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* In an alphanumeric example, when the UsefulNotes/XboxOne was revealed [[http://www.edge-online.com/features/something-about-japan-why-xbox-one-could-be-microsofts-final-strike/ one of the nicknames that popped up in Japan for it]] took its "X1" abbreviation and made it "batsu-ichi" - meaning "divorcee" with a subtext of failure.

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* In an alphanumeric example, when the UsefulNotes/XboxOne Platform/XboxOne was revealed [[http://www.edge-online.com/features/something-about-japan-why-xbox-one-could-be-microsofts-final-strike/ one of the nicknames that popped up in Japan for it]] took its "X1" abbreviation and made it "batsu-ichi" - meaning "divorcee" with a subtext of failure.
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* ''Manga/The100GirlfriendsWhoReallyReallyReallyReallyReallyLoveYou'': Suu Hifumi's NumberObsession is so extreme she sees numbers more like people than she does other human beings. This hinders her integration into Rentaro's Family as tries to view everybody as ones to no avail. Ahko helps Suu by helping her link everyone's name to Goroawase Numbers to memorize everyone more easily. For example, one for Me'''i''' and Ma'''i''', three and two for Mo'''miji''', eight for '''Haha'''ri, '''Ha'''kari, and '''Ya'''mame, and so on. The sequence ends with the reveal that Ahko has become the only person other than Rentaro Suu ''doesn't'' need such a mnemonic device with.

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* ''Manga/The100GirlfriendsWhoReallyReallyReallyReallyReallyLoveYou'': Suu Hifumi's NumberObsession is so extreme she sees numbers more like people than she does other human beings. This hinders her integration into Rentaro's Family as tries to view everybody as ones to no avail. Ahko helps Suu by helping her link everyone's name to Goroawase Numbers to memorize everyone more easily. For example, one for Me'''i''' and Ma'''i''', three and two for Mo'''miji''', eight for '''Haha'''ri, '''Ha'''kari, and '''Ya'''mame, and so on. The sequence ends with the reveal that Ahko has become the only person other than Rentaro Suu ''doesn't'' need such a mnemonic device with. Further cementing this, her Birthday is 1/23, and her introductory chapter was 123. 123 can be read as "hi-fu-mi" - her name.
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** Konami's official Website/YouTube channel is [=KONAMI573ch=].

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** Konami's official Website/YouTube Platform/YouTube channel is [=KONAMI573ch=].



* "888..." is read as "pachipachipachi..."[[note]]note that it's written ''pachi'' and not ''hachi''; this involves a phenomenon called ''[[https://en.wikipedia.org/wiki/Rendaku rendaku]]''[[/note]], an onomotopeia for clapping. You can sometimes see long streams of 8s in Website/NicoNicoDouga video scrolling comments.

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* "888..." is read as "pachipachipachi..."[[note]]note that it's written ''pachi'' and not ''hachi''; this involves a phenomenon called ''[[https://en.wikipedia.org/wiki/Rendaku rendaku]]''[[/note]], an onomotopeia for clapping. You can sometimes see long streams of 8s in Website/NicoNicoDouga Platform/NicoNicoDouga video scrolling comments.

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** ''Series/KamenRider555'' has phone-based {{Transformation Trinket}}s and uses Goroawase as the activation codes for two Riders; Kaixa has 913 (ku-i-sa) and Psyga has 315 (sa-i-go). They're not exact, but they're the closest they could get. The third Rider, Faiz, has a similar number pun in that his code is 555 -- in other words, Faiz has ''fives''.

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** ''Series/KamenRider555'' has phone-based {{Transformation Trinket}}s and uses Goroawase as the activation codes for two Riders; Kaixa has 913 (ku-i-sa) and Psyga has 315 (sa-i-go). They're not exact, but they're the closest they could get. The third main Rider, Faiz, has a similar number pun in that his code is 555 -- in other words, Faiz has ''fives''.''fives''. The 20th anniversary movie added a new Rider, Muez, with a similar pun as Faiz as the code is [[NumberOfTheBeast 666]], or "mu"s.



** In ''Series/KaitouSentaiLupinrangerVSKeisatsuSentaiPatranger'', the Lupinrangers dial in codes to transform that translate to sound-alikes for their colors; Red's code is 010 (re-to), Blue's is 260 (bu-ro-o), and Yellow's is 116 (i-i-ro).
*** Similarly, all the other Dial Fighters that are not used for transformation, have codes that represent them, such as Cyclone Dial Fighter having 319 (sa-i-ku, which is a part of how "Cyclone" is read in Japanese - "saikuron"), and Magic Dial Fighter having 029 (ma-ji-ku).

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** In ''Series/KaitouSentaiLupinrangerVSKeisatsuSentaiPatranger'', the Lupinrangers dial in use Dial Fighters that they enter codes to activate. Their personal ones used to transform have codes that translate to sound-alikes for their colors; Red's code is 010 (re-to), Blue's is 260 (bu-ro-o), and Yellow's is 116 (i-i-ro).
*** Similarly, all the
(i-i-ro). The other Dial Fighters that are not used for transformation, ones have codes that represent them, such as reflecting their name: Cyclone Dial Fighter having is 319 (sa-i-ku, which is a part of how "Cyclone" is read in Japanese - "saikuron"), and Magic is 029 (ma-ji-ku), and Lupin X's X Train Fire is 218 (fu-i-ya). At least one toy-exclusive Dial Fighter, though, uses a non-Goroawase number gag; as the Christmas Dial Fighter having 029 (ma-ji-ku).code is 1225 after the holiday's date. %%TBD codes: Blade 963, Scissors 200, and Hammer 880 in the show; Paint 210, Prism 263, Special 999, Music ???, and X Train Chain 100 in toys.
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* In ''VideoGame/RadiantSilvergun'', goroawase is used in several of the level boss names, such as a giant arthropod named DAN-564 (''dango mushi'', Japanese for "pill bug").

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* In ''VideoGame/RadiantSilvergun'', goroawase is used in several of the level boss names, such as a giant arthropod named DAN-564 (''dango mushi'', Japanese for "pill bug").bug") or an ascending elevator named [=UE2A=]-GAL ("ue ni agaru", or "to go up").
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** In ''Kirby and the Forgotten Land'', [[spoiler:Fecto Forgo]] is codenamed Specimen ID-F86, though this is somewhat obscured as it uses the standard pronunciation ''hachi-roku'' rather than ''ha-ru''.
** In ''Kirby's Return to Dream land Deluxe'', the final upgrade of Magolor's "Trickery" skill in the Magolor Epilogue costs 5,586 ("go go HAL") Magic Points. Additionally, the epilogue's Secret Stage gives you 860 Magic Points if cleared perfectly, and another 860 as the first-clear bonus.

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** In ''Kirby and the Forgotten Land'', [[spoiler:Fecto Forgo]] is codenamed Specimen specimen ID-F86, though this is somewhat obscured as it uses the standard pronunciation ''hachi-roku'' rather than ''ha-ru''.
** In ''Kirby's Return to Dream land Land Deluxe'', the final upgrade of Magolor's "Trickery" skill in the Magolor Epilogue costs 5,586 ("go go HAL") Magic Points. Additionally, the epilogue's Secret Stage gives you 860 Magic Points if cleared perfectly, and another 860 as the first-clear bonus.
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** In ''Kirby's Return to Dream land Deluxe'', the final upgrade of Magolor's "Trickery" skill in the Magolor Epilogue costs 5,586 ("go go [[Creator/HALLaboratory HAL]]") Magic Points, referencing the recurring 86/''ha-ru'' CreatorThumbprint. Additionally, the epilogue's Secret Stage gives you 860 Magic Points if cleared perfectly, and another 860 as the first-clear bonus.
** ''VideoGame/KirbyPlanetRobobot'' has two additional instances of ''goroawase'' not related to HAL; the "model numbers" for [[UnwillingRoboticisation Mecha Knight]] and [[CloneDegeneration Dedede Clone]] are, respectively, #M-7710 (''na-i-to'', knight) and #D-0030 (''o-o-sa-ma'', king).

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** In ''Kirby's Return to Dream land Deluxe'', the final upgrade of Magolor's "Trickery" skill in the Magolor Epilogue costs 5,586 ("go go [[Creator/HALLaboratory HAL]]") HAL") Magic Points, referencing the recurring 86/''ha-ru'' CreatorThumbprint.Points. Additionally, the epilogue's Secret Stage gives you 860 Magic Points if cleared perfectly, and another 860 as the first-clear bonus.
** ''VideoGame/KirbyPlanetRobobot'' has two additional instances of ''goroawase'' not related to HAL; the "model numbers" for [[UnwillingRoboticisation Mecha Knight]] and [[CloneDegeneration Dedede Clone]] are, respectively, #M-7710 #M-7110 (''na-i-to'', knight) and #D-0030 (''o-o-sa-ma'', king).

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** In ''Kirby and the Forgotten Land'', [[spoiler:Fecto Forgo]] is codenamed Specimen ID-F86, even if the 86 isn't pronounced ha-ru in Japanese.

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** In ''Kirby and the Forgotten Land'', [[spoiler:Fecto Forgo]] is codenamed Specimen ID-F86, even if though this is somewhat obscured as it uses the 86 isn't pronounced ha-ru in Japanese.standard pronunciation ''hachi-roku'' rather than ''ha-ru''.


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** ''VideoGame/KirbyPlanetRobobot'' has two additional instances of ''goroawase'' not related to HAL; the "model numbers" for [[UnwillingRoboticisation Mecha Knight]] and [[CloneDegeneration Dedede Clone]] are, respectively, #M-7710 (''na-i-to'', knight) and #D-0030 (''o-o-sa-ma'', king).
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** Their arcade system boards during the UsefulNotes/PlayStation era were called ''[[http://system16.com/hardware.php?id=582 System 573]]''

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** Their arcade system boards during the UsefulNotes/PlayStation Platform/PlayStation era were called ''[[http://system16.com/hardware.php?id=582 System 573]]''
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** In ''VideoGame/Yakuza0'', one of the side-stories has you help a cabaret club named "Sunshine" (''San''-shine) get on its feet and become the best club in Sotenbori. ''VideoGame/Yakuza2 [[VideoGameRemake Kiwami]]'' has Sunshine get bought out and come under hostile management, so former cabaret girl Yuki [[StartMyOwn starts her own cabaret club]] named "Four Shine" to literally [[{{Pun}} one-up]] her former workplace.
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* ''Manga/The100GirlfriendsWhoReallyReallyReallyReallyReallyLoveYou'': Suu Hifumi's NumberObsession is so extreme she sees numbers more like people than she does other human beings. This hinders her integration into Rentaro's Family as tries to view everybody as ones to no avail. Ahko helps Suu by helping her link everyone's name to Goroawase Numbers to memorize everyone more easily. For example, one for Me'''i''' and Ma'''i''', three and two for Mo'''miji''', eight for '''Haha'''ri, '''Ha'''kari, and '''Ya'''mame, and so on. The sequence ends with the reveal that Ahko has become the only person other than Rentaro Suu ''doesn't'' need such a mnemonic device with.
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* Drebin's full codename in ''VideoGame/MetalGearSolid4'' is Drebin [[{{Yakuza}} 893]], obviously referencing his personality. It shows up several other times related to him as well, including his Codec number of 148.93, and the maximum ammo the player can carry of any given type being 893.

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* Drebin's full codename in ''VideoGame/MetalGearSolid4'' ''VideoGame/MetalGearSolid4GunsOfThePatriots'' is Drebin [[{{Yakuza}} 893]], obviously referencing his personality. It shows up several other times related to him as well, including his Codec number of 148.93, and the maximum ammo the player can carry of any given type being 893.
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* ''VideoGame/ThirteenSentinelsAegisRim'' has Kyuta Shiba. [[spoiler:His proper name is "Synthetic Personality [=48Q=]", with one possible reading of that being "shi-ba kyu".]]
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* Drebin's full codename in ''VideoGame/MetalGearSolid4'' is Drebin [[{{Yakuza}} 893]], obviously referencing his personality.

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* Drebin's full codename in ''VideoGame/MetalGearSolid4'' is Drebin [[{{Yakuza}} 893]], obviously referencing his personality. It shows up several other times related to him as well, including his Codec number of 148.93, and the maximum ammo the player can carry of any given type being 893.
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* In ''Manga/SgtFrog'', Keroro, Kururu/[[SpellMyNameWithAnS Kululu]] and Natsumi are often associated with the numbers K66, 966 and 723.

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* In ''Manga/SgtFrog'', Keroro, Kururu/[[SpellMyNameWithAnS Kururu/[[InconsistentSpelling Kululu]] and Natsumi are often associated with the numbers K66, 966 and 723.
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*** ''VideoGame/Yakuza5'': Tetsuo Shinada played baseball with jersey number 47 (''shi''-''na''-da, get it?)

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*** ** ''VideoGame/Yakuza5'': Tetsuo Shinada played baseball with jersey number 47 (''shi''-''na''-da, get it?)

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