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* WebAnimation/WolfSongTheMovie: the wolves all live in the forest and have dynamics similar to those in the real world (although not completely identical), but sometimes use use swords, books and handcuffs among other things. Oh, and the villains also practice slavery

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* WebAnimation/WolfSongTheMovie: the wolves all live in the forest and have dynamics similar to those in the real world (although not completely identical), but sometimes use use swords, books and handcuffs among other things. Oh, and the villains also practice slavery
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*WebAnimation/WolfSongTheMovie: the wolves all live in the forest and have dynamics similar to those in the real world (although not completely identical), but sometimes use use swords, books and handcuffs among other things. Oh, and the villains also practice slavery
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Misuse of the page/link, moved to Civilized Animal


* The birds and pigs from older installments of the ''VideoGame/AngryBirds'' franchise seem to be this, most notably in ''WesternAnimation/AngryBirdsToons''. None of the characters wear clothes ([[AccessoryWearingCartoonAnimal aside from a few hats and accessories]] by some characters), and they can only speak in [[SpeakingSimlish gibberish]]. While the Bad Piggies live in a medieval-style village, the birds often sleep in nests or in trees outside. The characters were given an AnthropomorphicShift in ''WesternAnimation/TheAngryBirdsMovie'' series, near CivilizedAnimal territory. The characters can now speak, and the birds live in villages.
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* Sonic's "animal friends" from the Classic ''VideoGame/SonicTheHedgehog'' games are WoodlandCreatures who {{Funny Animal}}s can interact with, though they seem to be nonverbal. The artwork seen in ''VideoGame/SonicTheHedgehogTheScreensaver'' depicts them doing anthropomorphic things like riding cars.

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* Sonic's "animal friends" from the Classic ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' games are WoodlandCreatures who {{Funny Animal}}s can interact with, though they seem to be nonverbal. The artwork seen in ''VideoGame/SonicTheHedgehogTheScreensaver'' depicts them doing anthropomorphic things like riding cars.
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* The birds and pigs from older installments of the ''VideoGame/AngryBirds'' franchise seem to be this, most notably in ''WesternAnimation/AngryBirdsToons''. None of the characters wear clothes ([[AccessoryWearingCartoonAnimal aside from a few hats and accessories]] by some characters), and they can only speak in [[SpeakingSimlish gibberish]]. While the Bad Piggies live in a medieval-style village, the birds often sleep in nests or in trees outside. The characters were given an AnthropomorphicShift in ''WesternAnimation/TheAngryBirdsMovie'' series, near CivilizedAnimal territory. The characters can now speak, and the birds live in villages.

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%% * Scuttle, Sebastian, and a lot of the other marine animals ''WesternAnimation/TheLittleMermaid1989''


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* ''WesternAnimation/TheLittleMermaid1989'': The marine fauna is quite civilized. Visible examples include crustacean Sebastian, who is Triton's/Atlantica's royal maestro, and Scuttle, a talking seagull who enjoys teaching Ariel about human things (even if they are completely wrong).
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Duplicate links and information


Unlike the NearlyNormalAnimal, SpeechImpairedAnimal, and TalkingAnimal, Partially Civilized Animals exhibit some form of civilized manner, usually to a lesser degree than the CivilizedAnimal, and often have some form of MouseWorld. Unlike the CivilizedAnimal, the majority of the mannerisms are that of the animal.
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* In one-shot game ''Nip for Speed'', the player controls a passenger in a vehicle, which is being driven by an orange cat. With its paws. Minutes into the game, the player can give the cat a gun, which the cat holds, while still driving the car, and a lit cigar.

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%% * The animals in ''WesternAnimation/IceAge''



* The animals from ''WesternAnimation/{{Madagascar}}'' and its spin-offs use crude tools, wear simple clothes and occasionally go bipedal. But there is no doubt that they are animals, and they can't talk to humans (the animals can understand human speech, but it doesn't work the other way around for most humans).

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* The animals from ''WesternAnimation/{{Madagascar}}'' ''Franchise/{{Madagascar}}'' and its spin-offs use crude tools, wear simple clothes and occasionally go bipedal. But there is no doubt that they are animals, and they can't talk to humans (the animals can understand human speech, but it doesn't work the other way around for most humans).
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* ''WesternAnimation/PussInBoots2011'': The normal cats in the Glitter Box have their own bar and musicians, but different from the more anthropomorphic Puss in Boots and Kitty Softpaws, they walk on fours, do not talk and are more animalistic.
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* ''Literature/BlueMoose'': The Moose is an excellent waiter, he enjoys fine food and speaks English and French. He is also quite polite, but he insists that he is not tame. He comes and goes as he pleases.
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* Monkeys are one of the enemy types in ''VideoGame/{{Sekiro}}''. They’re smart enough to wield swords. They’re smart enough to wield ''guns''. They’re learning how to brew alcohol by stuffing hollow logs full of fruit and waiting for it to ferment. Some of them even wear minimal clothing, like hats or loincloths. But despite their intelligence, they show no other signs of organization or culture; their weapons (and hats) were clearly stolen from humans. In all other respects they’re still just monkeys.

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* Monkeys are one of the enemy types in ''VideoGame/{{Sekiro}}''.''VideoGame/SekiroShadowsDieTwice''. They’re smart enough to wield swords. They’re smart enough to wield ''guns''. They’re learning how to brew alcohol by stuffing hollow logs full of fruit and waiting for it to ferment. Some of them even wear minimal clothing, like hats or loincloths. But despite their intelligence, they show no other signs of organization or culture; their weapons (and hats) were clearly stolen from humans. In humans, and in all other respects they’re still just monkeys.
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Like the NearlyNormalAnimal, SpeechImpairedAnimal, and TalkingAnimal, the Partially Civilized Animal is very much an animal when it comes to thought processes, personality, instincts, priorities, and motivations. They are more frequently depicted as just walking on four legs than on [[FourLegsGoodTwoLegsBetter walking on two legs]] or [[RunningOnAllFours walking both ways]]. Like the CivilizedAnimal, they may wear a few accessories or articles of clothing (often in pantless fashion) and often have some sort of MouseWorld.

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Like the NearlyNormalAnimal, SpeechImpairedAnimal, and TalkingAnimal, the Partially Civilized Animal is very much an animal when it comes to thought processes, personality, instincts, priorities, and motivations. They are more frequently depicted as just walking on four legs than on [[FourLegsGoodTwoLegsBetter walking on two legs]] or [[RunningOnAllFours walking both ways]]. Like the CivilizedAnimal, they may wear a few accessories or articles of clothing (often in pantless fashion) and fashion), often have some sort of MouseWorld.
MouseWorld, and can be anywhere on the SlidingScaleOfAnimalCommunication.

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* Coco the monkey from ''WesternAnimation/MickeyMouseClubhouse'' walks on two legs and wears a skirt, a strapless top, and a bow on her head, but she is mostly a "normal" monkey otherwise.



* Coco the monkey from ''WesternAnimation/MickeyMouseClubhouse'' walks on two legs and wears a skirt, a strapless top, and a bow on her head, but she is mostly a "normal" monkey otherwise.

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Alphabetization.


* The dinosaurs in ''WesternAnimation/TheGoodDinosaur'', particularly Arlo's family of farming ''Apatosaurus'' and the ''UsefulNotes/TyrannosaurusRex'' who act like cattle ranchers.



* The dinosaurs in ''WesternAnimation/TheGoodDinosaur'', particularly Arlo's family of farming ''Apatosaurus'' and the ''UsefulNotes/TyrannosaurusRex'' who act like cattle ranchers.



* The badgers in ''Literature/TheColdMoons'' are treated by humans as ordinary badgers. For the most part they also live as normal badgers. However, they also can talk with one another, have religious lore, can use herbs as medicine, and can build basic technology such as stretchers made out of branches. In the case of the main characters, they live in a large community with laws and a parliament.
* Many of the dinosaurs in ''{{Literature/Dinoverse}}''. They don't speak in language and have no concept of clothing, but they are pretty much universally pretty bright, anything with fingers is quite dextrous, they have good grasps on emotions and ideas like repayment or fairness, and some live in communities that tend to be tightly knit.



** ''Literature/WarriorCats'' is a bit hard to put on the SlidingScaleOfAnthropomorphism, but most probably this level. They're normal domestic cats living in an ordinary human world (well, normal aside from the fact that they can talk to each other and [[CatsHaveNineLives some can get nine lives]]), but they have their own society of four Clans in the forest with a firmly structured ranking order and rules, have a religion, and use healing herbs.



** ''Literature/WarriorCats'' is a bit hard to put on the SlidingScaleOfAnthropomorphism, but most probably this level. They're normal domestic cats living in an ordinary human world (well, normal aside from the fact that they can talk to each other and [[CatsHaveNineLives some can get nine lives]]), but they have their own society of four Clans in the forest with a firmly structured ranking order and rules, have a religion, and use healing herbs.



* Many of the dinosaurs in ''{{Literature/Dinoverse}}''. They don't speak in language and have no concept of clothing, but they are pretty much universally pretty bright, anything with fingers is quite dextrous, they have good grasps on emotions and ideas like repayment or fairness, and some live in communities that tend to be tightly knit.
* In ''Literature/WhoMovedMyCheese'', the mice Sniff and Scurry still act on mouse instinct and can't talk to {{Lilliputians}} other than through gestures, but they wear (and can tie) shoes.
%% * The animals in ''Literature/WelkinWeasels''.



* The badgers in ''Literature/TheColdMoons'' are treated by humans as ordinary badgers. For the most part they also live as normal badgers. However, they also can talk with one another, have religious lore, can use herbs as medicine, and can build basic technology such as stretchers made out of branches. In the case of the main characters, they live in a large community with laws and a parliament.

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* In ''Literature/WhoMovedMyCheese'', the mice Sniff and Scurry still act on mouse instinct and can't talk to {{Lilliputians}} other than through gestures, but they wear (and can tie) shoes.
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* The badgers animals in ''Literature/TheColdMoons'' are treated by humans as ordinary badgers. For the most part they also live as normal badgers. However, they also can talk with one another, have religious lore, can use herbs as medicine, and can build basic technology such as stretchers made out of branches. In the case of the main characters, they live in a large community with laws and a parliament.''Literature/WelkinWeasels''.



* In ''VideoGame/OctopathTraveler'', various tribes of hostile beast people appear in random encounters throughout Orsterra: Lizardmen in the Frostlands and Sunlands, Froggen in the Flatlands and Riverlands, Birdians in the Coastlands and Cliftlands, Ratkin in the Highlands and Woodlands, and Caits rarely and randomly in any place. While they wear clothing, wield fairly sophisticated metallic weapons, and have hierarchical societies, they seem incapable of meaningfully communicating with humans.



* In ''VideoGame/OctopathTraveler'', various tribes of hostile beast people appear in random encounters throughout Orsterra: Lizardmen in the Frostlands and Sunlands, Froggen in the Flatlands and Riverlands, Birdians in the Coastlands and Cliftlands, Ratkin in the Highlands and Woodlands, and Caits rarely and randomly in any place. While they wear clothing, wield fairly sophisticated metallic weapons, and have hierarchical societies, they seem incapable of meaningfully communicating with humans.



* [[spoiler:Dr. Vapnoople's]] bears in ''Webcomic/GirlGenius'' are talking animals organized like army troops and at least one is a doctor but they are still bears with the urges and impulses of giant carnivorous animals.



* [[spoiler:Dr. Vapnoople's]] bears in ''Webcomic/GirlGenius'' are talking animals organized like army troops and at least one is a doctor but they are still bears with the urges and impulses of giant carnivorous animals.



* ''WesternAnimation/TheLionGuard'': Just like in the movie, the Pride Lands seem to be about as close as an ecosystem can get to resembling a monarchy with law while still more or less being the ecosystem it's based on. The royal lion family is clearly in charge of everything. All animals have "jobs" they are supposed to perform to maintain the Circle of Life such as crocodiles keeping fish populations in check and hyenas eating what other predators leave behind. The animals have organized events like funerals and concerts and many can be seen playing together. On top of all that, the show even has a justice force in the Lion Guard whose job is to maintain peace, save animals from disasters, and deal with animals upsetting the Circle of Life. But when you look past all these human-like elements, you still more or less have an African savanna ecosystem. Predators hunt prey animals, herbivores migrate and graze, many animals steal from and fight with others, and visually the animals have very little anthropomorphism beyond their faces.
* All animals in ''WesternAnimation/LittlestPetShop2012'' behave in this way. Most, but not all, walk on two legs[[note]]Of the main day campers, Zoe and Pepper are quadrupedal, while Russell, Sunil, Vinnie, Minka, and Penny are bipedal.[[/note]], Shivers (a wild squirrel) is shown to have a house of sorts, and more domesticated animals are shown taking up human hobbies like stage magic. Furthermore, all animal species can [[AnimalTalk speak to each other, but not to humans]] (except [[SpeaksFluentAnimal Blythe]]). Language barriers among animals exist, but are regional and cultural rather than based on species.



* Dog from ''WesternAnimation/WordWorld'' is a non-talking, four-legged dog, but he owns a house. Most other four-legged residents, including Elephant and Tiger, belong in this trope, too.



* ''WesternAnimation/TheLionGuard'': Just like in the movie, the Pride Lands seem to be about as close as an ecosystem can get to resembling a monarchy with law while still more or less being the ecosystem it's based on. The royal lion family is clearly in charge of everything. All animals have "jobs" they are supposed to perform to maintain the Circle of Life such as crocodiles keeping fish populations in check and hyenas eating what other predators leave behind. The animals have organized events like funerals and concerts and many can be seen playing together. On top of all that, the show even has a justice force in the Lion Guard whose job is to maintain peace, save animals from disasters, and deal with animals upsetting the Circle of Life. But when you look past all these human-like elements, you still more or less have an African savanna ecosystem. Predators hunt prey animals, herbivores migrate and graze, many animals steal from and fight with others, and visually the animals have very little anthropomorphism beyond their faces.



* All animals in ''WesternAnimation/LittlestPetShop2012'' behave in this way. Most, but not all, walk on two legs[[note]]Of the main day campers, Zoe and Pepper are quadrupedal, while Russell, Sunil, Vinnie, Minka, and Penny are bipedal.[[/note]], Shivers (a wild squirrel) is shown to have a house of sorts, and more domesticated animals are shown taking up human hobbies like stage magic. Furthermore, all animal species can [[AnimalTalk speak to each other, but not to humans]] (except [[SpeaksFluentAnimal Blythe]]). Language barriers among animals exist, but are regional and cultural rather than based on species.

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* All animals in ''WesternAnimation/LittlestPetShop2012'' behave Dog from ''WesternAnimation/WordWorld'' is a non-talking, four-legged dog, but he owns a house. Most other four-legged residents, including Elephant and Tiger, belong in this way. Most, but not all, walk on two legs[[note]]Of the main day campers, Zoe and Pepper are quadrupedal, while Russell, Sunil, Vinnie, Minka, and Penny are bipedal.[[/note]], Shivers (a wild squirrel) is shown to have a house of sorts, and more domesticated animals are shown taking up human hobbies like stage magic. Furthermore, all animal species can [[AnimalTalk speak to each other, but not to humans]] (except [[SpeaksFluentAnimal Blythe]]). Language barriers among animals exist, but are regional and cultural rather than based on species.
trope, too.

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* ''WesternAnimation/BooBoomTheLongWayHome'': Jack the bulldog. Due to being a military dog trained by the American army, he has a lot of knowledge about military weapons and tactics (like being able to identify any weapon he sees) and, as the series finale shows, can even operate a tank. Other than that however, he is still very much a dog who can only talk in AnimalTalk and walks on all fours.
* Most of the characters in ''WesternAnimation/TomAndJerry'' act like humans except for Quacker, who is a TalkingAnimal, and the goldfish, who is a NearlyNormalAnimal. Other than walking on two legs and coming up with complex plans, though, they still live like animals.



* ''WesternAnimation/BooBoomTheLongWayHome'': Jack the bulldog. Due to being a military dog trained by the American army, he has a lot of knowledge about military weapons and tactics (like being able to identify any weapon he sees) and, as the series finale shows, can even operate a tank. Other than that however, he is still very much a dog who can only talk in AnimalTalk and walks on all fours.

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* ''WesternAnimation/BooBoomTheLongWayHome'': Jack the bulldog. Due to being a military dog trained by the American army, he has a lot of knowledge about military weapons and tactics (like being able to identify any weapon he sees) and, as the series finale shows, can even operate a tank. Other than that however, he is still very much a dog who can only talk in AnimalTalk and walks on all fours.
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Moving to correct pages.


* ''Manga/ShirokumaCafe'' features animals that can talk, wear clothes, and stand on two legs if necessary, all while managing a cafe. At their heart, though, they're still regular animals.



* The animals of the ''Franchise/TheLionKing'' live under a monarchy ruled by lions that has organized events and laws and animals are shown to be capable of interacting with each other on a sapient level. But nevertheless, most animals more or less act as the real life counterparts would such as meerkats living in underground tunnels, lions and hyenas hunting other animals, and ungulates grazing on grass. Although the movie does tend to put a more anthropomorphic spin on otherwise natural behaviors such as the trio of hyenas [[SapientEatSapient cracking jokes about how they're going to eat Simba, Nala, and Zazu]].



* Perry the Platypus from ''WesternAnimation/PhineasAndFerb'' can't walk like a human or talk and wears a hat and has a career.

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