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Literature / Into the Twister of Terror

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The Give Yourself Goosebumps book where a magical twister sends you on a wild adventure.

Visiting your aunt and uncle in a farm in Kansas, a sudden tornado warning have you scrambling to take cover in a shelter. But in the ensuing panic, you are separated from your aunt and uncle, and in middle of rushing for cover you come across the farm dog, Yoyo, who seems to be motioning you to follow it elsewhere.

Whatever your choices are, you're in for a storm of a ride that's quite literally out of this world.


Into the Twister of Terror provides examples of:

  • Do Not Touch the Funnel Cloud: Doing so gets you sucked into the twister.
  • Face–Heel Turn: One ending is that you merge with the twister and have a great time destroying everything in your path.
  • Magic Carpet: The storyline where you encounter a genie can have you finding one of these, which you then ride in an attempt to escape the twister.
  • Morton's Fork: No fewer than four examples:
    • You discover that the twister is part of a movie being made by a No Celebrities Were Harmed version of Steven Spielberg. He then offers you a part in the movie. If you accept, you're killed during filming when the wind machine sucks you into a pit of sharp objects — the director ignored your screams because he thought it was part of the script. If you say no, he then casts your aunt and uncle (with whom you live) in the movie instead, and they go to Hollywood and become famous, leaving you to run their farm.
    • A wind spirit is controlling the twister, and is angry that you did not give back a doll you stole from him. Your choices are to apologize, or tell him that you didn't understand his culture. Pick the former and he pretends to take you home, but drops you in mid-air and gives a fake "apology." Pick the latter, he sends you 500 years back in time and you have no way of getting back.
    • You have been cornered by talking animals who want to destroy humanity, and kill you so you can't warn others. They chase you to an abandoned school. If you go into the school building, you're killed by laboratory animals inside (see No Good Deed Goes Unpunished.) If you go into the school bus, the talking animals easily break in and kill you.
    • You have to decide what to do with a magical flying carpet to help you escape the twister. If you talk to the carpet, it tries to fly you to safety, but the twister flips it over and you plummet to your death. If you try to find another way, the genie of the carpet tricks you into switching places with him inside a bottle.
  • No Good Deed Goes Unpunished: A devious example comes up during one sideplot, where talking animals hunt you down because you figured out a secret that they don't want any human to know. You try to reason with them a few times to no avail, and they eventually trap you inside an abandoned school. You decide to release a bunch of small animals that were trapped behind cages and glass habitats as a sign that you're a trustworthy human. The animals' response to your messianic efforts? Use the small rodents you just liberated to attack and kill you. And … they do.
  • No OSHA Compliance: One of the storylines have the twister being revealed as a special effect generated as a publicity stunt by a Prima Donna Director. You know, a special effect that can destroy a neighborhood for real?
  • Off to See the Wizard: The book references The Wizard of Oz at multiple points. The adventure is kicked off when a magic twister destroys your neighbourhood, the dog Yoyo is a clear parody of Toto, the story being set in Kansas... the book even drops that "There's no place like home" line from the movie in one ending!
  • Random Events Plot: A rather extreme example. The book contains several side-plots that go in many different directions with no cohesive center to tie all the madness together. Even the origin of the twister that causes all these events vary wildly between quests.
  • Schrödinger's Gun: Depending on the choices you make, the twister is either a rampaging wind spirit, a special effect created by a filmmaker, or a science experiment gone wrong after a pair of scientists tried creating a weather control machine which goes haywire. In one of the sub-plots it turns out your friend Wendy is the Wind Spirit responsible for the twister.
  • Talking Animal: In the second storyline, your companion is a talking dog named Yoyo. You can also encounter and communicate with other animals holed up during the storm, all which are granted the ability to speak by the magic twister.
  • This Loser Is You: If you choose to go into the storm cellar during a hurricane rather than search for your dog, you get out safely but are told what a wimp you are and that as a result, you didn't get to have any adventures.
  • Time Travel: Annoying a wind deity gets you sent back hundreds of years in time.

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