibility goes away when you attack, but chameleon doesn't, and with either in effect, [=NPCs=] and enemies won't even try to find you.
* ''VideoGame/EveOnline'' ships with cloaking devices are semitransparent to the player controlling the ship and completely invisible to everyone else, including teammates.
* Your PlayerCharacter looks like this when under the Invisible StatusBuff in ''VideoGame/FinalFantasyXI''.
* A player's own cloaked units in ''VideoGame/StarCraft''. And an enemy's cloaked units once they're within range of a unit with the Detector property, such as the Terran Missile Turret or the Protoss Observer.
* Mario using the Vanish cap in ''VideoGame/SuperMario64''.
* ''VideoGame/{{Warcraft}}'':
** In ''[[VideoGame/WarcraftIII'', your own and allies' invisible units are partly transparent, but completely invisible to the enemy (unless they have invisibility-detecting), but you can still get them with splash damage. Then there's that unfortunate InvisibilityFlicker...
** In ''VideoGame/WorldOfWarcraft'', stealthed rogues, druids, night elves, and pets are shown like this. Stealthed enemy characters are completely invisible unless they come too close, though how invisible something hostile is to you depends on your level. If it's above your level you won't see it at all until you're practically on top of it, if it's around the same level it'll show up faintly when you get close, and if it's well below your level you can see it as clearly as a stealthed friendly, though it'll still be semi-transparent.
* Because the first [[MultiplayerOnlineBattleArena MOBAs]] were built around the ''Warcraft III'' engine, just about every MOBA shows invisible allied players as partially transparent and generally follow ''Warcraft III's'' rules for invisibility.
* In ''VideoGame/RiseOfTheKasai'', Tati and Grizz become shadowy and transparent when they stay still and hug the wall. The player can still see them, but enemies will walk right by without noticing them, allowing them to kill them from positions the other playable characters can't.
* In ''VideoGame/CityOfHeroes'' allies who are cloaked will be invisible to the enemy but semi-transparent to you. Your character will also appear semi-transparent to indicate to you when cloaked. A few stealth powers, like Cloak of Darkness and Shadowfall, make you look more like a cloud of smoke to yourself and your allies.
* Espio the Chameleon in ''VideoGame/SonicHeroes''. Oddly, not only will he be undetected by enemies, but [[GuideDangIt/PlatformGames he also passes through lasers ]] (of the LaserHallway variety only) as if they aren't there, and this is necessary at at least one point (when looking for all 20 of the casino chips in BINGO Highway, as the last one is behind some lasers).
* ''Franchise/{{Halo}}''[='s=] active camo from ''VideoGame/HaloReach'' onward. The user's transparency decreases when they move.
* The ''Carnotaurus'' boss in the ''VideoGame/TheLostWorldJurassicPark'' arcade game, who fades in and out of visibility when it's moving and attacking. Though it's supposed to have [[HollywoodChameleons a chameleon's ability to blend in]], the effect used is simply going transparent.
* When Crow of ''VideoGame/RisingThunder'' turns invisible, he's translucent and glowing blue on the user's screen. On the opponent's screen, he's entirely invisible.
* The [[VideoGame/HarryPotter video game version]] of ''Literature/HarryPotterAndThePhilosophersStone'' uses the Partly Transparent method. And although we can see Harry the whole time, they didn't bother to put a cloak on him -- you know, the thing that's actually supposed to be making him invisible in the first place.
* ''VideoGame/EverythingOrNothing'': The Nano Suit can make James Bond invisible, but leaves behind a vague outline. Later on in the game, Nano Guards have the same ability, but they can be defeated with EMP Grenades or Thermal Imaging. There is also a part in one level in which you can shoot an invisible guard ''without locking on'' with a Sleeper Dart-equipped Q-Spider.
* ''VideoGame/HauntingStarringPolterguy'': Poltergeist Polterguy is visible to the player (he's a transparent, green ghost) but invisible to the family except the dog.

* ''Webcomic/BobAndGeorge'' has [[http://www.bobandgeorge.com/archives/010112c Megaman's ghost]]

* ''WesternAnimation/TheGaryColemanShow'', in which Gary is a child angel.
* Invisible spirits on ''WesternAnimation/AvatarTheLastAirbender'' are a transparent blue when they're in the physical world.
* ''WesternAnimation/TheHobbit'' used this technique when depicting Bilbo using the Ring.
* In ''WesternAnimation/{{Bionicle}} 2: Legends of Metru Nui'', when Vakama is seen after discovering his [[MaskOfPower Kanohi Mask Power]], he is completely invisible to the raging [[BigBad Makuta]], however the viewer can see him quite clearly as a see-through, colorless figure.
* In the ''WesternAnimation'' version of the 1960s Fantastic Four cartoon, Sue is rendered as a white outline with a partially transparent fill.
* ''WesternAnimation/DannyPhantom'' is partially transparent, except for his eyes which appear normal to the viewers.
* ''WesternAnimation/TheSecretSaturdays'' Komodo's "camouflage" ability looks like 1966 style outline-plus-partial transparency.


* "Kid Chameleon" was a regular strip in the British anthology comic ''Cor!!'' in the early 1970s. The title character wore a suit of transparent lizard scales with only flesh-coloured trunks underneath. When he wanted to camouflage himself he could make the scales change colour, which was depicted by overlaying his black outline (including scales) over the coloured background. Strangely, nobody ever seemed to notice his uncamouflaged long blond hair. Overlaps with semi-transparent.

* Characters in ''VideoGame/FinalFantasyVI'' who have had the Vanish spell cast on themselves are shown as a black outline; Vanished enemies turn instead completely invisible.
* In the second ''VideoGame/MasterOfOrion'', ships with a Phasing Cloak device equipped show up on the tactical screen as a transparent outline. You can scan a ship using their Phasing Cloak, but are unable to target it for weapons fire.
* Used in ''Videogames/TempleRun''. Interestingly, the monsters can still see you while you're invisible, but it does protect you against trees and pitfalls. One can only guess that the invisibility makes you intangible, and that the monsters are quite supernatural. (Well, they ''do'' have skulls for heads.)
* ''Videogame/WingCommander''
** In ''Wing Commander III'', in the "fly-by" cutscenes, cloaked Excaliburs show up as wireframe outlines.
** In ''Wing Commander IV'', thanks to special optics for the Dragon fighter you can visually track cloaked ships, which use the wireframe outline mentioned above to display them.
* All invisible monsters, and the player when using a skill/potion/wand that activates invisibility, in ''VideoGame/DungeonsOfDredmor'', are indicated by a colored outline.
* In ''VideoGame/DigDug'', when the monsters phase to pass through the earth, they become outlines of themselves.
* The voodoo invisibility necklace in ''VideoGame/TheSecretOfMonkeyIsland'' has this effect.
* In the [[VideoGame/HarryPotter Game Boy Color version]] of ''Literature/HarryPotterAndThePhilosophersStone'', Harry is portrayed as a white outline whenever he's wearing the invisibility cloak. This carries over to anyone [[AllInARow following him]].
* In ''VideoGame/FTLFasterThanLight'', activating a stealth system makes the ship partially transparent with a bright blue outline.
* In ''VideoGame/UltimaVI'', invisible party members are visible to the player with an outline over a transparent sprite.
* In ''VideoGame/{{Sundered}}'', the mini-boss Arlie Waylon has a cloaking device that renders him invisible when he’s not actively attacking Eshe. Unfortunately for him, his body—which becomes a mostly transparent silhouette while cloaked—is still visible to the player.

* ''Webcomic/TheOrderOfTheStick''
** The comic [[http://www.giantitp.com/comics/oots0656.html uses this method]] in a scene shown through the three fiends' HD TV screen, which has a "see invisible" setting. The rest of the time, it uses the "completely invisible" one below.
** And [[http://www.giantitp.com/comics/oots0819.html again]] when Tarquin uses his Ring of True Seeing.

* ''WesternAnimation/SpaceGhost'': Jan and Jayce all were drawn in white outline.
* This was also done in Creator/HannaBarbera's [[WesternAnimation/TheFantasticFour1967 Fantastic Four]] series with the Invisible Girl.
* Komodo of ''WesternAnimation/TheSecretSaturdays'' is drawn in white outline.
* Ditto for Franchise/WonderWoman's [[WesternAnimation/SuperFriends invisible jet.]]
* Spoofed in an episode of ''WesternAnimation/{{Rugrats}}''. The group becomes childhood {{exp|y}}ies of a Comicbook/FantasticFour expy. While it's implied that the adult in the [[ShowWithinAShow cartoon they were watching]] becomes fully invisible, Lil, being a baby, does not understand the reason for the outline and becomes "Dotted Line Girl" who unfortunately can be seen because:
-->'''Angelica:''' Any idiot can see a dotted line!
* ''WesternAnimation/TheTransformers'' used a weird variety of this. First, Starscream and Megatron use an invisibility spray to turn invisible, save for their brightly glowing outlines... which, as it later turns out in a strange subversion, are also visible to others, since they are caught on tape by a security cam. [[FridgeLogic Add to this that they used that spray during nighttime, when no one would have seen them anyway.]]
* ''WesternAnimation/ShimmerAndShine'': Parisa can camouflage herself ,but leaves an outline for the viewers to know where she is. The same goes for the people turned invisible by a potion Zeta made in Parisa's debut episode.

[[folder:Completely Invisible]]

[[AC:{{Anime and Manga}}]]
* Saber's invisible sword in ''VisualNovel/FateStayNight''. Used to try and confuse enemies, though most Servants are skilled enough to see through the feint. Assassin almost perfectly describes Saber's arming sword, after which she drops the act.
* Toru Hagakure in MyHeroAcademia is utterly invisible, but her clothes aren't. Her hero "costume" thus includes pretty much just gloves and shoes. A common fan theory is that she's also wearing a leotard made at least partially from her own hair, making it invisible as well.

* The monster in ''Film/ForbiddenPlanet''.
* ''Film/HarryPotter''. The footprint method is used in the third movie when Harry wears the cloak outside while it's snowing. However, in any shot where he's putting on or taking off the cloak, it falls into the category of [[SpecialEffectFailure distortion]] due to the use of the [[ChromaKey green-screen technique]] to make the cloak appear invisible.
* The title character of ''Theatre/{{Harvey}}'' is present only through his action on the environment, such as opening doors.
* ''Film/HollowMan'' — even his vomit was invisible. Plenty of tricks were used to still get a view of him though.
* ''Film/TheLordOfTheRings'' trilogy, with Frodo. The only way we could tell where he was in the last part was by his footprints. Bilbo was invisible to the audience while wearing the ring. However, when Frodo wore the ring, we saw a distorted version of reality with him in it.
* When we finally get to "see" Invisible Boy's power in ''Film/MysteryMen'', he vanishes completely from the scene, only showing the objects moved by him.
* The demonic presence in ''Film/ParanormalActivity'' makes itself visually known by moving the bedroom door and the planchette on a Ouija board, shifting the bedcovers, or dragging the female lead out of bed and down the stairs. Later on, they dust the hallway floor with flour, and it leaves white, bestial footprints. [[HellIsThatNoise (It has other tricks as well.)]]
* The titular ''Film/PetesDragon1977'' can make himself totally invisible; the audience only sees his effects, like a petticoat being mischievously hooked on a nail.
* In ''Film/Halo4ForwardUntoDawn'', the Elite's active camouflage becomes this, which differs from [[Franchise/{{Halo}} the games]]. Given that it seems to be acting like a hunter toying with prey, it's a terrifying thing to see.

* ''Series/BuffyTheVampireSlayer'', on two separate occasions: the season 1 episode "Out of Mind, Out of Sight", and the season 6 episode "Gone".
* Most adaptations of Creator/HGWells' ''Literature/TheInvisibleMan'':
** The [[Series/TheInvisibleMan 2000 series]] — the camera would usually cut to Fawkes' POV to show what he was doing. Somewhat lampshaded in one episode, where Darian has to spook out a superstitious generic South American dictator by pretending to be a ghost. His narration actually says that people aren't afraid of what they don't see, so if he's going to freak this guy out, he'll need to ''see'' something. Cue Darian letting the [[AppliedPhlebotinum quicksilver]] drop from his eyes, to show human eyes looking out of nothing. Effectively creepy.
** In a case of SpecialEffectFailure, the original ''Film/TheInvisibleMan'' film starring Creator/ClaudeRains had him leave shoe-like prints in the snow, despite the fact that he wasn't supposed to be wearing any. Stagehands made the footprints by pulling cutouts from a floor/boards that had fake snow on top, and it's easier to cut out a shoe shape (since usually in a bare footprint the toes leave separate prints).
* Cloaked ships and characters in ''Franchise/StarTrek'' and the ''Franchise/StargateVerse''. Though early cloaked ships sometimes produced a distortion effect, which was actually a plot point (see the ''[[Film/StarTrekIIITheSearchForSpock Star Trek III]]'' example; by the time of ''[[Film/StarTrekVITheUndiscoveredCountry Star Trek VI]]'' the technology had been improved enough to eliminate the distortion).
* Clara of ''Series/{{Sanctuary}}'' used the ''footprints'' method of tracking usually, using the outline when she was 'found' by turning on the sprinklers. Later uses enabled her to partly 'uncloak' some part of her body to alert the viewers where she was.
* Sam Casey of ''Series/GeminiMan'' turns completely invisible, though the viewer is given clues to his presence by things such as bumping into other objects, chairs depressing from where he's sitting, objects he's holding floating, etc. This often just looks [[SpecialEffectFailure cheap]], especially when the writers clearly have no idea of scale. For one example, Casey, while invisible, is holding a gun that to the viewer appears to be floating. When the henchman is staring down the barrel at it (thus a reasonable distance from Casey), he is suddenly punched in the face by Casey in spite of the gun staying perfectly still...thus somehow Casey punched a man with a ''six foot arm''.
* In ''Series/{{Supernatural}}'', ghosts can be completely invisible, and are often shown as a wind which blows papers or tree branches.
* ''Series/{{Atlanta}}'': Marcus Miles has an invisible car. The main character Paperboi is sceptical when he sees the pictures of Marcus standing around with nothing. [[spoiler:At the end of the episode there is a shootout at a club. Everyone runs to leave then Marcus drives off, hitting & knocking over multiple people, while all you can see is him in the driver seat.]]
* ''Series/PeeWeesPlayhouse'': Pee-Wee made himself invisible as part of a magic act. He was able to play pranks on his friends for a while, but the novelty wore off very quickly. [[OhCrap He then found out that his magic kit didn't have the necessary spell to make him visible again...]]

* Different from being transparent, ''other'' {{Player Character}}s in ''VideoGame/FinalFantasyXI'' under Invisible cannot be seen at all... although they can still be targeted, [[FridgeLogic for some reason that doesn't seem to exist]]. Characters with the "invisible" status buff in ''VideoGame/FinalFantasyTactics'' leaves only a shadow. You can still see where the unit is (though the AI might not) but that unit cannot be targeted.
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': Invisible objects are completely invisible. With the use of a special item, Link can render them completely visible, however.
* The third boss in ''VideoGame/TheLegendOfZeldaPhantomHourglass'' - you have to shoot it in the eye to make it visible again. Conveniently, the top screen shows the boss' first-person view of the fight.
* Using the Invisible ability in ''[[VideoGame/SoulSeries Soulcalibur IV]]'' renders your character invisible, even to you the player- all you can see is the effects when swinging a weapon. Of course, this is because it's usable in Special Versus, too, and human players aren't so easy to fool as the AI.
* The Illwrath ships in ''VideoGame/StarControl 2'' have this as their special ability. However, since the "camera" is always aimed at the point directly between the two fighting ships, you can get a pretty good idea of where one is hiding.
* Some [=NPCs=] in ''VideoGame/WorldOfWarcraft'' have an ability that makes them invisible. The only way to see them is to wait until they attack (when the spell breaks) or use a detect invisibility spell. Mages also learn an invisibility spell, that causes them to turn progressively transparent until they disappear completely (it last for a very limited time, though).
* If a ninja does this in ''VideoGame/SamuraiShodown'', you may see flickers of him when he performs a manoeuvre. Less useful for Galford, since his dog Poppy always stays nearby.
* Annoying when the CPU does it in ''Franchise/MortalKombat'' games that let it happen. Invisible PerfectPlayAI, anyone? Also Reptile was able to do this.
* Wraiths in ''VideoGame/PathwaysIntoDarkness'' are completely invisible unless you equip the IR goggles.
* In ''VideoGame/MetalGear2SolidSnake'', Night Sight is only detectable by the trail of his bullets.
* One of the items that can be won from Time Attack mode in ''VideoGame/ShadowOfTheColossus'' is an invisibility cloak. Only the very faintest shadow can be seen by sharp-eyed players, making playing with the cloak equipped somewhat tricky. The ability to go completely undetected by all the towering monsters definitely has its advantages, though; Combined with whistling arrows, this cloak can be used to make the colossi go wherever you want within their arenas, [[GameBreaker making many fights almost disgustingly easy]].

* ''Webcomic/TheOrderOfTheStick'' [[http://www.giantitp.com/comics/oots0089.html uses this method]] and the "white outline" one above.
* ''Webcomic/StandStillStaySilent'': Reynir's fylgja is both invisible and untangible most of the time, but starts leaving actual footprints when it wants to draw attention to something.

[[AC:Web Original]]
* Kopaka in the ''Toys/{{Bionicle}}'' web-animations, when donning the Mask of Concealment. Only the footprints he leaves in the snow can be seen.
* In ''WebVideo/{{Kickassia}}'', Linkara remarks to interviewer Chris Larios that [=JewWario=] is extremely good at camouflage, and the camera pans to where the character is supposed to be standing. His disembodied voice is heard, and at one point someone bumps into him. Oddly, this ability is never used at any other point in the film.

* Invisibo, from ''WesternAnimation/{{Freakazoid}}'', was invisible except for the scepter he always carried. Freakazoid still had trouble finding him, mostly because he's, well, Freakazoid. Due to budget constraints, however, Invisibo appears for most of their first fight as a rod clearly dangling from a piece of rope. Yes, in a cartoon. Fortunately, due to how bad that looked, the producers let them have a higher budget about halfway through the fight.
* "The Invisible Monster" in ''WesternAnimation/JonnyQuest'' left burning... er... ''blob''-prints where it "stepped" and blew up anything it touched, so there was a clear delineation of where it had been. How Dr. Quest and Race were able to make it visible by [[FridgeLogic dropping paint balloons]] onto it is never explained.
* In the ''WesternAnimation/PhineasAndFerb'' episode "Don't Even Blink", objects and people hit with the Invisinator are completely invisible to the audience, except when Perry and Doofenshmirtz are hit off center and rendered only half-invisible—''vertically''. Some fans say this is due to the dispersal of the beam. it's highly concentrated when up close and spreads into less visible beams the farther it gets from the source.
* There's a ''WesternAnimation/TomAndJerry'' cartoon, "Of Feline Bondage", where Jerry drinks an invisibility potion and becomes invisible, seen only by his shadow or when he held things.
* Mirage in ''WesternAnimation/TheTransformers''. He turns invisible with an effect that looks like he's being surrounded with a laser cube, then the viewer only sees footsteps or items he's carrying.
* Ravage in ''WesternAnimation/BeastWars'' was not only able to turn completely invisible, save for his laser blasts, he was also able to turn his entire ship and everyone on board invisible.
* Phantom Limb's arms and legs in ''WesternAnimation/TheVentureBrothers'' are like this, which is occasionally PlayedForLaughs when other characters can't quite decipher his vague motions.
--> '''Dr. Girlfriend:''' ...what the hell are you doing?
--> '''Phantom Limb:''' I'm [[LargeHam WRINGING MY HANDS]]... [[MundaneMadeAwesome menacingly]]!
--> '''Dr. Girlfriend:''' Yeah, well nobody can see that!
* ''WesternAnimation/{{SpongeBob SquarePants}}''
** In the episode "Pranks a lot," Patrick and Spongebob paint themselves with invisible spray, making them completely invisible to the viewer. This does not interfere with the camera panning between them and zooming in dramatically on the characters' faces.
** In the SuperheroEpisode, [[ActionGirl Sandy]] gains a suit of invisibility. While trying to get around the villains because the other [[IdiotHero heroes got defeated]], she gets hit by a boat and falls off a large cliff because nobody saw her.
* ''WesternAnimation/LooneyTunes''
** WesternAnimation/BugsBunny in "Water, Water Every Hare" when he becomes invisible; the only giveaway besides flying items is [[InvisibleStomachVisibleFood the munched-up carrot that he eats]].
** Wile E. Coyote, thanks to invisible paint. All that's visible are his footprints in the dirt--unfortunate for him when he walks onto a highway and is creamed by an oncoming truck. After that the tracks become noticeably staggered, until he wanders dazedly off a cliff and smashes several Coyote-shaped holes in the clouds as he falls.
* During an episode of ''WesterAnimation/DaveTheBarbarian'', the family has to defeat a group of "Invisigoths," invisible warriors that drove the people out of a neighboring kingdom. Reasoning that the Invisigoths can see ''each other,'' Uncle Oswidge turns everyone invisible to the audience, leading to a rather humorous sequence where the audience hears the fight, and the frames are edited to highlight the fight, but we still can't see what's going on.
* The InvisibleMan from ''WesterAnimation/HotelTransylvania'' is completely invisible, with the audience only able to see where he is by his eyeglasses.
* In the WesternAnimation/{{Classic Disney Short|s}} "The Vanishing Private", Donald becomes completely invisible after getting doused in experimental "invisible paint". Sergeant Pete can only see where Donald is by his footprints or whatever props he's carrying.
* Two episodes of WesternAnimation/JohnnyTest do this:
** "Spotless Johnny" has Johnny use an experimental stain remover made by his sisters on himself when originally he was meant to use it to clean the house. Johnny can only be seen by the stuff he holds in his hands.
** "Johnny and Bling Bling Bond Bond" has the twins use an invisibility spray on themselves to avoid Bling Bling Boy. The spray turns everything but their glasses invisible.

[[folder: Multiple methods / Other]]

[[AC:Anime and Manga]]
* Ea from ''Series/ToumeiShoujoEa'' (English title: "Invisible Girl Ea") takes all the methods, for the most part. She shifts between visibility and invisibility to the audience, except when her powers are malfunctioning, wherein she distorts like the predator or shows up as a translucent blue ghost.
* Similarly, Shizuka in ''Translucent'' uses several of the tricks. The story focuses on how Shizuka has contracted "Translucent Syndrome", a nonfatal, noncontagious disease that turns her mostly translucent on a monthly cycle. In the manga, this is shown via either sketching in the background lines behind her, showing her without any shading at all (or as a very pale gray), or showing her without any lines at all (merely using shading). People who get more serious versions of the disease can end up with "Fully Transparent Syndrome", which is traditional {{Invisib|ility}}le stuff — which in the manga is shown by the "completely invisible, even to the audience" subtrope, with the exception that extreme positive emotions can cause a faint screentone outline to appear. The one character who has FTS in the series wears a hat, gloves and glasses to show people where her head and arms are.
* The title character of ''Manga/{{Kasumi}}'' can turn invisible whenever she holds her breath, and has been seen as all types ('''''except''''' [[Franchise/{{Predator}} Background Distortion]]), at some point.
* In a [[spoiler: Post-time skip]] {{filler}} episode of ''Manga/FairyTail'', Lucy turns invisible after bathing in some potion which had gone off [[spoiler: (having been unused for 7 years)]]. For the most part, she is completely invisible, with the audience only being able to see the towel wrapped around her, and is occasionally Distorted Background (with very faint glow surrounding her). She is also at one point [[spoiler: after being completely wiped from existence]] fully visible to the audience, but everything else is covered in a purple haze.
* The Blitz Gundam of ''Anime/MobileSuitGundamSEED'' tends to bounce around Distortion and Completely Invisible when it uses its Mirage Colloid stealth device. Like the ''Kim Possible'' example below, how it's shown depends on what's going on. This also goes the same for other machines that use Mirage Colloid.
* Episode 20 of ''Anime/SmilePrettyCure'' uses partial transparency and complete invisibility. It's possible to see both methods used simultaneously in certain parts. Demonstrated [[http://www.youtube.com/watch?v=nwJI46XWiSg here,]] [[http://www.youtube.com/watch?v=K2Kk9qsuSk4 here,]] [[http://www.youtube.com/watch?v=6c6vZLYXbpE here,]] and [[http://www.youtube.com/watch?v=RQk8-8cLQm0 here.]]

* Over the course of fifty years, Susan Richards from the Comicbook/FantasticFour has had her powers portrayed in every method but the first. The original [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] comics used outlines; the movies used Predator-style distortion; and later comics, cartoons, and video games have alternated between partial transparency and total invisibility, DependingOnTheArtist.
* Griffin from ''Comicbook/TheLeagueOfExtraordinaryGentlemen'' is normally completely invisible to everyone, but there is one shot of him in the first comic series in infrared. This is a distant clue to the fact [[spoiler: that Hyde sees in infrared, and has always been able to see Griffin]].

* In ''Film/TheLeagueOfExtraordinaryGentlemen'', invisible man Rodney Skinner is completely incapable of being seen in most instances. When he wants to be seen, he dons a trenchcoat and/or slathers greasepaint on his face. Done to great effect in the Mongolian blizzard scene, where he is visible only because of the snow landing on his head and shoulders.
* In ''Film/MemoirsOfAnInvisibleMan'', the title character is visible to the audience in several scenes where he is invisible to the other characters, mainly for a bit of DramaticIrony, but in many scenes he wears fully-covering clothing or makeup. Several notable scenes have him distinguishable only by the rain falling on him, the smoke from his cigarette in his lungs, or the partially digested contents of his stomach (which he vomits up when he sees this last).

[[AC:Live Action TV]]
* On ''Series/{{Misfits}}'', Simon alternates between visible to the audience and totally invisible.

* In ''VideoGame/{{Psychonauts}}'', there's a red glow where Raz's eyes would be in order to show you where he is. This is supposed to represent his goggles, but in the real world, where he doesn't wear them, it looks a little strange.
* In ''VideoGame/TheLegendOfZeldaALinkToThePast'', when Link uses the Magic Cloak to turn invisible, he's completely so, but [[FridgeLogic somehow]] [[TheShadowKnows still has a shadow under him]].
* Princess Peach still casts a shadow in ''VideoGame/PaperMarioTheThousandYearDoor'', after she drinks the invisibility potion and (presumably) [[InvisibleStreaker gets naked]].
* Hector the Reflector, a ''[[VideoGame/YoshisIsland Yoshi's Island DS]]'' boss enemy, is invisible, but fights in an arena with a mirror in which you can see the boss reflected. He also smashes the mirror more and more as the battle goes on.
* In ''VideoGame/CommandAndConquerRedAlert'', cloaked units are shown as shadows to their general (copying the style of how submerged submarines are shown; indeed, there are normally no cloaking land units in the game barring bonus crates).
* In ''VideoGame/DonkeyKong64'', you can see your clothes and shadow when invisible. You can see most invisible enemies' shadows as well.
* The Invisibility Super Soup does this in ''VideoGame/GrabbedByTheGhoulies'' with only the protagonist's shadow (somehow) visible.
* King Boo in ''VideoGame/SuperMario64 DS'' sometimes becomes kind of invisible in the boss battle; you can see him, however, via both his appearance in the mirror reflection and a shadow on the floor marking his location.
* The Franchise/{{Pokemon}} Kecleon can turn invisible, but the red zigzag stripe around its body can be seen. However, it's implied that the red stripe left behind is nearly or totally invisible anyway, as none of the characters in the anime manage to spot it in an episode that featured Kecleon, even when it was around things that would make said stripe stand out, although the anime doesn't use the games' rules for the most part.
* In ''VideoGame/QuakeI'', the Ring of Shadows turns you invisible except for your eyes. Observant players will be able to spot this, while monsters will ignore you, presumably thinking you're a benevolent spirit... until you attack them, then they know to attack the floating eyes!
* One of Wario's forms in ''VideoGame/WarioLand3''. The player must rely on the dust clouds kicked up by his feet when walking to track him, and he'll occasionally flicker for a few milliseconds as well.
* The [[StealthyMook flanker]] zombies in ''VideoGame/{{Unturned}}'' poof out into a transparent purple silhouette when alerted, and prefer attacking from the side or from behind, [[MeaningfulName as their name suggests]]. They're surprisingly hard to spot in the dark, let alone fight off.

* When Danny and other ghosts from ''WesternAnimation/DannyPhantom'' are invisible, they are either inked with a blackline with an airbrushed glow effect and filled in with slight white (their eyes are drawn normally even when they're invisible to make it easier for the viewer to spot them); slightly transparent; or invisible to everyone and the viewers.
** Though averted with villains occasionally. They will be completely invisible to the audience if we aren't supposed to see them.
** From the same creator: In ''WesternAnimation/TheFairlyOddParents'' episode "Timvisible", when Timmy wishes for invisibility, a magic pencil's eraser tip rubs out all of his colors, leaving only an outline that, for some reason, only the audience is able to see.
* In ''WesternAnimation/BatmanBeyond'', when Terry is in stealth mode, we see only his shading.
* The shading method was also used once with Jade (using the Snake Talisman) in the ''WesternAnimation/JackieChanAdventures''.
* Dexter in the ''WesternAnimation/DextersLaboratory'' episode "Surprise!" is shown as an outline when invisible. However, near the end, we see him from the viewpoint of a couple of kids and then he is completely invisible on-screen.
* In an episode of ''WesternAnimation/TheFlintstones'', Barney accidentally gets turned invisible. He puts on a green hat so Fred can see where Barney is standing at any given moment.
* In the episode "Mad Dogs and Aliens" of ''WesternAnimation/KimPossible'', Kim gets a stealth upgrade for her battle suit, which uses the distortion effect. However, it should be pointed out that when she actually sneaks into Drakken's lair she's completely invisible until she makes her appearance behind [[HarmlessVillain Doctor Drakken]]. It's zig-zagged between completely invisible and a distortion, depending on what's going on. Of course, its stealth ability is only shown in [[OneSceneWonder one episode]].