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    The Bull 
  • What was the point of that bull that you could buy in the first day? I kept expecting it to talk to me at some point, but all it did was wander around the outside of my hideout and not say a peep. Even after I bought it a bell that also did nothing.
    • Should you survive until Day 11, you will receive an achievement for talking to your soft-nosed friend.

    Theatre Rat 
  • What exactly happened when the Theatre Rat got out? I remember a woman screaming at me that I let it out because I died, and a Rat taunted me the next time I went to the theatre, but after that it never came up again.
    • It's likely a shout out to the original game where infected plague rats would run around town, and you had to avoid them or get the plague.

    Vigilantes' fate 
  • Why did Artemy kill the guys trying to murder him in the beginning? Yeah, it's a totally understandable instinct, and they probably didn't try to run away (like NPCs do in gameplay) because they believed their cause was Just, but it's not really in character for Artemy. Especially since the plague hasn't started yet and he was fighting them barehanded. He could easily have chosen to leave them exhausted and bleeding instead of dead.
    • Easy for you to say.
    • Deaths in fistfights can happen so it's possible that Artemy killed them barehanded without deliberately executing them, but more likely is that he wrested the knife from the one armed assailant and used it against them.

    Shmowders 
  • Why does everyone either ignore shmowders or immediately dismiss them as a solution? It is downright bizarre to see Artemy and Dankovsky insisting the plague is completely incurable and has a 100% death rate after casually using a shmowder to cure Notkin. It's also ridiculous that Dankovsky dismisses the shmowder as unreplicable — he could absolutely perform chemical analysis on them or, failing that, systematically test various combinations of pills on sand pest victims — it's not like they have anything to lose.
    • The old game and the new game make a point that shmowders shoudn't work at all, they're just a children's toy or idea, a plaything part of the children's games. The only people who talk about them and deal in them are children. The fact they do work is one of the game's unexplained miracles...or a miracle that comes with the doublethink awareness of the game's facade. After all, isn't the game actually a play, and isn't it a play that is actually a children's game?. More to the point the shmowder is a "clap your hands if you believe" sort of cure, and the Haruspex and Bachelor are specifically the healers who have trouble believing in such a thing. Artemy uses the shmowder in desperation, or because you, the Player, know it will work, and like many options in Pathologic, the use of shmowder is in some ways breaking the fourth wall.

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