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** ''VideoGame/WarioWareTouched'' lets you manipulate little, blue video game shapes (the UsefulNotes/NintendoGameCube logo, The Triforce, etc.) in different ways as the credits roll.
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** ''VideoGame/WarioWareTouched'' lets you manipulate little, blue video game shapes (the UsefulNotes/NintendoGameCube Platform/NintendoGameCube logo, The Triforce, etc.) in different ways as the credits roll.
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* In the credits for the UsefulNotes/{{Wii}} version of ''VideoGame/SonicColors'', you can use the homing attack and various Wisp powers to attack the names displayed and get rings. You even get extra lives for your rings at the end. It's a good thing, too, because the credits are 12 minutes long.
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* In the credits for the UsefulNotes/{{Wii}} Platform/{{Wii}} version of ''VideoGame/SonicColors'', you can use the homing attack and various Wisp powers to attack the names displayed and get rings. You even get extra lives for your rings at the end. It's a good thing, too, because the credits are 12 minutes long.
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** ''VideoGame/SuperMarioBrosWonder'' has the developers' names scroll past in one of two diagonals, while Mario runs around trying to hit them all and navigate various Wonder effects.
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Crosswicking from Bishi Bashi
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* ''VideoGame/BishiBashi'': The final stage of ''Hyper Bishi Bashi Champ'' is set to a relaxing background music with the players blowing up fireworks and the game's credits scrolling at the bottom of the screen. However, in both the arcade's ''Choose Your Game'' mode and the console version, this round is treated more like a normal minigame with score counters and without the credits.
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This violates indentation rules
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* ''VideoGame/RetroGameChallenge'' ends with one final shooter sequence with a 16-bit version of the ship from Cosmic Gate up against Game Master Arino.
** The sequel has a similar minigame, with the added option of being able to evade his attacks via barrel rolls and being able to collect powerups. If you chose a girl character in the beginning, you're also given the option of using autofire by pressing Y.
** The sequel has a similar minigame, with the added option of being able to evade his attacks via barrel rolls and being able to collect powerups. If you chose a girl character in the beginning, you're also given the option of using autofire by pressing Y.
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* ''VideoGame/RetroGameChallenge'' ends with one final shooter sequence with a 16-bit version of the ship from Cosmic Gate up against Game Master Arino.
**Arino. The sequel has a similar minigame, with the added option of being able to evade his attacks via barrel rolls and being able to collect powerups. If you chose a girl character in the beginning, you're also given the option of using autofire by pressing Y.
**
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** ''VideoGame/WarioWareGetItTogether'' lets you knock the credits off the screen with the game's playable characters. In a similar vein to D.I.Y., there's a mission (achievement) for getting a perfect score.
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Some reorganization
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** ''Smooth Moves'' has you move a hole in the stage floor around, sending the Miis of the creators falling in it.
** ''Mega Party Game$!'' has one where you shoot panels to reveal letters in the credits, and keeps track of how many you hit and how many appear in total at that point.
** ''D.I.Y.'' has you destroy [=UFOs=] that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!
** ''Touched'' for the DS lets you manipulate little, blue video game shapes (the UsefulNotes/NintendoGameCube logo, The Triforce, etc.) in different ways as the credits roll.
** ''Mega Party Game$!'' has one where you shoot panels to reveal letters in the credits, and keeps track of how many you hit and how many appear in total at that point.
** ''D.I.Y.'' has you destroy [=UFOs=] that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!
** ''Touched'' for the DS lets you manipulate little, blue video game shapes (the UsefulNotes/NintendoGameCube logo, The Triforce, etc.) in different ways as the credits roll.
to:
** ''Smooth Moves'' has you move a hole in the stage floor around, sending the Miis of the creators falling in it.
** ''Mega Party Game$!''''VideoGame/WarioWareIncMegaPartyGames'' has one where you shoot panels to reveal letters in the credits, and keeps track of how many you hit and how many appear in total at that point.
**''D.I.Y.'' has you destroy [=UFOs=] that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!
** ''Touched'' for the DS''VideoGame/WarioWareTouched'' lets you manipulate little, blue video game shapes (the UsefulNotes/NintendoGameCube logo, The Triforce, etc.) in different ways as the credits roll.roll.
** ''VideoGame/WarioWareSmoothMoves'' has you move a hole in the stage floor around, sending the Miis of the creators falling in it.
** ''VideoGame/WarioWareDIY'' has you destroy [=UFOs=] that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!
** ''Mega Party Game$!''
**
** ''Touched'' for the DS
** ''VideoGame/WarioWareSmoothMoves'' has you move a hole in the stage floor around, sending the Miis of the creators falling in it.
** ''VideoGame/WarioWareDIY'' has you destroy [=UFOs=] that are carrying the names across the screen. There's actually a medal (achievement) for getting a perfect score!
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[[folder: Action Adventure]]
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[[folder: Miscellaneous Games]]
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[[folder: Web Games]]
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