-->''[[spoiler: Ming-Hua]]: Why didn't you ever tell us you could fly?''
-->''[[spoiler: Zaheer]]: I wasn't sure I could. Only one other airbender in history had the ability.''
-->''[[spoiler: Ghazan]]: How did you figure out how to do it?''
-->''[[spoiler: Zaheer]]: I found true freedom. I am no longer bound to this earth by worldly desires. I have entered the void.''
-->--{{WesternAnimation/The Legend Of Korra}}, "[[{{Recap/TheLegendOfKorraS3E12EnterTheVoid}} Enter the Void]]"

Some heroes train non-stop to develop {{Charles Atlas Superpower}}s, often using TrainingFromHell to attain herculean feats of skill. But... will defeating a dojo full of {{ninja}}s while [[BlindfoldedVision blindfolded]] and [[ChainedByFashion bound in chains]] reveal the meaning of suffering? How many miles have to be run over liquid magma without breaking the surface before the purpose of life unfolds?

The master of '''Enlightenment Superpowers''' knows.

After years of spiritual introspection, countless hours of intellectual debate, searches both academic and personal, the mysteries of existence begin to unfold. A sudden revelation reveals the secrets of the universe in a flash of (divine?) [[LightningCanDoAnything lightning]]. It doesn't have to be tied to any one religion; it's entirely possible for the revelation to be fathomable by an atheist or secular character. Maybe it's all that meditating that unlocks [[NinetyPercentOfYourBrain the full use of the brain]] or makes it gain [[BrainCriticalMass critical mass]], giving practitioners SuperIntelligence or PsychicPowers like: AstralProjection, access to [[{{Reincarnation}} past life memories]] and [[GeneticMemory skills]], [[PowerFloats levitation]], and AuraVision courtesy of their ThirdEye chakra.

Physically, since AllMonksKnowKungFu, their mental harmony and discipline means they can likely control their [[MasterOfYourDomain body's autonomic functions]]... possibly even unlocking {{Healing Factor}}s, [[SuperToughness iron durability]], [[LongLived incredible longevity]], SuperStrength, and KiAttacks.

Because MagicIsMental, these two tropes often overlap: the best wizards are the wisest and the smartest.

Characters with Enlightenment Superpowers usually know some type of FunctionalMagic courtesy of their training, though it's entirely possible they can't cast any magic at all (or both sets of abilities are independent but related). To use a computer metaphor, their abilities don't come from using cosmic cheat codes, but thanks to discovering (or ''creating'') the help file and user manual. Basically, they have learned to harness '''''all''''' of their human potential.

Interestingly, [[EnlightenedAntagonist not all characters with Enlightenment Superpowers are good]]. It's sometimes the case that they decide that MightMakesRight and as [[TheGift the strongest]], they can do as they please or [[BlueAndOrangeMorality they develop a much weirder philosophy]]. Generally characters who achieve this enlightened state are highly grounded, hard to upset, and very moral. Still, BewareTheNiceOnes, because they have a MeditationPowerup.

Compare and contrast PowerBornOfMadness where the ''madness'' may or may not be considered ''enlightenment''. Expect to see this overlap with JapaneseSpirit a lot.



[[folder:Anime & Manga]]
* Virgo Shaka of ''Manga/SaintSeiya'' lives In a setting full of {{Charles Atlas Superpower}}s but thanks to his Enlightenment Superpowers is one of the most feared, dangerous adversaries imaginable. He can create deadly illusions that will MindRape enemies from ''miles'' away, send them to {{Hell}} (or {{Heaven}}!), destroy their senses rendering them [[ConvenientComa comatose]], and even [[ThanatosGambit be more dangerous dead than alive]]. It helps that he's the reincarnation of a Buddha.
* All the shamans in ''Manga/ShamanKing'' have this to some degree. Hao, the most enlightened and powerful of all, decided that to [[UtopiaJustifiesTheMeans create utopia]] all the ignorant humans have to die, leaving only shamans to populate the world.
* After years of contemplation, fallen Buddhist monk Anji of ''Manga/RurouniKenshin'' learned the principle that allowed him to develop the Futae no Kiwami attack, a powerful punch that can turn rocks into dust.
%%* Food Honor in ''Manga/{{Toriko}}''.
* Senjutsu from ''Franchise/{{Naruto}}'' works like this by requiring the user to be InHarmonyWithNature and combine the physical and spiritual energy found in the body with natural energy found in outside it in nature.
* Zanpakutou-based abilities are this in ''Manga/{{Bleach}}''. Zanpakutou represent the user's specific talents and strengths, and you must form a bond with them to access all of your hidden powers. The problem is that they also represent your faults and ''weaknesses'', too, and the parts of your personality [[ShadowArchetype you don't want to acknowledge]].
* Subverted in ''Manga/OnePiece'', where according to WordOfGod a [[ShapedLikeItself human who eats the Human-Human Fruit]] (the fruit that turned Chopper into a human/reindeer hybrid) would achieve enlightenment but physically would gain nothing but the [[SuperDrowningSkills weakness]] of a Devil Fruit User.
* ''Anime/VariableGeo'': Yuka achieves this state during the final episode, when she faces [[TheDragon Damian's]] [[spoiler: SuperpoweredEvilSide]] again. She let's go with her feelings and enters an almost Zen-like calm, which enables her to instinctively evade his attack and serenely counter with [[OffhandBackhand a pirouetting backhand]] that sends him flying across the room and into the wall! And when he tries to kill [[spoiler: Siritahi]], Yuka channels all her energy in the form of [[WaveMotionGun a modified Kikou Dan]] [[OneHitKill that drops him.]]
* In the manga version of ''Manga/SailorMoon'', reaching enlightenment on themselves is how Minako passed from her Sailor V form to her initial Sailor Venus transformation, the other Senshi got the Super form and Artemis obtained the ability to change in human form and, being her partner, obtained ''Minako's'' Super transformation.
* In ''Franchise/FullmetalAlchemist'', Alchemy is performed by GeometricMagic that ranges from complex designs of blueprints for specific transmutations to a simple circle if you're skilled enough. Alchemists who perform human transmutation and enter the Gate of Truth and [[EquivalentExchange survive whatever body part it rips from you]] gain enough knowledge alchemy that they can perform complex transmutations by clapping their hands, forming a circle with their arms and filling in all the details mentally.
* ''Webcomic/OnePunchMan'': Protagonist Saitama gained the strength to destroy any opponent [[OneHitKill in a single punch]] after doing a far from superhuman 100 push-ups, 100 sit-ups, 100 squats and 10 km running, every single day for 3 years, at which point all his hair fell out and he "became strong". Both details evoke practices in Zen UsefulNotes/{{Buddhism}}.

[[folder:Comic Books]]
* This was the entire premise of the Creator/CharltonComics character ''Peter Cannon, Thunderbolt''. His ''ComicBook/{{Watchmen}}'' equivalent, Ozymandias, doesn't quite fit the archetype, though.
* Most comic book magicians qualify, at least the ones who don't go down the "worship dark gods/sell your soul" paths. ComicBook/DoctorStrange, for example, or for a much earlier example, the Green Lama.
* Zora in the comic ''ComicBook/{{Powers}}'' is an inversion. By rejecting all spirituality and realizing she is "her own god", she gained godlike powers.
* The Green Lama from ''ComicBook/ProjectSuperpowers'' gained his ability to fly through years of studying the mystic ways of the Buddhist Guru in Tibet.
* A good half of ComicBook/{{Kaliman}}'s powers came from his intense mental and spiritual training in the orient. The other half? Sheer {{Badass}}itude.
* In ''ComicBook/{{Spawn}}'', Harry Houdini discovered real magic in a moment of extreme focus required to pull off one of his escapologist tricks.
* The [[http://en.wikipedia.org/wiki/Contemplator Contemplator,]] one of the Elders of the Universe in the MarvelUniverse. His study of meditation, philosophy and mental/spiritual development gave him powers such as telepathy, mental domination of others, precognition, telekinesis, levitation, and astral projection.
* David X in ''ComicBook/{{Casanova}}'' went into meditative seclusion as a performance artist. Twelve years later, he emerged as a low-grade PhysicalGod.
* The Creator/DCComics hero [[ComicBook/GreatTen Thundermind]] is a Buddhist who gains Franchise/{{Superman}}-level powers by reciting a mantra.
* DC superhero Johnny Quick and his daughter Jesse both gain their SuperSpeed from reciting a formula describing a 4th dimensional object while attempting to imagine said object. Later retconned into being their ways of accessing the [[Franchise/TheFlash Speed Force]].
* In the ''ComicBook/UltimateFantasticFour'' this is theorized in universe by the Mole Man to be the source of Sue's invisibility powers, on the premise that the accident somehow enlightened her mind to replicate meditation techniques to avoid detection.

[[folder:Fan Fiction]]
* [[Manga/RanmaOneHalf Ranma Saotome]] gains one of these in the Manga/RanmaOneHalf FanFiction ''The Ultimate Technique''.
* In the ''Franchise/{{Naruto}}'' fanfic, ''Fanfic/WarOfTheBiju'', [[ActionGirl Hyuga Hinata]] gains a higher level of the Byakugan via enlightenment called [[spoiler: the Keihatsu Byakugan.]]
* ''[[Fanfic/RyuugisTheGamesWePlay The Games We Play]]'': The more he masters his SupernaturalMartialArts and his ElementalPowers, the more Jaune understands about the world around him and the forces that create it, which further feeds into his grasp on his abilities. He even literally gains Skills called "of the Enlightened". This is particularly evident with "Ohr Ein Sof", which grows stronger not based on any stat, but on his understanding of Self and Emanation.

[[folder:Films -- Animated]]
* In ''WesternAnimation/TheLegoMovie'', [[IdiotHero Emmet]] comes back as a [[AwesomenessByAnalysis Master Builder]], able to whip up any zany lego contraption on the fly that he can think of, after his brush with [[spoiler:The Real World, [[HumansAreCthulhu Finn]], and his dad, [[ControlFreak The Man Upstairs]].]] He immediately puts it to use to [[EleventhHourSuperpower save the day]].
* ''WesternAnimation/KungFuPanda2'' shows that attaining inner peace grants such abilities as teleportation and being able to [[spoiler:catch cannonballs with your bare hands]].

[[folder:Films -- Live-Action]]
* In ''Franchise/StarWars'', the Jedi are famous for this, especially Jedi Master Yoda and later on, Luke Skywalker. The connection to [[SentientCosmicForce the Force]] allows abilities such as MySignificanceSenseIsTingling, the ability to heal, and for those who fall to the influence of TheDarkSide, ShockAndAwe.
* ''Franchise/TheMatrix''
** Neo. The many Buddhist and Christological allusions for Neo throughout the series range from subtlely added to pounding in your ears with its Sanskrit-based musical score in the final movie. When he becomes The One, he becomes a RealityWarper because he understands the underlayer of the Matrix. Outside of the Matrix, Neo's powers [[spoiler: to force enemy Machines to explode seems more technological, attributed to how he is differently wired than other humans in regards to the Matrix and the Machines. He effectively cracked into Sentinels wirelessly, thus interrupting their actions.]] The ability is limited in scope and range, [[spoiler:worked only on Sentinels and their bombs,]] and tired Neo greatly in the final battle on his way to the Machine City.
** All of the disconnected humans who reentered as Zion operatives use this to bend and break the physical laws within the Matrix, but it had its limits.
** The Oracle and her weird count because "There is no spoon"--that is, they mastered simple forms of RealityWarping.
** Then there's Smith, [[spoiler: the computer virus version of this, managing to infect disconnected humans. Luckily, he was defeated before finding out whether he could spread in the real world the way he did inside the Matrix.]]
* Lamont Cranston in ''Film/TheShadow'' learned how to "cloud men's minds", among other abilities. The end of the film implies that this training is used to unlock a normally-unused part of the brain. When Shiwan Khan gets that part of the brain removed by a surgeon who works for the Shadow, he can't MindControl people anymore.
* The Sphinx in the film version of ''Film/MysteryMen'' is a parody of this character type; his superpower is "being terribly mysterious" and he speaks entirely in IceCreamKoan. [[spoiler: He's also a [[PlayedStraight straight]] example, since he really can slice guns in half with his mind as he claims.]]
* In ''Film/TheMenWhoStareAtGoats'', the training doctrine of the New Earth Army was designed to trigger this. The soldiers were supposed to gain the powers of remote viewing, invisibility, walking through walls and [[ArsonMurderAndJaywalking the sparkling eyes technique]] while delving into Eastern mysticisim.
* ''Creator/StephenChow'' uses this trope in many of his films (''Film/JourneyToTheWestConqueringTheDemons'', ''Film/ShaolinSoccer'', ''Film/KungFuHustle'', Forbidden City Cop, etc), often specifically invoking Buddhist enlightenment as the source of the powerup.
* In ''{{Lucy}}'', the main character encounters a drug that unlocks steadily greater percent of her brain, giving her control first over her own body, then finally over matter and time.

* The mental/physical Schools of Frank Herbert's ''Franchise/{{Dune}}'' exemplify this, especially the Bene Gesserit, who have attained complete control over their own bodies as well as other abilities that cause people to consider them to be "witches". It's {{downplayed|Trope}} because some of it is done by ingesting spice.
** The members of these schools didn't see themselves as superpowered, simply enlightened enough to benefit from the training. The Kwizatz Haderach is the one whom they considered superpowered. And every generation or so there would be another enlightened further beyond.
* All the alleged gods in ''Literature/LordOfLight'' have this as the source of their PsychicPowers -- ''then'' they augment them even more with SufficientlyAdvancedTechnology.
* Neal Stephenson pulled this trick in ''Literature/{{Anathem}},'' suitably foreshadowed by monks who do know kung fu.
* Siddhartha, founder of Buddhism, of course. All kinds of miracles were attributed to him -- some even before he got enlightened, but many more afterward.
* In Literature/TimeScout, this is hinted to be the source of Ianira's PsychicPowers and explicitly stated to be the source of UsefulNotes/JackTheRipper's.
* In ''Literature/TheWheelOfTime'', [[TheChosenOne Rand]] was always a scarily powerful [[FunctionalMagic Channeler]], but it was plain that the rigors of his role and magic were taking a terrible toll on him, nearly driving him to insanity and nihilism [[spoiler: until he has an epiphany at the end of Book 12 which brings him close to what might be called enlightenment, making him a [[MessianicArchetype messiah]] in truth as well as title and dramatically amping up his powers (though he's still weaker than the BigBad, who's an actual god).]] His EvilCounterpart Moridin has what could be classed as an evil version of this- a true nihilist, he's the closest of all mortals to the BigBad's goals and methods, and as such is the only one allowed to access his special magic system, the [[TheDarkSide True Power]]. The True Power, though not any stronger than the One Power (which fuels most magic-users), is exempt from some of its restrictions and can do things it can't.
* Variation in ''[[JediAcademyTrilogy I, Jedi]]''. Trainee Jedi Corran Horn has been unable to use telekinesis, a power which comes easily to most Jedi. He thinks he might be able to break through a mental barrier if he tries to do it with a huge rock, closing his eyes and really focusing. He pictures the rock rising up into the air, opens his eyes...to find the rock has stayed where it was, but everyone else is staring up in the air. He learns that his family have always been poor at telekinesis, but gifted at ''making illusions''.
* The humor book ''Literature/HowToBeASuperhero'' describes "Becoming One With the Cosmos" as one source of super-powers, though the reader is warned not to Become One With New York City and turning into a massive pile of shit as a result.
* ''Literature/JourneyToChaos'':
** In Chaotic Philosophy there exists levels of enlightenment. The first of which is plain old magecraft which can be learned out of a book by anyone that can read, or anyone with a teacher.
** Any mortal spirit can become a Razor Spirit with "spritual forging", which is basically long periods of meditation based on an ideal. This grants certain abilities and can make ones that the user already possesses stronger.
** A vision quest inside Dengel's Cehian Lair grants Eric great wisdom and understanding about the immediate underlayer of reality and the true nature of magic.
* In ''Literature/CoilingDragon'', when high-ranking magi and warriors meditate and gain insights into the elemental Laws (how the elements and elemental magic work), they develop [[EveryoneHasASpecialMove unique abilities]]. [[TheHero Linley]]'s "Profound Truths" of the Wind either speed him up or slow down his opponents, and his Earth abilities use vibrations to either defend him from attacks or to bypass an opponent's armor and damage their internal organs.

[[folder:Live Action TV]]
* Adam [=McArthur=] of ''Series/TheVisitor'' has learned a lot during his time in alien custody. OnceAnEpisode, he teaches one of his EnlightenmentSuperpowers to someone.
* ''Series/StargateSG1'' takes this approach: the closer one gets to Ascension (sort of a parallel for enlightenment, and somewhat based on Zen Buddhist belief), the more power over nature one gains. People on the cusp of Ascending were shown to gain psychic powers, heal people, etc., and fully Ascended beings had complete control over the natural universe. However, the downside is that no one can remain on the cusp of Ascending for a long time. It then becomes a DieOrFly case, in which the person must Ascend before their body dies. [=McKay=] in ''Series/StargateAtlantis'' manages to come up with an alternative solution just before his body expires.
* A one-time foe on ''Series/{{Angel}}'': a girl who combined this with removing her own eyes, to gain the ability to see a second or so into the future. This is a useful ability in an assassin.

[[folder:Tabletop Games]]
* In ''TabletopGame/MageTheAscension'' and ''TabletopGame/MageTheAwakening'', the eponymous Mages get their reality warping magic thanks to an out of the blue epiphany regarding the nature of reality. This epiphany is natural, but has little discernible rhyme or reason or [[WitchSpecies blood connection.]] The less powerful Thaumaturges potentially [[MultipleChoicePast (it's complicated)]] derive the ability to use magic not from innate [[WitchSpecies supernatural connections]], but from intense and prolonged spiritual and occult study. Of course, this being the World Of Darkness spiritual enlightenment doesn't necessarily require morality.
** In ''TabletopGame/VampireTheMasquerade'', even the damned can find Enlightenment Superpowers. Saulot, a founder of one of the (now defunct) thirteen vampire clans, traveled to the Orient and studied under enlightened supernaturals, returning with mystic healing powers of mind and body... as well as a ThirdEye all his children would inherit.
** The successor, ''TabletopGame/VampireTheRequiem'', has its own version. The Ordo Dracul is a covenant devoted to transcending the vampiric condition, just like [[{{Dracula}} their founder]] did. By studying and meditating on their condition, they gain access to Coils of the Dragon, powers that lessen their reliance on blood, allow them to pass as human, or give them a greater resistance to [[HolyBurnsEvil the unpleasant stimuli]] that often harrow other vampires.
** Saulot studied under the Kuei-jin, the so-called TabletopGame/KindredOfTheEast, who pursue various paths to enlightenment, seeking transcendence of their accursed state. In the process, they gain access to ever-greater powers.
* In the obscure game "In Dark Alleys", which can best be described as "The Matrix meets J-Horror meets Kult", people with a powerful enough force of will and a clear enough understanding of reality [[spoiler: (long story short, it's all in your mind)]] can break the laws of physics at a whim.
* One type of bonus that can be gained in Third edition ''TabletopGame/DungeonsAndDragons'' is an "insight bonus". Highly advanced beings who have such a bonus naturally (at least in their armor class), and not just because of some spell, are presumably examples of this trope; they include at least DemonLordsAndArchdevils and the members of a CouncilOfAngels, with the latter having higher such bonuses.
** Also, D&D Monks. Spend enough time meditating and punching things to death, and you too can teleport or ignore disease and aging!
* In ''TabletopGame/RuneQuest''/''TabletopGame/HeroQuest'''s Glorantha setting, Mystics can gain supernatural powers if they ''stop'' searching for enlightenment and get distracted. Many mystics are only being dedicated long enough to get the really ''good'' distractions. (See Buddhism under "Real Life", below.)
* ''TabletopGame/{{Exalted}}'': The basic idea of charms is that its user knows well enough how to manipulate the Essence of the world. Exaltation speeds up this progress and helps with not dying in the training, but anyone can theoretically achieve Enlightened Essence if they have the conviction.
** SupernaturalMartialArts on the other hand, means that you're enlightened to the Essence of your own body. The majority of ''sifu'' have enlightenment theme about them, but the Sidereals take the proverbial cake.
** Then there is Sorcery, which means that you're enlightened enough to know the innermost workings of Essence motes so that you can break the law of physics. To put it in a comparison, mastery of charms puts you on the level of mechanics, but mastery of Sorcery puts you on the level of theoretical physicist.
** Exalts raise their permanent Essence score through meditation and discipline, giving them access to more power and beefier Charms.
* In ''TabletopGame/ChuubosMarvelousWishGrantingEngine'', Jasmine Apocynum saw the truth beyond the lie of the world, the True Thing underneath the tales of blood and bone and wood and dirt, after being hit in the head by a dodgeball. She saw that for just a moment, and then it went away. She became or expressed becoming a Rider of the Bleak Academy, which is sometimes a metaphor for bodhisattvas when it's not a metaphor for death. Afterward, she gained the ability to pull people's hearts out and reshape the flesh into a seething void of night, or a giant mecha. This is eminently logical, sensible, and sane.
* ''TabletopGame/LegendsOfTheWulin'' has Enlightened Chi, which can only be gained by committing virtuous deeds in accordance with religious or philosophical moral codes. Everyone worth mentioning in the setting has Chi, though, this just makes some of your Chi more useful than normal.
* Mages in ''TabletopGame/{{Shadowrun}}'' can gain a greater understanding of the nature of magic through ''initiation'', which allows them to learn to use magic in ways they couldn't before (e.g. altering their astral signatures, making them more resistant to hostile spells, or invoking more powerful spirits). Initiation also raises the cap on the Magic attribute, which not only allows them to become more powerful, but also offsets the reduction of the attribute from Essence loss. Technomancers have a similar technique called ''submersion'', giving them a greater understanding of the Deep Resonance.
* The Secrets of Japan supplement of the ''TabletopGame/CallOfCthulhu'' RPG has a very dark take on this trope - it's a CosmicHorrorStory, you see. The Cthulhu Mythos skill (which measures how well the character grasps the true sanity-blasting nature of the universe and reduces maximum sanity the higher it goes) is even renamed Satori (Enlightenment).

[[folder:Video Games]]
* This is how Prince Poo in ''Videogame/{{Earthbound}}'' gets two critical level ups. [[spoiler: Coupled with a JourneyToTheCenterOfTheMind, it's also how Ness gets his biggest level up of the game going into the GrandFinale.]]
* Many {{Shoto Clone}}s in the FightingGame genre get backstories like this, most notably the ''Videogame/StreetFighter'' characters Ryu and Akuma/Gouki.
* Great Tiger of the ''Videogame/PunchOut'' series, especially in the Wii version.
* The Monk class in the MMORPG ''VideoGame/DungeonsAndDragonsOnline'' use ki to charge their attacks, leap great distances, heal friends or curse enemies. One variant can even kill in a single ki-juicy punch. The religious aspects of DDO gameplay, compared to its tabletop counterpart, are very watered down for Monks and other classes, however.
* ''VideoGame/Nin2Jump'': The BigBad, Namakura, is a Buddha.
* In the ''VisualNovel/FateStayNight'' visual novels, the teacher Kuzuki is [[spoiler: one of the evil types]] - his perfect balance within himself and the world (even Saber expresses her surprise at his "perfect breathing") [[spoiler: combine with an extremely esoteric martial arts style to enable him to hold his own even with a Servant in hand to hand combat]], though he is not particularly concerned with the traditional trappings of enlightenment.
* The Graybeards in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' devote their lives to studying the Thu'um. This regimen is the only way mortals can learn and master the Thu'um. The Dragonborn doesn't have to go through this because he/she isn't an ordinary mortal.
** And on a [[MindScrew weirder]] level, CHIM.
* Along with brand new [[SoulPoweredEngine Mantra Reactor]], this is how Asura from ''VidoeGame/AsurasWrath'' obtains the power to become [[spoiler: Asura the Destructor and take down [[{{God}} Chakravartin]] once and for all.]]
* The Franchise/{{Pokemon}} Darmanitan is capable of changing its form if it has the ability Zen Mode. When its health drops below 50 percent, its stats change from a GlassCannon to a MightyGlacier (as well as increases in base stat total) and its type changes to Fire/Psychic and its physical attack and special attack are swapped.
* Emperor Shaohao, introduced in the backstory for ''Videogame/WorldOfWarcraft Mists of Pandaria'', purged himself of anger, hatred, doubt, despair, fear, and violence and sealed their physical manifestations away beneath the earth. Using his new-found power, Shaohao cloaked his land in a mist shield that protected it from the [[EarthShatteringKaboom Great Sundering]]. It's downplayed because [[spoiler:Shaohao was not able to expel his pride and it was his pride which powered the mists.]]
* As of Videogame/SoulCalibur V, [[spoiler:Kilik]] has reached enlightenment, which accompanies a switch from a staff fighting style to mimicking every male fighter's style at random. The details of how this occurred are only available [[AllThereInTheManual in the official Soul series artbook]], but the line he delivers when performing any Critical Edge move makes it clear.
* Seekers in ''Franchise/DragonAge'' possess the same powers as Templars without the need for lyrium by going through a year of hard training and meditation, followed by a final vigil. [[spoiler:In truth, they are made Tranquil during this vigil without their knowledge, then commune with a Spirit of Faith, giving them emotions and their powers. Faith still plays an important role, since strong faith is needed to attract such spirits in the first place.]]
* In ''VideoGame/{{Persona 4}}'', when in the TV World, the characters are confronted by their shadow selves. These are the manifestations of all their unwanted, hidden emotions. When rejected, the shadows will go OneWingedAngel and try to kill them. Only by facing themselves and accepting their flaws will their shadow transform into a Persona. Working to overcome their flaws and improve themselves allows the Persona to evolve into a more powerful form.
* ''[[VideoGame/NexusWar Nexus Clash]]'' has the Transcended character classes. While characters who Ascend to become angels or Descend to become demons get their power as a gift from their respective Elder Powers, Transcended earn their power through study and meditation. It also means they cannot lose access to their powers like an angel who does too much evil or a demon who does too much good. Nexus Champions and Conduits take the enlightenment theme furthest, developing their powers from a deep understanding of the EternalRecurrence nature of reality.

* The story behind SupernaturalMartialArts of ''Webcomic/ElGoonishShive''. Not unlike the great masters of old times, sensei Greg was a martial artist who concentrated his mind on an issue not related to anything in this world at all, for hours and hours, without a pause, until everything became clear. Yes, he invented the new style and one more approach to his world's FunctionalMagic. That being sensei Greg, this means he [[http://www.egscomics.com/?date=2002-04-09 watched anime 168 hours non-stop]] and, accordingly, created "Anime-Style Martial Arts".
* Sarin the shapeshifting wizard of ''Webcomic/TheDragonDoctors'' explicitly says she has these in Chapter 21 when captured by a demon who orders her to work for it, hence why she never throws a fireball or uses other offensive magic. Mind, this doesn't mean she's a ''pacifist'' and can seriously injure or even theoretically kill someone (being an experienced knife-fighter from when she was a kid), but she's vowed to only do so with her own two hands.

[[folder:Web Original]]
* Rebecca Stone of the WhateleyUniverse. A kindly woman who learned the way of the Tao in the 1800's and is now acting as a mentor for Bladedancer. Rebecca was a nurse and is more focused on healing arts and magic than on being able to fight supervillains.

[[folder:Western Animation]]
* On ''WesternAnimation/BatmanTheBraveAndTheBold'', Batman (trapped and buried in a coffin) demonstrated he could use AstralProjection and [[DemonicPossession body possession]] thanks to his time training in meditation.
* In ''WesternAnimation/AvatarTheLastAirbender'', a guru reveals to Aang that, through spiritual enlightenment and releasing his chakras, he can control the Avatar State and go in and out at will. Before this point, Aang can only go into it if he's scared, angry, or psychically aligned with a vengeful water god.
* A major theme in ''WesternAnimation/TheLegendOfKorra'' is the inability of Korra, the new Avatar and Aang's {{reincarnation}}, to access the spiritual powers associated with being the Avatar. She focuses on the physical side of bending, much to the dismay of her mentors.
-->'''Korra''': I haven't ''ignored'' [the spiritual side of bending], it just... doesn't come as easy to me.
** A villainous example: in the season finale of Book 3, [[spoiler:Zaheer achieves the power of flight after the death of his lover P'li severs the last of his earthly bonds.]]
* In ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', Twilight Sparkle's lessons about friendship eventually build up to her [[spoiler:obtaining her alicorn form, which she obtained by realizing how much her friends meant to her and completing Star Swirl the Bearded's unfinished masterpiece spell.]]