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* In ''VideoGame/Judgment'', protagonist Takayuki Yagami can befriend various individuals throughout Kamurocho, either through completing substories or simply being a recurring patron of their businesses. Completing all 50 Friendship events results in a final substory to wrap up the sidequest chain concerning the Keihin Gang; when they attempt to turn the city against Yagami, all the people he's befriended rise up in their own ways to help Yagami finally take the Keihin Gang down.

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* In ''VideoGame/Judgment'', ''VideoGame/{{Judgment}}'', protagonist Takayuki Yagami can befriend various individuals throughout Kamurocho, either through completing substories or simply being a recurring patron of their businesses. Completing all 50 Friendship events results in a final substory to wrap up the sidequest chain concerning the Keihin Gang; when they attempt to turn the city against Yagami, all the people he's befriended rise up in their own ways to help Yagami finally take the Keihin Gang down.
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* In ''VideoGame/FinalFantasyXIV''[='s=] ''Endwalker'' expansion, the Scions learn that [[spoiler:the Aetherburner needed to launch a spacecraft ark to Etherius' moon to rescue who and what they can from [[TheEndOfTheWorldAsWeKnowIt the Final Days]]]] needs special Alligan adamantite to make it more effective. The [[PlayerCharacter Warrior of Light]] is primed and ready do so, but Alphinaud decides that they need to do it faster and requests aid from the various countries. [[spoiler:To everyone's surprise, not only do they come to help, but so do virtually every other character still living from post-expansion storylines. This show of help not only helps surpass the Aetherburner's effectiveness levels, but it makes Alphinaud and Alisaie's father, Fourchenaut, [[HeelRealization realize what a monumental fool he was for dismissing them all]].]]

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* In ''VideoGame/FinalFantasyXIV''[='s=] ''Endwalker'' expansion, the Scions learn that [[spoiler:the Aetherburner needed to launch a spacecraft ark to Etherius' moon to rescue who and what they can from [[TheEndOfTheWorldAsWeKnowIt the Final Days]]]] needs special Alligan adamantite to make it more effective. The [[PlayerCharacter Warrior of Light]] is primed and ready do so, but Alphinaud decides that they need to do it faster and requests aid from the various countries. [[spoiler:To everyone's surprise, not only do they come to help, but so do virtually every other character still living from post-expansion storylines. This show of help not only helps surpass the Aetherburner's effectiveness levels, but it makes Alphinaud and Alisaie's father, Fourchenaut, [[HeelRealization realize what a monumental fool he was for dismissing them all]].]]]]
* In ''VideoGame/Judgment'', protagonist Takayuki Yagami can befriend various individuals throughout Kamurocho, either through completing substories or simply being a recurring patron of their businesses. Completing all 50 Friendship events results in a final substory to wrap up the sidequest chain concerning the Keihin Gang; when they attempt to turn the city against Yagami, all the people he's befriended rise up in their own ways to help Yagami finally take the Keihin Gang down.
** Similarly, in its sequel ''VideoGame/LostJudgment'', a large subsection of the game is dedicated to the School Stories of Seiryo High and helping its detective club solve the mystery of an individual using the school for their own nefarious ends, which requires Yagami to integrate himself into the various other clubs in order to investigate. Much like the Friendship events, the clubs all in turn assist Yagami in the finale of the School Stories.
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No, it doesn't. This really only is a coincidence.


** FridgeBrilliance kicks in when you realize that Martin Septim is voiced by Creator/SeanBean, who previously played noted Gondor captain Boromir in the Creator/PeterJackson ''Lord of the Rings'' films.
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* In Chapter 7 of ''VideoGame/FireEmblemTheBindingBlade'', [[TheHero Roy]] is informed that the mighty troops of [[BigBad Bern]] are on their way to conquer Ostia. At this point of the story his army is quite small and weak, so he sends a letter to his teacher, General Cecilia of the neighboring country Etruria, asking for help. Cecilia arrives in the nick of time along with fellow [[TheAce General Percival]], whose presence alone scares Bern's troops away. This aid doesn't come for free, though: Roy has to do Etruria's bidding for a while in exchange for this protection. And this bidding allows Bern free reign in the mainland while Roy is away doing errands on the Western Isles.

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* In Chapter 7 of ''VideoGame/FireEmblemTheBindingBlade'', [[TheHero Roy]] is informed that the mighty troops of [[BigBad Bern]] are on their way to conquer Ostia. At this point of the story his army is quite small and weak, so he sends a letter to his teacher, General Cecilia of the neighboring country Etruria, asking for help. Cecilia arrives in the nick of time along with fellow [[TheAce General Percival]], whose presence alone scares Bern's troops away. This aid doesn't come for free, though: Roy has to do Etruria's bidding for a while in exchange for this protection. And this bidding allows Bern free reign in the mainland while Roy is away doing errands on the Western Isles.Isles.
* In ''VideoGame/FinalFantasyXIV''[='s=] ''Endwalker'' expansion, the Scions learn that [[spoiler:the Aetherburner needed to launch a spacecraft ark to Etherius' moon to rescue who and what they can from [[TheEndOfTheWorldAsWeKnowIt the Final Days]]]] needs special Alligan adamantite to make it more effective. The [[PlayerCharacter Warrior of Light]] is primed and ready do so, but Alphinaud decides that they need to do it faster and requests aid from the various countries. [[spoiler:To everyone's surprise, not only do they come to help, but so do virtually every other character still living from post-expansion storylines. This show of help not only helps surpass the Aetherburner's effectiveness levels, but it makes Alphinaud and Alisaie's father, Fourchenaut, [[HeelRealization realize what a monumental fool he was for dismissing them all]].]]
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* ''VideoGame/DiabloIII'': An obvious homage, a quest in ACT III has your character being instructed to light five signal fires along Bastion's Keep's walls. [[spoiler:Somewhat averted since the King of Westmarch, the leader of the arm you're asking help from, dismisses the request since they did not believe Bastion's Keep was really being attacked by demons.]]

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* ''VideoGame/DiabloIII'': An obvious homage, a quest in ACT III has your character being instructed to light five signal fires along Bastion's Keep's walls. [[spoiler:Somewhat averted since the King of Westmarch, the leader of the arm army you're asking help from, dismisses the request since they did not believe Bastion's Keep was really being attacked by demons.]]
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* In ''VideoGame/HorizonZeroDawn'' Meridian sends out a call for help to defend against an attack from the Shadow Carja. Which characters turn up depends on which side quests Aloy has completed prior to that point. Marad actually notes that many of the allies who have turned up have come out of loyalty to Aloy rather than a desire to help Meridian.

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* In ''VideoGame/HorizonZeroDawn'' Meridian sends out a call for help to defend against an attack from the Shadow Carja. Which characters turn up depends on which side quests Aloy has completed prior to that point. Marad actually notes that many of the allies who have turned up have come out of loyalty to Aloy rather than a desire to help Meridian.Meridian.
* In Chapter 7 of ''VideoGame/FireEmblemTheBindingBlade'', [[TheHero Roy]] is informed that the mighty troops of [[BigBad Bern]] are on their way to conquer Ostia. At this point of the story his army is quite small and weak, so he sends a letter to his teacher, General Cecilia of the neighboring country Etruria, asking for help. Cecilia arrives in the nick of time along with fellow [[TheAce General Percival]], whose presence alone scares Bern's troops away. This aid doesn't come for free, though: Roy has to do Etruria's bidding for a while in exchange for this protection. And this bidding allows Bern free reign in the mainland while Roy is away doing errands on the Western Isles.
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Moved as there are two games called Earthbound on this wiki.


* In ''VideoGame/EarthBound'', the heroes travel back through time to fight [[BigBad Giygas]], an EldritchAbomination and AlmightyIdiot who is so powerful that their attacks can barely scratch him. With hope dwindling fast, Paula begins using her "Pray" command to send a cry for help into the void...and one by one, the various people the heroes met throughout their adventure hear that cry and send the children their love and positive thoughts. This destabilizes Giygas and does increasing damage, but he can't be truly defeated without the help of one final prayer: [[spoiler: that of the player. By which we mean ''the person holding the controller.'']]

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* In ''VideoGame/EarthBound'', ''VideoGame/EarthBound1994'', the heroes travel back through time to fight [[BigBad Giygas]], an EldritchAbomination and AlmightyIdiot who is so powerful that their attacks can barely scratch him. With hope dwindling fast, Paula begins using her "Pray" command to send a cry for help into the void...and one by one, the various people the heroes met throughout their adventure hear that cry and send the children their love and positive thoughts. This destabilizes Giygas and does increasing damage, but he can't be truly defeated without the help of one final prayer: [[spoiler: that of the player. By which we mean ''the person holding the controller.'']]
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* In ''VideoGame/HorizonZeroDawn'' Meridian sends out a call for help to defend against an attack from the Shadow Carja. Which NPCs turn up depends on which side quests Aloy has completed prior to that point. Marad actually notes that many of the allies who have turned up have come out of loyalty to Aloy rather than a desire to help Meridian.

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* In ''VideoGame/HorizonZeroDawn'' Meridian sends out a call for help to defend against an attack from the Shadow Carja. Which NPCs characters turn up depends on which side quests Aloy has completed prior to that point. Marad actually notes that many of the allies who have turned up have come out of loyalty to Aloy rather than a desire to help Meridian.
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None


* ''VideoGame/{{Days Gone}}'' plays this straight, with an alternative set of cutscenes in the final act. Although there's no indication that you should do so late in the game, maxing trust and completing the questlines of the Hot Springs and Copeland settlements sees them send fighters to join Deacon St. John in the final battle.

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* ''VideoGame/{{Days Gone}}'' plays this straight, with an alternative set of cutscenes in the final act. Although there's no indication that you should do so late in the game, maxing trust and completing the questlines of the Hot Springs and Copeland settlements sees them send fighters to join Deacon St. John in the final battle.battle.
* In ''VideoGame/HorizonZeroDawn'' Meridian sends out a call for help to defend against an attack from the Shadow Carja. Which NPCs turn up depends on which side quests Aloy has completed prior to that point. Marad actually notes that many of the allies who have turned up have come out of loyalty to Aloy rather than a desire to help Meridian.
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Added 'Days Gone'


* In ''VideoGame/{{Psychonauts}}'', one of the last power-ups the player can receive (and easily [[GameBreaker one of the most useful]]) has all of Raz's fellow campers directly channeling their positive thoughts and well-wishes to him through the collective unconscious (it helps that they're all psychic). This serves as a HealingFactor that gradually restores the player to full strength after taking damage.

to:

* In ''VideoGame/{{Psychonauts}}'', one of the last power-ups the player can receive (and easily [[GameBreaker one of the most useful]]) has all of Raz's fellow campers directly channeling their positive thoughts and well-wishes to him through the collective unconscious (it helps that they're all psychic). This serves as a HealingFactor that gradually restores the player to full strength after taking damage.damage.
* ''VideoGame/{{Days Gone}}'' plays this straight, with an alternative set of cutscenes in the final act. Although there's no indication that you should do so late in the game, maxing trust and completing the questlines of the Hot Springs and Copeland settlements sees them send fighters to join Deacon St. John in the final battle.

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* Chapter 3 of ''VideoGame/NeverwinterNights2''.

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* %%Zero-context* Chapter 3 of ''VideoGame/NeverwinterNights2''.



* ''VideoGame/{{Touhou}} 11: Subterranean Animism'' has Reimu and Marisa being helped by various kind of people (who each have their own reasons) on their fight against the subterranean horrors. Yukari is interested in maintaining peace, Aya is going for scoop, and Nitori is defending her rivers -- which makes Marisa ''the'' aid. [[spoiler:In a twist, the unleashing of subterranean horrors themselves ''is'' Rin's call for aid. She can't stop her best friend Utsuho who is drunk with (nuclear!) power, so she hopes that someone strong enough from the surface will stop the crazy hell raven.]]
** ''Touhou 13: Ten Desires'': An aid was called for, but it's not for the heroines. The heroines come the source of the problems and solve it anyway before the supposed aid even come.

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* ''VideoGame/{{Touhou}} 11: Subterranean Animism'' ''Franchise/TouhouProject'':
** ''VideoGame/TouhouChireidenSubterraneanAnimism''
has Reimu and Marisa being helped by various kind of people (who each have their own reasons) on their fight against the subterranean horrors. Yukari is interested in maintaining peace, Aya is going for scoop, and Nitori is defending her rivers -- which makes Marisa ''the'' aid. [[spoiler:In a twist, the unleashing of subterranean horrors themselves ''is'' Rin's call for aid. She can't stop her best friend Utsuho who is drunk with (nuclear!) power, so she hopes that someone strong enough from the surface will stop the crazy hell raven.]]
** ''Touhou 13: Ten Desires'': ''VideoGame/TouhouShinreibyouTenDesires'': An aid was called for, but it's not for the heroines. The heroines come the source of the problems and solve it anyway before the supposed aid even come.



* The Jedi Consular's arc of ''Videogame/StarWarsTheOldRepublic'' is ''entirely'' this, from Act 2 onward. There's an alliance of powerful, but politically neutral worlds that don't much like the Republic, but like the Imperials even less. The Consular gets tasked by the Supreme Chancellor of the Republic to essentially go door to door and enlist their help. By the time you roll into Imperial-occupied Corellia, you have [[spoiler: the largest droid and weapon factories in the Core from Balmorra (and their most notorious "[[YourTerroristsAreOurFreedomFighters Freedom Fighter]]" as a party member), medical supplies from Manaan (with oceans producing a near-miraculous healing substance), a Voss Mystic (who normally are forbidden to leave the planet due to their value) and his entourage of healers and commandos, the Shakari army looking to avenge an attack on their monarchs and the murder of their Senator (and under the command of the Consular's ''padawan''), and an army of Esh-Ka (a species not even the [[AbusivePrecursors Rakata]] wanted to cross swords with when they conquered most of the galaxy)]]

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* The Jedi Consular's arc of ''Videogame/StarWarsTheOldRepublic'' ''VideoGame/StarWarsTheOldRepublic'' is ''entirely'' this, from Act 2 onward. There's an alliance of powerful, but politically neutral worlds that don't much like the Republic, but like the Imperials even less. The Consular gets tasked by the Supreme Chancellor of the Republic to essentially go door to door and enlist their help. By the time you roll into Imperial-occupied Corellia, you have [[spoiler: the largest droid and weapon factories in the Core from Balmorra (and their most notorious "[[YourTerroristsAreOurFreedomFighters Freedom Fighter]]" as a party member), medical supplies from Manaan (with oceans producing a near-miraculous healing substance), a Voss Mystic (who normally are forbidden to leave the planet due to their value) and his entourage of healers and commandos, the Shakari army looking to avenge an attack on their monarchs and the murder of their Senator (and under the command of the Consular's ''padawan''), and an army of Esh-Ka (a species not even the [[AbusivePrecursors Rakata]] wanted to cross swords with when they conquered most of the galaxy)]]
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* Near the end of the main quest of ''VideoGame/TheElderScrollsIVOblivion'', you have to seek aid from all the cities in Cyrodiil [[spoiler:to defend Bruma from a siege]].

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* Near Toward the end of the main quest of ''VideoGame/TheElderScrollsIVOblivion'', you have Martin Septim realizes that in order to seek aid from all pursue BigBad Mankor Camoran to his Paradise, the heroes will need a [[CosmicKeystone Great Sigil Stone]]. Unfortunately, the only way to get one is to open a portal to Oblivion outside of the city of Bruma, which will send countless Daedra into Cyrodil. The player is then given the option to travel to each of Cyrodil's major cities in Cyrodiil [[spoiler:to defend and request support from the Counts and Countesses that run them; the nobles will agree if the player seals the Oblivion Gates that are menacing their ''own'' cities. If you choose to do this, each city you rescue will send powerful guards to join Bruma's defense; if not, the Bruma from a siege]].guard is left standing alone, which makes the fight much more difficult.
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* In ''VideoGame/{{Psychonauts}}'', one of the last power-ups the player can receive (and easily [[GameBreaker one of the most useful]] has all of Raz's fellow campers directly channeling their positive thoughts and well-wishes to him through the collective unconscious (it helps that they're all psychic). This serves as a HealingFactor that gradually restores the player to full strength after taking damage.

to:

* In ''VideoGame/{{Psychonauts}}'', one of the last power-ups the player can receive (and easily [[GameBreaker one of the most useful]] useful]]) has all of Raz's fellow campers directly channeling their positive thoughts and well-wishes to him through the collective unconscious (it helps that they're all psychic). This serves as a HealingFactor that gradually restores the player to full strength after taking damage.

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Changed: 10

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* In ''VideoGame/EarthBound'', the heroes travel back through time to fight [[BigBad Giygas]], an EldritchAbomination and AlmightyIdiot who is so powerful that their attacks can barely scratch him. With hope dwindling fast, Paula begins using her "Pray" command to send a cry for help into the void...and one by one, the various people the heroes met throughout their adventure begin to hear that cry and send the children their love and positive thoughts. This destabilizes Giygas and does increasing damage, but he can't be truly defeated without the help of one final prayer: [[spoiler: that of the player. By which we mean ''the person holding the controller.'']]

to:

* In ''VideoGame/EarthBound'', the heroes travel back through time to fight [[BigBad Giygas]], an EldritchAbomination and AlmightyIdiot who is so powerful that their attacks can barely scratch him. With hope dwindling fast, Paula begins using her "Pray" command to send a cry for help into the void...and one by one, the various people the heroes met throughout their adventure begin to hear that cry and send the children their love and positive thoughts. This destabilizes Giygas and does increasing damage, but he can't be truly defeated without the help of one final prayer: [[spoiler: that of the player. By which we mean ''the person holding the controller.'']]



* In the uild-up for the final level of ''VideoGame/LEGODimensions'', [[spoiler:After almost getting erased from reality after a 1x1 brick of Lord Vortech overloads, Batman, Gandalf and Wyldstyle realise that they'll need help from their new friends. They spend a montage gathering everyone they met from their dimension-hopping to fight Lord Vortech together.]]

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* In the uild-up build-up for the final level of ''VideoGame/LEGODimensions'', [[spoiler:After almost getting erased from reality after a 1x1 brick of Lord Vortech overloads, Batman, Gandalf and Wyldstyle realise that they'll need help from their new friends. They spend a montage gathering everyone they met from their dimension-hopping to fight Lord Vortech together.]]]]
* In ''VideoGame/{{Psychonauts}}'', one of the last power-ups the player can receive (and easily [[GameBreaker one of the most useful]] has all of Raz's fellow campers directly channeling their positive thoughts and well-wishes to him through the collective unconscious (it helps that they're all psychic). This serves as a HealingFactor that gradually restores the player to full strength after taking damage.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/EarthBound'', beating the BigBad requires [[spoiler:the combined prayers of almost every named character in the game, including the player, by which we mean ''the person holding the controller.'']].

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* In ''VideoGame/EarthBound'', beating the BigBad requires [[spoiler:the combined prayers of almost every named character in heroes travel back through time to fight [[BigBad Giygas]], an EldritchAbomination and AlmightyIdiot who is so powerful that their attacks can barely scratch him. With hope dwindling fast, Paula begins using her "Pray" command to send a cry for help into the game, including void...and one by one, the player, by various people the heroes met throughout their adventure begin to hear that cry and send the children their love and positive thoughts. This destabilizes Giygas and does increasing damage, but he can't be truly defeated without the help of one final prayer: [[spoiler: that of the player. By which we mean ''the person holding the controller.'']].'']]
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* The climax of ''VideoGame/PaperMarioTheThousandYearDoor''. [[spoiler:In her real form ([[DemonicPossession Possessing Peach]] was actually hindering her), [[BigBad the Shadow Queen]] NoSells all of Mario and his party's attacks, then drains the audiences' lives to restore all of her health. It's truly the DarkestHour for the heroes...but then, the Crystal Stars [[CallBack manage to travel to their home locations]], and all of the friends Mario made along the way realize that he is fighting to save their world. They begin cheering him and his allies with positive wishes and energy, which [[GoodHurtsEvil harms the Shadow Queen]], makes her vulnerable, and even allows Peach to [[FightingFromTheInside fight back against her possession]] and use the last of her own power to restore the heroes to full strength.]]

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* The climax of ''VideoGame/PaperMarioTheThousandYearDoor''. [[spoiler:In her real form ([[DemonicPossession Possessing Peach]] was actually hindering her), [[BigBad the Shadow Queen]] NoSells all of Mario and his party's attacks, then drains the audiences' lives to restore all of her health. It's truly the DarkestHour for the heroes...but then, the Crystal Stars [[CallBack manage to travel to their home locations]], and all of the friends Mario made along the way realize that he is fighting to save their world. They begin cheering use the Stars as conduits to send him and his allies with positive wishes and energy, which [[GoodHurtsEvil harms the Shadow Queen]], makes her vulnerable, and even allows Peach to [[FightingFromTheInside fight back against her possession]] and use the last of her own power to restore the heroes to full strength.]]
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* The climax of ''VideoGame/PaperMarioTheThousandYearDoor''. [[spoiler:In her real form ([[DemonicPossession Possessing Peach]] was actually hindering her), [[BigBad the Shadow Queen]] NoSells all of Mario and his party's attacks. At that moment... the Crystal Stars [[CallBack manage to travel to their home locations]], and thus the people of each area can communicate with Mario. This combined goodwill is enough to weaken the Shadow Queen's possession of Princess Peach, and she regains control of her body long enough to give Mario all her remaining power.]]

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* The climax of ''VideoGame/PaperMarioTheThousandYearDoor''. [[spoiler:In her real form ([[DemonicPossession Possessing Peach]] was actually hindering her), [[BigBad the Shadow Queen]] NoSells all of Mario and his party's attacks. At that moment... attacks, then drains the audiences' lives to restore all of her health. It's truly the DarkestHour for the heroes...but then, the Crystal Stars [[CallBack manage to travel to their home locations]], and thus all of the people of each area can communicate friends Mario made along the way realize that he is fighting to save their world. They begin cheering him and his allies with Mario. This combined goodwill is enough to weaken positive wishes and energy, which [[GoodHurtsEvil harms the Shadow Queen's possession of Princess Peach, Queen]], makes her vulnerable, and she regains control even allows Peach to [[FightingFromTheInside fight back against her possession]] and use the last of her body long enough own power to give Mario all her remaining power.restore the heroes to full strength.]]
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* The climax of ''VideoGame/PaperMarioTheThousandYearDoor''.

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* The climax of ''VideoGame/PaperMarioTheThousandYearDoor''. [[spoiler:In her real form ([[DemonicPossession Possessing Peach]] was actually hindering her), [[BigBad the Shadow Queen]] NoSells all of Mario and his party's attacks. At that moment... the Crystal Stars [[CallBack manage to travel to their home locations]], and thus the people of each area can communicate with Mario. This combined goodwill is enough to weaken the Shadow Queen's possession of Princess Peach, and she regains control of her body long enough to give Mario all her remaining power.]]
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->You'd be surprised how many special interest groups in this sector want to see you dead.

to:

->You'd be surprised how many special interest groups in this sector want to see you dead.dead.
* In the uild-up for the final level of ''VideoGame/LEGODimensions'', [[spoiler:After almost getting erased from reality after a 1x1 brick of Lord Vortech overloads, Batman, Gandalf and Wyldstyle realise that they'll need help from their new friends. They spend a montage gathering everyone they met from their dimension-hopping to fight Lord Vortech together.]]
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** FridgeBrilliance kicks in when you realize that Martin Septim is voiced by Creator/SeanBean, who previously played Boromir in the Creator/PeterJackson ''Lord of the Rings'' films.

to:

** FridgeBrilliance kicks in when you realize that Martin Septim is voiced by Creator/SeanBean, who previously played noted Gondor captain Boromir in the Creator/PeterJackson ''Lord of the Rings'' films.
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* In ''VideoGame/{{Starcraft}}'', the villainous Arcturus Mengsk manages to pull this off in the final mission. Kerrigan had already shredded the Dominion's military, but Mengsk "called in a few favors [and] made a few concessions" to the Koprulu Sector's Terran factions, and came right back to threaten Kerrigan.

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* In ''VideoGame/{{Starcraft}}'', the villainous Arcturus Mengsk manages to pull this off in the final mission. Kerrigan had already shredded the Dominion's military, but Mengsk "called in a few favors [and] made a few concessions" to the Koprulu Sector's Terran factions, and came right back to threaten Kerrigan.Kerrigan with their support.
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* ''VideoGame/{{Undertale}}'' both invokes and subverts this. First in the battle against [[spoiler: Omega Flowey]], you have to gain the support of the souls of the previous fallen children by calling out for help. After defeating the boss, calling out for help a final time [[spoiler: will appear to do nothing at first, even lampshaded by Flowey, who mocks you for trying--at least until the souls respond and revolt against him.]] Then in the True Pacifist ending, all of the [[DefeatEqualsFriendship friends you made throughout the game]] arrive to support you, eventually with more arriving to include all of the monsters of the Underground. [[spoiler: Unfortunately, [[OhCrap Flowey was the one who put out the call]].]]

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* ''VideoGame/{{Undertale}}'' both invokes and subverts this. First in the battle against [[spoiler: Omega Flowey]], you have to gain the support of the souls of the previous fallen children by calling out for help. After defeating the boss, calling out for help a final time [[spoiler: will appear to do nothing at first, even lampshaded by Flowey, who mocks you for trying--at least until the souls respond and revolt against him.]] Then in the True Pacifist ending, all of the [[DefeatEqualsFriendship friends you made throughout the game]] arrive to support you, eventually with more arriving to include all of the monsters of the Underground. [[spoiler: Unfortunately, [[OhCrap Flowey was the one who put out the call]].]]]]
* In ''VideoGame/{{Starcraft}}'', the villainous Arcturus Mengsk manages to pull this off in the final mission. Kerrigan had already shredded the Dominion's military, but Mengsk "called in a few favors [and] made a few concessions" to the Koprulu Sector's Terran factions, and came right back to threaten Kerrigan.
->You'd be surprised how many special interest groups in this sector want to see you dead.
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* The ending of ''VideoGame/SkiesOfArcadia'', of course. Rather unusual in that Gondor never actually called for aid; rather, everyone just showed up because they knew that the heroes were the only ones brazen enough to go head-to-head with the BigBad, and wanted to join in on the fun; in a sense, aid called for Gondor.

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* The ending of ''VideoGame/SkiesOfArcadia'', of course.''VideoGame/SkiesOfArcadia''. Rather unusual in that Gondor never actually called for aid; rather, everyone just showed up because they knew that the heroes were the only ones brazen enough to go head-to-head with the BigBad, and wanted to join in on the fun; in a sense, aid called for Gondor.
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* ''VideoGame/MassEffectAndromeda:'' At the climax, Ryder and their team call in everyone they know across the Heleus Cluster for assistance with the fight against the kett. This can include the other Pathfinders, the first colony Ryder founded, the boss of [[WretchedHive Kadara Port]], the krogan, the local Resistance, [[CoolOldLady the Moshae]], and various miscellaneous characters Ryder's met over the course of the game.
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* 'Undertale' both invokes and subverts this. First in the battle against [[spoiler: Omega Flowey]], you have to gain the support of the souls of the previous fallen children by calling out for help. After defeating the boss, calling out for help a final time [[spoiler: will appear to do nothing at first, even lampshaded by Flowey, who mocks you for trying--at least until the souls respond and revolt against him.]] Then in the True Pacifist ending, all of the [[DefeatEqualsFriendship friends you made throughout the game]] arrive to support you, eventually with more arriving to include all of the monsters of the Underground. [[spoiler: Unfortunately, [[OhCrap Flowey was the one who put out the call]].]]

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* 'Undertale' ''VideoGame/{{Undertale}}'' both invokes and subverts this. First in the battle against [[spoiler: Omega Flowey]], you have to gain the support of the souls of the previous fallen children by calling out for help. After defeating the boss, calling out for help a final time [[spoiler: will appear to do nothing at first, even lampshaded by Flowey, who mocks you for trying--at least until the souls respond and revolt against him.]] Then in the True Pacifist ending, all of the [[DefeatEqualsFriendship friends you made throughout the game]] arrive to support you, eventually with more arriving to include all of the monsters of the Underground. [[spoiler: Unfortunately, [[OhCrap Flowey was the one who put out the call]].]]
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* The Minutemen in ''VideoGame/Fallout4'' operate in this manner. A settlement under attack will call for aid, and it is generally up to the player to answer (the player can leave the situation alone and the attack will succeed or fail based on how well the player prepared defenses beforehand). On the flip side, the player can call for aid from other Minutemen, eventually up to and including [[spoiler: artillery support]].

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* The Minutemen in ''VideoGame/Fallout4'' operate in this manner. A settlement under attack will call for aid, and it is generally up to the player to answer (the player can leave the situation alone and the attack will succeed or fail based on how well the player prepared defenses beforehand). On the flip side, the player can call for aid from other Minutemen, eventually up to and including [[spoiler: artillery support]].support]].
* 'Undertale' both invokes and subverts this. First in the battle against [[spoiler: Omega Flowey]], you have to gain the support of the souls of the previous fallen children by calling out for help. After defeating the boss, calling out for help a final time [[spoiler: will appear to do nothing at first, even lampshaded by Flowey, who mocks you for trying--at least until the souls respond and revolt against him.]] Then in the True Pacifist ending, all of the [[DefeatEqualsFriendship friends you made throughout the game]] arrive to support you, eventually with more arriving to include all of the monsters of the Underground. [[spoiler: Unfortunately, [[OhCrap Flowey was the one who put out the call]].]]
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* In ''{{Freelancer}}'', the first half of the game is about finding someone who can identify the artifact that fell into Trent's hand. [[spoiler:Near the end of the game, the Order calls the Outcasts and the Blood Dragons to help them against the Nomads.]]

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* In ''{{Freelancer}}'', ''VideoGame/{{Freelancer}}'', the first half of the game is about finding someone who can identify the artifact that fell into Trent's hand. [[spoiler:Near the end of the game, the Order calls the Outcasts and the Blood Dragons to help them against the Nomads.]]
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* ''VideoGame/TheWitcher3'' has Geralt calling on several of his friends for help defending [[spoiler: Kaer Morhen against a siege by the Wild Hunt]]. He even manages to convince Emperor Emreis to offer to send troops for the battle, which Geralt refuses due to the fact that they wouldn't be answering to him.

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